Kojima has said in interviews that he wanted to replicate the feeling of frantically searching through your keys to get through a door to safety when being chased, it is for this reason that you need to equip your card key to get through doors.
You mentioned that the human genome project was made up- it actually isn’t. It was a real project worked on by hundreds of scientists around the world for decades and concluded in the 2000’s. The goal of the project was to sequence the entire human genome so we could learn about our own genes. My guess is that Kojima decided this was the right way to introduce a debate about eugenics into his story. As an aside, the project was very successful and lead to many breakthroughs in research in human disease and even behavior. It’s the basis for the current debate regarding the use of gene editing on germ line cells for inherited diseases or traits.
@@BandAid350z Both are excellent! Dolly is more appropriate for the time when MGS1 was set, but a modern version of that debate is exemplified by CRISPR-CAS9. It's actually amazing looking at this in hindsight and knowing that only 20 years later we would be at a point where 'gene soldiers' are a distant possibility rather than science fiction.
@Waleed Khalid well the idea of “genetic super soldiers” is quite old. The “sons and daughters of gods” from ancient folk stories. German mustache man’s “super soldiers.” It was only a matter of time before we began digging into it all to make our dreams/nightmares reality. There truly is nothing new under the sun.
This has probably been explained to you in other comments, but what Naomi was hinting at in her final monologue is that she set Snake's (and Liquid by extension) Foxdie trigger time to go off randomly. The idea was to torture him with the uncertainty that he could drop dead at any time without warning, though ironically this ends up saving him. Her final speech is just tying this uncertainty to the fact that nobody really knows when they'll die, so he should continue living his life without worry for when that time comes.
Yeah I get that, I just wish she would have went "I honestly have no idea, just live". I know it was supposed to be more theatrical, but it's like asking a doctor how much time you have left and they go "just live".
There's a very simple reason the constant cutscene interruptions in this particular game never bothered me: the voice acting is some of the best I've heard in my life.
@@slyseal2091 I figured you were pointing out that this game came out in an era when video game voice acting still wasn't very good across the board and it blew them all out of the water, so... I guess so? :P One game I always find myself comparing this to is Final Fantasy X, which came out a few years later alongside this game's sequel, and whose voice direction was basically terrible (lots of dead air as well as the bigger names being wasted on minor characters or ones with annoying accents) despite being made by a company that at the time was just as beloved as Konami.
I played this game on ps1 when it came out. It changed my life. It was a flawless perfection that elevated gaming to a level never seen before. I am not exaggerating at all. I loved all MGS 1-4 but this one probably had the biggest impact.
Yeah, having a coherent storyline and dynamic camera work with movie-like cutscenes changed everything at the time. A lot of credit has to go to the voice actors though, before metal gear all the voice overs in games were very clunky. They took it seriously and really brought the game to life
I remember it’s impact too. Reminded me of the movie “The Rock”. I wouldn’t say it changed my life though. The game stayed tucked away safely on the discs and my life went on as normal
Something I noticed in this video is that Raven says that Solid Snake "Fights like he is possessed by a demon" I think that is another fourth wall break. We are the demon possessing snake making him do things that seem superhuman like switching weapons really fast or seeing things that Snake would not if we did not have the top down perspective.
So it hit me, you can easily tell who has the superior genes. Meryl is driving, while Snake is gunning, and their is Liquid doing both at the same time!
That does seem to make sense, but Liquid's claim is probably true. Blonde hair is a recessive gene. Solid Snake looks more like Big Boss, while Liquid does not. But dominant and recessive genes aren't necessarily better and worse. It's just one will express phenotypically, like brown eyes or black hair, while the other won't, like grey, green or blue eyes, and blonde hair.
@@LiberalsGettheBulletToo In the end in the post credits call of Ocelot to the lalilu or whatever he literally say: "yes sir, in the end the one with the inferior genes was the winner"
I remember renting this from a Blockbuster back in the day, and when it got to the part where I had to look at the code on the back of the case, I incredulously did so, figuring I wouldn't be able to go any further. But nope, they were prepared enough to put the code on the back of the case. Nice foresight from blockbuster.
17:55 It was a form of anti-piracy. In older games vital information would be included in the game manual to make pirated copies harder or impossible to play through.
Either I had a pirated copy or lost the case, I can't remember, but I found the code by manually trying each frequency 1 by 1. It didn't actually take that long because the Codec starts at 140.00
Yeah, as an older gamer I remember this being a common feature with 90’s PC games. I guess the question is whether it served any purpose for a console game at that time.
I purchased MGS1 shortly after it came out. I had the “CD.” My dumbass sat there for far too long trying to figure out what “CD” I missed along my journey. I thought for sure I had missed something. My friends at school laughed so hard when I asked them about that part. They kept telling me “you already have the CD, bro!” I kept telling them no I didn’t. “It’s nowhere in my inventory.” They said “check your house.” When I finally figured it out I felt so embarrassed. I don’t know what motivation Kojima had with that codec freq, but it gave me a side-quest that no game has ever been able to repeat.
Another game did it first actually. Star tropics on the NES actually had a code inside of the video game manual that you could only discover by holding a page under water. This definitely threw me for a loop too. Like, "WHAT CD?!?!"
Given that Miller gets called "Master" says to me that he's into some BDSM stuff. He's an aggressive power-top in the gay community. He has fiddled many a man.
At the end of the SNES era, i sold my console and all my games to buy a guitar, i thought that i was grown out of video games, like they were some kind of toy for kids, a few years later i heard about this horror game with zombies that really intrigued me, the idea that video games could be scary, have a plot and be more adult oriented seemed very interesting to me, so i went and bought a PS1, they didn’t have Resident Evil at the store so i went with MGS, it not only blew my mind but also re ignited my love for video games, i ended up playing more games on the PS1 than on my SNES, NES, Phillips Cdi, Intelevision and Atari combined, i replayed MGS three years ago and while it was definitely not as good as i remembered i still loved every second of it.
The whole point of Meryl's character arc in MGS1 is to demonstrate how training isn't a foolproof way of engineering the perfect soldier. Meryl's whole shtick is that she was trained to the same level of a Genome Soldier and has been made comfortable with weapons since childhood, but all the conditioning in the world doesn't prepare her for the rigors of combat high, killing, resisting psionic influence and ducking when a laser sight is trained on you. Her anti-hetero conditioning didn't take hold when she was confronted with a man she idolised since she was a teenager, much like everything else. Sometimes nature outclasses nurture. Thus MGS1 is the "Gene" game.
