WD 4 ESO Spender (January Balance Patch)

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  • เผยแพร่เมื่อ 14 ก.ค. 2024
  • Quick recording with small talk. Didn't spend much time on editing, semi busy nowadays!
    Socials
    Twitch: / hyoi
    Twitter: / hyoi97
    Discord: / discord
    4 Spender build (old):
    • 4 Spender Hallu Walkth...
    Timestamps
    00:00 intro
    01:00 Gear
    05:30 Skill Set
    22:16 Rotation
    30:15 Outro
    #lostark #wardancer #esoteric #BalancePatch #build #4Spender
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ความคิดเห็น • 18

  • @Anathyas
    @Anathyas 6 หลายเดือนก่อน +1

    Hey, nice video! Good to see other MI 4 Spender players c:
    A few things from my own experience and watching other 4 spender players:
    IMO, the crit syn tripod on SSB is not really needed since the one on RoC lasts longer than its cooldown (lasts 16s vs 14s cooldown). However, it makes the openers to fights a bit better since you usually start with SSB -> and then do the rotation a bit delayed and get the 10% crit on your initial hits before landing RoC. Personally, I'm also running MI on my 4 spender and for me the swiftness tripod just feels a bit better. It gives just a tiny bit more room to fit in all skills and makes sudden movements from the boss or errors on my positioning a little less punishing.
    Since we still need the EC cd gem, you can also run the SSB swiftness tripod at lvl 5 and leave extensive combustion at lvl 1, for even faster SSB cast time.
    Also, if you have >1700 spec you can change the wealth on RoC to Galewind for the same reason or to a Rage rune to extend the speed buff window, but as you mentioned, having that wealth is a good option to recover from mistakes so I guess this also seems like a preference thing.
    As for card sets, I also think LOS and KLC are the best options but there is apparently an "alternative": Laz + Oreha Well; which uses the Tornado build you showed, to make use of elemental dmg increase. Its really good in fights where you get dmg buffs when the boss is low HP since Oreha Well gives you like ~27% more dmg against enemies

    • @hyoi
      @hyoi  6 หลายเดือนก่อน

      Aye fellow MI user o/
      Yes as you stated the SSB regarding crit or not is mostly playstyle/preference, personally I perfer having the crit to give teamate the crit up time also after the whole rotation you spam spiral ssb outside the main rotation so having crit for spiral is quite nice. Your awakening combo you will most likely lose crit buff so having SSB as backup is also nice for RFD and Spiral afterwards. So end of the day is just preference imo nothing wrong with the attackspeed one.
      Ye the tornado build is very niche if you like to min max to the maximum, just that the game doesn't really catered to that build mainly for 1 thing. During certain fights a burst window you go from 50-0 quite fast on the boss and theres not much time for you to maximize the utility of the >30% hp window on the boss.
      Also didn't know about the ROC thing you can use without wealth gonna test it out \o/
      But I tend to start some rotation with only 2 bubbles cause i'm to impatient to wait for 3 so ROC recovering 3 bubbles instant really helps to hit the 4 bubble azure ^^ (since im playing 1 bubble blast)
      Edit: Forgot to mention WW normally last the whole rotation with this new animation being way shorter. So technically we don't need to worry about it!

    • @Anathyas
      @Anathyas 6 หลายเดือนก่อน +1

      @@hyoi Sorry to bother again, but regarding the crit Tripod on SSB and RoC, maybe I did not explain it good enough, so let me try again: RoC's crit synergy you give to the party now lasts 16 seconds instead of the previous 6s. This means with the cd Tripod you have a 16s crit syn on a 14 sec cooldown skill. This means awake rota and the 2nd Sprial (or even Rising Fire Dragon in the desync setup) will always benefit from the 10% crit syn unless the boss disappears for a longer time. But since RoC is generally the 2nd skill you use in a rotation, I feel like the extra crit tripod on SSB gives less value than you might think.
      As for the WW buff, its true that our rotations are faster but my point was mainly for bosses that like to move a lot. There getting 0.5s of breathing room due to faster skill speed makes it easier to land everything inside the buff window even if you need to move between skills.
      But yeah all in all, a lot is just preference. So thank you again for your insight; really informative c:

    • @hyoi
      @hyoi  6 หลายเดือนก่อน +1

      @@Anathyas I see good point, thanks for the info about the cdr on RoC didn't really consider that or bothered calculating it. All in all always nice to share info with a understanding individual instead of getting shoved info saying this is the only way ^^

  • @user-kf6dx7pc1s
    @user-kf6dx7pc1s 6 หลายเดือนก่อน

    I'd like to know the fashion you're wearing with the sock dyeing technique. It's so beautiful. I can't do it.

  • @populatr
    @populatr 6 หลายเดือนก่อน

    What would you recommend using for 5x3 engravings? Not 1540 yet so cant get 5x3+1

    • @hyoi
      @hyoi  6 หลายเดือนก่อน

      Just drop cursed doll/Mass incease and have class 3

  • @jacobcativo6877
    @jacobcativo6877 5 หลายเดือนก่อน

    U didn't mention what set gear are u using hallu or domi?

    • @hyoi
      @hyoi  5 หลายเดือนก่อน

      You can only play hallu on 4 spender afaik

  • @sparc3293
    @sparc3293 6 หลายเดือนก่อน +1

    How did you make your azure dragon have skill sound effect? mine is bugged and so are others

    • @hyoi
      @hyoi  6 หลายเดือนก่อน +1

      I play with the Korean voice pack, it was also bugged on first day but they patched it. Not to sure on the other voice packs! Hope that answers your question.

    • @sparc3293
      @sparc3293 6 หลายเดือนก่อน

      @@hyoi ahh make sense, im using the english one and they didnt fix it yet. thanks

    • @MrWestSky
      @MrWestSky 6 หลายเดือนก่อน

      Ty for the answer, im gonna switch to korean voice pack then@@hyoi

  • @mateuszlaskowski526
    @mateuszlaskowski526 6 หลายเดือนก่อน

    What's ur avg 3 min parse with it?

    • @hyoi
      @hyoi  6 หลายเดือนก่อน +1

      Around 18-19mil, is stronger in actual fight. Scale better with support. MVP most times against 1620s

  • @King-zu9cx
    @King-zu9cx 6 หลายเดือนก่อน

    I would never touch Mass Increase engraving unless I'm going full Swift build. It's pointless if you not full Swift and rather pick another engraving or go Crit and diff engraving instead of swift

    • @hyoi
      @hyoi  6 หลายเดือนก่อน +1

      You dont need full swift. If you watch the video you would know. WD can fully compensate for it so you wouldn't really feel it. There's really only MI and CD to go for in the end game. Also if you go crit instead of swift have fun with the cooldowns, dropping swift is literally the same as playing mass with worse CDR.

    • @King-zu9cx
      @King-zu9cx 6 หลายเดือนก่อน

      @@hyoi I take that back sry I just checked and didnt know they changed "Mass Increase" mb