Civilization 6 Tutorial: Districts Placement and Adjacency Bonuses

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  • เผยแพร่เมื่อ 14 ต.ค. 2024
  • Hello Clan! I hope you enjoyed the video! As always let you know what you think in the comments and SUBSCRIBE to the channel so you don't miss a thing! I had loads of fun putting this video together, if there are any other tutorials you would like to see, feel free to let me know down in the comments!
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ความคิดเห็น • 162

  • @soup2684
    @soup2684 4 ปีที่แล้ว +214

    The biggest help on this was actually the small detail with regard to the pins. I had no idea you could place those...that helps a lot

    • @immortalcoils93
      @immortalcoils93 2 ปีที่แล้ว +6

      I knew you could place pins but I never used them for anything other than marking camps and potential settlement sites. Lol Now I know how useful they can be.

    • @drewthompson3422
      @drewthompson3422 2 ปีที่แล้ว +22

      Theres also a "Detailed Map Tacks" mod that shows the adjacency bonuses on the tacks. Cuts city planning and guessing down to just a couple minutes for your whole empire

    • @erikefse01
      @erikefse01 2 ปีที่แล้ว +1

      Agreed, learning to pin is a good thing to know! No wonder i always had problems with districts

    • @BubbleBuddies
      @BubbleBuddies ปีที่แล้ว +1

      Civ 6 on console still suffers with no pins 🥲

  • @Adam-vu6ho
    @Adam-vu6ho 3 ปีที่แล้ว +77

    Detailed map tacks is a good mod. You can plan your districts and it will tell you the adjacency bonuses so you can really plan out the perfect placements

    • @eccreativ
      @eccreativ 6 หลายเดือนก่อน +5

      Was coming here to say this. I use it to try different combinations and placements. Keep in mind for things like industrial zones which get bonuses from mines, you can put down mine tacks and it'll even add those.
      Another quality of life the mod gives is keyboard shortcuts:
      Add tack - shift + A while hovering tile
      Delete tack - shift + D while hovering already placed tack
      Show/Hide Tacks - Shift + S
      If you are playing with mods this is a must get.

  • @caracal82
    @caracal82 3 ปีที่แล้ว +62

    Finally some concise guide. I started playing this game a week ago and my average game takes 400 + turns on Prince difficulty.....no wonder since I have no idea about things like those explained in this guide. Pretty please make more of them and thank you for this one.

  • @computer__eyez
    @computer__eyez 4 ปีที่แล้ว +77

    Listen.. I’ve listened to orbital potato, saxy gamer, quill 18, drew durnil. But this brotha right hea - I find is more concise in explaining, slower speech cadence not speed talking and yet uses less time than the ones I mentioned to get the lesson across? 😮 Fuk yea!
    Quill is amazing (but 30 minutes?) I can’t! This is the first time I heard of 3 pop - for districts to list appear. All this in only 18 min? NICE! MOAR please!
    Can you do it 10 min :)
    Considering... Culture? Diplomacy? Spy Game? Science? Battle Strategies? Nuances like (buying a tile a barbarian camp is on, will destroy it (any other nuances like this?) other civs? Mapuche?

    • @ArcturusAlpha
      @ArcturusAlpha 3 ปีที่แล้ว

      its weird but he has a more recent video just yelling the whole time.

  • @GDKLockout
    @GDKLockout 3 ปีที่แล้ว +10

    Spring is here, ive put away the high intensity SC2 and bought civ 6 as a chill game for the last hour or two of my day. Spent my first two nights just reading. Jesus this game is detailed.

  • @honkinhonk3454
    @honkinhonk3454 2 ปีที่แล้ว +19

    6:00 fun tip for those that are interested... there is a mod in the steam workshop that shows the additional yields from districts using the map tack feature... that being "Detailed Map Tacks" and "Better Report Screen UI" (you need this one for the map tacks)

    • @hughmann9568
      @hughmann9568 2 ปีที่แล้ว +1

      Not everyone is on pc.. and that is straight up cheating... You should have the knowledge yourself and not have it generated for you.

    • @honkinhonk3454
      @honkinhonk3454 2 ปีที่แล้ว +14

      @@hughmann9568 then don’t use it ? Lol.