Pretty much. The game's theme is not letting genetics define who you are as a person to the point you believe your whole fate is determined in this manner. Snake is less bound by this idea than Liquid, whose entire personality and actions are ruled by his belief he should inherit the kingdom of his 'father,' so to speak. He was created to do so and thus his path is fixed. Snake repeatedly expresses skepticism that the genome soldiers including Meryl know how to be soldiers from mere gene therapy and simulations. He's bound by his genes as well, but despite being of supposedly inferior material to Liquid he's a product of much more. His experience (nurture) in shaping his attitudes, skills and personality is of greater importance than the spectre of his genetically engineered heritage.
Calling Metal Gear "anime" is possibly the least controversial thing ever. Metal Gear is more heavy on the anime writing, tropes and dramatics than many actual anime.
I always feel MGS series to be very Japanese flavored. The cinematography, the tropes, the way the character move, they seem to have Japanese flair. It's very much inspired by western film, music, and politics, but it's still very distinctively Japanese.
25:12 As a person who’s trained and marched with many women I must tell you... Yes, yes you can tell a women’s walk apart from a mans. Its just how the anatomy looks. In the game they definitely do over do it but saying that there isn’t any truth behind it is false.
@DanteRockman rofl. Please read few books before posting something like this. Its not like females have different center of mass or different organ placements in theib abdomen. Its not like their bones around hips are built differently because they are going to give birth, right? Man and women are identical in every anathomical aspect.
I played the demo for hours, the official playstation magazine released a disc with the demo and I played that one too and only after a few more hours, discovered it included an extra level!! I lost my mind. I got MGS for Christmas and I couldn't put it down, I played it straight through and completed it in a single sitting and replayed it countless times. No prior game was as cinematic and fun as awesome as this. Unforgettable
Similar, my mom bought me the mag at a store and the demo she watched me play so she was into the story of the demo more than I even was. But like you I played the whole game in one sitting and ended up playing it to completion countless times.
My mom brought home a PC copy of MGS1 cuz she knew I loved the game so much on ps1 and cried when my copy was stolen. She found it at the Salvation Army lol. I got it for Christmas on the ps1, and one of her drugged up friends stole it.
I played MGS for the first time a few years ago, on emulator on PC. I have to say, I understand the hype, I understood why it was so legendary, and was one of the best games I have played and now one of my favourites, including one of my favourite experiences in gaming, even a decade-and-a-half after its release.
The way you kept cutting back to him shouting ‘What’ made me chuckle. Also I never knew Snake talked so much, nobody ever mentions that. I thought he was the strong silent type but I guess not.
I wasn't aware that there was a "bros before hoes" ending in MGS, i'll agree that it's so much better than that weird romance thing they try. There's something really satisfying about seeing Dave and Hal shoot the shit.
The Hal ending is probably the most common one people got as the torture minigame was pretty hard to win back when the game came out. Most turbo controllers didn't work either unless the timing was a bit randomized.
You get the stealth camo for your next game as well. Hal definitely has the superior ending even though it seems Snake has both upgrades if the intro and last level of MGS2 is to be believed.
@Lynchology101 I would just speculate that you had good genetic qualities. Doesn't have to be any more complex or simple as that. And by being born with arthritis, do you mean that in a literal or figurative sense? Childhood rheumatoid arthritis, as far as I recall, can have surprisingly late onset so there could also be the chance of having done minimal actual irreversible damage.
I remember spending an hour trying to figure out how to look at the MO disk you got in game to find Meryl's codec number. Meanwhile the CD case of the game was sitting right next to me. I was a kid and the idea of breaking the 4th wall was too high IQ for me.
I decided to play the game again after 20 years... and just did the same damn thing. Kept equipping the MO disk trying to find the code. Ironically enough, Meryl's frequency was triggered spontaneously in the codec and I don't know how that happened. Oh well at least I remembered to plug the controller into the 2nd port during the Psycho Mantis fight lol....
Definitely. At that time, NO GAME CAME EVEN CLOSE to exploring such complex modern themes, musical composition, writing and hardware integration. When the hind took off at the beginning of the game, the controller vibrated PERFECTLY in time with the rotors. Conversations had emotional depth, and real world implications, if often implausible. There was a cinematic flair that was years beyond anything I'd experienced up to that point. It was incredible.
@@Coffeeandacigarette I just replayed it and this was literally the perfect game...from finding secret rooms by knocking and exposing with c4...interactive cutscenes such as switching controller ports and finding codec on back of cases. There is no features like these in newer games! Every boss fight is fun and well done. The story is just perfect and wish it kinda continued from there. I still believe mgs4 shouldnt exist because it just ruins our Solid Snake.
I thought for the longest time the Otacon ending was the real one because it works just so much better than the other one thematically. If you let Meryl die, Snake loses, because he's just another guy trying his best and not the unbeatable superhero everyone thinks he is. Otacon's growth as a character is parallel with his own growth, Snake becomes more human while Otacon becomes more brave. The scene when Otacon's the one who lifts Snake up in the end is great. I don't know, I think it works much better.
The voice acting is another reason this is remembered so fondly, at least by me and I suspect by others as well. Back in 1998, voice acting where the actors really put some effort in was really, really rare, outside pretty cartoon-y and silly stuff like Lucasarts' classic puzzle adventure games, and Metal Gear Solid kinda dazzled the players by having a script _this_ crazy with the actors just totally selling it. First it has serious military briefing talk and tech-y situational rundowns and engineering speak, then voice actors start spouting conspiracy theories (or are they?) and breaking the fourth wall to give video game instructions, and _then_ it turns into operatic melodrama, all without the voice actors batting an eye. _Big_ props to the localization team and the actors, who did this back when video games were seen as even more as silly toys for babies than today, and didn't know they were working on what would become a juggernaut of a franchise. What are the acting highlights in the game? I'd say... Cam Clarke when he's raving about hating Big Boss and how he's going to destroy him, Jennifer Hale and Tasia Valenza for some really good tear-y performances, and Patric Zimmerman during Ocelot's reveal.
@treeghettox Hmm, I can't agree with that. I can't say an interactive form of entertainment makes you any more or any less accountable, I think the word or phrase you're looking for is either "skill" or "familiarity with the game mechanics". Edit: Hmm. I got a notification of a response but I can't find the actual response.
@treeghettox Mindless interactivity is boring. If all games were just gameplay i would never play them. MGS is one of those game that showed me how things should be. Complex gameplay mechanics with huge attention to details (just look at what mgs3 has. Designers thought about almost every small action player can take) mixes with rich storytelling. Without a good story there is no motivation to continue playing the game. If story of last of us 2 wasnt sjw pandering shit it would be a decent story focuse game with shallow gameplay. One aspect over another while mgs always managed to do both sides close to perfection.
Opening it puts it in your watch history, unless you get an ad for some reason... then you'll have to wait half a minute for it to be saved. But leaving before a second passes makes it think you watched the whole thing, without marking it as watched...
