nUtTY HALP! its honestly probably already covered but how do you round corners on a 3d transformed source not unlike your game capture in the chatting preview?
I use something similar for bluring the background. The guide was good. If you change the scenes on Stream Deck you don't need to put the reset on every scene, Just add the reset hotkey to the MultiTask Stream Deck button. Nutty I would really like tutorials on how to automate things for people that doesn't have a person to change cams or scenes to them. Something like one man band but for Streams. I go Live, record gameplay and have to change cams, zoom in, like I was editing during live recording. I would love to for example learn a way to change scenes using voice for example. That way I could say Hottake and the scene changes to focus on me. Sorry, my english is bad and caothic
W tutorial. I was already doing this ;) but glad there's a comprehensive video for everyone else. It's not complicated at all! Setting the advanced mask and using the set option in the move action filter is a lot easier than the old way we had to do it before advanced masks. So I give this video/strimmer a 10/10. Actual human based content.
This tutorial moved me deeply. Using this to make composites for old school Acapella music videos 🎉 I'm a nerd 🤓 hopefully my meme music video production pipeline will make me famous enough to afford door dash once a month!
Honestly loved this tutorial. The "filter only enabled when moving" uncheck, "activate etc", and turn filter on trick is super helpful to know. Would have been very helpful in setting up my now playing pop up.
Seriously have been loving these video! Would love to see a tutorial for the tracking on the face thing! I can't seem to find a good tutorial anywhere!!
Nice. Thanks for this tutorial, man! It even cleared up a few unrelated confusions I had about the Move filter options (specifically the Simultaneous Move stuff). Now I just have to wait for my University of NUT plaque to arrive.
Thank You Very Much for making these videos, nutty! In just a very short time, I have a learned what I needed, to make my streaming not just more entertaining, but more easier to handle. I still need some time to fully understand some mechanics, but for now, really... Thank You, Bro! Cheers!
Holyyy, thanks Nutty! I spent HOURS trying to get this effect and never managed to do it. I ended up using some terrible custom masks over the webcam to give it rounded and custom-sized borders, and the transitions were awful haha 🤠👍🏻
great tutorial!! i did this type of effect when you started this masterclass. i would do a gradient transparency filder to both gameplay and camera for that midpoint where they overlap 🤔
Great!!! Pausing half way through as it's 11pm and the video appeared not long ago. Move is so powerful, we need videos like this which don't treat us like idiots. I've been playing with Positioning in Move Source to keep all my webcams visible but can select one to be active by pushing it to the top. Can't make sense of the start/end difference though
Been following the series so even though it's definitely more advanced it was quickly understood... buuut now ima have to replace all my camera source clones so I can make these smooth transitions lol.
Nutted, From your previous videos i worked out how to do the rounded corners transition, but I used OBS-Raw in StreamerBot to trigger 'set' and 'reset;' filters when i change scene, this method seems more streamlined though, and potentially more efficient/responsive
I made it!! Great Video - learnt a lot, especially that if you forget to specify the filter for Move Value it deosn't work!! Roll on the next one. My brain hurts - thanks
I made it Nutty. I made it to the top of the mountain. Now I'm going to to add to it because its the mountain of disappointments my family has come to expect from me. Seriously though Nutty thank you so much for these master classes make more please. I am the Nut master with a P.H.D. in Nutnuss.
@nuttylmao Why so complicated? You can simply use the Streamdeck for this. Just add a multiple-action in Streamdeck and put your scene in you want to change to and additionally your set- or reset Filter. Done. No copying to every scene needed.
can we get a part 5 lol i'm guessing it the same process to add the famous Nutty drop shaddows to the camera like a fade in once the camera souces lands? using delays? how do you make a glowing border apper? like when the camera source lands > a neon beam starts and wraps around the source frame to make a border > then a fussy glow appers from behind like a drop shadow?
