How I Learned Procedural Generation

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  • เผยแพร่เมื่อ 29 พ.ค. 2024
  • In this video, I build a complete procedural low poly terrain generator from scratch. I also dive into shader graph to create a skybox, terrain, and stylized water shader. This is the second installment of my game dev journey.
    ---- ⭐ Use this Playlist for the tutorials I used in this video ⭐ ----
    • Procedural Generation ...
    ---- Tutorials I referenced in this video ----
    - MESH GENERATION in Unity - Basics
    - PROCEDURAL TERRAIN in Unity! - Mesh Generation
    - MESH COLOR in Unity - Terrain Generation
    - Procedural Terrain Generation - Sebastion Lague
    - Basics of Shader Graph - Unity Tutorial
    - How to make a Gradient Skybox with Stars in Unity | Shader Graph Unity\
    - Procedural Skybox Shader with Clouds in Unity With URP Shader Graph! ✔️ 2020.3 | Game Dev Tutorial
    - SIMPLE CARTOON WATER in Unity
    - 3D Stylized Water with Refraction and Foam Shader Graph - Unity Tutorial
    - How to make a low poly tree in Blender 2.8
    - How to Randomly Generate Levels (and Islands)
    - "STYLIZED" GRASS - GIMP TO UNITY IN 7 MINUTES - Game Asset Creation
    - GRASS SWAY in Unity - SHADER GRAPH
    ---- Articles ----
    Sphere UV Article - Creating a procedural skybox in Unity's Shader Graph
    / procedural-skybox-shader
    ---- Previous Episode ----
    Building a Satisfying FPS Controller in Unity | Devlog
    • How I Made a Satisfyin...
    VIDEO CHAPTERS
    00:00 Intro
    00:27 Terrain Generation
    02:01 Coloring the Terrain
    02:48 Diving into Shaders
    03:26 Creating Vegetation
    04:44 Exploring the Island

ความคิดเห็น • 488

  • @Lejynn
    @Lejynn  2 ปีที่แล้ว +106

    All the tutorials I used are in this playlist. Thanks for watching :)
    th-cam.com/play/PLrMEhC9sAD1zprGu_lphl3cQSS3uFIXA9.html

    • @DakotaRileyMedia
      @DakotaRileyMedia 2 ปีที่แล้ว +8

      Thank you for linking the tutorials you followed in the description. It feels like a lot of TH-cam Dev Logs that discuss following a tutorial to do something never provide a links to the tutorials they watched.

    • @Lejynn
      @Lejynn  2 ปีที่แล้ว +15

      @@DakotaRileyMedia Of course! I think that's one of my goals. Instead of just working on a game and only showing people my progress, I want to be a good resource for anyone wanting to learn game dev by providing all the tutorials that I used.

    • @bingchilling989
      @bingchilling989 2 ปีที่แล้ว +4

      I learned so much from this video and your last video.
      Thank you.

    • @Lejynn
      @Lejynn  2 ปีที่แล้ว +5

      @@bingchilling989 thanks for letting me know! If these videos really help people, then my time is worth it. :’)

    • @bambusz0131
      @bambusz0131 2 ปีที่แล้ว +2

      @@Lejynn Amen.

  • @itsjustmyusername312
    @itsjustmyusername312 2 ปีที่แล้ว +291

    I really like how you describe the learning process you're going through and what resources you're using. Thank you very much for making this.

    • @Lejynn
      @Lejynn  2 ปีที่แล้ว +6

      Thanks, you're very welcome!

  • @cakeu
    @cakeu 2 ปีที่แล้ว +66

    this devlog is so much better than your previous one! i learned alot about terrain generation, great video!

    • @Lejynn
      @Lejynn  2 ปีที่แล้ว +4

      Thanks! I really appreciate it. I am glad you learned some stuff from it. It's pretty hard as the creator to tell if I am explaining things well enough. xP

  • @equu497
    @equu497 ปีที่แล้ว +17

    this is an insanely well made video. I've been binging gamedev videos for about 2 weeks now but I think I'm finally ready to actually make the plunge.

    • @Lejynn
      @Lejynn  ปีที่แล้ว

      You should do it! Game dev is a lot of fun.

    • @CommissarChaotic
      @CommissarChaotic 9 หลายเดือนก่อน

      I keep trying to plunge but keep forgetting how to swim properly. Right now, I'm just doing whatever which includes Procedural Generation. I just want to see cool custom AI I'll be making fight each other but with like a lot of nuance.

  • @PablitotheChicken
    @PablitotheChicken 2 ปีที่แล้ว +7

    I am absolutely in love with your devlogs! I am very new to unity and these devlogs really motivate me to start making my own little projects. Keep up these great videos, i can't wait to see how this all will turn out!