I discovered metal gear / metal gear solid when I went to a cousins house and he said he had no clue how to play the game so he straight up gave it to me. I took the game home and was sooooo in for it. Probably the best playthrough of my entire life. Metal gear is definitely my favorite video game franchise
The real question is, do you remember playing the demo version of metal gear solid off of that pizza hut ps1 demo game program, over and over and over...
Sooopooo much yes. I had no idea what I was playing, but I loved it. Still get the ole MGS out about once a year for a play through and choke out everyone I can on my way to to the 'Darpa Cheif'
In October 1998 an 11 year old me experienced Metal Gear Solid for the first time. Here I am now at 33 years old having seen the world and being fortunate enough to indulge in a fair amount of it’s highest highs and lowest lows but despite all of that I still feel the same warmness and awe I did when I experienced MGS. Thank you for this video, if you would have told me back yonder that there would be full on video essays explaining and examining these pieces of media that meant so much to the little weird black kid talking about “Ocelots” and “government corruption” to deaf ears with a vivid community supporting it I would have never believed it yet here we are. Phenomenal.
Right on bro. Well said. It's definitely a hard thing to describe. I was born in '89 so I first caught the MGS1 demo disc around the same age as you. Even just the startup screen and "du du du, dududu" Konami stuff would give me shivers. The game was so incredibly ahead of the curve it's not even funny. Very few games have lived up to that feeling. Perfect age, perfect place in time to experience it. One of the only truly "next gen" feelings I ever got in video gaming... ironically enough the most recent game to sort of give me that "cutting edge" feeling was MGSV, which yeah, it has it's own problems and was pretty disappointing in the end but some of it's concepts and ambition were stellar.
I was 8 and some of the concepts originally went over my head. It took a while but I completed it and it really had a huge effect on me. I wasn't sure what I'd just experienced but I knew it was special and that this game had done something unique. Videogames changed forever after MGS, still my all time favourite PS1 game
How does it hit like on the perfect beat, I’m howling over this lol “…if we live through this - I’ll tell you.” … … … … … … Otacan* emotionally, and physically exhausted, “…OKAY!” *oh you bet your ass I’m sure I spelled that wrong
Honestly, this is how I twigged that something was off in Metal Gear Solid 2 initially - okay, so Raiden's voice acting isn't amazing, but the Colonel's intonation sounds all wrong in MGS2, and I started playing it right after finishing MGS1 yet again. [SPOILERS BELOW] That's not to say that I hadn't heard about the "Turn the game console off right now!" stuff and other shenanigans from that part of the game, simply due to enthusiastic fans clamouring over it - and frankly, that's one hell of a setup, even in the advertising, the box art, and the opening cutscene mostly depicting Snake and only showing Raiden if Snake was there as well. A big part of me wishes I could have played the game when it first released, but the Bluepoint HD Collection remake's a great port anyway, so it's not a big deal.
I actually never noticed that detail about the DARPA chief waving away the guard. Very cool. Your editing is absolutely god-tier BTW. Really makes your essays stand out from the crowd.
So when I was deployed to Afghanistan in 2012 I stumbled across a market in Jalalabad that happened to have ONE Foxhound patch. I bought it and wore it on every single patrol I ever went on.
If they release Snake Eater 3: Subsistence I will literally shit bricks. Also Twin Snakes but I highly doubt they'll ever be able to re-release that one
@The Salt Factory this is the first time I've stumbled upon your channel and I really enjoyed this video! Some channels talking about games talk too fast like a hamster on cocaine but you're easy to listen to and the narration is entertaining. I'm going to watch more of your stuff and hope you keep making more! Subbed
The first two games are still my favorite. They have that mechanical purity, which got lost later with the addition of a million superficial features that Kojima seems to like so much.
I actually think that I remember Blockbuster having a special message written on the back of the rental case for calling Meryl. They used to have a brief description of the game on the back of their generic covers and I think they put Meryl’s codec on it, probably after a few people got pissed for not being able to progress through the game.
I love how you take great (more or less) old games and storytell them. It's some kind of nostalgia punch that puts our brain right into childhood/teenhood Please do a Deus Ex 1 video. You defo won't regret it if you haven't played it yet ;)
1:09:30 "have chagrin for" something is not a phrase. You can only use it in the fixed phrase "to my chagin" or "to her/his/our/their chagrin." The whole video is like this. The writing is frankly grating.
I've watched tonnes and I mean tonnes of Metal Gear reviews/analysis. For some reason I keep coming back to this one, I don't know if it's your editing or just your demeanor but I have watched this singular video an awful lot more than is normal. Thanks man
Don't you dare speak ill of the Snake Eater ladder scene. It's art lol. Great video mate, I really enjoyed watching through. You're right though, despite what I thought of it as a kid, it's now a cheesy action flick of a game but I love it all the more for it. Hayter's Snake is a character I still love to this day. Went as far to get a FOXHOUND unit badge tattooed on my leg. MGS made the person I am today.
Don't mean to come across as a salty fan boy, but Grey Fox was hideously ill served in this video. You even glossed over the epic hallway of bodies scene, which is pretty darn iconic.
The hip wiggle point is actually completely right. The neck of a woman's femur (or the place in which it connects to the pelvis) is longer and more angled than that of a man's, giving their gait that very feminine wiggle. It's a pretty cool detail.
hip wiggle is NOT completely accurate. the subtle difference is there, but it's is in no way so.obvious. the angle and all that becomes a more prominent thing when the lady becomes pregnant. hips are meant to spread out. a TRAINED female is going to March and walk and run like a trained female. trust...as a marine vet who's worked with many females and I indeed checked 99% of them out. there isn't a significant wiggle enough for JUST the walk to point them out. it's pretty damn easy to tell a female from male no matter what they wear...but it's not the wiggle giving them all away. they aren't going thigh over thigh when they walk. they aren't "switching" the wiggle...it's not happening like that. NOT accurate.
18:07 you're dead right. Me and a friend rented it from our local pizza shop / video rental for a weekend, it was not easy to explain what we needed from the thick-as-two-short-planks lady on the desk on a saturday night.
I’d love to see you tackle the whole series some day. Your thoughts on all the games would be awesome to hear, and your comedic use of the cutscenes has been great. Essentially, more please. :)
Hear me out: Snake got the Fox Die -vaccine. I've completed this game so many times and thought about the plot alot. There are no holes in it. Towards the end you are informed by codec that Naomi was arrested because she was sending unauthorized transmissions to the island. We know shes not working for the terrorists and she didnt contact us, so what was she doing? This is never explicitly explained in the game. The only reason i can come up with is that she had a change of heart about snake and was re-programming/ sending commands to snake's nano machines to produce/ release the vaccine. This is why Liquid died but Solid survived.