    • @jp4431
      @jp4431 2 ปีที่แล้ว

      @@hughmann9568 how is it cheating when it's information known to the player and the only thing it does is do the calculation for you to help you visualize what you'll actually get? I bet you're the same kind of donkey who says "display yields in hud ribbon" is cheating

    • @exxo138
      @exxo138 2 ปีที่แล้ว +1

      @@hughmann9568 pc master race 😎

    • @ClarkPotter
      @ClarkPotter ปีที่แล้ว +1

      @Hugh Mann It's not cheating if it doesn't give you any info not already available to you.
      If it optimized district placement for you, that might be another convo.
      Even then, if you already know how to optimize, and it's not performing any calc you already don't know how to do, then it's still not "cheating."

  • @excancerpoik
    @excancerpoik 2 ปีที่แล้ว +11

    Today was the first day i actually started planning districts its so worth it i found a +7 holy city and quite a lot of +4 theater squares

  • @wyet_
    @wyet_ 2 ปีที่แล้ว +4

    thank you for the tip where you said "each city will probably have a max of 5 districts, maybe even less. I'm a begginer and i see you always prepare your map tacks, and i started just spamming every district in one city for adjacencies getting excited thinking i was being smart, but soon realized that my cities were not growing past a 4 population because i didn't build any farms, so now on my next playthrough i will make sure to limit my districts and spend the rest of the tiles on other things such as farms

  • @birmaconsult
    @birmaconsult 2 ปีที่แล้ว +6

    Some districts earn you 3 era-points for the first of its type, but only when it provides an adjacency-bonus of at least 3. Sometimes this makes the difference between reaching a golden age or not. Just as an additional piece of information.

  • @vakalkas
    @vakalkas ปีที่แล้ว

    ahhh, the "it doesn't matter if you build x then y, or y then x for the final value REALLY appreciate you for going over that!

  • @KurtisC93
    @KurtisC93 3 ปีที่แล้ว +3

    Great video! All-around solid rundown of districting and adjacency bonuses. 👍
    Here's what I would do in this example game:
    • In Râ-kedet, on the spot where you were going to put a Holy Site, I would actually put an Entertainment Complex. +2 adjacency bonus for the Theater District, bringing the total to +7.
    • I would put the Campus in the hex at the top-right corner of the city, at the spot where it's adjacent to four rainforest tiles and one mountain tile. In between those three mountains to the west, I'd put the Holy Site. Just like that, you'll have two districts with +3 adjacency bonuses each (+4 for the Holy Site when the Government Plaza is constructed).
    • On the other side of the river is where I would build my Aqueduct, Dam, and Industrial Zone. The Aqueduct would go in the hex to the southeast of the City Center, and the Dam would be to the southwest of Mont St. Michel. The Industrial Zone would be right between those two, giving it an adjacency bonus of +5. Also, once you have the ability to build lumber mills in the rainforests, you can build two in the hexes to the southeast of the Industrial Zone for one additional adjacency bonus.
    • I'd build the Aqueduct and Dam before the Industrial Zone, simply because building a specialty district with an adjacency bonus of +3 or more at the time of completion will earn you 3 era points (only the first time you accomplish this feat per each specialty district, however). Same goes for building the Theater Square after the wonder and the Government Plaza.

  • @palacpac09
    @palacpac09 3 ปีที่แล้ว +9

    Dam and aqueduct districts do not depend on population, so that would probably be the case for building them first before the Industrial zone if you are population capped.
    Nice vid. I've been a long-time player and long-time watcher of Civ 6 videos, it's weird I only saw this one today.

  • @SplashyandDuckiesadventures
    @SplashyandDuckiesadventures 2 ปีที่แล้ว +1

    Finally found this vid lol. I got the game about a year and a half ago consistently trying to learn new things but never really got the hang of it. decided to give it another try cause the anthology was on sale and loving it so far. Got way better but thanks to this vid. I mean I watched a bunch of others like potatomcwhiskey quill18 etc but none came close to this one on district placement. I should finally be able to get my first domination victory. Always wanted to actually plan out my cities. Thanks for the vid man

  • @idareyou2move24
    @idareyou2move24 2 ปีที่แล้ว +2

    I’ve been playing on and off since Civilization: CTP and you just changed my life. You talked to me exactly how I need to be talked to. Thank you 🙏🏼

  • @jwhiteduck
    @jwhiteduck 4 ปีที่แล้ว +3

    I like how you explain things. Made it super simple and easy. I knew most of it but it clarified a lot as well.