    • @Lejynn
      @Lejynn  2 ปีที่แล้ว

      You should! I’m finding these small projects are the perfect way to learn game dev. I appreciate the support! :)

  • @NovaByteGameDev
    @NovaByteGameDev หลายเดือนก่อน

    I love this, you describe your approach to learning the concepts necessary, reference and credit the TH-camrs and videos/series that allowed you to learn these concepts quickly, point out mistakes and fix them (shows you really pay attention to the videos and what you're taught), and best of all you show the code to make these things work.
    Honestly very humble, many people keep these solutions to themselves to hold an advantage against competitors. I appreciate your approach :)

  • @UsmanDev
    @UsmanDev ปีที่แล้ว +2

    Awesome devlog dude, I love how its a hybrid between working on your game and you showcasing how you learned it

    • @Lejynn
      @Lejynn  ปีที่แล้ว +1

      Thanks dude! I enjoy having the devlogs also be educational so that it provides more value for people wanting to learn too. :D

  • @stealthwolf2011
    @stealthwolf2011 ปีที่แล้ว +1

    I really enjoy how you explained the learning process you are going through and what resources you are utilizing. Thanks extremely much for creating this!

    • @Lejynn
      @Lejynn  ปีที่แล้ว

      You're very welcome!

  • @TylerGreen
    @TylerGreen 2 ปีที่แล้ว +7

    This is excellent! Really nice devlog and the cloud shader looks so cool

    • @Lejynn
      @Lejynn  2 ปีที่แล้ว

      Thanks Tyler! I really appreciate it. :)

    • @tutmo
      @tutmo 2 ปีที่แล้ว

      Tyler's right, this IS excellent! I just finished Sebastian's tutorials with Shader Graph using some of your suggestions (thank you!). I have solid colors working, but do you know of a tutorial that blends between textures like Sebastian eventually does in his tutorials? Either way, thanks again for this!

  • @FiftyKcal
    @FiftyKcal 2 ปีที่แล้ว +1

    holy damn, such a great video, the spacing of the subjects, the problems u ran into, the solutions, the visuals, the explanation, good job mate!

    • @Lejynn
      @Lejynn  2 ปีที่แล้ว

      Thanks, I’m glad you like the structure of the video. :)

  • @SingleSapling
    @SingleSapling 2 ปีที่แล้ว +7

    Ayy I am glad u found my grass tutorial helpfull, the project looks amazing

    • @Lejynn
      @Lejynn  2 ปีที่แล้ว +1

      What up Single Sapling games! Your tutorial was clutch.

    • @SingleSapling
      @SingleSapling 2 ปีที่แล้ว +1

      @@Lejynn yes just popped up in my recommended. TH-cam is doing its thing

    • @Lejynn
      @Lejynn  2 ปีที่แล้ว

      @@SingleSapling That's awesome. It must've been a nice surprise to see your video pop up on the screen. xP

  • @dev.g4me413
    @dev.g4me413 2 ปีที่แล้ว +5

    Incredible, from the presentation to the content. Is a shame is only 5 minutes I could watch so much more. Keep up the good work!!

    • @Lejynn
      @Lejynn  2 ปีที่แล้ว

      These types of comments are the best. Thank you! :)

  • @nicholasmead4255
    @nicholasmead4255 2 ปีที่แล้ว

    Amazing video! I’ve been working on very similar projects going through all the same tutorials. I love how you explain what combinations of what tutorials you referenced in order to get what information you needed to learn, very helpful. You deserve way more views!

    • @Lejynn
      @Lejynn  2 ปีที่แล้ว

      Thanks! I am glad people are finding my references useful. My goal is to make sure people can follow along on the game dev journey if they choose to. How do you like Unity so far?

  • @getchicken5279
    @getchicken5279 2 ปีที่แล้ว +1

    At first i related so much, but then your learning curve just grew exponentailly. Your Game looks amazing and this gives me motivation to try to improve myself in terms of Game Development. Keep up the good work, im looking forward to your next videos!

    • @Lejynn
      @Lejynn  ปีที่แล้ว +1

      Thanks, I really appreciate it! I think if you to watch the same videos that I linked in the playlist, you would grow exponentially as well. Glad I motivated you. Keep it up! I will have more videos for you soon. :)

  • @ChurryHN
    @ChurryHN 2 ปีที่แล้ว +2

    wicked stuff man, love how you put your own twist on systems you found, i love the procedural generation in rust which has sent me into a bit of the rabbit hole of the subject, I'm wanting to implement it into my own survival style game. Keep it up !

    • @Lejynn
      @Lejynn  ปีที่แล้ว

      Glad you enjoyed! And I am glad you noticed that although I use a lot of resources to learn, I definitely spend the time to understand it and make the code my own.
      We both fell down the same rabbit hole. Rust has inspired me to learn these topics as well. Now the next then I want to recreate from Rust is its building system.

  • @dmangamesSTUDIO
    @dmangamesSTUDIO หลายเดือนก่อน

    dang this video is perfect! Teaches you not only what you learned but how you learned it. Thanks!