Wasn’t it that Solid/Liquid were using Dominent/Resesive genes and as such were different? Solidus was mentioned to be a perfect clone while the others were not.
@@zacross8504 Liquid tells snake that "if it doesnt kill you then im not worried either", so as far as the game lore goes, i think we should think them as genetically similar enough.
This game was something else. The word groundbreaking gets tossed around a lot about games. It becomes almost meaningless. But if you sit and think carefully about games that nobody had really seen before, doing things nobody had done before in games the Metal Gear Solid was like an earthquake in the industry. Nearly every game you play today that is trying to tell a story and has a narrative owes something to this game. I had never seen anything like this before in my life. Everyone had played Mario and had no brainer fun, everyone had shot a bunch of Nazis or demons mindlessly and enjoyed it. But this? This was a movie you could play with innovative gameplay and broken fourth walls. It asked thought provoking questions. It was amazingly plotted, brilliantly voice acted, cleverly scored and tremendously original. Technological limitations show themselves today but it still feels ever so special to run through slowly and deliberately if you haven't played it for many years. Savour it like an expensive vintage wine.
Fun Fact about the Otacon ending: The trip to Jupiter joke refers to 2001: A space Oddessy because of their names. On top of that, the name for snake, David, was in the script long before David Haytef was hired to voice Snake.
#1 game in my heart. I played through for the first time as an 8 year old kid. The scene where you're in the elevator and octagon mentions his stealth suits are missing and jumps into the camera to tell you they're in the elevator scared the shit out of me to the point of me turning it off.
Psycho Mantis is one of the most influential (on me) bosses/characters in any game I've ever played. When I was in 6th grade, the PS was in my bedroom, so I'd watch my dad play while I was supposed to be sleeping, then I'd jump on my save after he'd left and speedrun the parts he just finished. Good memories.
God, I beg of you to do the rest of the series. I only ever played 4 and 5 and this was an incredibly interesting and funny way for me to fill in the thousands of holes in my understanding of those games.
His code name is Solid snake and hes a infiltrator!... I gotta say the symbolism is god tier. Kinda reminds me of Goku achieving super sayan and becoming the ultimate being in the universe and the transformation consists of him turning his hair blond and his eyes blue.
Hey Salt. I just wanted to leave a comment thanking you for an honest, open review of this game. Everytime I've seen this game mentioned before, people usually have rose tinted goggles on. Its refreshing to get a open, real look at it. Its not that the game is bad or isn't famous for things it does that is innovative, but it is refreshing looking at this as a game, not a polished idol on a thrown. I enjoyed your review and honest look at this game, and I hope you'll cover the others in the series. Would be nice to see your thoughts and opinions on the other famous titles (mostly Snake Easter, as if I had to play one that seems to be the one that has my attention the most).
Thanks man, I appreciate that. I want to cover the rest when I can, and Snake Eater is probably one of the more daunting ones for me, seeing as I loved the game when I played it for the first and second times. Putting it under a more scrutinizing eye is gonna be rough, but I'm kind of excited for it haha
The greatest game series of all time. The layering. Kojima is such a fucking genius it’s uncanny. The fact that he had DS set in a plague inflicted world just adds to that. Playing that during the pandemic hit that home even more I will force my kids to play these games
I watched the vast majority of this guy's content and feel very confident in saying that 48:16 we need more of this. Not milking it or anything, just exactly like this. I know that they're out there, and the Mass Effect videos come to mind with certain Shepard lines, etc., but these are truly worth the price of admission when you don't expect it.
But at the same time is video-games as hell , and that's what makes it such an enjoyable experience. The latter games *ahem, 4 and 5* leaned too much one way or another and kindof ruined the experience for a lot of people
You missed the perfect title:
"Is Metal Gear as Solid as I remember?"
Shit. Well clearly there's no changing it now
The Salt Factory why not? fuck it, it's not all about the notification, you can always at least change the title for the future
@@TheSaltFactory DOOOOO IT
*BREATHES HEAVY*
@@TheSaltFactory At least pin the comment if nothing else...
Kojima has said in interviews that he wanted to replicate the feeling of frantically searching through your keys to get through a door to safety when being chased, it is for this reason that you need to equip your card key to get through doors.
That's actually genius
I Ride Dogg Sleds
I'm A Musher
Sad that this didn't stay in mgs2
I loved that feeling of going to a door and it not opening to me grumbling for half a second to equip the keys
but the game is paused they when you select items, so I dunno
@@ezgezg8618 are you a ohn fan too?
You mentioned that the human genome project was made up- it actually isn’t. It was a real project worked on by hundreds of scientists around the world for decades and concluded in the 2000’s. The goal of the project was to sequence the entire human genome so we could learn about our own genes. My guess is that Kojima decided this was the right way to introduce a debate about eugenics into his story. As an aside, the project was very successful and lead to many breakthroughs in research in human disease and even behavior. It’s the basis for the current debate regarding the use of gene editing on germ line cells for inherited diseases or traits.
Finally someone with minimum salt on brain. Thank you
For further reading check out Dolly the Sheep and CRISPR. Both hot topics going on around the time of this game.
@@BandAid350z Both are excellent! Dolly is more appropriate for the time when MGS1 was set, but a modern version of that debate is exemplified by CRISPR-CAS9. It's actually amazing looking at this in hindsight and knowing that only 20 years later we would be at a point where 'gene soldiers' are a distant possibility rather than science fiction.
@Waleed Khalid well the idea of “genetic super soldiers” is quite old. The “sons and daughters of gods” from ancient folk stories. German mustache man’s “super soldiers.” It was only a matter of time before we began digging into it all to make our dreams/nightmares reality. There truly is nothing new under the sun.
@dollan song
Yeah imagine anyone having a problem with opening pandoras box...damn religious idiots. :)
This has probably been explained to you in other comments, but what Naomi was hinting at in her final monologue is that she set Snake's (and Liquid by extension) Foxdie trigger time to go off randomly. The idea was to torture him with the uncertainty that he could drop dead at any time without warning, though ironically this ends up saving him. Her final speech is just tying this uncertainty to the fact that nobody really knows when they'll die, so he should continue living his life without worry for when that time comes.
Yeah I get that, I just wish she would have went "I honestly have no idea, just live". I know it was supposed to be more theatrical, but it's like asking a doctor how much time you have left and they go "just live".
@@TheSaltFactoryMaybe she’s just a shit doctor
There's a very simple reason the constant cutscene interruptions in this particular game never bothered me: the voice acting is some of the best I've heard in my life.
You always have to remember that MGS is part of the same generation as the first resident evil; The "Jill Sandvich" one.
@@slyseal2091 Games have come after it that were just as ambitious in terms of voice acting but fell well short.