    • @VanBradley
      @VanBradley  4 ปีที่แล้ว

      Glad to hear! I hope the video was helpful for you 👌

  • @virtualkingintl
    @virtualkingintl ปีที่แล้ว

    when talking about faith, science, gold, culture, etc - a good word to describe them is yields

  • @georgereiss5494
    @georgereiss5494 3 ปีที่แล้ว +5

    That was explained very nicely..."if it makes any sense!" :)

    • @markgoggin4776
      @markgoggin4776 3 ปีที่แล้ว +1

      I was confused with districts at first until I watched this video, if that makes sense

  • @unclemot2
    @unclemot2 ปีที่แล้ว

    Awesome tutorial. I’ve been searching TH-cam for Civ 6 tutorials for better game play for as long as Civ 5 has been out, and have found this to amount the best yet. Thank you!

  • @Himcor
    @Himcor 4 ปีที่แล้ว +20

    Way too few views and likes. This was very helpful. I still haven't finished my first game and my uni is 2 tiles from the mountain 😂.

    • @VanBradley
      @VanBradley  4 ปีที่แล้ว +2

      I’m glad you found it helpful! Keep on grinding. Even playing at the highest difficulty and after thousands of hours I’m always learning something new. I hope you enjoy the game and can keep on improving 🎉

  • @Cid-reus
    @Cid-reus 3 ปีที่แล้ว +11

    So, this is how you play civ 6 when you know about everything.
    Me, i just slapped the district on any empty tiles 😂

    • @nosebleedpuddle
      @nosebleedpuddle 3 ปีที่แล้ว

      I mean, my second game I won with culture and I had no idea how. Then I realised with the research you can actually plan your tree out so you can look what you want to aim for.. I was slapping shit down with no thought at all.

    • @michaelkeeping8040
      @michaelkeeping8040 3 ปีที่แล้ว

      I'm still slapping them down wherever has most points.. civ 5 was the best in my opinion wish they had more expansions for that

  • @lorrimac6940
    @lorrimac6940 3 ปีที่แล้ว +2

    Love this, very helpful. I didn't have a clue as to how important district placement was! One thing though.. you might try to not say "if that makes sense" as often ;)

    • @VanBradley
      @VanBradley  3 ปีที่แล้ว

      Glad you enjoyed the video! This video was one of my first tutorials and there's always lots to work on. I think my more recent tutorials have improved quite a bit, including getting rid of the barrage of "if that makes sense"

  • @pkabooshawn
    @pkabooshawn ปีที่แล้ว

    I understood the idea but this really helped me visualize it. Thank you!

  • @vtkrey
    @vtkrey 3 ปีที่แล้ว +2

    Excellent tutorial! plenty of information for starting off.
    Seeing the potential of adjacency has made me wonder - can districts from multiple cities interact with one another? for example, at the most basic level could a dam built in one city provide a bonus to an industrial district built in the same city as well as an industrial district built on the other side of the river by another city? if so, then everything you've covered here could be taken to a whole new level once these district clusters start interacting with other district clusters.

    • @VanBradley
      @VanBradley  3 ปีที่แล้ว +1

      Districts CAN interact with each other from different cities and it’s a very very effective strategy. One dam can help multiple IZ’s, One entertainment complex helps multiple theatre squares etc...
      It also works the same with Wonders. One wonder can help multiple theatre squares etc..

    • @vtkrey
      @vtkrey 3 ปีที่แล้ว

      @@VanBradley That's amazing, they've come a long way from spamming mines in Civ III and cottages in Civ IV, I'm only just starting off having bought all the extras during the recent Steam sale so gonna be a while before I get a hang of all these new mechanics.

    • @tippyc2
      @tippyc2 2 ปีที่แล้ว +1

      It even works for cities of another civ. If your neighbor built an entertainment complex on the border, you can mooch off it with your theater square. I just had that yesterday (the neighbor was a city state though)

  • @CreativeRoGamers
    @CreativeRoGamers 2 ปีที่แล้ว

    Very, very helpful, Bradley! :) I am happy i found you! Keep up the good work!