  • @VemorrFrantik
    @VemorrFrantik 2 ปีที่แล้ว +1

    You've got yourself another sub. I love seeing other beginner indies working on their stuff. I come at it from the art side so there's a lot of confusion when I try to understand how any code works. I'm glad my partner is working on that side and being slightly less confused.
    Keep up the good work.

    • @Lejynn
      @Lejynn  ปีที่แล้ว

      Thanks for the sub! Honestly, I wish I had more skills to create things on the art side. What kind of games have you made with your partner?

  • @antn908
    @antn908 2 ปีที่แล้ว

    This looks great and is really informative, btw. thank you for recommending tutorials!
    Keep up the good work dude!

    • @Lejynn
      @Lejynn  2 ปีที่แล้ว

      Glad you like the video! More videos like this coming soon. :)

  • @StarCourtesan
    @StarCourtesan 2 ปีที่แล้ว +1

    I like this style of devlog. I can see how you learnt it and learn it myself :D it's really inspiring and gives me something to go off of for my journey too!

    • @Lejynn
      @Lejynn  2 ปีที่แล้ว +1

      That's exactly why I do it. So that you guys can learn too. Good luck on your journey!

  • @vectorprodstudio
    @vectorprodstudio 2 ปีที่แล้ว +2

    This is really cool to see because I’m about to start thinking about terrains in my FPS game and yours look very nice! Really love the stylization. One quick tip is that I noticed sometimes the weapon looks a little long on screen from this perspective. If it’s something you agree with, one solution is to render weapons/arms on a second camera and set its FOV lower so the gun looks close. This also helps later so that if you change the FOV when sprinting the weapons won’t also become distorted. Great video I subbed!

    • @Lejynn
      @Lejynn  2 ปีที่แล้ว

      Yeah, I noticed the weapon being super long after I uploaded the video. xP I was too focused on the terrain to see that changing the FOV messed up my gun placement. I have played with rendering the gun in a separate camera. This also helps with the gun clipping through walls. But then my gun no longer reacts to the environment shadows. Were you able to fix that? Thanks, I appreciate the sub!

  • @jamawama297
    @jamawama297 2 ปีที่แล้ว +2

    I was so shocked to see this is only your second video I’d so love to see more!

    • @Lejynn
      @Lejynn  2 ปีที่แล้ว

      Thanks Joshua! I am shocked that my first two videos are performing better than I could imagine. I thought I would be uploading videos for a year before gaining traction. But, TH-cam has proven me wrong. I will for sure be making more videos. :)

  • @nodegarage
    @nodegarage 2 ปีที่แล้ว

    Fantastic video, I love how you include all the videos you learned from.

    • @Lejynn
      @Lejynn  ปีที่แล้ว

      Thanks! It gives the devlog extra value. Not only do you see my learning process, but you can use those resources for yourself as well. :)

  • @simoncodrington
    @simoncodrington 2 ปีที่แล้ว +1

    Great video mate. Looking forward to seeing what new stuff you come up with

    • @Lejynn
      @Lejynn  2 ปีที่แล้ว

      Thanks, I appreciate it! :)

  • @JustinBieshaar
    @JustinBieshaar 2 ปีที่แล้ว +1

    Great video!! Enjoyed watching it from start to end. 🙌

    • @Lejynn
      @Lejynn  2 ปีที่แล้ว

      Thanks, I appreciate you watching the full video! :)

  • @KamranWali
    @KamranWali 2 ปีที่แล้ว

    Awesome video! Wow the procedural generated island looks super impressive. The tree placements and island's colouring looks awesome. Also the the sky looks kool as well. Keep it up! :)

    • @Lejynn
      @Lejynn  2 ปีที่แล้ว +1

      Thanks! I am glad you like the different bits that make up the island. I can't wait to expand on this project more. :)

  • @joeknap10
    @joeknap10 2 ปีที่แล้ว +2

    a very informative and fun to watch video condensed into 5 minutes! Really cool!

    • @Lejynn
      @Lejynn  2 ปีที่แล้ว

      Thanks Joe! I am glad you liked it.

  • @GammingPotato
    @GammingPotato 10 หลายเดือนก่อน

    Thank you so much, the placement generator was very helpful.!

  • @user-jq7fv3jz2d
    @user-jq7fv3jz2d 5 หลายเดือนก่อน

    You are very cool, man! Good luck with your game!

  • @AndrewDavidJ
    @AndrewDavidJ 2 ปีที่แล้ว +1

    Hey! I just stumbled upon this and I think what you've managed to build so far by just using tutorials is really cool! Shaders can be quite daunting at first, but once you're past that first step, the learning curve is definitely more manageable than you'd expect.
    I also make devlogs and gamedev content, so I love exploring this corner of TH-cam to see what awesome stuff other devs are creating to help keep myself motivated. I really look forward to seeing how your FPS game evolves!
    Subscribed :)

    • @Lejynn
      @Lejynn  2 ปีที่แล้ว +1

      Thanks for letting me know! So far I have been really liking shaders but I can tell there is a lot to still learn about them.
      I'll make sure to check your channel out. Thanks for the sub. :)

  • @3bomb
    @3bomb 2 ปีที่แล้ว +1

    This project is coming along very nicely!