@@reloadpsi ... Was that agreement? I wasn't saying the jill sandvich line was a marvel of voice acting if thats what you think
@@slyseal2091 I figured you were pointing out that this game came out in an era when video game voice acting still wasn't very good across the board and it blew them all out of the water, so... I guess so? :P
One game I always find myself comparing this to is Final Fantasy X, which came out a few years later alongside this game's sequel, and whose voice direction was basically terrible (lots of dead air as well as the bigger names being wasted on minor characters or ones with annoying accents) despite being made by a company that at the time was just as beloved as Konami.
I prefer this games voice acting over twin snakes, it's no as dry here. Twin snakes had almost no emotion. That's just my opinion though.
I played this game on ps1 when it came out. It changed my life.
It was a flawless perfection that elevated gaming to a level never seen before. I am not exaggerating at all. I loved all MGS 1-4 but this one probably had the biggest impact.
Yeah, having a coherent storyline and dynamic camera work with movie-like cutscenes changed everything at the time. A lot of credit has to go to the voice actors though, before metal gear all the voice overs in games were very clunky. They took it seriously and really brought the game to life
When Manhood began....
I remember it’s impact too. Reminded me of the movie “The Rock”. I wouldn’t say it changed my life though. The game stayed tucked away safely on the discs and my life went on as normal
Something I noticed in this video is that Raven says that Solid Snake "Fights like he is possessed by a demon" I think that is another fourth wall break. We are the demon possessing snake making him do things that seem superhuman like switching weapons really fast or seeing things that Snake would not if we did not have the top down perspective.
I agree. Most of FOXHOUND seems to know and understand that they are in a videogame.
Every boss fight has a 4th wall break
Totally awesome, never noticed that/made that connection, so thanks for your input, no cap.
WHAT!?!
Great Observation
So it hit me, you can easily tell who has the superior genes.
Meryl is driving, while Snake is gunning, and their is Liquid doing both at the same time!
Plus surviving a couple of moderately high falls.
That does seem to make sense, but Liquid's claim is probably true.
Blonde hair is a recessive gene.
Solid Snake looks more like Big Boss, while Liquid does not.
But dominant and recessive genes aren't necessarily better and worse. It's just one will express phenotypically, like brown eyes or black hair, while the other won't, like grey, green or blue eyes, and blonde hair.
@@LiberalsGettheBulletToo Liquid isn’t naturally blond, his hair was apparently sun-bleached due to all the time he spent in Iraq
@@LiberalsGettheBulletToo In the end in the post credits call of Ocelot to the lalilu or whatever he literally say: "yes sir, in the end the one with the inferior genes was the winner"
I've heard that observation somewhere before. Perhaps on metal gear awesome or new grounds on something
I remember renting this from a Blockbuster back in the day, and when it got to the part where I had to look at the code on the back of the case, I incredulously did so, figuring I wouldn't be able to go any further. But nope, they were prepared enough to put the code on the back of the case. Nice foresight from blockbuster.
I wasn't so lucky when I rented it 😭
@@faherty87 I'm sorry to hear that.
ah it was all part of the fun
I’d say it was more like the last 4 people who rented it called about it and the manager got tired of going to the back to look it up 😆
@@faherty87 Same, lol, just a blank white cover, now MGS for little 10 year old me.
17:55
It was a form of anti-piracy. In older games vital information would be included in the game manual to make pirated copies harder or impossible to play through.
Either I had a pirated copy or lost the case, I can't remember, but I found the code by manually trying each frequency 1 by 1. It didn't actually take that long because the Codec starts at 140.00
Yeah, as an older gamer I remember this being a common feature with 90’s PC games. I guess the question is whether it served any purpose for a console game at that time.
@@None-lx8kj It always annoyed someone :D
Also it was just another hit of that 4th wall comedy, like with the Mantis boss fight :D
Was it? Can't even remember if there were already pirated PS1 games at the time MGS came out.
@@GloomGaiGar Pirated PS1 games existed but you needed to chip the PS1
"Yes, Colt Single Action Revolver, the OG fidget spinner" -Ocelot probably
I wish I could vouch that he definitely said that.
Feel like just walking up to him and slapping the revolver out of his hand.
"Six bullets, more than enough to kill anything that moves..."
I blame the 1800 cowboys.
Revolver Ocelot
-Revolver Ocelot (Revolver Ocelot)
I purchased MGS1 shortly after it came out. I had the “CD.” My dumbass sat there for far too long trying to figure out what “CD” I missed along my journey. I thought for sure I had missed something. My friends at school laughed so hard when I asked them about that part. They kept telling me “you already have the CD, bro!” I kept telling them no I didn’t. “It’s nowhere in my inventory.” They said “check your house.” When I finally figured it out I felt so embarrassed. I don’t know what motivation Kojima had with that codec freq, but it gave me a side-quest that no game has ever been able to repeat.
Another game did it first actually. Star tropics on the NES actually had a code inside of the video game manual that you could only discover by holding a page under water. This definitely threw me for a loop too. Like, "WHAT CD?!?!"
lol this is actually a great story. Something I would have done as well
If Miller was a spy
Does that mean he played us like a damn fiddle?
Thus the fiddled became the fiddler, and the cycle went on.
But...but it was not actually Miller
Miller was still fiddled. Liquid Snake killed Miller a week before the events of MGS1. Miller has unfortunately never not been “played like a fiddle”
@@iantaakalla8180 either way, miller was involved, and we were played like a damn fiddle
Given that Miller gets called "Master" says to me that he's into some BDSM stuff. He's an aggressive power-top in the gay community. He has fiddled many a man.
At the end of the SNES era, i sold my console and all my games to buy a guitar, i thought that i was grown out of video games, like they were some kind of toy for kids, a few years later i heard about this horror game with zombies that really intrigued me, the idea that video games could be scary, have a plot and be more adult oriented seemed very interesting to me, so i went and bought a PS1, they didn’t have Resident Evil at the store so i went with MGS, it not only blew my mind but also re ignited my love for video games, i ended up playing more games on the PS1 than on my SNES, NES, Phillips Cdi, Intelevision and Atari combined, i replayed MGS three years ago and while it was definitely not as good as i remembered i still loved every second of it.
you are goddamn right!
I went through a similar phase around age 19-20. Now I’m in my 30s and play a lot of video games. 😩
The whole point of Meryl's character arc in MGS1 is to demonstrate how training isn't a foolproof way of engineering the perfect soldier. Meryl's whole shtick is that she was trained to the same level of a Genome Soldier and has been made comfortable with weapons since childhood, but all the conditioning in the world doesn't prepare her for the rigors of combat high, killing, resisting psionic influence and ducking when a laser sight is trained on you.
Her anti-hetero conditioning didn't take hold when she was confronted with a man she idolised since she was a teenager, much like everything else. Sometimes nature outclasses nurture. Thus MGS1 is the "Gene" game.
