bro how did you solve that issue...i downloaded an animated model and imported into blender, when i try to scale down it and play the animation it kinda does the same thing...how to solve this???
Hey, how do you give your model the animation? I have a good idea for a render but anything rigging related confuses and terrifies me, and I have no clue how I'd be able to give a different model the template animations.
@@tttttttttttttttp12 so I use Auto-rig pro to do the rigging, it’s a paid add-on for blender. Then, I use these tutorials: th-cam.com/play/PLL4iI38QTnPk8bHiI7BtVLktGuG6YihCx.html&si=Uai_YYPOnezxAiHS
@@gax9898 Alr, I thought this wasn't going to help me because auto rig pro costs 50 bucks, but some guy on discord literally gave away the download files to the addon on his server, so thanks for the advice
@@Hass206 the rules aren’t that you can’t do multiple animations in a single scene, it’s that you can’t have more than one submission. It might be a wording thing, but yeah, it’s fine that I have multiple characters. I just can’t submit two different “animations”.
Man please tell me how did u make the character matches the animation..cause i have many ideas but the only thing that is holding me back is that problem . Gotta be grateful if u provide some ez steps
yeah for sure. So, I use Auto-Rig Pro, it's a $50 Blender add-on that cuts out all the frustrating stuff about rigs and retargeting. Rokoko has a tutorial for pairing the auto-rig pro rigs with mocap data (exactly this problem), I'll share the links for everything. Hope this helps.
and finally, if you don't have the money for Auto-Rig, or are using a different program, this video has a lot of helpful tips for retargeting animation: th-cam.com/users/liveoGaV_x8PN7o?si=55XpDIGxRdM7DmR5
what u can do is use this same rig just copy this rig and then delete the mesh and delete the animation from the duplicate rig and just bind it with automatic weight to the new mesh and then select armature of new rig and shift select the armature of rig with animation press ctrl + L and select link animation and the animation will be transferred to the new mesh
@@manvendrasingh299 so that happened because I retargeted the bones in the middle of the timeline, in mid-action. That corrupted all of my animation, even if I dragged back to my rest pose, things stayed out of place. I just had to start over.
Love your humour haha, great keep up the good work!
Haven't started yet, my imagination is still blank af
@@chryssdale5747 I believe in you!
@@chryssdale5747 were you able to figure something out yet?
@@gax9898yeah, I haven't made the environment yet but, I made a spider-like mech for the scene
@@chryssdale5747 sounds dope! Good luck!
Yo, same here bro. I got animation block.
bro how did you solve that issue...i downloaded an animated model and imported into blender, when i try to scale down it and play the animation it kinda does the same thing...how to solve this???
Hopefully those who are still beginners can quickly make money too❤❤
keep it up man!! lets give our best
Hey, how do you give your model the animation? I have a good idea for a render but anything rigging related confuses and terrifies me, and I have no clue how I'd be able to give a different model the template animations.
@@tttttttttttttttp12 so I use Auto-rig pro to do the rigging, it’s a paid add-on for blender. Then, I use these tutorials:
th-cam.com/play/PLL4iI38QTnPk8bHiI7BtVLktGuG6YihCx.html&si=Uai_YYPOnezxAiHS
@@gax9898 Alr, I thought this wasn't going to help me because auto rig pro costs 50 bucks, but some guy on discord literally gave away the download files to the addon on his server, so thanks for the advice
I thought I was the only one having this issue.
@@MichaelHurdleStudio not alone!
How do I like that amature to that my character? I am getting glitches
I use Auto-rig pro, it's an add-on for blender. this tutorial has good info on it:
th-cam.com/video/o2X0m0ZL730/w-d-xo.htmlsi=_Y52VEud2gRoYs-B
if you don't want to do it that way, this video has a lot of good info and ways around things:
th-cam.com/users/liveoGaV_x8PN7o?si=K7ZiUNBaieXOMpd_
Bro can anyone please explain per artist one animation right why r you all combine all animation in one?
@@Hass206 the rules aren’t that you can’t do multiple animations in a single scene, it’s that you can’t have more than one submission.
It might be a wording thing, but yeah, it’s fine that I have multiple characters. I just can’t submit two different “animations”.
looks good man
keep posting man nice
Man please tell me how did u make the character matches the animation..cause i have many ideas but the only thing that is holding me back is that problem . Gotta be grateful if u provide some ez steps
yeah for sure. So, I use Auto-Rig Pro, it's a $50 Blender add-on that cuts out all the frustrating stuff about rigs and retargeting.
Rokoko has a tutorial for pairing the auto-rig pro rigs with mocap data (exactly this problem), I'll share the links for everything. Hope this helps.
blendermarket.com/products/auto-rig-pro
Rokoko Tutorial:
th-cam.com/video/o2X0m0ZL730/w-d-xo.htmlsi=j579SPTLTNi7tioi
and finally, if you don't have the money for Auto-Rig, or are using a different program, this video has a lot of helpful tips for retargeting animation:
th-cam.com/users/liveoGaV_x8PN7o?si=55XpDIGxRdM7DmR5
@@gax9898 thx dude .it helped a lloooot
bro still trying to catch him
Hi do you need a website?
getting there
@@ItsCooperTho slowly but surely!
what u can do is use this same rig just copy this rig and then delete the mesh and delete the animation from the duplicate rig and just bind it with automatic weight to the new mesh and then select armature of new rig and shift select the armature of rig with animation press ctrl + L and select link animation and the animation will be transferred to the new mesh
W
Do we need to attempt all the animation in our short or only one
@@ANIVFX24 just one. I’m just making it harder on myself in trying to do two
@@gax9898 oh ok
Here im still not able to retarget
@@kakarotleo.3D I use auto rig pro for my retargeting, I recommend looking into that.
how did you get the running clip?
@@skibblezwanders it’s the initial animation in the Blender starter template.
@@gax9898 Thanks!
Lmao this is soo true 😂
Reletable
💞Wow💕🤍🤍🤍💛💛
How did you fix your bad target timing?
@@manvendrasingh299 so that happened because I retargeted the bones in the middle of the timeline, in mid-action. That corrupted all of my animation, even if I dragged back to my rest pose, things stayed out of place. I just had to start over.
뭔진 몰라도 쩌는듯
Hi
@@ANIVFX24 hello!
How do you get the run animation? and the box jump
@@JhulyanArevalo they’re included in the project files, just hidden at first.
@@gax9898 Thanks!