If I yell at myself, I know I'll listen. Learn the GD overhead! Meanwhile my spider-man/bot-lane/teammate is just spinning in circles sucking his thumb and reporting me for even calmly mentioning the objective to them.
Dead by Daylight and NBA 2K are the reasons I hate team games now. I’d much rather have all the blame on myself when I lose than have teammates that just learned how to play
This is why I'm hesitant to jump into this game. I've never played an online shooter in my life, so I'm worried about being the guy everyone complains about in videos like this one.
@@CrimsonMoonM It's a fun game, give it a shot, just go to the training room to figure out the character(s) that you would want to play and read what their skills do. The only real mistake is going in blind on a character, take like 5 minutes to press all their buttons and you'll be fine.
@@CrimsonMoonMThis is ranked so I think it's a little more heated, but I know exactly what you mean. I get by mostly by muting voice chat, never playing ranked, and keeping chat interaction to a minimum if at all. If you have people who just want to use the game as a way to hang out that also works to chill the nerves.
The absolute whiplash I got from Sajam’s fiancé cursing immediately when gaming just painted the most vivid image of sajam being at McDonalds and her saying “HE SAID NO PICKLES”
you only really need one tank but it sucks when your tank doesn’t do his job lol. i main dps but i play support fairly often and tank as a last resort but usually when i play tank it’s just because we’re cooked
The whole reason that guy probably had 0% accuracy with Hawkeye is because (more than likely, can't fully confirm) he switched late into Hawkeye and didn't actually do much with the character. Only reason I say this is because I was playing Thor and switched to a different character to try to make it to the domination point, didn't, and got 0% accuracy on that. It only takes that hero's accuracy, but it takes the rest of the entire player's stats.
you would think it’s bad in league, but in a 6v6 game it’s almost impossible to win if just one person isn’t doing their job; it’s actually kind of insane. in league of legends, there are still things you can do to make up for bad players due to the resource mechanics, but in a game like rivals you’re forced to just keep losing teamfights until the game ends. in this way, marvel rivals still has the same problems as overwatch. anyway, i’ve just decided not to take this game seriously to save myself the trouble of caring about things outside of my control. for all their flaws, losing in fighting games will almost never feel as bad as losing in a team game.
I don't know if I can agree fully. I guess you can do something in League but at the same time there is just no way you win against someone that's giga fed. Not even by chance. If a 16/0 Katarina, Zed, Jinx etc. gets onto you it's just over. Usually they are so ahead they can just solo tower dive you even. Unless they make a massive mistake and your team helps, there's just nothing you can do.
I don't think this is true. I literally just got finished winning a game where our Venom went AFK. And I've seen a few hard carries as well, including two that I pulled off. Characters are powerful enough in Rivals that you can do a lot on your own in the right circumstances.
@@Wolvahulk i replied to you in a different comment but i’ll say the same thing here: while that’s true, those are extreme cases and you still get a few minutes to mount a counterattack on a different part of the map unless they get too fed too quickly. the game isn’t designed to end before 20 minutes without a surrender vote, so fed players still need to go through the motions to end the game, which buys you some time. mistakes are also quite common outside of the highest ranks tbh.
@@arglebargle5531 i know it’s technically possible to solo carry, but it takes a lot of effort and it really does feel like a one in a million chance at times.
@@eebbaa5560 I mean sure but that's mostly up to chance. At a point where someone is that fed, you're really not going to force anything yourself. I hate hearing "mistakes are common", because they're just as common for my team as well. The truth is that matches like that are hardly in your hand and all you can do is just play at your best and hope for a miracle. Games like these are really common in low ELO, and most players don't improve fast enough to see a higher than 51% or so win-rate. That said, ofc you'll have games where you're the one that's giga fed. What's important in LoL is staying consistent enough to win as much as possible. That goes for Marvel Rivals too, except the main difference is that even one good Ultimate can change a matches outcome. However I do agree that it's absolutely miserable to play with a severely outclassed team in both games. I just feel like LoL is a tad worse overall in that aspect.
Another thing is if you swap to a new character your accuracy is going to be the only stat that doesn't carry over, so you can go out and hit a single shot a the end of the game and be like Waddup 100% accuracy, wtf are you guys doing all game?
But seriously, nothing bothers me more than a team that absolutely flops and gets rolled while you’re carrying the corpse of the team on your back and it’s rotting.
@@Da_Spicyoh it doesn’t ruin my day or anything. I don’t take these games seriously enough. It just feels bad. Kinda like doing the big play in a card game and the next turn your board gets broke. Just a boner killer yknow. And if it gets that frustrating I just go do something else. Too old to be getting in my feelings for a no stakes video game.
@@Da_Spicy Its not the losing that makes you upset, its the inability to do anything that matters, that makes you frustrated that you even spent the time to play that match.
@@Da_Spicy nah you don’t get it. the outcome does not matter. i don’t get mad over a hard-fought loss. i get mad when it’s a stomp. even when it’s the other way around, i’d rather play a back-and-forth game and lose than play a stomp from the winning side. the lack of agency is the problem, not the outcome.
"Stop blaming your teammates" is genuinely my biggest pet peeve in gaming. Anyone who has ever played a team game knows that no matter how good you are, your teammates can absolutely lose the game for you, and there's genuinely nothing that you can do about it. I can't tell you how many videos I've seen of literal professional League players saying that if you ever lose, it's always your fault, only to be like, "If only we had a jungler" as soon as they start losing.
yeah the hypocrisy is the funniest part. when you lose it’s a “skill issue,” when they lose it’s a “jungle gap.” the positive mental attitude mfs are always turning around and doing the exact opposite of what they preach. also, it’s just nonsensical. it’s a TEAM GAME; why would your TEAM not have a huge impact on the outcome?
Ok, but if you want to win more, you need to play better, and it really is that simple. Do you expect to win every interaction in a fg just by being good at the game? No. So you shouldn't expect to win every team draft either. You have control over both, but not absolute control. "How could my team have played better" is not the question that wins you more games.
People that play team multiplayer games know that some games are unwinnable. It’s very common knowledge. The point is that you aren’t hardstuck because of your teammates. You aren’t silver because of your teammates. You don’t always lose because of your teammates. It isn’t novel or useful information for improvement to say “omg my team always sucks” even if it’s true. It’s an absolutely useless thing to say unless you are in game with them right now and need to vent.
@@HamburgerHat1 All I said was that it happens, that it sucks when it happens, and that it's delusional to claim it doesn't ever happen. You added all that extra stuff.
I think the essence of the advice is "Don't focus on what you can't change". I've spent many hours solo queuing on team ladders and for every lobby that people are working with you on comms (from shotcalls to general strategy like composition), there are 19 more that see red at basic comming because they're not there for the same reason you are. The person who said it's a hostage situation every game hit the nail on the head.
As a League of Legends vet from 2009, this is something people don't understand about team games, even after playing them for years; Your team has X slots that can be filled with a bad player, and you. The enemy team is drawing from the same pool of players, but it has X+1 slots that can potentially be filled with a bad player. This means that over time, you will win more than you lose. That is, assuming you are actually good. Solo queue is not the same game as organized teamplay. You are not there for honorable, formalized play - the biggest skill involved in solo queue is identifying the weakest players on the enemy team and exploiting them ruthlessly to win. Finally: Paid boosters can consistently raise new accounts to Grandmaster, which is proof that there is no such thing as "ELO hell". Good luck out there!
this makes way more sense for league of legends though. if you play the right champion you can carry in league just by sheer macro and economy. you can also avoid playing with your team entirely and gain advantages in other ways. there is only one objective in marvel rivals, which is to get the point. you’re forced to fight with your team and the additional player makes solo carrying a lot harder. the point you brought up about exploiting the weak link is good though, albeit it’s harder to do this in a game like rivals as compared to league.