I do soooooooo much with move already, but using a move source to automatically call a move value on scene switch is so fucking smart wth :D Well done nutty holy shit :D I wouldve literally done this with a sammi command that enables and disables multiple things and that I need to adjust for every new scene :'D omg edit: ah well I see the issue now :'D But still this is so fricking smart and I expect exeldro to introduce a new way that makes everything even better in 2 or 3 updates.. another edit: Nutty: *adds 4 move filters* "I told you guys this tutorial is gonna be CRAZY!!" me: *looks at my 150+ move filters on a single scene 🫠*
Thanks man! That was EXACTLY what Im looking for! BUT Doesnt work with circle filter. Tried everything, and simply just dont worK! If you could solve this for us, that will be a blessing. Hugs for nutty!
your videos have been very helpful, thank you is the transition 0:35 going from one rectangular source to a circular clone or just move value change again?
with me graduating the University of Nut I just have an idea to just use the move plugin to make a one scene stream. just by using the filter to move stuff around
Great video Nutty! Question: is there a reason to use the simultaneous move method to auto-enable the filters as opposed to the advance scene switcher plugin?
really late to the party here... but is it possible to go from a circle to a rectangle? im making myself crazy trying to work this out. Just to clarify where you are in the gameplay scene i want a round webcam and then rectangle in the just chatting scene
i was just watching the whole playlist and trying to do a tip goal widget like those you can find on streamelements but i dont know how to move the color source by tip amount. So is there a way to modify x position of move value with streamerbot? in other term can you move a source with move value to a certain position that change everytime?
Is there any way to incrementally move the value of a filter Setting without having multiple Move Value filters? Eg: Changing the colour correction settings for a webcam to take account of changing lighting conditions. I want to move the setting sliders, not jump from one fixed value to another.
Looking for help with this: when I have a scene that doesnt have my camera on it and i switch to one on which it's present, the filters (like rounded corners, 3D and Glow) wont activate.. any known solution?
What about adding these and instead of copy pasting the filters to everything you use Downstream Keyer or Advanced Scene Switch to toggle them? Would that work?
Nutty thank you for this, but i have another problem that i honestly have no idea for the solution. What if u have 2 Move Source in a scene, where each has different filter on it. Example, lets call me A and B. A made my camera circled, and B made it into default. Difference between both also because i want to change the camera location in 1 scene. If i have another scene with a specific camera, even if i use ur latest part in this video, it successfully change it back let say from A to B in different scene, but when i turn it back to my main scene, the location is for the A camera but they kept the B filter which is default sharp corner.
Yo does anyone know why hotkeys for scenes doesn't work for Aitum Vertical? It changes my main horizontal viewport to as if it the vertical instead of the vertical viewport
Daaaaamn, son. I need to configure this. Cam wiindow has sharp edges I need some smoothness on something other than my-oh nm. Edit: yeah bro this is def not the right one to watch first uhhhhh, yeah. 😂
I feel im missing a trick, i followed by step, every. single. step,..... but my game source gets stuck in the 3D on game scene and it will not reset, despite me following every step. Please can someone kindly tell me what im missing, i thought i may have missed a crucial step so i played back in slow motion, its like for like and im confused! :(
Hey,i stream with a console-pc setup..i have perfect internet, high obs settings,good lighting and i dont know why my cam super blurry when i play my game!? okay its fps game(fortnite) but when i see others gameplay,they have also blurry cam but not that much i have,pls Nutty you are my only hope:)
I did it! I don't mean making it to the end of this video and the Move plugin tutorial series. I mean I did everything you show here BEFORE watching this video. Really. You can see it for yourself. I even added a custom camera frame to each of my videos. Like this one: th-cam.com/video/_rS1iy2WalQ/w-d-xo.html But still, it's nice that you keep trying to simplify the magic of professional-looking OBS production to other newbies like I was just a few months ago. Thank you.
@@ultima2734 Nutty shows how to do that - but in my case, I actually achieved the same result (plus the colorful frame I can easily switch in a couple seconds) in a slightly different way: I used the "user-defined shader" for the corners and a separate "crop" filter - so every single source in my setup has 6+ filters and every scene has a similar number of filters to turn them on and off. It's a bit confusing, but makes sense once you start playing with it. Anyway, just for the heck of it I did a little test now and used the advanced masks instead of crop and user defined shader - and it worked like a charm with the 3D effect until I did something that screwed my main camera group (I somehow reshaped my background in a way that it doesn't fit the scene anymore) - but at least I know I can do it.
could you not just source clone your gameplay and set that to match transition to your regular gameplay source? that way the only one that is different IS the one you want to be different and you dont have to worry that moving things will alter other scenes
If you understood this whole video, congratulations on graduating the the University Of Nut.
I have a OBS Nut Diploma!! woooo thanks Nutty
nUtTY HALP! its honestly probably already covered but how do you round corners on a 3d transformed source not unlike your game capture in the chatting preview?
Would like a small tutorial on how to get my webcam to shake if I peak my mic or yell loudly.
NM i got it im stupit
Hey..if u had a twin..would that be Nutts?
Them: "Where you graduate from?"