Or... MEMES, THE DNA OF THE SOUL
Pretty much. The game's theme is not letting genetics define who you are as a person to the point you believe your whole fate is determined in this manner. Snake is less bound by this idea than Liquid, whose entire personality and actions are ruled by his belief he should inherit the kingdom of his 'father,' so to speak. He was created to do so and thus his path is fixed. Snake repeatedly expresses skepticism that the genome soldiers including Meryl know how to be soldiers from mere gene therapy and simulations. He's bound by his genes as well, but despite being of supposedly inferior material to Liquid he's a product of much more. His experience (nurture) in shaping his attitudes, skills and personality is of greater importance than the spectre of his genetically engineered heritage.
@@shonklebonkle324 That's MGS2
@@shonklebonkle324 they shape our will they are our culture they are everything we pass on!
Extremely underrated comment right here.
Calling Metal Gear "anime" is possibly the least controversial thing ever. Metal Gear is more heavy on the anime writing, tropes and dramatics than many actual anime.
Which is kind of odd when you consider how heavily inspired by western media Kojima was.
Chris Ossu he also loves ghost in the shell so maybe it comes from there
I always feel MGS series to be very Japanese flavored. The cinematography, the tropes, the way the character move, they seem to have Japanese flair. It's very much inspired by western film, music, and politics, but it's still very distinctively Japanese.
Yeah sure escape from new york = anime makes perfect sense
@@oliver4693
No one said Escape from New York = Anime..
25:12
As a person who’s trained and marched with many women I must tell you... Yes, yes you can tell a women’s walk apart from a mans. Its just how the anatomy looks. In the game they definitely do over do it but saying that there isn’t any truth behind it is false.
Winston Smith No worries I get ya.
@Winston Smith Yeah, almost like the hip anatomy isn't exactly the same..
@Winston Smith Sexual dimorphism, for those that actually don't know it.
DanteRockman Not true. Men and women have different body structures which is the main reason for different walking types.
@DanteRockman rofl. Please read few books before posting something like this. Its not like females have different center of mass or different organ placements in theib abdomen. Its not like their bones around hips are built differently because they are going to give birth, right?
Man and women are identical in every anathomical aspect.
"What?!" - Stone Cold Snake Austin, the Alaskan rattlesnake.
"it's me snake, it was me all along" - liquid snake revealing himself as the higher power master miller
Are you going to cover the entire series ? THIS'LL BE NUTTY
NANOMACHINES SON
"Forget it. We've both heard enough speeches about higher causes."
Super bunny salt factory.
I played the demo for hours, the official playstation magazine released a disc with the demo and I played that one too and only after a few more hours, discovered it included an extra level!! I lost my mind. I got MGS for Christmas and I couldn't put it down, I played it straight through and completed it in a single sitting and replayed it countless times. No prior game was as cinematic and fun as awesome as this. Unforgettable
Similar, my mom bought me the mag at a store and the demo she watched me play so she was into the story of the demo more than I even was. But like you I played the whole game in one sitting and ended up playing it to completion countless times.
My mom brought home a PC copy of MGS1 cuz she knew I loved the game so much on ps1 and cried when my copy was stolen. She found it at the Salvation Army lol.
I got it for Christmas on the ps1, and one of her drugged up friends stole it.
@Judah Macabee very astute observation bro. If you never had something you loved stolen from you, of course you wouldn't understand.
Idiot
I consider everyone who Ioves MGS a dear friend. A kindred souI.
You're pretty good
Thanks friend
Metal gear .
I wuv you too brother.
I kept you waitin huh
Dang, I was literally telling my friends yesterday how badly I wanted to play MGS1. Thanks for the code broski, I finally bought it!
Enjoy friend ☺️
I played MGS for the first time a few years ago, on emulator on PC. I have to say, I understand the hype, I understood why it was so legendary, and was one of the best games I have played and now one of my favourites, including one of my favourite experiences in gaming, even a decade-and-a-half after its release.
The way you kept cutting back to him shouting ‘What’ made me chuckle. Also I never knew Snake talked so much, nobody ever mentions that. I thought he was the strong silent type but I guess not.
A huge amount of people who criticize the series reveal their ignorance in such things. Not including yourself but I felt it was important to mention.
Gary Cooper was the strong silent type.
Not even close he has opinions and thoughts on everything
That's Venom Snake 🐍
Comparitively he didnt talk a lot, people like the Colonel and Naomi filled up entire books of dialogue.
1:02:57 Out of all the crazy stuff happened in the game Snake saying "Uh Oh" crack me up more then anything else.
I wasn't aware that there was a "bros before hoes" ending in MGS, i'll agree that it's so much better than that weird romance thing they try. There's something really satisfying about seeing Dave and Hal shoot the shit.
Considering how Kojima kept shiting on it,seems he agreed.
The Hal ending is probably the most common one people got as the torture minigame was pretty hard to win back when the game came out. Most turbo controllers didn't work either unless the timing was a bit randomized.
You get the stealth camo for your next game as well. Hal definitely has the superior ending even though it seems Snake has both upgrades if the intro and last level of MGS2 is to be believed.
@@ErdeZ Funny enough, even if you had infinite health with the Game Shark cheat, you would still die.
@Lynchology101 I would just speculate that you had good genetic qualities. Doesn't have to be any more complex or simple as that. And by being born with arthritis, do you mean that in a literal or figurative sense? Childhood rheumatoid arthritis, as far as I recall, can have surprisingly late onset so there could also be the chance of having done minimal actual irreversible damage.
I remember spending an hour trying to figure out how to look at the MO disk you got in game to find Meryl's codec number. Meanwhile the CD case of the game was sitting right next to me. I was a kid and the idea of breaking the 4th wall was too high IQ for me.
I decided to play the game again after 20 years... and just did the same damn thing. Kept equipping the MO disk trying to find the code. Ironically enough, Meryl's frequency was triggered spontaneously in the codec and I don't know how that happened. Oh well at least I remembered to plug the controller into the 2nd port during the Psycho Mantis fight lol....
@Clifton Ortat if you look at the cd in game a few times it shows up in your codec.
Kojima breaking our minds since 1987. I wish he would be able to do another MG game. 😊
"Was metal gear solid as good as I remember?"
No, it was even better.
Definitely. At that time, NO GAME CAME EVEN CLOSE to exploring such complex modern themes, musical composition, writing and hardware integration. When the hind took off at the beginning of the game, the controller vibrated PERFECTLY in time with the rotors. Conversations had emotional depth, and real world implications, if often implausible. There was a cinematic flair that was years beyond anything I'd experienced up to that point. It was incredible.
Kojima always tried to make his games something super unique.