@@eebbaa5560 The ttk in the game is also incredibly fast. Making it incredibly difficult to actually solo a team. That said in LoL if the enemy is incredibly "fed" it means they have a massive advantage. It's nearly impossible to win a game like that based purely on the stat difference. It's borderline like trying to beat a cheater (like in single player games, with 100x health, mana, lower cooldowns etc. ).
@@Wolvahulk you’re right but you also get a few chances to do something before that happens unless someone is actually running it down. plus it still takes some time to actually end the game which gives you a few minutes to play the map before the fed person ends the world. you’re right about the stat differences being insurmountable after a certain point, but those games are usually few and far between in my experience. as for marvel rivals, not only is the ttk extremely short, the peel and burst healing is also insane, to the point where even the best dps player won’t be able to play against all of those cooldowns on their own.
When it comes to team games i think many people get stuck on trying to do the "optimal" play (in a vacuum) at all times, not realizing that the optimal play changes based on whatever your team is doing. Even if you have the objectively right approach to the game, if your teammates don't play in a way that facilitates that approach then it's likely not going to work no matter how much you bang your head against the wall, so you're better off adapting your play to whatever is the best play given the resources you have available. This means you might have to settle for the 7th best option as that's the only viable or realistic one given the teammates you have. And while this won't make you win every game, i think it'll improve your odds of winning long term more so than stubbornly doing your own thing (even if done really well) and just praying that your team is good enough to do the rest. Saying "there's nothing i can do" even if technically correct is not a helpful mindset to have in team games. Instead you should always be asking yourself "regardless of whether i win the game or not, what is the best thing i could be doing right now given what i have to work with?" and the answer to this question might likely change multiple times over the course of a match.
Well said! I’ve been echoing the same sentiment for a while. Everyone wants to be MLG, but don’t quite understand that being able to adapt to your team’s needs is also a key aspect of being “good”.
I'd be down for a max 3 rule. Even with that, the game needs more tanks that are fun. Most of the tanks lack the kind of big impact abilities that the damage characters have. So often tank ults get interrupted too. Hopefully Doom is a tank and he energizes the role more.
I don't really have fun with the tanks in rivals, except maybe strange, so I've been playing support mostly so if doom is a tank I hope he's a fun tank too!
I had one game where we got destroyed on offense because a Panther kept obliterating our backline Second round, someone said we need a second support. Another guy said “it doesn’t matter, no one knows how to play.” So then the entire team locked in and became an impenetrable wall that didn’t crack until the last 30 seconds Moral of the story: “motivate” your team in the first round, I guess
my personal favorite was when I was duo queuing with my friend and we went into a ranked match where one of our team mates insta-locked Spiderman, did, 300 damage, died 3 times without killing anything, and then raged quit. My friend and I are proceeded to lose the entire match as a 5v6 because we had no choice but to play. Then after suffering my precious 26 lp loss, I went and solo queued in rank only to stop playing 2 min in because the match was being terminated due to an afk player on the enemy team. I literally got grieved by my team mates and the system lmao.
Playing a team shooter is like getting a really sick rebound in a basketball game, turning around to pass to someone, and your entire team is up in the bleachers doing the griddy with your school mascot
That's actually hilarious... I was so annoyed when "MVC4When" was taken, and that "When'sMarvel4" was considered offensive language (I know lmao), so I stuck to "MVC4Where". Finding out you was the one who took that name is actually hilarious lmfao.
Used to run with a stack and I made massive gains with them and separately in solo queue throughout the same time. Best times I've ever had in my games. A team of random expectations versus another is so chaotic, then people start flaming over percieved wrongdoings. Playing for yourself in a team game means playing with your team. Yet so many solo queuers choose to dismiss the advantage of teammates for some weird egoistic glory and quote bulk stats at each other.
Wish I could relate to you Sajam, but unfortunately I have the complete opposite problem i.e. being the weakest link on the team while genuinely trying their best. Let's just keep our chin up, all my fellow hero shooter newbies, we'll get there eventually.
This seems like a different problem from what he is describing. You at least are actually trying to do well and improve. The people he’s mentioning literally do not care about what happens or that it negatively impacts their team
I have a friend who isn't too good at shooters, and was bummed out for feeling like he was sandbagging us, so he started playing the melee characters, like magic, and thor, and its really helped him because he doesn't really need to have good shooter aim, so he only has focus on stuff like positioning! So if you feel like you are struggling to aim maybe try that if you are okay with experimenting with characters you may have not liked at first. If its not aim, or you WANT to improve your aim I'm not really sure what to say other than I like your attitude towards the game and I wish you well!
Low skill player plays spidey for fun, mid skilled plays fist because hes easy to pickup and make the most of, but a high skill player plays spidey because his peak is higher than fists
@ yeah; his skill ceiling and freedom is insane, but he tales work to learn and even more to master. I kinda dig how some of the more popular characters are harder to play than some of the leas known ones. Kinda has made people look into fun characters like Squirrel Girl and Jeff. lol
Theres nothing worse as a rocket main than watching an insta lock dps player W+M1'ing into the entire enemy team and using up your relay that was meant for the tank.
I’ve tanked more damage as Venom in a single round than my entire team has dealt, while still out K/D’ing several of them. Rivals players are absurdly DPS-brained, I do not remember Overwatch being this bad way back when
Unfortunately I do remember it being like that. It was just smaller since the tanks in OW1 were strong enough to overcome it. But before role queue the exact same things happened, you still had people fighting over gold damage, the same blaming healers when it’s 0-4-2 team balance and no one knows what “cover” is or how not to be shot. We’re just seeing it front and center in Rivals bc the tanks aren’t dominant/important enough to form comps around.
@@VVheeli I’ll take your word for it, it has been a long time since I’ve played OW. That, and I more often than not played with friends, so I guess I’d only ever see the enemy team fall into those habits
the game looks great, but I dunno if I can go back to dealing with the PTSD Overwatch brought. The one trick, DPS morons that do everything but deal damage while I flex to what the team needs, I just cannot do that anymore. I'll never understand how people can pick a character, KNOW they're bad with them, yet continue to keep trying. Play something else ffs. When I play MOBA games like this, I always figure out which single character per class I'm going to use. If I'm bad or don't like my first selects, move on to another one, and continue to do so until I have a lineup I can use consistently and whom I'm not bad with.
i mean it’s different in league because you can just onetrick if you want to. once you’re in a game you can’t just swap to what your team needs lol. and if you get autofilled you can just dodge. but yeah there’s absolutely no excuse to not be competent on multiple heroes in this game because there are so many easy ones that you can just pick up and play after reading their abilities.
@@WutTheDeuceGaming You can't get any better at a character if you don't play them. What frustrates me is that these players aren't trying to improve at all. They will do the same exact thing every single time and expect a different result. If they're just playing for fun and don't care about getting better then why are they in Comp?!?! If they want to gain rank then why aren't they at least trying to use the character better? They should at least switch if they can't figure the character out right now and practice it in Norms...