Me: University of NUT 😆
Nutty got us into some very complicated filters and tutorials that I believe we don't find this one confusing or weird anymore. Good job!
Sifu Nutty, I’ve traveled the path and wandered for minutes and have made it to the end for the knowledge needed to become a streamer 🎉😊
I use something similar for bluring the background. The guide was good. If you change the scenes on Stream Deck you don't need to put the reset on every scene, Just add the reset hotkey to the MultiTask Stream Deck button.
Nutty I would really like tutorials on how to automate things for people that doesn't have a person to change cams or scenes to them. Something like one man band but for Streams. I go Live, record gameplay and have to change cams, zoom in, like I was editing during live recording. I would love to for example learn a way to change scenes using voice for example. That way I could say Hottake and the scene changes to focus on me.
Sorry, my english is bad and caothic
W tutorial. I was already doing this ;) but glad there's a comprehensive video for everyone else. It's not complicated at all! Setting the advanced mask and using the set option in the move action filter is a lot easier than the old way we had to do it before advanced masks. So I give this video/strimmer a 10/10. Actual human based content.
Nut Graduatee here!
Video 1 - ok
Video 2 - ok
Video 3 - ok
Video 4 - amazing 🎉🎉🎉🎉🎉
This tutorial moved me deeply.
Using this to make composites for old school Acapella music videos 🎉 I'm a nerd 🤓 hopefully my meme music video production pipeline will make me famous enough to afford door dash once a month!
Honestly loved this tutorial. The "filter only enabled when moving" uncheck, "activate etc", and turn filter on trick is super helpful to know. Would have been very helpful in setting up my now playing pop up.
As an alumni of the OBS University of Nut I support this video and the accessibility and opportunity for advancement of students within our community.
After learning the tricks in ep 3, this was surprisingly easy to follow along. Not confusing at all! Nice work.
I love this video, holy crap. Answered a few questions I hadn't been able to figure out. THANK YOU, YOU FRIGGIN GENIUS!!!
Seriously have been loving these video! Would love to see a tutorial for the tracking on the face thing! I can't seem to find a good tutorial anywhere!!
Nice. Thanks for this tutorial, man! It even cleared up a few unrelated confusions I had about the Move filter options (specifically the Simultaneous Move stuff).
Now I just have to wait for my University of NUT plaque to arrive.
Your vids are a lifesaver since I lost my newbie streamer training wheels (Twitch Studio) thanks for all the help!
Hell yeah!!! I've been waiting all week for this
I CANT WAIT TO TEST THESE WITH GOBAL SOURCES!! (also I love the outfit and hair thing you have going on in the prerecorded footage)
I've made it! been waiting for another of your masterclass.
Thank You Very Much for making these videos, nutty!
In just a very short time, I have a learned what I needed, to make my streaming
not just more entertaining, but more easier to handle.
I still need some time to fully understand some mechanics,
but for now, really... Thank You, Bro! Cheers!
I got my Gaming Scene to be rounded and 3D. It was a lot to take in but I did it. Thanks for letting me learn from you.
Made it to the end and understood everything :) whoop whoop great tutorial.
I just used this tutorial to make my music automatically change levels through scenes! Im a Nut Graduate!
Holyyy, thanks Nutty! I spent HOURS trying to get this effect and never managed to do it. I ended up using some terrible custom masks over the webcam to give it rounded and custom-sized borders, and the transitions were awful haha 🤠👍🏻
You helped me a lot for my live streaming. ❤❤❤. God bless you. I was a VFX student. So I got each of your points.
great tutorial!! i did this type of effect when you started this masterclass. i would do a gradient transparency filder to both gameplay and camera for that midpoint where they overlap 🤔
I'm a proud student of the University of Nut!
Dude! I was waiting this whole time on how to have rounded corners and 3d at the same time
also why do I need to prepare my anus.. X)
Great!!!
Pausing half way through as it's 11pm and the video appeared not long ago.
Move is so powerful, we need videos like this which don't treat us like idiots.
I've been playing with Positioning in Move Source to keep all my webcams visible but can select one to be active by pushing it to the top.
Can't make sense of the start/end difference though
Made it to the end! Now to work on making the changes!
I made it to the top of the mountain! You explained it very well!
Absolutely love this animation! 🐐
Been following the series so even though it's definitely more advanced it was quickly understood... buuut now ima have to replace all my camera source clones so I can make these smooth transitions lol.
You did an amazing job explaining this! Thank you so much!