  • @SlimRhyno
    @SlimRhyno 3 ปีที่แล้ว

    I think I said this after watching one of your other videos, but I am so pleased that I stumbled across your channel! You have helped me enjoy Civ 6 even more, and it was already one of my favorite games in my current rotation (along with FTL & Invisible Inc.). Heh, can you tell I like strategy games? 😏 Anywho, thanks again, and please take care and be well. 🤙

  • @gmoralesc
    @gmoralesc 4 ปีที่แล้ว +8

    Good tutorial. Also, Harbor gives you boost in gold

  • @coconutcrispy83
    @coconutcrispy83 3 ปีที่แล้ว +1

    Thanks, VanBradley!! That's exactly the info I was looking for, if that makes sense :P

  • @Grapeandsoda
    @Grapeandsoda 3 ปีที่แล้ว +1

    This tutorial is god like!! I cant even believe firaxsis doesnt hire you man! this should be in their channel! Please do more

  • @Baranoeda
    @Baranoeda 3 ปีที่แล้ว +12

    This video and the whole channel is a very good and pleasant to way to learn about Civ 6 (if that makes sense to any of you guys).

  • @amandawoodward5596
    @amandawoodward5596 2 ปีที่แล้ว +1

    I'm new to civ. On my current playthrough I have 6 cities. One thing I noticed is that one of my cities has low production and thus it takes forever to build anything. I've also noticed that it takes a long time to build wonders and I've been getting notifications that I didn't build it in time so it stopped. How do I fix this?

  • @inNately
    @inNately 4 ปีที่แล้ว +2

    Great tips and thorough explanation. Thanks for making this video! You've gained another subscriber.

    • @VanBradley
      @VanBradley  4 ปีที่แล้ว +1

      Thanks man! I’m glad you enjoyed the video

  • @davidbeard2451
    @davidbeard2451 3 ปีที่แล้ว +1

    This is a good tutorial. District placement is Very helpful to keep in mind

  • @williedillard8938
    @williedillard8938 9 หลายเดือนก่อน

    When you guys play how much do you focus on amenities and housing? I find myself building all types of shit to satisfy those and not focusing on a victory type. Next thing I know I have a huge empire that's behind in every single victory type 300-400 turns in.

  • @Antonin1738
    @Antonin1738 4 ปีที่แล้ว +1

    thanks for tutorial.
    my friends and I play multiplayer with dynamic turns and planning sometimes goes out the window when the time gets low

  • @halomaster117H
    @halomaster117H 4 ปีที่แล้ว +7

    Good tutorial, one tip for everyone's sake, put your pop filter on your mic or screen, the pops are crazy annoying esp with headsets

    • @VanBradley
      @VanBradley  4 ปีที่แล้ว +3

      Interesting! I’ve used a pop filter before and never noticed a difference in the end audio quality. At the time Twitch said it wasn’t making a different either when we played around with it. I have another look at it though and see if I can make the audio better 👌

  • @tylermills7161
    @tylermills7161 2 ปีที่แล้ว

    Super helpful, covered every point I needed, really good video bud 👍

  • @aaronmcadoo3142
    @aaronmcadoo3142 2 ปีที่แล้ว

    Great video. Explained everything perfectly. Thank you!

  • @lishiping84
    @lishiping84 4 ปีที่แล้ว +16

    I got a +7 bonus for the industrial zone in Rome on my first game....(2 iron next to each other and a Bath. But sadly no place dam)
    I really feel high...

  • @SunShine-xc6dh
    @SunShine-xc6dh 6 หลายเดือนก่อน

    The government plaza and city center for sure count for generic district adjacency. (I see you did remember) Think wonders do to

  • @gabrielrockman
    @gabrielrockman 3 ปีที่แล้ว +1

    What advice do you have about when to harvest a resource to build a district on there, and when to leave a resource there? How important is it to chop woods on a tile before building a district there? I know it's a big boost in production to chop woods, but I don't always have the money to buy a builder before building a district or have a builder anywhere nearby that has extra build charges that I didn't have a use for in mind already.

  • @gr33ny9
    @gr33ny9 4 ปีที่แล้ว +2

    Great explanation. Just a quick question: Does the industrial zone benefit from government plaza next to it as well?

    • @VanBradley
      @VanBradley  4 ปีที่แล้ว +2

      Yes it does! You’ll get an extra +1 production 🎉

  • @marktindal2186
    @marktindal2186 ปีที่แล้ว

    superbly explained, thanks

  • @Nohugsforyou1
    @Nohugsforyou1 3 หลายเดือนก่อน

    Thank you for this! Very helpful

  • @kaivercetti2207
    @kaivercetti2207 3 ปีที่แล้ว +1

    Just the guide i needed... So helpful, thank you!