I mean.....I won a lot of games by swap picking a 3rd dps from one of the other two roles. Much easier to compensate for deficits in a different role by switching to it than to stitch a support or tank into a damage hybrid. Damage-only queuers tend to tunnel vision on their personal performance and understand the Class Triangle the least. Stat Padders have been out in full force in this game.
I think the best way to explain the situation of people never pulling their own weight and refusing to switch is you're stuck babysitting people that want to cosplay/roleplay as their favorite character with no pay.
IDK, i think you can carry in a game like this, but there is a limit I think generally, to kind of word it in a way that translates better to a FG or a single player 1v1, let say one of your buttons is just NOT doing it, or multiple. Youre in a bad matchup. How do you solve that bad matchup? Find a good button. Find a way to cut through what is otherwise a fairly one sided fight, and try to give more room for the rest of your kit/team in this sense, to do their thing. If everyone on their team is paper, and your team is rock, dont also be rock or paper. Be scissors. I know this, as a Widowmaker player from Overwatch. NAAAAAAAAAH. That doesnt fly, like half the time. You gotta try to find where the weakness or loss in potential is in your team, try to uplift that lost potential, or find a weakness in the opposing team, and abuse that to make the fight less one sided. Its a hard mindset to get around, because it often times pulls you off of the character you wanna play... but thats familiar, everyone has a bad matchup in a FG. You cant just pick Potemkin, and do your thing against EVERY character. You gotta find your way in, thats how you improve, thats how you win. Alot of people try, and occasionally succeed at just brute forcing and using personal skill to get through, but if you be that working wheel on the car, that bitch'll drive.
@@MiaCulpa24 i think the reason why this genre of team game specifically is so tilting, even when compared to something league or singleplayer games like fighting games, is because the option to adapt actually exists. in league of legends, you can try to make your champion work in an impossible game, but you can’t just swap to a better champion. in fighting games, you might be able to swap to a different character in tournament, but most of the time if you have a bad matchup you just have to play it out and make it work. in overwatch/marvel rivals, if your character isn’t working, you can switch to a completely different character that might work better, but this is anathema to most players because it goes against the methodology of most other multiplayer games.
the one button analogy doesn't really work tho cause in a fighting game even if u have a bad button in the matchup u can stop using that button with no downsides. in a team game like rivals tho if ur teammate is a "bad button" even if i swap to try to make up for it my team then lacks in the role i just switched from. in a team game ur FORCED to keep using the bad button
The point of these team games is to find other people to play with. Solo Q is always gonna be a mixed bag. It feels great to win / lose playing with people you actually know though. Better imo than winning in a fighting game.
Maybe this will be the 2XKO secret. A team game, but with a team size of only 2 people so if you have a partner, you're completely set. And you can play solo as well. That way, winning together with your friends can still happen without the potential of a rando ruining it.
I like playing support, so don't really get too stressed If my team can't do much, its fine, I'll just try to keep the bars full if I can, and people appreciate me when I do sometimes! I'm good enough to get away or protect myself if someone like iron fist comes at me, so I don't give them free kills on me (I know im a valuable target) sometimes quickplay matches just aren't balanced its the way of quickplay life
I play DBD quite a lot and if there is ONE too many thing people don't do in team games, it's play as a team. I have no clue why this is. It's true for pretty much every other team game too. Rocket League, Siege, any MOBAs, any battle royales, literally anything where playing to help each other out wins you the game. I don't get why these people don't go and play other games where they would surely find much more success by playing for themselves. It's the weirdest epidemic in multiplayer gaming, but it's also been a thing for a very long time. Not sure what causes it outside of pure selfishness.
This is like, the pure reason I won't hop on this game. At least in SF6 and Tekken 8 I can literally only blame myself for losing. Once had a friend say "it's your fault for not carrying the whole team, you should be good enough to win solo" in Overwatch and that was like the most damaging thing to hear ever.
The reason for me not playing team games is equal parts me not having anyone to play with for the last 15 years, and the experience of praying your teammates know anything about the game at all. I mostly experience this with PVP in FFXIV now-after I stopped playing Team Fortress 2, OW, and other shooters. I'm not that good, I don't expect my teammates to be that good, but I would like it if they knew the object existed, and to not run into the team when we're down in numbers. That's all I need.
This game is actually pretty fun if you manage to hit gold or above, I was playing with my friend who insta locked Hela and I was flexpicking for team, it took us around 6 hours to get to plat3.
i keep going from silver 3 to bronze 1 to silver 3 to bronze 1 to silver 3. i’m not good at the game but it’s crazy how i’m already hardstuck a week after launch
Good points made by sajam at the start of the video. I remember back in overwatch 1 i quite ranked play after a gaming session i had where i suffered a NET LOSS to my elo after getting a positive win record for the night (4-3). Part of the problem with team games is that if the game itself literally doesn't work correctly, that problem gets amplified by the fact that the issue is out of your control, much like how the results of a match on a case by case basis are largely out of your control.
I can understand where that mentality comes from if you are good at games, and have good mentality and are good at learning and improving, then bad team mates you can't control are more frustrating than bad personal play you can control. But imagine feeling like you can't control your own performance, imagine being absolute trash at video games (and by trash I mean quite average, but in a world where are visible examples of play are from very good players), imagine the frustration of wallowing in the self hate that comes from failing over and over again, not learning not improving not getting better just being failure. Compared to that, being able to go "I tried my best, but wasn't enough with this team, well time to move on and try again." It's just so much easier, so much more relaxing. Different experiences for different personalities. But just because you don't experience it, doesn't mean it isn't real.
Losing because of my flaws feels much better than winning because of a teammates strengths. I can’t understand the mentality of needing to win so bad that you'll take getting carried by other people over self improvement, but I guess that's why I'm playing Street Fighter and not mobas or hero shooters.
As a fighting game player married to a former top 500 OW player, I understand everything you're going through. Tank is the only thing I play in this game and if I ever try something different, I know I will never have a tank to actually defend me. True tragedy
This is why I wish more big studios were making big sandbox games like Battlefield (but good). In a game like that, one team winning or losing is almost entirely meaningless, and you spend all your time doing whichever of the 10,000 different activities you find most entertaining. Competitive games are great, but not all PvP games with a high skill ceiling actually need to be all that competitive.
Ya know, you didn't need to tell us that Emily was like master rank in Overwatch. Listening to her vocabulary for 2 seconds would have given that away :D
On the note of overwatch suffering, just man... lol. I was tempered in the hellish flames of Dota 2 for years, playing pretty regularly at that. Overwatch though? I would feel every bit of pent up rage from my entire life at the same time, while playing significantly less, and maintaining master. She is doing you a favor by keeping you away from that.
Honestly Marvel Rivals is not bad at all when it comes to losing because of the team. It is one of the few team games in which I feel like if my team isn't doing good I can still put the team on my back. Most of the duelists are strong enough that you can hard carry with them.
For me and like many others, it used to be the opposite, but I think as time has gone on I get more frustrated at losing in fighting games than I do in team games BECAUSE I’m the only one at fault, I have higher expectations for myself. In team games, I know my percentage of impact in a match, and my ego is somewhat removed, ranked becomes a stats game of wins over time, but in a fighting game you can have the expectation on yourself to win all your games in theory.