I did it...but I woke up from my sleep...and saw my obs wasn't ready...anyway thanks nutt✌️😇
It's morphing time 😎
I got it to work! It actually wasn't that hard, just a few steps you have to remember
Nutted, From your previous videos i worked out how to do the rounded corners transition, but I used OBS-Raw in StreamerBot to trigger 'set' and 'reset;' filters when i change scene, this method seems more streamlined though, and potentially more efficient/responsive
You're a real one my guy, thank you
I made it!!
Great Video - learnt a lot, especially that if you forget to specify the filter for Move Value it deosn't work!!
Roll on the next one. My brain hurts - thanks
Got through it, will be doing it soon!
I made it Nutty. I made it to the top of the mountain. Now I'm going to to add to it because its the mountain of disappointments my family has come to expect from me. Seriously though Nutty thank you so much for these master classes make more please. I am the Nut master with a P.H.D. in Nutnuss.
ВЕЛИКОЛЕПНО! ЛУЧШИЙ! СПАСИБО!
@nuttylmao Why so complicated? You can simply use the Streamdeck for this. Just add a multiple-action in Streamdeck and put your scene in you want to change to and additionally your set- or reset Filter. Done. No copying to every scene needed.
can we get a part 5 lol i'm guessing it the same process to add the famous Nutty drop shaddows to the camera like a fade in once the camera souces lands? using delays? how do you make a glowing border apper? like when the camera source lands > a neon beam starts and wraps around the source frame to make a border > then a fussy glow appers from behind like a drop shadow?
BRO AM A BIG FAN OF YOUR VIDEOS ...
I do soooooooo much with move already, but using a move source to automatically call a move value on scene switch is so fucking smart wth :D Well done nutty holy shit :D I wouldve literally done this with a sammi command that enables and disables multiple things and that I need to adjust for every new scene :'D omg
edit: ah well I see the issue now :'D But still this is so fricking smart and I expect exeldro to introduce a new way that makes everything even better in 2 or 3 updates..
another edit: Nutty: *adds 4 move filters* "I told you guys this tutorial is gonna be CRAZY!!" me: *looks at my 150+ move filters on a single scene 🫠*
I’d love to see what effect your 150 move traditions accomplish! 🎉
Cool I don't need to use source clone to make different Advanced Masks transtions anymore!
Thanks man! That was EXACTLY what Im looking for!
BUT
Doesnt work with circle filter.
Tried everything, and simply just dont worK!
If you could solve this for us, that will be a blessing.
Hugs for nutty!
Congrats to the 2024 graduating class of the OBS University of Nut, we're thinking in 3D now friends!
Can you show us the ”Move video capture device” thing next? @nuttylmao
your videos have been very helpful, thank you
is the transition 0:35 going from one rectangular source to a circular clone or just move value change again?
nice one, this is not the hardest, for me the replay buffer rewind and forward video was..
Huh ? What ? What did he just do ? (╯°□°)╯︵ ┻━┻
with me graduating the University of Nut I just have an idea to just use the move plugin to make a one scene stream. just by using the filter to move stuff around
Great video !!!!
Please Nutty, remember me to join to your Twitch channel to thank all your tutorials at live. I already did it in the past, but i need to do it again.
I had to pull out my map a couple times but... I made it to the end.
I already knew this before watching the video, am I like a Doctor of the OBS University of Nut now?
does this not work with clones? :/
or with a capture card ( 2 PC Streaming setup )?
Noice! ❤🔥
Great video Nutty!
Question: is there a reason to use the simultaneous move method to auto-enable the filters as opposed to the advance scene switcher plugin?
When are you going to teach us how to do the thing where the audio levels make the images go nuts?
Would you know of a way to make a face cam source move around randomly like the old DVD logo?
Thank you nuttmesiter
can you make this work with 2 different webcam source clones?
I am sitting in the bath, should I pull the lever on the toaster before I drop in the water or after?
Heh, I've done more complicated things that I couldn't even tell you how they were done after I did them. This I can follow.
Thanks nutty
really late to the party here... but is it possible to go from a circle to a rectangle? im making myself crazy trying to work this out.
Just to clarify where you are in the gameplay scene i want a round webcam and then rectangle in the just chatting scene
I graduated the nut university im a full fledged nutter 😂
i was just watching the whole playlist and trying to do a tip goal widget like those you can find on streamelements but i dont know how to move the color source by tip amount. So is there a way to modify x position of move value with streamerbot? in other term can you move a source with move value to a certain position that change everytime?