    • @Lejynn
      @Lejynn  ปีที่แล้ว

      Thank you! I appreciate it.

  • @kentoken6918
    @kentoken6918 ปีที่แล้ว +2

    This video gave so much idea on how to go about making a procedural island and this doesn't only work in Unity but also in Godot...basically any game engine i think. THANK YOU SO MUCH! now i can on go work on my game

    • @Lejynn
      @Lejynn  ปีที่แล้ว +1

      You're welcome! I hope it works out well for you in Godot. Once you understand the concept, you can implement procedural generation anywhere. :D

  • @CB7CatalystH22a
    @CB7CatalystH22a 2 ปีที่แล้ว

    Hey man, I really appreciate the video! It was definitely nice to see where the game dev journey can go, if you keep at it! Definitely inspires me to keep going. I would be interested to see some of these videos you list in your videos in the playlists section of your channel. I'm sure you're pretty busy, but I think it would go a long way! Thanks again!!!

    • @Lejynn
      @Lejynn  2 ปีที่แล้ว

      Really good suggestion! I went ahead and made those playlists. I also have all the videos listed in the description. I hope you continue your game dev journey. Thank you! :)

  • @jaydennyamiaka3763
    @jaydennyamiaka3763 8 หลายเดือนก่อน +1

    Bro you’re mf insane ☠️ The fact that you were able to do all of this in such a short amount of time from nothing but tutorial videos is impressive. The passion, dedication, and brain this requires is wild. Great vid and keep up the amazing work 🙌🏾🙌🏾

  • @mutterficker19
    @mutterficker19 2 ปีที่แล้ว

    Wow, this are the types of videos that I really love. You need more subscribers!

    • @Lejynn
      @Lejynn  2 ปีที่แล้ว +1

      Thanks! I am super stoked by the amount of subscribers I was able to get so far. But I can't wait to see what the future holds.

  • @PhilHarlow
    @PhilHarlow 2 ปีที่แล้ว

    Your inclusion of all the tutorials you used got a sub from me. Awesome way to share the knowledge

    • @Lejynn
      @Lejynn  2 ปีที่แล้ว

      Thanks, I appreciate the sub! :)

  • @dustrux5349
    @dustrux5349 2 ปีที่แล้ว +1

    This video really shows that we can learn so much just from yt tutorials
    Great content ma man

    • @Lejynn
      @Lejynn  2 ปีที่แล้ว

      Thanks! TH-cam is a great resource. There was never a better time to learn game dev. :)

  • @plantex9
    @plantex9 3 หลายเดือนก่อน

    Thx for the work, this is really helpful. 🙏

  • @rejoininghottako3861
    @rejoininghottako3861 2 ปีที่แล้ว +1

    Awesome work! Excited for the next ones :D

    • @Lejynn
      @Lejynn  2 ปีที่แล้ว

      Thanks! I am excited to see what else I learn this year as well :D

  • @Hemson
    @Hemson 2 ปีที่แล้ว +2

    Amazing video! Keep up the work 👍

    • @Lejynn
      @Lejynn  2 ปีที่แล้ว

      Thanks! Will do. :)

  • @mariovelez578
    @mariovelez578 2 ปีที่แล้ว +1

    Lol I think it’s so funny how I’ve already watched all the videos you’ve mentioned. I think your project is looking super cool!

    • @Lejynn
      @Lejynn  2 ปีที่แล้ว

      Thanks! Did you end up making a project on procedural generation as well?

  • @eerie5450
    @eerie5450 2 ปีที่แล้ว

    Nearly died when I saw you only have 600 subs, the quality of your video is insane! Thought you'd be in the hundreds of thousands sub range! Defos subbing and looking forward to exploring your channel and seeing all your content!

    • @Lejynn
      @Lejynn  2 ปีที่แล้ว

      If you came few days earlier, I think you might of actually died. xP I was around the 300 sub range. Thanks for the sub! I really appreciate it.

  • @6lack5ushi
    @6lack5ushi 2 ปีที่แล้ว

    Glad to be part of the first 300, great video!

    • @Lejynn
      @Lejynn  2 ปีที่แล้ว +1

      You're officially part of my day one gang. Thanks for subbing! :)

  • @ignacioampuero46
    @ignacioampuero46 2 ปีที่แล้ว

    As a future game dev I just love the videos you made so far, I will keep an eye on this channel. 10/10

    • @Lejynn
      @Lejynn  2 ปีที่แล้ว

      Awesome! Hopefully my videos will help you on your game dev journey. :)

  • @SamHasPlans
    @SamHasPlans ปีที่แล้ว

    This is super cool! Thanks for your super amazing and righteous perspective! I'm inspired by you!!!!! :D

    • @Lejynn
      @Lejynn  ปีที่แล้ว

      Awesome! Glad I could inspire you. :D

  • @floskater99
    @floskater99 2 ปีที่แล้ว +1

    Love the video dude, hope to see more from you!