I literally get stats of 29/2 and we still lose, its like why am i bothering? I did my part and did it well why is it my fault the rest of my teams sucks ass
Balancing queue times and matchmaking has been a issue in OW since people started playing the game competitively. I'm with you in being so sick of playing tank game after game, not helped by the poor optimization so whoevers got the worst pc is pressured into playing the most impactful roles, (Usually tank, occasionally support.). Plus the tank designs in this game are a little weird with some divers lacking lethality, (Looking at you Captain America.). Not that launch ow1 was much better, initial support cast was really dull.
i made my masters grind in streets and felt i can finally try my hand in comp team games. Overall, the worst part about it is people have the worst mentals that i have no control over. I never rage at games but at a certain point you just gotta call it quits for the day
The issue with this game and Overwatch is that playing to win and playing for fun are mutually exclusive. Nobody swaps or picks healer/tank, they just wanna play their mains instead of heroes they don't like because they are "required" to win. Nobody gets on the goddamn payload because it's the least interesting part of the map and involves throwing yourself at a brutal choke for 20 minutes. Tf2 took 9 years to develop because it is extremely difficult to make a random group of strangers to work together, and it is even harder to make the game still "playable" when your team is trash. Funny enough, while payloadphobia is still a problem in tf2, it's less common due to the way the maps are designed. The maps have very sparse ammo drops, so the main ways to stay stocked up are to kill players, use the payload's dispenser, or someone picks engie. Basically, the fighting always happens around the cart.
The worst one I've had was a support saying we need another support and a dps agreeing but then following up with 'i don't play support'. He was the worst player on our team with something like a .4 kd and I, the best dps on our team, switched cause i'm actually a team player and we won with no thanks to him
You get 0 percent accuracy when you play a melee character the whole game and switch to someone else at the very end but you can't do anything before you lose
I try to keep the mindset of only focusing on my own gameplay and what I could do better after a loss. I cant do anything to change my teammates so I focus on what I can control. Easier said than done sometimes.
Checking scoreboard and seeing the players who insta-locked DPS have 2 kills, 1000 damage in 3 minutes is one of the most frustrating things. Also 9:51 is a vibe. Sometimes you gotta lettem know.
This is the sole reason I dont play team games like this anymore is because it always feels like when I do well a part or my entire team just does not do well unless we ll know what to do.
Play who u want regardless of what someone says losing in a game no matter how many times is gonna cause u to die. People gonna be people, plus this game just came people are still figuring out what works and doesn't work. But thanks for giving me a laugh with the point u made at the beginning i needed it.
in the team game, play with random when the game is prioritizing over comn between player of course we're not gonna do well, this kind of game is simplified with which team got blunder the most, so the point is take it easy there's so much factor that you can't control in the team based game
I had a iron fist with 34 deaths complaining that we didn’t have a good tank (he was dying first and then running in alone whilst everyone was respawning)
The worst part about team games is the babysitting you need to do if you want to win. You need to have a juice box and a reassuring hug ready at all times or else these mfs will throw the game by trading slurs at an exponential rate
A lot of these people dont understand that Marvel Rivals is all about CHANGING COMPS. Your enemy has a specific comp? Chang heroes and counter with a proper comp. This mentality needs to be drilled into these Overwatch players.
There's also the aspect with someone pretty new to these kinds of games that it's really hard to tell if we're losing because of my mistakes or because of my teammates. Am I dying a lot as tank because I'm bad or because the dps are busy holding W at the wall near spawn trying their hardest to ignore the point?
23:46 How is that even possible? Mantis gets healing charges for hitting headshots, so if she's doing a lot of damage then the healing should be similarly large. They were straight up throwing
I genuinely cannot play apex anymore because of this, that game has a buddy system for matchmaking where it'll try to equalize skill levels across 3 players which means if you're good you will pretty much always be matched with people who are way worse than you and you'll be forced to carry
Playing open queue ranked in a hero shooter with no placement matches really shows you how horrible the average person is at games. it’s scary how incompetent so many ppl can be at a shared interest
Hey Mr Stephen can we have more videos the include your fiancé in them? It’s absolutely wonderful to see the both of you having a great time together and she brings a gremlin energy to these videos that are typically so calm and soft spoken. 💞
Team games you hate your teammates. Fighting games you hate your opponent. After playing a ton of sf6 and previously OW and smite I can honestly not tell you which makes me more mad
100% its almost always how it gors in my league games and not even in a delusional way. Duo lane has a falling out and then support decides to just pull up into another lane/split and take farm there and ruin another lane, meanwhile the adc is dying constantly because they push up too... Frustrating is putting it lightly lol
People are so clueless. Was in a game yesterday, I was rocket and had a rando punisher. I’m in front of punisher, facing him. There is a scarlet witch on his back just auto attacking him. He is just charging forward shooting at something in the team fight, while scarlet is melting his back off And im just shooting healing orbs on him. He never thought to turn around and shoot the damn person shooting his back off.
I would rather suck at a fighting game than suck at a team game. Then the only person I have to worry about getting mad at me is myself.
If I yell at myself, I know I'll listen. Learn the GD overhead!
Meanwhile my spider-man/bot-lane/teammate is just spinning in circles sucking his thumb and reporting me for even calmly mentioning the objective to them.
Dead by Daylight and NBA 2K are the reasons I hate team games now. I’d much rather have all the blame on myself when I lose than have teammates that just learned how to play
This is why I'm hesitant to jump into this game. I've never played an online shooter in my life, so I'm worried about being the guy everyone complains about in videos like this one.
@@CrimsonMoonM It's a fun game, give it a shot, just go to the training room to figure out the character(s) that you would want to play and read what their skills do.
The only real mistake is going in blind on a character, take like 5 minutes to press all their buttons and you'll be fine.
@@CrimsonMoonMThis is ranked so I think it's a little more heated, but I know exactly what you mean. I get by mostly by muting voice chat, never playing ranked, and keeping chat interaction to a minimum if at all. If you have people who just want to use the game as a way to hang out that also works to chill the nerves.
The absolute whiplash I got from Sajam’s fiancé cursing immediately when gaming just painted the most vivid image of sajam being at McDonalds and her saying “HE SAID NO PICKLES”
Luigi and Daisy ahhhh relationship
Teammates : "we need healers and tanks"
Also teammates : *all five of them insta-locking DPS at match start*
“Where are the heals?” While the Venom/Spiderman/Magick are diving with no fear the DPS turning around.
@runbaa9285 "where are the heals" me playing adam and the Jeff getting mauled like a child by a pit bull named ironfist
@@Mr.Faust3Use cloak and dagger, you can still escape with them
you only really need one tank but it sucks when your tank doesn’t do his job lol. i main dps but i play support fairly often and tank as a last resort but usually when i play tank it’s just because we’re cooked
@@Mr.Faust3 pick mantis or luna snow and iron fist is unplayable
The whole reason that guy probably had 0% accuracy with Hawkeye is because (more than likely, can't fully confirm) he switched late into Hawkeye and didn't actually do much with the character. Only reason I say this is because I was playing Thor and switched to a different character to try to make it to the domination point, didn't, and got 0% accuracy on that. It only takes that hero's accuracy, but it takes the rest of the entire player's stats.
I stopped playing CSGO after I realized that hitting the play button was just asking to be held hostage by 4 strangers for 45 minutes.