  • @dalebrooks3986
    @dalebrooks3986 ปีที่แล้ว

    Your teaching is awesome. Your insight is very much appreciated. Please know, though, that moving the cursor quickly in circles while you talk can be extremely distracting and frustrating....

  • @007Hutchings
    @007Hutchings 3 ปีที่แล้ว

    This was a big help. If that makes sense to everyone.

  • @boraates65
    @boraates65 3 ปีที่แล้ว +1

    This was very helpful bro, thank you

    • @VanBradley
      @VanBradley  3 ปีที่แล้ว

      No worries man!!

  • @JGushi87
    @JGushi87 3 ปีที่แล้ว +1

    I'm glad I've found this video. Civ 6 is a different beast from civ 5 :/ subbed and I'll check your other videos out :D

    • @VanBradley
      @VanBradley  3 ปีที่แล้ว

      Cheers, Glad you're enjoying the videos!

  • @misterfister7714
    @misterfister7714 2 ปีที่แล้ว

    Bad com hub; should be placed two tiles above, theater square right below it next to gov. plaza. Original com hub place should be saved for another wonder; rushing Machu Picchu and placeing it next to gov plaza that makes Theater +8 and +1 on com hub from moutain makeing it +4 and as Egypt that is HUGE; if it was to be played tho. Holy site ofc in other city; since faith aint that big of a focus with this great culture start.

  • @QuantumTap
    @QuantumTap 2 ปีที่แล้ว +1

    i wish i could see the bonuses before having to wait until i unlock the district. the map tacks can do this but its so tedious, there should be a district lense

  • @SukhbirCheema
    @SukhbirCheema 4 ปีที่แล้ว +1

    This was super helpful! Thank you so much!

  • @davidsosnoski3377
    @davidsosnoski3377 3 ปีที่แล้ว

    Great video. Is there a video that will explain strategies for using policy cards with adjacency bonuses? I am having difficulty in game strategizing how to best employ them. For example the 100% holy site adjacency card is one of the early ones that you can get. Is it useful for planning district bonuses? Or does it apply to the tile yeilds surrounding holy districts?

    • @gabrielrockman
      @gabrielrockman 3 ปีที่แล้ว +1

      The policy cards that give +100% adjacency bonuses are much better when you've been able to acquire much better adjacency bonuses on that type of building. If you've built a few great campuses with +3 or +4 adjacency bonuses, but you have just one holy site and it's only a +1, then it's clear which of the two policy cards is better.
      The +100% holy site adjacency card doubles the faith boost of your holy sites, it won't affect the tile yields next to the holy site. But it will turn a +3 holy site into a +6 holy site. If you combine Work Ethic with Scripture, you get one of the most insane combos in the game. And if you add one of the three pantheons that gives holy sites an adjacency bonus for Rainforest, Tundra, or Desert on top of Work Ethic and Scripture, you'll get some of the most insane holy sites in the game. You can get a +16 faith +16 production Holy Site pretty early in the game if you choose the right pantheon, place your Holy Site properly, and combine Work Ethic with Scripture.
      When you're exploring the nearby terrain at the start of the game, it will give you an idea of what type of victory path you want to take. If you see reefs and geothermal fissures, a science game while taking advantage of the +100% campus adjacency bonuses is a good strategy. If you see a natural wonder or two nearby that you can settle next to, the +100% holy site adjacency bonus policy could be great. If you see a lot of mountains, that makes both Holy Sites and Campuses great options. Rainforests and forests give minor adjacency bonuses to Campuses and Holy Sites respectively, but I tend to not worry too much about the minor adjacency bonuses. The only minor adjacency bonus that I really think about is the adjacency bonus for placing districts next to each other.
      If you see a lot of rivers nearby, the +100% commercial hub adjacency bonuses could be good. If you see a few different rivers with flood plains where you can build dams and aqueducts the +100% industrial zone adjacency bonuses could be good.
      Going for exploiting the +100% theater square adjacency bonus card is hard because that doesn't really care about terrain too much. It cares about having built wonders and entertainment districts (and water parks). That's especially complex because you'll want to plan out which wonders you'll build on each tile because most wonders have pretty specific tile requirements. It's a more advanced strategy that you should try out later on.

  • @vakalkas
    @vakalkas ปีที่แล้ว

    "For the adjacent DAMN district!" @ 16:40 alright, someones had enough xd

  • @noelrobles960
    @noelrobles960 ปีที่แล้ว

    Now I know why my economy sucks lol, thanks for the help!!