@@Coffeeandacigarette I just replayed it and this was literally the perfect game...from finding secret rooms by knocking and exposing with c4...interactive cutscenes such as switching controller ports and finding codec on back of cases. There is no features like these in newer games! Every boss fight is fun and well done. The story is just perfect and wish it kinda continued from there. I still believe mgs4 shouldnt exist because it just ruins our Solid Snake.
exactly.
@@Coffeeandacigarette I this k the same can be said about every metal gear solid. Game
I thought for the longest time the Otacon ending was the real one because it works just so much better than the other one thematically. If you let Meryl die, Snake loses, because he's just another guy trying his best and not the unbeatable superhero everyone thinks he is. Otacon's growth as a character is parallel with his own growth, Snake becomes more human while Otacon becomes more brave. The scene when Otacon's the one who lifts Snake up in the end is great. I don't know, I think it works much better.
The voice acting is another reason this is remembered so fondly, at least by me and I suspect by others as well. Back in 1998, voice acting where the actors really put some effort in was really, really rare, outside pretty cartoon-y and silly stuff like Lucasarts' classic puzzle adventure games, and Metal Gear Solid kinda dazzled the players by having a script _this_ crazy with the actors just totally selling it. First it has serious military briefing talk and tech-y situational rundowns and engineering speak, then voice actors start spouting conspiracy theories (or are they?) and breaking the fourth wall to give video game instructions, and _then_ it turns into operatic melodrama, all without the voice actors batting an eye.
_Big_ props to the localization team and the actors, who did this back when video games were seen as even more as silly toys for babies than today, and didn't know they were working on what would become a juggernaut of a franchise.
What are the acting highlights in the game? I'd say... Cam Clarke when he's raving about hating Big Boss and how he's going to destroy him, Jennifer Hale and Tasia Valenza for some really good tear-y performances, and Patric Zimmerman during Ocelot's reveal.
@treeghettox Hmm, I can't agree with that. I can't say an interactive form of entertainment makes you any more or any less accountable, I think the word or phrase you're looking for is either "skill" or "familiarity with the game mechanics".
Edit: Hmm. I got a notification of a response but I can't find the actual response.
@treeghettox Mindless interactivity is boring. If all games were just gameplay i would never play them. MGS is one of those game that showed me how things should be. Complex gameplay mechanics with huge attention to details (just look at what mgs3 has. Designers thought about almost every small action player can take) mixes with rich storytelling. Without a good story there is no motivation to continue playing the game.
If story of last of us 2 wasnt sjw pandering shit it would be a decent story focuse game with shallow gameplay. One aspect over another while mgs always managed to do both sides close to perfection.
As most people know the reason its stealth based is due to technical limitations as it was planned to originally be high octane action thriller
It’s 3’am. I was about to sleep... then i saw this and instantly opened it!
No u should go to sleep
Opening it puts it in your watch history, unless you get an ad for some reason... then you'll have to wait half a minute for it to be saved.
But leaving before a second passes makes it think you watched the whole thing, without marking it as watched...
I was always amazed at how snake and liquid could have a conversation with snake being on a roof in a blizzard and liquid being in a helicopter.
You weren't there, you have no clue.
Shhhhhh.....
The human genome project was a real thing that started in the 80's and finished in 2003
Technically, it just re-finished this year, for real this time.
I discovered metal gear / metal gear solid when I went to a cousins house and he said he had no clue how to play the game so he straight up gave it to me. I took the game home and was sooooo in for it. Probably the best playthrough of my entire life. Metal gear is definitely my favorite video game franchise
So, was there anyone who didn’t like HIS sunglasses?
The real question is, do you remember playing the demo version of metal gear solid off of that pizza hut ps1 demo game program, over and over and over...
Fucking everybody does. I didn't even have a pizza hut in my city and I got a hold of that demo disc.
Sooopooo much yes. I had no idea what I was playing, but I loved it. Still get the ole MGS out about once a year for a play through and choke out everyone I can on my way to to the 'Darpa Cheif'
You’re right about the nostalgia. Changing any of the sounds would seem wrong
In October 1998 an 11 year old me experienced Metal Gear Solid for the first time. Here I am now at 33 years old having seen the world and being fortunate enough to indulge in a fair amount of it’s highest highs and lowest lows but despite all of that I still feel the same warmness and awe I did when I experienced MGS.
Thank you for this video, if you would have told me back yonder that there would be full on video essays explaining and examining these pieces of media that meant so much to the little weird black kid talking about “Ocelots” and “government corruption” to deaf ears with a vivid community supporting it I would have never believed it yet here we are. Phenomenal.
Right on bro. Well said. It's definitely a hard thing to describe. I was born in '89 so I first caught the MGS1 demo disc around the same age as you. Even just the startup screen and "du du du, dududu" Konami stuff would give me shivers. The game was so incredibly ahead of the curve it's not even funny. Very few games have lived up to that feeling. Perfect age, perfect place in time to experience it. One of the only truly "next gen" feelings I ever got in video gaming... ironically enough the most recent game to sort of give me that "cutting edge" feeling was MGSV, which yeah, it has it's own problems and was pretty disappointing in the end but some of it's concepts and ambition were stellar.
I was 8 and some of the concepts originally went over my head. It took a while but I completed it and it really had a huge effect on me. I wasn't sure what I'd just experienced but I knew it was special and that this game had done something unique. Videogames changed forever after MGS, still my all time favourite PS1 game
The voice acting in MGS is so insanely good, I honestly thought Salt used footage from a Neil Breen movie as a joke. 42:00
Holy fuck, That is totally a Neil Breen moment.
Didn't know that there are people aware of Neil's amazingly horrible movies
How does it hit like on the perfect beat, I’m howling over this lol
“…if we live through this - I’ll tell you.”
…
…
…
…
…
…
Otacan* emotionally, and physically exhausted, “…OKAY!”
*oh you bet your ass I’m sure I spelled that wrong
Honestly, this is how I twigged that something was off in Metal Gear Solid 2 initially - okay, so Raiden's voice acting isn't amazing, but the Colonel's intonation sounds all wrong in MGS2, and I started playing it right after finishing MGS1 yet again. [SPOILERS BELOW]
That's not to say that I hadn't heard about the "Turn the game console off right now!" stuff and other shenanigans from that part of the game, simply due to enthusiastic fans clamouring over it - and frankly, that's one hell of a setup, even in the advertising, the box art, and the opening cutscene mostly depicting Snake and only showing Raiden if Snake was there as well. A big part of me wishes I could have played the game when it first released, but the Bluepoint HD Collection remake's a great port anyway, so it's not a big deal.
I actually never noticed that detail about the DARPA chief waving away the guard. Very cool. Your editing is absolutely god-tier BTW. Really makes your essays stand out from the crowd.