Gere for emily cursing the enemy team out
I make the tank role less insufferable by just typing I am groot the whole time I'm playing groot.
make sure to say Groot Groot after the match
you would think it’s bad in league, but in a 6v6 game it’s almost impossible to win if just one person isn’t doing their job; it’s actually kind of insane. in league of legends, there are still things you can do to make up for bad players due to the resource mechanics, but in a game like rivals you’re forced to just keep losing teamfights until the game ends. in this way, marvel rivals still has the same problems as overwatch. anyway, i’ve just decided not to take this game seriously to save myself the trouble of caring about things outside of my control. for all their flaws, losing in fighting games will almost never feel as bad as losing in a team game.
I don't know if I can agree fully. I guess you can do something in League but at the same time there is just no way you win against someone that's giga fed.
Not even by chance. If a 16/0 Katarina, Zed, Jinx etc. gets onto you it's just over. Usually they are so ahead they can just solo tower dive you even.
Unless they make a massive mistake and your team helps, there's just nothing you can do.
I don't think this is true.
I literally just got finished winning a game where our Venom went AFK.
And I've seen a few hard carries as well, including two that I pulled off.
Characters are powerful enough in Rivals that you can do a lot on your own in the right circumstances.
@@Wolvahulk i replied to you in a different comment but i’ll say the same thing here: while that’s true, those are extreme cases and you still get a few minutes to mount a counterattack on a different part of the map unless they get too fed too quickly. the game isn’t designed to end before 20 minutes without a surrender vote, so fed players still need to go through the motions to end the game, which buys you some time. mistakes are also quite common outside of the highest ranks tbh.
@@arglebargle5531 i know it’s technically possible to solo carry, but it takes a lot of effort and it really does feel like a one in a million chance at times.
@@eebbaa5560 I mean sure but that's mostly up to chance. At a point where someone is that fed, you're really not going to force anything yourself.
I hate hearing "mistakes are common", because they're just as common for my team as well. The truth is that matches like that are hardly in your hand and all you can do is just play at your best and hope for a miracle.
Games like these are really common in low ELO, and most players don't improve fast enough to see a higher than 51% or so win-rate.
That said, ofc you'll have games where you're the one that's giga fed. What's important in LoL is staying consistent enough to win as much as possible.
That goes for Marvel Rivals too, except the main difference is that even one good Ultimate can change a matches outcome.
However I do agree that it's absolutely miserable to play with a severely outclassed team in both games. I just feel like LoL is a tad worse overall in that aspect.
Im sorry sajam im the starlord with 0% accuracy and my only kills are from his ult
Facts😂
@JustJay2282 if ya can't aim play support which most can't do
@@Mr.Faust3 Honestly that's even iffy cause most supports have to aim their heals 😅
I feel like thats how most starlord players get their value. Just farm ult charge, track support ults, the go off with his ult.
Another thing is if you swap to a new character your accuracy is going to be the only stat that doesn't carry over, so you can go out and hit a single shot a the end of the game and be like Waddup 100% accuracy, wtf are you guys doing all game?
But seriously, nothing bothers me more than a team that absolutely flops and gets rolled while you’re carrying the corpse of the team on your back and it’s rotting.
That's why you gotta make sure you don't stake your feelings on whether or not you win
@@Da_Spicyoh it doesn’t ruin my day or anything. I don’t take these games seriously enough. It just feels bad. Kinda like doing the big play in a card game and the next turn your board gets broke. Just a boner killer yknow. And if it gets that frustrating I just go do something else. Too old to be getting in my feelings for a no stakes video game.
@@Da_Spicy Its not the losing that makes you upset, its the inability to do anything that matters, that makes you frustrated that you even spent the time to play that match.
@@Hypanoz but if you don't care about winning, then you can have fun while being unable to win
@@Da_Spicy nah you don’t get it. the outcome does not matter. i don’t get mad over a hard-fought loss. i get mad when it’s a stomp. even when it’s the other way around, i’d rather play a back-and-forth game and lose than play a stomp from the winning side. the lack of agency is the problem, not the outcome.
"Stop blaming your teammates" is genuinely my biggest pet peeve in gaming. Anyone who has ever played a team game knows that no matter how good you are, your teammates can absolutely lose the game for you, and there's genuinely nothing that you can do about it.
I can't tell you how many videos I've seen of literal professional League players saying that if you ever lose, it's always your fault, only to be like, "If only we had a jungler" as soon as they start losing.
yeah the hypocrisy is the funniest part. when you lose it’s a “skill issue,” when they lose it’s a “jungle gap.” the positive mental attitude mfs are always turning around and doing the exact opposite of what they preach. also, it’s just nonsensical. it’s a TEAM GAME; why would your TEAM not have a huge impact on the outcome?
Ok, but if you want to win more, you need to play better, and it really is that simple. Do you expect to win every interaction in a fg just by being good at the game? No. So you shouldn't expect to win every team draft either. You have control over both, but not absolute control.
"How could my team have played better" is not the question that wins you more games.
People that play team multiplayer games know that some games are unwinnable. It’s very common knowledge. The point is that you aren’t hardstuck because of your teammates. You aren’t silver because of your teammates. You don’t always lose because of your teammates.
It isn’t novel or useful information for improvement to say “omg my team always sucks” even if it’s true. It’s an absolutely useless thing to say unless you are in game with them right now and need to vent.
@@HamburgerHat1 All I said was that it happens, that it sucks when it happens, and that it's delusional to claim it doesn't ever happen. You added all that extra stuff.
I think the essence of the advice is "Don't focus on what you can't change". I've spent many hours solo queuing on team ladders and for every lobby that people are working with you on comms (from shotcalls to general strategy like composition), there are 19 more that see red at basic comming because they're not there for the same reason you are.
The person who said it's a hostage situation every game hit the nail on the head.
As a League of Legends vet from 2009, this is something people don't understand about team games, even after playing them for years;
Your team has X slots that can be filled with a bad player, and you. The enemy team is drawing from the same pool of players, but it has X+1 slots that can potentially be filled with a bad player. This means that over time, you will win more than you lose. That is, assuming you are actually good. Solo queue is not the same game as organized teamplay. You are not there for honorable, formalized play - the biggest skill involved in solo queue is identifying the weakest players on the enemy team and exploiting them ruthlessly to win.
Finally: Paid boosters can consistently raise new accounts to Grandmaster, which is proof that there is no such thing as "ELO hell". Good luck out there!
THROUGH THE POWER OF MA- oh im 0-17
this makes way more sense for league of legends though. if you play the right champion you can carry in league just by sheer macro and economy. you can also avoid playing with your team entirely and gain advantages in other ways. there is only one objective in marvel rivals, which is to get the point. you’re forced to fight with your team and the additional player makes solo carrying a lot harder. the point you brought up about exploiting the weak link is good though, albeit it’s harder to do this in a game like rivals as compared to league.
@@eebbaa5560 hop on hawkeye or moon knight and you can ABSOLUTELY carry your way out of lower ranks just on people having miserable positioning
@@eebbaa5560 The ttk in the game is also incredibly fast. Making it incredibly difficult to actually solo a team.
That said in LoL if the enemy is incredibly "fed" it means they have a massive advantage. It's nearly impossible to win a game like that based purely on the stat difference.
It's borderline like trying to beat a cheater (like in single player games, with 100x health, mana, lower cooldowns etc. ).
@@Wolvahulk you’re right but you also get a few chances to do something before that happens unless someone is actually running it down. plus it still takes some time to actually end the game which gives you a few minutes to play the map before the fed person ends the world. you’re right about the stat differences being insurmountable after a certain point, but those games are usually few and far between in my experience. as for marvel rivals, not only is the ttk extremely short, the peel and burst healing is also insane, to the point where even the best dps player won’t be able to play against all of those cooldowns on their own.