    • @Lejynn
      @Lejynn  ปีที่แล้ว +1

      Thanks, There will be more coming! :)

  • @seth-blank
    @seth-blank 2 ปีที่แล้ว +2

    I loved this and very inspiring. Underrated.

    • @Lejynn
      @Lejynn  2 ปีที่แล้ว

      Thanks Seth! I am glad you liked it. :)

  • @snakef8933
    @snakef8933 2 ปีที่แล้ว +4

    There's so much to learn from these, so thank you for putting this out there! Good luck on your game I'm definitely subbing!

    • @Lejynn
      @Lejynn  2 ปีที่แล้ว

      Of course! Thanks SnakeF8, I appreciate the sub. :)

  • @lukiolio
    @lukiolio ปีที่แล้ว +1

    Great way you described your learning process!

    • @Lejynn
      @Lejynn  ปีที่แล้ว

      Appreciate it Luca!

  • @brannanvitek1035
    @brannanvitek1035 3 หลายเดือนก่อน

    You're awesome man, great job.

  • @evanhope6587
    @evanhope6587 2 ปีที่แล้ว +1

    Ty for putting all the sources you used in vid

    • @Lejynn
      @Lejynn  2 ปีที่แล้ว

      Of course! I also made a playlist on my channel to make things easier. :)

  • @DanielAttaway
    @DanielAttaway ปีที่แล้ว +1

    Awesome video, I'm ready for the next one!

    • @Lejynn
      @Lejynn  ปีที่แล้ว

      You're in luck, a new one just dropped today. :D

  • @johnperes
    @johnperes ปีที่แล้ว

    Saved my day, it's all I want to do for my game, thanks! :D

  • @b4ux1t3-tech
    @b4ux1t3-tech 2 ปีที่แล้ว +2

    My first thought when I started this video was "Okay, so he just plugged in a bunch of code from other TH-camrs who I'm familiar with."
    That was sort of a turn off for me, almost felt like a cop out. Then I just kept watching, and I realized something:
    You're perfectly mirroring the process that I use when I'm trying to learn something in this space (game development and programmatic visual effects). You even use the same channels that I do!
    I would rename this video to "How to Learn How to Generate Procedural Terrain". And that would be _awesome_! A lot of TH-cam educational content is about learning a specific concept, but you're teaching something in this video that is even more important: you're teaching people how to learn.
    Anyway, great video, I'm really glad I didn't click away! Consider me subscribed.

    • @Lejynn
      @Lejynn  2 ปีที่แล้ว +2

      I am glad you didn't click away! You definitely nailed the value of these videos. These devlogs are to show every step that I took while on my journey of learning game dev and Unity. But this also helps others because it teaches them how to learn (like you said) and it also paints a path of what videos people can watch to produce similar results to what I have.
      I appreciate the sub! I am glad you gave the video a chance. :)

  • @pipi7928
    @pipi7928 2 ปีที่แล้ว +1

    Amazing video!I really love this!

    • @Lejynn
      @Lejynn  2 ปีที่แล้ว

      Thanks Pi Pi! I appreciate it.

  • @agnarzb
    @agnarzb 2 ปีที่แล้ว +1

    thanks fir referring all the tutorials. I have discovered the brackley's but did not have the sebestians. good luck with your projects

    • @Lejynn
      @Lejynn  2 ปีที่แล้ว

      Thanks agnarzb! Sebastian is a super valuable resource. I also like to watch Game Dev Guide and Code Monkey. Good luck with your projects as well.

  • @hamzabilal4602
    @hamzabilal4602 2 ปีที่แล้ว

    Thank you soooo much for showing the tutorials you followed < 3

    • @Lejynn
      @Lejynn  2 ปีที่แล้ว

      Of course! I also have a playlist for those tutorials if that helps you as well. :)

  • @levayv
    @levayv 10 หลายเดือนก่อน

    WOW Nice Video. I watched the mentioned tutorial by Sebastian yesterday. I can relate on 1:12

  • @bambusz0131
    @bambusz0131 2 ปีที่แล้ว +1

    Hey! This was a very great video! Keep it up!

    • @Lejynn
      @Lejynn  2 ปีที่แล้ว +1

      Thanks Bambusz01!

  • @MasterAkiDraw
    @MasterAkiDraw 2 ปีที่แล้ว +1

    SUPER helpful! Thank you!!

    • @Lejynn
      @Lejynn  ปีที่แล้ว

      You're welcome! Glad it was helpful.

