Sword Animset Pro for Unreal Engine

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  • เผยแพร่เมื่อ 1 ก.พ. 2025

ความคิดเห็น • 33

  • @FlaringMagma
    @FlaringMagma ปีที่แล้ว +3

    the feel of these animations is superb - immediate purchase

  • @UrMother-fx2nj
    @UrMother-fx2nj 7 หลายเดือนก่อน +2

    One of the very few genuinely great animation sets on the marketplace!

  • @nickwyrmfang
    @nickwyrmfang ปีที่แล้ว +7

    No, no, no. You don't understand. You just dropped a top tier weapon style BANGER with this one. Even the SONG CHOICE is fantastic. We need MORE. More flashy combat options like this!

  • @manashieldmedia
    @manashieldmedia ปีที่แล้ว +2

    Just purchased these bad boys. Great work.

  • @tomhikon
    @tomhikon หลายเดือนก่อน +1

    Sold! That was easy, this looks absolutely amazing 👍

  • @usmanwahab7716
    @usmanwahab7716 4 หลายเดือนก่อน +1

    dude these are frikkin amazing !

  • @CRUMVIII
    @CRUMVIII ปีที่แล้ว +1

    These look really good. Think I may have to pick it up.

  • @rudeboy5000
    @rudeboy5000 ปีที่แล้ว +2

    whoa looks sick i might pick this up in 2 weeks🤔

    • @collegeskills2022
      @collegeskills2022 2 หลายเดือนก่อน

      Did you buy?

    • @rudeboy5000
      @rudeboy5000 2 หลายเดือนก่อน

      @@collegeskills2022 yes i have it

  • @XoVervo
    @XoVervo 10 หลายเดือนก่อน +5

    If you can put the UE5 Retargeted version into the same project I would immediately purchase.

  • @TakiGamesOfficial
    @TakiGamesOfficial ปีที่แล้ว +1

    Is this an Onimusha Dawn of Dreams track? I swear I’ve heard the music somewhere I just can’t put my finger on it. I love the little wind down animations like when the sword is moved between hands. Probably uses a weapon bone but a weapon bone should be standard for fancy animations like that. The lightning vfx are pretty cool as well.

  • @9CGStudio
    @9CGStudio ปีที่แล้ว +1

    Your work is amazing.🤩🤩🤩🤩🤩🤩🤩🤩

  • @inspioner
    @inspioner ปีที่แล้ว

    wow! Looks very cool)

  •  3 หลายเดือนก่อน

    This is how animation flow should look like.

  • @Jonnathan_
    @Jonnathan_ 16 วันที่ผ่านมา

    Hey I sent you an email about this, but during the combos the character switches the hand that holds the weapon. When I retarget the animations to another character the retargeted animations don’t switch the hand that holds the weapons. Can you please explain how to do this in a retargeted animation? A video would be ideal, but even just through comments would be very appreciated 😅
    Overall the animations are great though.

    • @scabbard3228
      @scabbard3228  16 วันที่ผ่านมา

      The weapon model should not be linked to the 'hand_R' bone, it should be linked to the 'Weapon_R' bone.

  • @rachedalkhayer8157
    @rachedalkhayer8157 ปีที่แล้ว +1

    Just got your animations, they're all amazing. Tried to retarget to UE5, and now I have the right leg twitching at the very end of the Run Animation (ingame only, preview is correct), can't find out why... Do you have an idea what could cause that ? Thanks

    • @TabrissJustice
      @TabrissJustice 11 หลายเดือนก่อน

      I am having this issue now with an attacking animation, did you find a fix?

    • @ozhanacar3374
      @ozhanacar3374 6 หลายเดือนก่อน

      @@TabrissJustice just edit the animation in fk rig and check the curves i bet you can fix it that way easily

    • @collegeskills2022
      @collegeskills2022 2 หลายเดือนก่อน

      ​@@TabrissJustice contact me

    • @collegeskills2022
      @collegeskills2022 2 หลายเดือนก่อน

      ​@@ozhanacar3374contact me

  • @blacksage81
    @blacksage81 7 หลายเดือนก่อน

    instant buy

  • @korystanley567
    @korystanley567 2 หลายเดือนก่อน

    Do you have plans for unity port? But great job

  • @ashura_allen-otsutsuki_br2910
    @ashura_allen-otsutsuki_br2910 5 หลายเดือนก่อน +1

    The link is not working