The two teammates flaming each other was the funniest shit ever
When it comes to team games i think many people get stuck on trying to do the "optimal" play (in a vacuum) at all times, not realizing that the optimal play changes based on whatever your team is doing. Even if you have the objectively right approach to the game, if your teammates don't play in a way that facilitates that approach then it's likely not going to work no matter how much you bang your head against the wall, so you're better off adapting your play to whatever is the best play given the resources you have available. This means you might have to settle for the 7th best option as that's the only viable or realistic one given the teammates you have. And while this won't make you win every game, i think it'll improve your odds of winning long term more so than stubbornly doing your own thing (even if done really well) and just praying that your team is good enough to do the rest. Saying "there's nothing i can do" even if technically correct is not a helpful mindset to have in team games. Instead you should always be asking yourself "regardless of whether i win the game or not, what is the best thing i could be doing right now given what i have to work with?" and the answer to this question might likely change multiple times over the course of a match.
Well said! I’ve been echoing the same sentiment for a while. Everyone wants to be MLG, but don’t quite understand that being able to adapt to your team’s needs is also a key aspect of being “good”.
I'd be down for a max 3 rule. Even with that, the game needs more tanks that are fun. Most of the tanks lack the kind of big impact abilities that the damage characters have. So often tank ults get interrupted too. Hopefully Doom is a tank and he energizes the role more.
I don't really have fun with the tanks in rivals, except maybe strange, so I've been playing support mostly
so if doom is a tank I hope he's a fun tank too!
I had one game where we got destroyed on offense because a Panther kept obliterating our backline
Second round, someone said we need a second support. Another guy said “it doesn’t matter, no one knows how to play.” So then the entire team locked in and became an impenetrable wall that didn’t crack until the last 30 seconds
Moral of the story: “motivate” your team in the first round, I guess
Wait I played with a Mvc4when on my team before, I played with sajam???
Hit him with a howdy gamer to be sure next time
I've been both the good player and the trash player.
let it be known that every pub spiderman shall not see the pearly gates
my personal favorite was when I was duo queuing with my friend and we went into a ranked match where one of our team mates insta-locked Spiderman, did, 300 damage, died 3 times without killing anything, and then raged quit. My friend and I are proceeded to lose the entire match as a 5v6 because we had no choice but to play. Then after suffering my precious 26 lp loss, I went and solo queued in rank only to stop playing 2 min in because the match was being terminated due to an afk player on the enemy team. I literally got grieved by my team mates and the system lmao.
that last game was wild, team games really do just bring out the strangest in people
but majas, I am Pagaliacci
“I’m gonna end my solo Jeff pilgrimage”
“Have you been practicing anyone else?”
“No 🙂”
Jeff mains have no enemies
I’m really here for the FGC Rivals arc .
Playing a team shooter is like getting a really sick rebound in a basketball game, turning around to pass to someone, and your entire team is up in the bleachers doing the griddy with your school mascot
This is why premade teams *usually* get queued in against other premades only. Having a full team in a call compared to a handful of random idiots
That's actually hilarious...
I was so annoyed when "MVC4When" was taken, and that "When'sMarvel4" was considered offensive language (I know lmao), so I stuck to "MVC4Where".
Finding out you was the one who took that name is actually hilarious lmfao.
4:57
Reminds me of seeing day 1 Tekken 8 footage of some poor guy at 2nd Dan or something getting run over by JDCR since at launch no one has ranks.
Emily didn't want you dragged down into the darkness? Damn.
People need to learn how to stack if your serious about playing ranked. Like it’s a completely different game.
Used to run with a stack and I made massive gains with them and separately in solo queue throughout the same time. Best times I've ever had in my games.
A team of random expectations versus another is so chaotic, then people start flaming over percieved wrongdoings. Playing for yourself in a team game means playing with your team. Yet so many solo queuers choose to dismiss the advantage of teammates for some weird egoistic glory and quote bulk stats at each other.
Wish I could relate to you Sajam, but unfortunately I have the complete opposite problem i.e. being the weakest link on the team while genuinely trying their best. Let's just keep our chin up, all my fellow hero shooter newbies, we'll get there eventually.
This seems like a different problem from what he is describing. You at least are actually trying to do well and improve. The people he’s mentioning literally do not care about what happens or that it negatively impacts their team
I have a friend who isn't too good at shooters, and was bummed out for feeling like he was sandbagging us, so he started playing the melee characters, like
magic, and thor, and its really helped him because he doesn't really need to have good shooter aim, so he only has focus on stuff like positioning!
So if you feel like you are struggling to aim maybe try that if you are okay with experimenting with characters you may have not liked at first.
If its not aim, or you WANT to improve your aim I'm not really sure what to say other than I like your attitude towards the game and I wish you well!
You sure you aren't Dunning Kreugering yourself? How bad is this gap really? You play a specific role?
Like; Iron Fist is scary, but a good Spiderman is freakin' terrifying.
Low skill player plays spidey for fun, mid skilled plays fist because hes easy to pickup and make the most of, but a high skill player plays spidey because his peak is higher than fists
@ yeah; his skill ceiling and freedom is insane, but he tales work to learn and even more to master.
I kinda dig how some of the more popular characters are harder to play than some of the leas known ones. Kinda has made people look into fun characters like Squirrel Girl and Jeff. lol
@@pockystyx4087 why are you randomly and incorrectly using semicolons
Theres nothing worse as a rocket main than watching an insta lock dps player W+M1'ing into the entire enemy team and using up your relay that was meant for the tank.
I’ve tanked more damage as Venom in a single round than my entire team has dealt, while still out K/D’ing several of them. Rivals players are absurdly DPS-brained, I do not remember Overwatch being this bad way back when
No matter the game, if characters/classes can be divided into Tank/Healer/DPS, the *vast* majority of players will be absurdly DPS-brained.
Unfortunately I do remember it being like that. It was just smaller since the tanks in OW1 were strong enough to overcome it. But before role queue the exact same things happened, you still had people fighting over gold damage, the same blaming healers when it’s 0-4-2 team balance and no one knows what “cover” is or how not to be shot. We’re just seeing it front and center in Rivals bc the tanks aren’t dominant/important enough to form comps around.
@@VVheeli I’ll take your word for it, it has been a long time since I’ve played OW. That, and I more often than not played with friends, so I guess I’d only ever see the enemy team fall into those habits
overwatch was so bad with this that they invented role queue lol
@@eebbaa5560 that was actually quite the opposite, it was because of goats and brigitte being super op.
Yeah I’m gonna need Gambit in this game ASAP
If you want heals, play healers.
If you want frontline, play tanks.
If you can only “play” DPS, Skill Issue Dayo!
the game looks great, but I dunno if I can go back to dealing with the PTSD Overwatch brought. The one trick, DPS morons that do everything but deal damage while I flex to what the team needs, I just cannot do that anymore. I'll never understand how people can pick a character, KNOW they're bad with them, yet continue to keep trying. Play something else ffs.
When I play MOBA games like this, I always figure out which single character per class I'm going to use. If I'm bad or don't like my first selects, move on to another one, and continue to do so until I have a lineup I can use consistently and whom I'm not bad with.
i mean it’s different in league because you can just onetrick if you want to. once you’re in a game you can’t just swap to what your team needs lol. and if you get autofilled you can just dodge. but yeah there’s absolutely no excuse to not be competent on multiple heroes in this game because there are so many easy ones that you can just pick up and play after reading their abilities.