  • @KasperJuul87
    @KasperJuul87 2 ปีที่แล้ว +1

    Nice video. It helped me figure out my problem with the equations in the noise script. Thought i figured that the lacunarity does not work as intended with you corrections because to they are multiplied with the offsets. So the offset should be added last :)

    • @Lejynn
      @Lejynn  2 ปีที่แล้ว

      Ayeeeee, glad I was able to help someone with that problem. :)

  • @mrjj7527
    @mrjj7527 2 ปีที่แล้ว +2

    love how u put the video's in description (:

    • @Lejynn
      @Lejynn  2 ปีที่แล้ว

      Thanks, I have to make sure people are able to find them. :)

  • @mezan2604
    @mezan2604 2 ปีที่แล้ว

    Please keep going, PLEASE, this is top tier content

    • @Lejynn
      @Lejynn  2 ปีที่แล้ว +1

      Thanks, don't worry! I will definitely be making more videos.

  • @plaidev
    @plaidev 2 ปีที่แล้ว

    Awesome videos man I really wanna make videos like these!

    • @Lejynn
      @Lejynn  2 ปีที่แล้ว +1

      Omg it's Plai. xD Honestly, your videos are pretty great already. I've definitely seen your channel before. I planned on doing a wall running type of game in the future so I hope you don't mind if I shout out your playlist. :)

    • @plaidev
      @plaidev 2 ปีที่แล้ว

      @@Lejynn Yea I don't mind at all. Although, you should probably not use the exact same code because it's very bad 😅

  • @LukSilva12
    @LukSilva12 ปีที่แล้ว +1

    Very good video! Keep up with the good work, will try to use it as a strating point to learn procedural generation too! +1 Followers :D

    • @Lejynn
      @Lejynn  ปีที่แล้ว +1

      Thank You! I hope the videos I referenced helps you a lot. Best of luck! :)

  • @s1s1l1sko
    @s1s1l1sko 2 ปีที่แล้ว

    i dont understand why but for some reason youtube decided to actually recommend for the first time a new youtuber to me and im super happy that its actually a good channel that makes unity videos

    • @Lejynn
      @Lejynn  2 ปีที่แล้ว +1

      The TH-cam Algorithm is doing me big favors.

  • @Bryan-bh7cy
    @Bryan-bh7cy 2 ปีที่แล้ว +1

    hey thank you for showing the resources you use, very cool :)

    • @Lejynn
      @Lejynn  2 ปีที่แล้ว

      No problem! :)

  • @Husmanmusic
    @Husmanmusic 2 ปีที่แล้ว +1

    Really cool video!

    • @Lejynn
      @Lejynn  2 ปีที่แล้ว

      Thanks!

  • @zeye860
    @zeye860 2 ปีที่แล้ว +1

    Keep uploading my man

    • @Lejynn
      @Lejynn  2 ปีที่แล้ว

      Thanks ze Ye, more projects are coming for sure.

  • @jonathanlorenz-indiedev
    @jonathanlorenz-indiedev 2 ปีที่แล้ว

    Very interesting content and entertaining video. Will follow you to see what you do next!

    • @Lejynn
      @Lejynn  2 ปีที่แล้ว +1

      Thanks, I appreciate it! I hope you will be happy with my future projects. :)

  • @CosmicComputer
    @CosmicComputer 2 ปีที่แล้ว +1

    really cool, thanks for sharing

    • @Lejynn
      @Lejynn  2 ปีที่แล้ว

      You're welcome. :)

  • @timmytheimpaler1750
    @timmytheimpaler1750 2 ปีที่แล้ว +1

    My dude- inspiration has been found thank you

    • @Lejynn
      @Lejynn  2 ปีที่แล้ว

      You're welcome! :)

  • @carrotsandcats
    @carrotsandcats 2 ปีที่แล้ว +1

    just like WOW, amazing work

    • @Lejynn
      @Lejynn  2 ปีที่แล้ว

      Glad you think so!

  • @mohammednajar6981
    @mohammednajar6981 ปีที่แล้ว +1

    bro i love your videos please keep going

    • @Lejynn
      @Lejynn  ปีที่แล้ว

      Thanks bro! Will do.

  • @ttmmhd4623
    @ttmmhd4623 2 ปีที่แล้ว +1

    I can’t wait for the next video about the game

    • @Lejynn
      @Lejynn  2 ปีที่แล้ว

      Thanks, I hope to get more videos out soon. :)

  • @polarisprog
    @polarisprog 2 ปีที่แล้ว

    Man you really progressed!