  • @MrSkaizZ
    @MrSkaizZ 3 ปีที่แล้ว +2

    yes, it makes sense

    • @VanBradley
      @VanBradley  3 ปีที่แล้ว +1

      This is becoming such a meme, I promise it gets better 😂

  • @pedroalbertogomes3809
    @pedroalbertogomes3809 ปีที่แล้ว

    When He said
    ... the dam is done..
    Me : shot throught the heart

  • @alanramiresbr
    @alanramiresbr ปีที่แล้ว

    Im not sure if you made a video on policy that says +100% on harbor and comercial district, what it does?

  • @amurmurmur609
    @amurmurmur609 2 หลายเดือนก่อน

    Ugh. I am trying to use your guides to transition from Civ Revolution to Civ 6. So much doesn’t make sense. I listened to your District Placement advice and planned out my campus. It turns out that Mount F’n Everest doesn’t count as Mountain Squares. I am losing my patience quickly.

  • @amosteo8068
    @amosteo8068 3 ปีที่แล้ว

    This is super helpful thank u so much!!!

  • @magicconchy
    @magicconchy 2 ปีที่แล้ว +1

    Great video

  • @nepu6538
    @nepu6538 ปีที่แล้ว

    Good help for a noob. Thx from germany. 👌🖐️

  • @happosaai
    @happosaai 4 ปีที่แล้ว +2

    I know you get Era Score from building a +3 or better district... but do you still get the Era Score if a district upgrades later in the game to +3 or higher?

    • @VanBradley
      @VanBradley  4 ปีที่แล้ว +3

      Hmmm.... interesting! You only get the Era Score if it’s the first +3 of that district (commercial hub, campus etc...) but I’m not actually sure if you get the era score for the first +3 district if it was upgraded! I’m going to test this out and get back to you 👌

  • @bill5742
    @bill5742 หลายเดือนก่อน

    Is there a mod that shows where exactly to build my districts to maximize their yield? Is is very time consuming to do it manually.

  • @brodiemay8764
    @brodiemay8764 2 ปีที่แล้ว

    Holy shit map pins are going to be all over the place in my games, so many times I'll pump out 3/4 settlers with monumentality ams forget where the fuck I was gonna put them all 😅

  • @sirblankenship
    @sirblankenship 3 ปีที่แล้ว

    This made sense. Thanks a million man!

  • @rhoonah5849
    @rhoonah5849 2 ปีที่แล้ว

    Entertainment Complex's should provide passive boosts.

  • @RoninVikendi
    @RoninVikendi ปีที่แล้ว

    Great video! 🙂

  • @MrMrbobo46
    @MrMrbobo46 3 ปีที่แล้ว

    Its hard to plan because mostly i have no idea when i will get what district. And ive been playing for months now. I just spam where the districs have the mostbonuses

  • @Deximus
    @Deximus ปีที่แล้ว

    Yes. YES. That makes sense.

  • @silviodsuarez
    @silviodsuarez 3 ปีที่แล้ว +2

    Can someone explain how that city has 14 housing without a single farm or neighborhood plz? I think I give to much importance to improving tiles rather than building districts

    • @bmj8528
      @bmj8528 2 ปีที่แล้ว

      You should be building districts and trading for luxury resources if you are amenity capped. I hardly build farms but I also tend to play coastal styles with harbors and commerce hubs.

  • @drone-time
    @drone-time 2 ปีที่แล้ว

    Great video! Great tips! Thank you! (but try to cut back on saying "If that makes sense")

  • @philliptrobaugh7578
    @philliptrobaugh7578 4 หลายเดือนก่อน

    Getting a Cones of Dunshire vibe

  • @story_appreciator6666
    @story_appreciator6666 2 ปีที่แล้ว

    I like how he said don't stress and that's all I've done on my plays so far
    Oh vey

  • @simonkyro661
    @simonkyro661 3 ปีที่แล้ว

    You’ve earned a like and sub
    Great video!

  • @peterknutsen3070
    @peterknutsen3070 3 ปีที่แล้ว +1

    Did you ever make that 2nd video?

    • @VanBradley
      @VanBradley  3 ปีที่แล้ว +1

      I haven’t no. It’s on my list to do as soon as the faith victory series is up this week 👌

  • @michaeltodd5510
    @michaeltodd5510 4 ปีที่แล้ว +1

    Helped me allot, thank you.