@@WutTheDeuceGaming You can't get any better at a character if you don't play them.
What frustrates me is that these players aren't trying to improve at all. They will do the same exact thing every single time and expect a different result.
If they're just playing for fun and don't care about getting better then why are they in Comp?!?!
If they want to gain rank then why aren't they at least trying to use the character better? They should at least switch if they can't figure the character out right now and practice it in Norms...
I mean.....I won a lot of games by swap picking a 3rd dps from one of the other two roles. Much easier to compensate for deficits in a different role by switching to it than to stitch a support or tank into a damage hybrid. Damage-only queuers tend to tunnel vision on their personal performance and understand the Class Triangle the least. Stat Padders have been out in full force in this game.
I think the best way to explain the situation of people never pulling their own weight and refusing to switch is you're stuck babysitting people that want to cosplay/roleplay as their favorite character with no pay.
IDK, i think you can carry in a game like this, but there is a limit
I think generally, to kind of word it in a way that translates better to a FG or a single player 1v1, let say one of your buttons is just NOT doing it, or multiple. Youre in a bad matchup.
How do you solve that bad matchup? Find a good button. Find a way to cut through what is otherwise a fairly one sided fight, and try to give more room for the rest of your kit/team in this sense, to do their thing.
If everyone on their team is paper, and your team is rock, dont also be rock or paper. Be scissors.
I know this, as a Widowmaker player from Overwatch. NAAAAAAAAAH. That doesnt fly, like half the time.
You gotta try to find where the weakness or loss in potential is in your team, try to uplift that lost potential, or find a weakness in the opposing team, and abuse that to make the fight less one sided.
Its a hard mindset to get around, because it often times pulls you off of the character you wanna play... but thats familiar, everyone has a bad matchup in a FG. You cant just pick Potemkin, and do your thing against EVERY character. You gotta find your way in, thats how you improve, thats how you win.
Alot of people try, and occasionally succeed at just brute forcing and using personal skill to get through, but if you be that working wheel on the car, that bitch'll drive.
the one button analogy is so fire wtf
@@eebbaa5560 thanks lol
@@MiaCulpa24 i think the reason why this genre of team game specifically is so tilting, even when compared to something league or singleplayer games like fighting games, is because the option to adapt actually exists. in league of legends, you can try to make your champion work in an impossible game, but you can’t just swap to a better champion. in fighting games, you might be able to swap to a different character in tournament, but most of the time if you have a bad matchup you just have to play it out and make it work. in overwatch/marvel rivals, if your character isn’t working, you can switch to a completely different character that might work better, but this is anathema to most players because it goes against the methodology of most other multiplayer games.
@eebbaa5560 Yeah, I mentioned it, but the struggle of feeling like you have to swap characters is valid
the one button analogy doesn't really work tho cause in a fighting game even if u have a bad button in the matchup u can stop using that button with no downsides. in a team game like rivals tho if ur teammate is a "bad button" even if i swap to try to make up for it my team then lacks in the role i just switched from. in a team game ur FORCED to keep using the bad button
Loading in and immediately flaming is crazy energy
If you go 2:1 in a game, and still lose.
The point of these team games is to find other people to play with. Solo Q is always gonna be a mixed bag.
It feels great to win / lose playing with people you actually know though. Better imo than winning in a fighting game.
Maybe this will be the 2XKO secret. A team game, but with a team size of only 2 people so if you have a partner, you're completely set. And you can play solo as well. That way, winning together with your friends can still happen without the potential of a rando ruining it.
The people who have the confidence to get on ranked, pick insta DPS, and complain about everyone else, could be very strong fighting game players
it tends to be a trend where every team has only 2-3 people with a brain, sometimes you'll get super lucky and have 4 people with a functioning brain
The hardest part about team games is finding friends to queue with you
I like playing support, so don't really get too stressed
If my team can't do much, its fine, I'll just try to keep the bars full if I can, and people appreciate me when I do sometimes!
I'm good enough to get away or protect myself if someone like iron fist comes at me, so I don't give them free kills on me (I know im a valuable target)
sometimes quickplay matches just aren't balanced its the way of quickplay life
I play DBD quite a lot and if there is ONE too many thing people don't do in team games, it's play as a team. I have no clue why this is. It's true for pretty much every other team game too. Rocket League, Siege, any MOBAs, any battle royales, literally anything where playing to help each other out wins you the game. I don't get why these people don't go and play other games where they would surely find much more success by playing for themselves. It's the weirdest epidemic in multiplayer gaming, but it's also been a thing for a very long time. Not sure what causes it outside of pure selfishness.
The gasp I gasped when the dude started yapping
This is like, the pure reason I won't hop on this game. At least in SF6 and Tekken 8 I can literally only blame myself for losing.
Once had a friend say "it's your fault for not carrying the whole team, you should be good enough to win solo" in Overwatch and that was like the most damaging thing to hear ever.
CS flashbacks- watching one guy on the other team solo 9 dudes on my team and win...
The reason for me not playing team games is equal parts me not having anyone to play with for the last 15 years, and the experience of praying your teammates know anything about the game at all. I mostly experience this with PVP in FFXIV now-after I stopped playing Team Fortress 2, OW, and other shooters. I'm not that good, I don't expect my teammates to be that good, but I would like it if they knew the object existed, and to not run into the team when we're down in numbers. That's all I need.
This game is actually pretty fun if you manage to hit gold or above, I was playing with my friend who insta locked Hela and I was flexpicking for team, it took us around 6 hours to get to plat3.
i keep going from silver 3 to bronze 1 to silver 3 to bronze 1 to silver 3. i’m not good at the game but it’s crazy how i’m already hardstuck a week after launch
sajam my beloved
Good points made by sajam at the start of the video. I remember back in overwatch 1 i quite ranked play after a gaming session i had where i suffered a NET LOSS to my elo after getting a positive win record for the night (4-3). Part of the problem with team games is that if the game itself literally doesn't work correctly, that problem gets amplified by the fact that the issue is out of your control, much like how the results of a match on a case by case basis are largely out of your control.
I can understand where that mentality comes from if you are good at games, and have good mentality and are good at learning and improving, then bad team mates you can't control are more frustrating than bad personal play you can control. But imagine feeling like you can't control your own performance, imagine being absolute trash at video games (and by trash I mean quite average, but in a world where are visible examples of play are from very good players), imagine the frustration of wallowing in the self hate that comes from failing over and over again, not learning not improving not getting better just being failure. Compared to that, being able to go "I tried my best, but wasn't enough with this team, well time to move on and try again." It's just so much easier, so much more relaxing.
Different experiences for different personalities. But just because you don't experience it, doesn't mean it isn't real.
Losing because of my flaws feels much better than winning because of a teammates strengths. I can’t understand the mentality of needing to win so bad that you'll take getting carried by other people over self improvement, but I guess that's why I'm playing Street Fighter and not mobas or hero shooters.
As a fighting game player married to a former top 500 OW player, I understand everything you're going through. Tank is the only thing I play in this game and if I ever try something different, I know I will never have a tank to actually defend me. True tragedy
This is why I wish more big studios were making big sandbox games like Battlefield (but good). In a game like that, one team winning or losing is almost entirely meaningless, and you spend all your time doing whichever of the 10,000 different activities you find most entertaining. Competitive games are great, but not all PvP games with a high skill ceiling actually need to be all that competitive.