    • @Lejynn
      @Lejynn  2 ปีที่แล้ว

      Thanks! You actually had a big role in this video being made. You were one of the first to comment on my last video which really gave me the motivation to tackle Procedural Generation. lol

  • @mossv
    @mossv 2 ปีที่แล้ว +1

    Love the video! I suggest you should make the grass color the same as the ground green, hope this was useful

    • @Lejynn
      @Lejynn  2 ปีที่แล้ว

      Thanks, it’s pretty dark because of the lighting. But I‘ll try to fix it in the next video. :)

  • @lunavil
    @lunavil 2 ปีที่แล้ว +1

    Get it so the grass color matches the terrain underneath, there's so documentation about from a grass asset pack that was helpful for me. Good luck

    • @Lejynn
      @Lejynn  2 ปีที่แล้ว +1

      Thanks! A lot of people have been giving me tips on the grass. So hopefully I can make it better next time. :)

  • @bev2224
    @bev2224 2 ปีที่แล้ว +1

    Inspirational video !

    • @Lejynn
      @Lejynn  2 ปีที่แล้ว

      Thanks, glad you liked it! :)

  • @araziel5800
    @araziel5800 2 ปีที่แล้ว

    Thanks for ur content, lost some Motivation to go on with my unity course.hahah
    After seeing ur last vid, i decided to pick it up again

    • @Lejynn
      @Lejynn  2 ปีที่แล้ว

      I am glad I was able to help you find your motivation again! :) Definitely keep at it with that unity course. I think what helps me is by keeping these projects small for now. If I have too big of a goal, I will feel like I am not making any progress and would lose motivation as well.

  • @snailtan4332
    @snailtan4332 ปีที่แล้ว

    oh my god, so it wasnt me after all
    I destinctly remember having the exact same problem with sebs noise generator as you did, but I wasnt able to fix it.
    Thank you lmao

    • @Lejynn
      @Lejynn  ปีที่แล้ว

      I thought it was me too but I followed his tutorials twice and still ended up with that weird bug!
      Haha, took me hours to fix it but glad I finally figured it out and that it at least helped one person.

  • @TheRagingSerpent
    @TheRagingSerpent ปีที่แล้ว +7

    Amazing stuff, since you are going for stylized look, you may want to make all the normals of your grass mesh point directly up, this will mask the fact that they are just flat planes with a texture on them.
    You can easily do this in Blender by placing a flat plane, then in your grass mesh add "data transfer" modifier and select the flat plane as the source then check the normals option.

    • @Lejynn
      @Lejynn  ปีที่แล้ว +1

      Super good tips! Thanks Veirū.

  • @binga_
    @binga_ 2 ปีที่แล้ว +1

    Thanks, very interesting !!

    • @Lejynn
      @Lejynn  2 ปีที่แล้ว

      Glad you liked it!

  • @DanPos
    @DanPos 2 ปีที่แล้ว +1

    Great video!

    • @Lejynn
      @Lejynn  2 ปีที่แล้ว

      Thanks! :)

  • @Hyphen3372
    @Hyphen3372 2 ปีที่แล้ว +1

    Looks good dude.

    • @Lejynn
      @Lejynn  2 ปีที่แล้ว +1

      Thanks, I appreciate it!

  • @goldkat94
    @goldkat94 2 ปีที่แล้ว +1

    Really nice devlog and thank you so much for the links! Lets hope i can handle your fixes without a tutorial :D

    • @Lejynn
      @Lejynn  2 ปีที่แล้ว

      Thanks! I pretty sure you got this. Let me know if you need help. :)

  • @Glados44
    @Glados44 ปีที่แล้ว

    Well you are a beautifull person. I lean a lot from your videos men. Thanks for all the work!

  • @oggold2678
    @oggold2678 2 ปีที่แล้ว +1

    One day I'm going to do nice video game.
    Really cool video!

    • @Lejynn
      @Lejynn  2 ปีที่แล้ว +1

      Thanks! I hope you do make a nice game
      one day. I’d love to play it.

  • @kenneydude14
    @kenneydude14 2 ปีที่แล้ว

    nice! i would recommend making the grass the color of the ground and let the color fade to a slightly brighter color at the top, right now it looks just a little bit jarring. good work!

    • @Lejynn
      @Lejynn  2 ปีที่แล้ว +1

      Honestly, this is a really good tip! Thanks, I will change that for next time.

  • @nikolatasev4948
    @nikolatasev4948 ปีที่แล้ว +1

    Great stuff! I'm about to start doing the same for a flight sim. Any day now...

    • @Lejynn
      @Lejynn  ปีที่แล้ว

      I hope you do! Keep me updated.

  • @kevaHimself
    @kevaHimself 2 ปีที่แล้ว +1

    Find your channel today and its really good
    Nice!

    • @Lejynn
      @Lejynn  2 ปีที่แล้ว

      Thanks Kiyan!

  • @intellectuallysuperior8350
    @intellectuallysuperior8350 2 ปีที่แล้ว +1

    Bruh dope! Subbed

    • @Lejynn
      @Lejynn  2 ปีที่แล้ว

      Thanks! I appreciate the sub.

