Kuro no Kiseki II: Crimson Sin OST - Opening Theme Full Version (Final Boss Theme 3)

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  • เผยแพร่เมื่อ 27 พ.ย. 2024
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ความคิดเห็น • 22

  • @nickwilliams904
    @nickwilliams904 2 ปีที่แล้ว +20

    That violin goes hard Elliot Been practicing

  • @TitaRussellTrails
    @TitaRussellTrails 7 หลายเดือนก่อน +4

    Counter breaks could make for a really awesome mechanic in Kai

  • @敬哲陆官
    @敬哲陆官 2 ปีที่แล้ว +11

    The final boss fight was designed perfect

  • @AmAxel35
    @AmAxel35 10 หลายเดือนก่อน +5

    *ENEMY S-BREAK*
    Van: COUNTER BREAKER!!!

  • @rizkyhsien9229
    @rizkyhsien9229 2 ปีที่แล้ว +3

    Thx U

  • @LOREWITHBLAZER
    @LOREWITHBLAZER 2 ปีที่แล้ว +22

    Wait you can counter attack a S carft
    Now that's badass

    • @cronft
      @cronft ปีที่แล้ว

      i doubt you can, is more likely a set up scene where once the battle reach a certain point that happens

    • @davidsolitude1186
      @davidsolitude1186 ปีที่แล้ว +2

      @@cronft Yeah, seems scripted. But opens up a lot of possibilities and difficulties for future game mechanics. I can imagine being able to counter certain bosses or being countered, which will make you think twice when you're using S-crafts.

    • @cronft
      @cronft ปีที่แล้ว +1

      @@davidsolitude1186 for that to happen i say they could first change some things regarding bosses s-crafts, as in they do too have tp, unless something changed in the kuro games, bosses tends to use their s-crafts when they feel like they want to as if they have unlimited tp
      my meaning is what the enemies can't use their s-crafts as easily as they where able to for such mechanic to be able to be enabled, so lets say, the boss has enough tp to use their s-craft? be wary of them counter your s-crafts
      in otherwords, is putting limits to them too when it comes to s-crafts

    • @AmAxel35
      @AmAxel35 9 หลายเดือนก่อน +2

      ​@cronft bosses do accumulate CP like you do since Sky, to where players count how much CP they're giving a boss through certain actions and plan ahead expecting an S-Craft. The only scripting difference is when the boss will do a particular S-Craft if they have multiples by HP thresholds. One oddity I think is in one of the CS games where a boss has a script to use a particular S-Craft when having 200 CP but all bosses have a script using an S-Craft when having 100 CP

  • @coupdegrace2767
    @coupdegrace2767 2 ปีที่แล้ว +3

    Anyone knows, when they usually release OSTs on Spotify?

    • @nicogalax
      @nicogalax 2 ปีที่แล้ว

      In some months, 2-3?

  • @ztek0r924
    @ztek0r924 2 ปีที่แล้ว +4

    6:03

  • @dlarenceparks2211
    @dlarenceparks2211 2 ปีที่แล้ว +2

    Spirit sword?

  • @hyunztarou7053
    @hyunztarou7053 2 ปีที่แล้ว +2

    did dingo was being controlled by 8 th genesis power ?

    • @marceloazcona8032
      @marceloazcona8032 2 ปีที่แล้ว +6

      Nop. Dingo is a simulation (like Ishmelga-Rean) and controlled by Garden Master.

    • @hyunztarou7053
      @hyunztarou7053 2 ปีที่แล้ว

      @@marceloazcona8032 i see but him was revived due to 8th genesis power? i was reading something like that on jp videos

    • @marceloazcona8032
      @marceloazcona8032 2 ปีที่แล้ว +6

      @@hyunztarou7053 Not revived, but simulated. The true Dingo is long dead and the one who fights Van and Co is a alter-ego like Rean in Hajimari.

    • @hyunztarou7053
      @hyunztarou7053 2 ปีที่แล้ว

      @@marceloazcona8032 ty to explain bro

    • @coupdegrace2767
      @coupdegrace2767 2 ปีที่แล้ว

      @@marceloazcona8032 wasn't he also affected by the curse or something?