There were multiple times i said "this is why i play fighting games" mid rivals match
Ya know, you didn't need to tell us that Emily was like master rank in Overwatch. Listening to her vocabulary for 2 seconds would have given that away :D
On the note of overwatch suffering, just man... lol. I was tempered in the hellish flames of Dota 2 for years, playing pretty regularly at that. Overwatch though? I would feel every bit of pent up rage from my entire life at the same time, while playing significantly less, and maintaining master. She is doing you a favor by keeping you away from that.
does my heart good to see you play thor. pressing F really just feels like popping dragon install and twerking on the enemy dps
Honestly Marvel Rivals is not bad at all when it comes to losing because of the team. It is one of the few team games in which I feel like if my team isn't doing good I can still put the team on my back. Most of the duelists are strong enough that you can hard carry with them.
For me and like many others, it used to be the opposite, but I think as time has gone on I get more frustrated at losing in fighting games than I do in team games BECAUSE I’m the only one at fault, I have higher expectations for myself.
In team games, I know my percentage of impact in a match, and my ego is somewhat removed, ranked becomes a stats game of wins over time, but in a fighting game you can have the expectation on yourself to win all your games in theory.
I literally get stats of 29/2 and we still lose, its like why am i bothering? I did my part and did it well why is it my fault the rest of my teams sucks ass
Balancing queue times and matchmaking has been a issue in OW since people started playing the game competitively. I'm with you in being so sick of playing tank game after game, not helped by the poor optimization so whoevers got the worst pc is pressured into playing the most impactful roles, (Usually tank, occasionally support.). Plus the tank designs in this game are a little weird with some divers lacking lethality, (Looking at you Captain America.). Not that launch ow1 was much better, initial support cast was really dull.
i made my masters grind in streets and felt i can finally try my hand in comp team games. Overall, the worst part about it is people have the worst mentals that i have no control over. I never rage at games but at a certain point you just gotta call it quits for the day
Yeah, this kind of experience is why I don't even try those games anymore.
Sajam's fiancée pronably not letting him play OW with her cause he'll see her LTG side 😂
The issue with this game and Overwatch is that playing to win and playing for fun are mutually exclusive. Nobody swaps or picks healer/tank, they just wanna play their mains instead of heroes they don't like because they are "required" to win. Nobody gets on the goddamn payload because it's the least interesting part of the map and involves throwing yourself at a brutal choke for 20 minutes. Tf2 took 9 years to develop because it is extremely difficult to make a random group of strangers to work together, and it is even harder to make the game still "playable" when your team is trash.
Funny enough, while payloadphobia is still a problem in tf2, it's less common due to the way the maps are designed. The maps have very sparse ammo drops, so the main ways to stay stocked up are to kill players, use the payload's dispenser, or someone picks engie. Basically, the fighting always happens around the cart.
Legit had a hawkeye in marvel rivals ranked throwing and the whole team demanded he swap and he responded "tough luck" while with 4 kills.
The problem with team games is that I cannot play for all of my teammates at the same time.
The worst one I've had was a support saying we need another support and a dps agreeing but then following up with 'i don't play support'.
He was the worst player on our team with something like a .4 kd and I, the best dps on our team, switched cause i'm actually a team player and we won with no thanks to him
i main dps but i play support when we need it because it’s pretty much dps with heals depending on your character lol
You get 0 percent accuracy when you play a melee character the whole game and switch to someone else at the very end but you can't do anything before you lose
19:05 Liam O’Brian also voices Johnny is strive in the English version
Ah, yes. The eternal truth of team games. Everyone is a little fucking gremlin who only wants to play damage.
I try to keep the mindset of only focusing on my own gameplay and what I could do better after a loss. I cant do anything to change my teammates so I focus on what I can control. Easier said than done sometimes.
Checking scoreboard and seeing the players who insta-locked DPS have 2 kills, 1000 damage in 3 minutes is one of the most frustrating things.
Also 9:51 is a vibe. Sometimes you gotta lettem know.
This is the sole reason I dont play team games like this anymore is because it always feels like when I do well a part or my entire team just does not do well unless we ll know what to do.
Emily really said (please don't) SUFFER AS I HAVE
Play who u want regardless of what someone says losing in a game no matter how many times is gonna cause u to die. People gonna be people, plus this game just came people are still figuring out what works and doesn't work. But thanks for giving me a laugh with the point u made at the beginning i needed it.
I've been playing a lot and yeah de difference between having a team with brains and not having it's crazy
there's no better evidence that most people are dumb as bricks than playing team games (i am exhibit A)
I like fighting games because when I lose, I know it's my fault. I don't like team games because when we lose, I know it's my fault.
I liked the video immediately when i saw the tweet in the beginning.
I especially love it when i have to pick healer because we have 5 Dps and then i have most damage with mantis.
in the team game, play with random when the game is prioritizing over comn between player of course we're not gonna do well, this kind of game is simplified with which team got blunder the most, so the point is take it easy there's so much factor that you can't control in the team based game
I had a iron fist with 34 deaths complaining that we didn’t have a good tank (he was dying first and then running in alone whilst everyone was respawning)
The worst part about team games is the babysitting you need to do if you want to win. You need to have a juice box and a reassuring hug ready at all times or else these mfs will throw the game by trading slurs at an exponential rate
A lot of these people dont understand that Marvel Rivals is all about CHANGING COMPS. Your enemy has a specific comp? Chang heroes and counter with a proper comp. This mentality needs to be drilled into these Overwatch players.
''Team games make me pissed!- Sajam''', same same
There's also the aspect with someone pretty new to these kinds of games that it's really hard to tell if we're losing because of my mistakes or because of my teammates. Am I dying a lot as tank because I'm bad or because the dps are busy holding W at the wall near spawn trying their hardest to ignore the point?
23:46 How is that even possible? Mantis gets healing charges for hitting headshots, so if she's doing a lot of damage then the healing should be similarly large. They were straight up throwing
I genuinely cannot play apex anymore because of this, that game has a buddy system for matchmaking where it'll try to equalize skill levels across 3 players which means if you're good you will pretty much always be matched with people who are way worse than you and you'll be forced to carry
Playing open queue ranked in a hero shooter with no placement matches really shows you how horrible the average person is at games. it’s scary how incompetent so many ppl can be at a shared interest
Hey Mr Stephen can we have more videos the include your fiancé in them? It’s absolutely wonderful to see the both of you having a great time together and she brings a gremlin energy to these videos that are typically so calm and soft spoken. 💞
strange no doctor
4:35, Having friends of lower rank try even healer is so stressful too i dont blame her
watching this makes me dizzy...not sure how you guys do it...and for hours.
Team games you hate your teammates. Fighting games you hate your opponent. After playing a ton of sf6 and previously OW and smite I can honestly not tell you which makes me more mad
100% its almost always how it gors in my league games and not even in a delusional way. Duo lane has a falling out and then support decides to just pull up into another lane/split and take farm there and ruin another lane, meanwhile the adc is dying constantly because they push up too...
Frustrating is putting it lightly lol
People are so clueless. Was in a game yesterday, I was rocket and had a rando punisher. I’m in front of punisher, facing him. There is a scarlet witch on his back just auto attacking him. He is just charging forward shooting at something in the team fight, while scarlet is melting his back off And im just shooting healing orbs on him. He never thought to turn around and shoot the damn person shooting his back off.