  • @andydom729
    @andydom729 ปีที่แล้ว

    First, like others have said great video and really shows how a developer normally works. We all use TH-cam videos from people in the know, stack overflow for the code complexities and put it all together to create/develop what we are trying for. Your video shows this well and love you style. Good Luck with future videos.
    One questions, how hard was it to get Sebastian's terrain generator to work with LRP and shadergraph? - That's what I'm about to do but wondering where to even start!

    • @Lejynn
      @Lejynn  ปีที่แล้ว

      Thanks Andy! I think any mesh you generate whether that be Brackey's or Sebastian's, it will work well with Shadergraph. Once you have a mesh, you can easily setup the Renderer component to use your shader. Shader's are still a bit tricky for me, but there's a lot of tutorials on TH-cam. Like you said, as a developer, we must first learn the complexities from others before we are able to put it together ourselves. :) Good luck with your journey.

  • @diegovillafane6313
    @diegovillafane6313 ปีที่แล้ว

    Dude thanks, you made me realize, that I'm a programmer, not a 3d artist!

  • @mezan2604
    @mezan2604 2 ปีที่แล้ว +2

    that was really cool

    • @Lejynn
      @Lejynn  2 ปีที่แล้ว +1

      Thank you!

    • @mezan2604
      @mezan2604 2 ปีที่แล้ว

      Oh, i really just commented two times because i watched the video multiple times and I thought I didn't comment

  • @aren624
    @aren624 2 ปีที่แล้ว

    I loved this devlog

    • @Lejynn
      @Lejynn  2 ปีที่แล้ว

      I loved this comment

  • @simonagergaard4830
    @simonagergaard4830 2 ปีที่แล้ว +2

    I am soooo impressed! I found this channel and it’s much better than these 1 million + channels! Plus: the quality is on 10 million sub level, even tho only 300 have watched the video!!!!
    ( I’ve also seen your first video and just waited to see the next)
    THANKS MAN, KEEP UP THE GOOD WORK❤️❤️❤️

    • @Lejynn
      @Lejynn  2 ปีที่แล้ว +1

      Wow, I am glad you think so! That means a lot. Thank you for coming along for the journey. Maybe one day we will grow to be a bigger channel. :D

  • @Neon-_-
    @Neon-_- 2 ปีที่แล้ว

    This game looks really nice! Cant wait for you to release the game on itch io or something

    • @Lejynn
      @Lejynn  2 ปีที่แล้ว +1

      Thanks Neon! I will definitely make sure to make the game playable in my next video.

  • @Junnybop
    @Junnybop 2 ปีที่แล้ว

    Cool stuff, I subscribed

    • @Lejynn
      @Lejynn  2 ปีที่แล้ว +1

      Your name gave me a good laugh. Thanks Jun & Tonic xP

    • @Junnybop
      @Junnybop 2 ปีที่แล้ว

      @@Lejynn haha glad someone gets my humor here XD

  • @magnusm4
    @magnusm4 ปีที่แล้ว +1

    I did this years ago and now started again.
    But instead of just writing the code I wanted to understand it more, and add more.
    So I'm currently watching Brackeys and Kyle Andrews [Unity Tutorial] How to Make Low Poly Water, tutorial.
    And one by Board To Bits Games about procedural generation so I understand the methods and logic for future use.
    My current goal is taking both their methods and combining them.
    Brackeys allows the change in height and width while Kyle Andrews video is a summarized version of World Of Zero's video Procedural Mesh Generation in Unity 3D.
    Which uses a gridsize. Meaning the size of the overall plane is one variable, while gridsize is how many vertices in that do you want.
    So increasing the amount of vertices doesn't increase it's size or length.
    So I'm looking to combine these to a flexible one.
    After that I can look into the ones you talked about. I know Sebastian can be a brain full but helpful in many ways as long as you look it up afterwards.
    Otherwise Catlike coding is my go to site for articles and super helpful tutorials on everything any aspiring game dev could want.
    Movement, grids, shaders, physics, models, textures everything.

    • @Lejynn
      @Lejynn  ปีที่แล้ว

      That's awesome. Good luck on your journey!

  • @DePistolero
    @DePistolero 2 ปีที่แล้ว

    AWESOME, a true and honest gamedev workflow :) TH-cam=> bunch of tutorials => game!!! Sebastian, Brackeys, Jason3DCollege probably all you need, I'd suggest Freya Holmer as well, I think she is right up there with Sebastien, if not more advanced, she covers everything from math, shaders, gamedev, mesh, splines, and puts a sick ton of time into tutorials!!! And you just gave me idea on how to finish a project I've been stuck on for a pretty long time now... :) regarding level design :D
    Thank you!!!

    • @Lejynn
      @Lejynn  2 ปีที่แล้ว +1

      Thank you! We also can't forget about Code Monkey and Game Dev Guide. They're super valuable resources. I'll have to check out Freya Holmer, she sounds amazing. Thanks for the suggestion. :D

    • @DePistolero
      @DePistolero 2 ปีที่แล้ว

      @@Lejynn Totally agree!!!