  • @philippenachtergal6077
    @philippenachtergal6077 3 ปีที่แล้ว +6

    Good tutorial (if that makes sense)

    • @VanBradley
      @VanBradley  3 ปีที่แล้ว

      IT MAKES SO MUCH SENSE!!!! THANK YOU!!

  • @G0Gamer
    @G0Gamer 2 ปีที่แล้ว

    "currencies"/currency. Better would be met-values? or gamer me says, 'Resources.'

  • @LegasPower
    @LegasPower 2 ปีที่แล้ว

    Ahh makes sense now!

  • @TheHealingAgent9
    @TheHealingAgent9 3 ปีที่แล้ว

    Is the PC and Xbox version different? Or do i have an expansion to get the dam and governors

  • @yousif428
    @yousif428 3 ปีที่แล้ว

    Great video! I learnt a lot :)

  • @arcotenklooster2387
    @arcotenklooster2387 3 ปีที่แล้ว

    excellent insights!

  • @MyEarLicked
    @MyEarLicked ปีที่แล้ว +1

    "If that makes sense"...REEEEE

  • @unholygrim2097
    @unholygrim2097 ปีที่แล้ว

    really helpful 10 outa 10

  • @zsoltbihary3347
    @zsoltbihary3347 3 ปีที่แล้ว

    This was very helpful

  • @shadyhaze1559
    @shadyhaze1559 3 ปีที่แล้ว +1

    Is there something I can do, if a strategic recourse pops up, where i planned a district?

    • @VanBradley
      @VanBradley  3 ปีที่แล้ว +2

      Unfortunately there’s nothing you can do. If you get the district down and the resource pops up later it will accumulate it for you even if there’s a district on top of it. Once you can actually see the resource though, there’s no way to get rid of it.
      You’ll see strategies sometimes where people will avoid revealing iron or niter etc... until they’ve placed there good districts just to make sure they get them down.

  • @nicksmith8821
    @nicksmith8821 3 ปีที่แล้ว +1

    Why would you need an aqueduct for a city on a river?

    • @VanBradley
      @VanBradley  3 ปีที่แล้ว

      Industrial Zone adjacency is a huge one. One aqueduct, even on river settled city can act as the adjacency for 2 industrial zones without taking up a district slot 👌
      Certainly not optimal in most cases, but definitely has its uses!

  • @sunnyboy191211
    @sunnyboy191211 3 ปีที่แล้ว

    IT DOES MAKE SENSE!!!

  • @Shywer
    @Shywer 4 ปีที่แล้ว

    On Turn 200+ i usually buy districts i need with my Gold/Faith Governeur =)

  • @mpod89
    @mpod89 3 ปีที่แล้ว

    That does make sense. Thanks m8

  • @luisfbjunqueira5837
    @luisfbjunqueira5837 4 ปีที่แล้ว

    Amazing! Many thanks!!

    • @VanBradley
      @VanBradley  4 ปีที่แล้ว

      No worries! Anytime

  • @IzPriizm
    @IzPriizm 3 ปีที่แล้ว

    Very helpful video

  • @PhotoshopSimplified
    @PhotoshopSimplified 4 ปีที่แล้ว

    Thanks, nice job!

  • @alexanderblack7347
    @alexanderblack7347 2 ปีที่แล้ว +1

    If that makes sense ....

  • @gunitinug
    @gunitinug 3 ปีที่แล้ว

    wow thx a lot for tutorial!

  • @derrick211000
    @derrick211000 2 ปีที่แล้ว

    really helps

  • @alegjobbpszichomastermonta4372
    @alegjobbpszichomastermonta4372 4 ปีที่แล้ว

    Very Thank yon.

  • @doncagape5409
    @doncagape5409 4 ปีที่แล้ว

    If you built Machu Picchu right of Campus, Theatre Square gets +4 from Wonders, +2 from Districts, Commercial Hub gets +2 from the river, +1 from the mountain
    Also why build a dam you’re playing as cleopatra

    • @VanBradley
      @VanBradley  4 ปีที่แล้ว +1

      The video was meant to show you how the mechanics of placing the districts work, not the optimal way to set them up all the time. I was only playing Cleopatra because I left it on random when I booted up the game, not because I wanted to show off something specific with her.

  • @LucasDarkGiygas
    @LucasDarkGiygas 3 ปีที่แล้ว

    thanks

  • @makavelismith
    @makavelismith 2 ปีที่แล้ว

    Might be good to say that it is DLC in the title.