Stubby Ninja, Defensive Lineman, Nut University
Is there any way to incrementally move the value of a filter Setting without having multiple Move Value filters?
Eg:
Changing the colour correction settings for a webcam to take account of changing lighting conditions.
I want to move the setting sliders, not jump from one fixed value to another.
Looking for help with this:
when I have a scene that doesnt have my camera on it and i switch to one on which it's present, the filters (like rounded corners, 3D and Glow) wont activate.. any known solution?
What about adding these and instead of copy pasting the filters to everything you use Downstream Keyer or Advanced Scene Switch to toggle them?
Would that work?
Yes, I just made it work using your idea (with Advanced Scene Switch) ! Thanks! :)
Nutty thank you for this, but i have another problem that i honestly have no idea for the solution.
What if u have 2 Move Source in a scene, where each has different filter on it.
Example, lets call me A and B.
A made my camera circled, and B made it into default. Difference between both also because i want to change the camera location in 1 scene.
If i have another scene with a specific camera, even if i use ur latest part in this video, it successfully change it back let say from A to B in different scene, but when i turn it back to my main scene, the location is for the A camera but they kept the B filter which is default sharp corner.
I just updated obs to newest version and it broke the 3D effects for me. Deleting and adding filters accordinly helped to fix issue
i felt like commenting
Yo does anyone know why hotkeys for scenes doesn't work for Aitum Vertical? It changes my main horizontal viewport to as if it the vertical instead of the vertical viewport
Quite simple, but complicated because you have to check your checked work that you've checked 3 times, after checking it for the 7th time
This is all I ever wanted to learn and know! (I'm at 1:19, and scared)
Update: I think I kan keep up! I'll give a second update after I tried this
Daaaaamn, son. I need to configure this. Cam wiindow has sharp edges I need some smoothness on something other than my-oh nm.
Edit: yeah bro this is def not the right one to watch first uhhhhh, yeah. 😂
let's get NutS
I feel im missing a trick, i followed by step, every. single. step,..... but my game source gets stuck in the 3D on game scene and it will not reset, despite me following every step. Please can someone kindly tell me what im missing, i thought i may have missed a crucial step so i played back in slow motion, its like for like and im confused! :(
I survived the tutorial... now to attempt implementation... 😅😅
i do all of this but in only one scene
I hope there's a 5, 6, 7 ..........!
Hey,i stream with a console-pc setup..i have perfect internet, high obs settings,good lighting and i dont know why my cam super blurry when i play my game!? okay its fps game(fortnite) but when i see others gameplay,they have also blurry cam but not that much i have,pls Nutty you are my only hope:)
I made it at last year
I did it!
I don't mean making it to the end of this video and the Move plugin tutorial series. I mean I did everything you show here BEFORE watching this video.
Really. You can see it for yourself. I even added a custom camera frame to each of my videos. Like this one: th-cam.com/video/_rS1iy2WalQ/w-d-xo.html
But still, it's nice that you keep trying to simplify the magic of professional-looking OBS production to other newbies like I was just a few months ago. Thank you.
how did you use 3D effect and adv mask at the same time? thats the only thing that i dont understand...
@@ultima2734 Nutty shows how to do that - but in my case, I actually achieved the same result (plus the colorful frame I can easily switch in a couple seconds) in a slightly different way: I used the "user-defined shader" for the corners and a separate "crop" filter - so every single source in my setup has 6+ filters and every scene has a similar number of filters to turn them on and off. It's a bit confusing, but makes sense once you start playing with it.
Anyway, just for the heck of it I did a little test now and used the advanced masks instead of crop and user defined shader - and it worked like a charm with the 3D effect until I did something that screwed my main camera group (I somehow reshaped my background in a way that it doesn't fit the scene anymore) - but at least I know I can do it.
This is the third time I am watching this video and I still don't understand why my anus needs to be prepared
🎓🎓🎓🎓🤘🤘🤘
advance mask lol y use user shader filter is so better and dot´n freeze
Or you could just use source clone and match the sources!
I made it
I made it. I made to the end... while taking a huge dump
could you not just source clone your gameplay and set that to match transition to your regular gameplay source? that way the only one that is different IS the one you want to be different and you dont have to worry that moving things will alter other scenes
This is exactly how I do it currently. It's not quite as slick but the effect is like 80% of the way there.
I DID IT! I NUTTED GUYS! 🎊 🎉
i think i got it but i will have to sleep in the fetil possition 🤣🤣🤣🤣
im a groduate of skool