I didn’t notice he was signint from snake eater until last month and I played every game thoroughly lmfao
every non boss enemy in the game: *UGH,UGH,UGH,UGH,UGH* _unconscious_
So when I was deployed to Afghanistan in 2012 I stumbled across a market in Jalalabad that happened to have ONE Foxhound patch. I bought it and wore it on every single patrol I ever went on.
Fantastic
Chad
Pretty Good
If they release Snake Eater 3: Subsistence I will literally shit bricks. Also Twin Snakes but I highly doubt they'll ever be able to re-release that one
Sadly unlikely. MGS and MGS2 got PC ports back in the day while MGS3 didn't. That said if they made a modern port then I'd be very happy.
I would love a pc release of MGS3 but it would require quite the rework to get around the pressure sensitive controls.
Tadferd ChaoticRebel A man can hope. I mean this is Konami so probably the fuck not but you know, you can always hope.
supposedly they are making a remake of mgs1 again for the ps5 and pc, I just hope it doesn't end up like TTS
MGS3 is the goat for me . MGS1 is the most impactful . and prob best story imo.
"That's patricide!"
"Yup."
Meryl’s codec call was absolutely an anti piracy thing.... except if you are really desperate you can always go through every single codec option xD
Since you start the random search on 140.00 and hers is 140.15 you don’t have long to search if you don’t have it
Mgs is one of those games that you wish you could experience for the first time again.
Ya know, I may use your code to buy these. As much entertainment as you've given me over the years, it's the least I could do.
Miller: "She might be a spy!"
Snake: "Miller's acting pretty sus, tbh"
Reviewing games without side quests so you don't have to make a ton of extra videos in the future, I see you Salt. I see the strategy and I respect it
@The Salt Factory this is the first time I've stumbled upon your channel and I really enjoyed this video! Some channels talking about games talk too fast like a hamster on cocaine but you're easy to listen to and the narration is entertaining. I'm going to watch more of your stuff and hope you keep making more! Subbed
Thanks man! I hope I can continue to entertain you!
“WHAT?!”
- Solid Snake
A surveillance camera!?
"Metal gear?"
A Hind D?
Kasatka?
"Liquid!"
The first two games are still my favorite. They have that mechanical purity, which got lost later with the addition of a million superficial features that Kojima seems to like so much.
13:03 Because this is not a video game; this is a HIDEO game.
I actually think that I remember Blockbuster having a special message written on the back of the rental case for calling Meryl. They used to have a brief description of the game on the back of their generic covers and I think they put Meryl’s codec on it, probably after a few people got pissed for not being able to progress through the game.
"So... you're a woman" is the biggest laugh i had today
Ever game has its flaws but in my mind this is still a masterpiece that gave birth to the stealth action genre
I swear to god, every time I want to rewatch your videoes, you suddenly upload another on the same day!
I love this channel and I get excited every time I see a new one pop up, but/because I can't stop imagining Steve Buscemi doing the talking.
Metal gear solid is a game
Hah that's funny
......Sometimes
WHAT!?! I thought it was just a solid metal gear ⚙️
No, its art!
Is it a solid one?
I love how you take great (more or less) old games and storytell them. It's some kind of nostalgia punch that puts our brain right into childhood/teenhood
Please do a Deus Ex 1 video. You defo won't regret it if you haven't played it yet ;)
Deus Ex 1 is an amazing game.
I've watched almost every single Metal Gear Solid analysis video on TH-cam, still never gets old. Love the video, man!
1:09:30 "have chagrin for" something is not a phrase. You can only use it in the fixed phrase "to my chagin" or "to her/his/our/their chagrin." The whole video is like this. The writing is frankly grating.
I'd bet of all the MGS games, Snake Eater will be one that was as good or better than you remember.
Look forward to the whole series!
My ears are literally blessed with longform MGS analysis every time i start to miss this series.
GOG deal is over, but thanks for checking out my video!
Bought the game with your code thanks video is awesome
Bought the game with your code thanks video is awesome
Current existing technology.
Love your videos. You rock man
no, it has always been overrated crap that console kids love
I've watched tonnes and I mean tonnes of Metal Gear reviews/analysis. For some reason I keep coming back to this one, I don't know if it's your editing or just your demeanor but I have watched this singular video an awful lot more than is normal. Thanks man
When I've read the news that MGS would re-release on GOG, I thought they meant the original on MSX.
They actually released the first Metal Gear also- www.gog.com/game/metal_gear
You mean MG
Don't you dare speak ill of the Snake Eater ladder scene. It's art lol. Great video mate, I really enjoyed watching through. You're right though, despite what I thought of it as a kid, it's now a cheesy action flick of a game but I love it all the more for it. Hayter's Snake is a character I still love to this day. Went as far to get a FOXHOUND unit badge tattooed on my leg. MGS made the person I am today.
please tell me you're doing all the metal gear games. THIS WAS SO GOOD!
Dude you have no fucking idea how mind blowing MGS was when it came out
"OH YEA BAYBEEEEEEEEEEEEEE" - me, after seeing this in my recommendeds
Thanks for another good video. It seems like you're putting them out more frequently. Keep up the good work.
I would love a Magic School Bus episode about Chernobyl.
Don't mean to come across as a salty fan boy, but Grey Fox was hideously ill served in this video. You even glossed over the epic hallway of bodies scene, which is pretty darn iconic.
Ah, that Star Ocean clip brought back some grueling memories of that game.
The hip wiggle point is actually completely right. The neck of a woman's femur (or the place in which it connects to the pelvis) is longer and more angled than that of a man's, giving their gait that very feminine wiggle. It's a pretty cool detail.
hip wiggle is NOT completely accurate.
the subtle difference is there, but it's is in no way so.obvious. the angle and all that becomes a more prominent thing when the lady becomes pregnant. hips are meant to spread out.
a TRAINED female is going to March and walk and run like a trained female.
trust...as a marine vet who's worked with many females and I indeed checked 99% of them out. there isn't a significant wiggle enough for JUST the walk to point them out.
it's pretty damn easy to tell a female from male no matter what they wear...but it's not the wiggle giving them all away.
they aren't going thigh over thigh when they walk. they aren't "switching" the wiggle...it's not happening like that.
NOT accurate.
18:07 you're dead right. Me and a friend rented it from our local pizza shop / video rental for a weekend, it was not easy to explain what we needed from the thick-as-two-short-planks lady on the desk on a saturday night.
I’d love to see you tackle the whole series some day. Your thoughts on all the games would be awesome to hear, and your comedic use of the cutscenes has been great. Essentially, more please. :)
Hear me out: Snake got the Fox Die -vaccine. I've completed this game so many times and thought about the plot alot. There are no holes in it. Towards the end you are informed by codec that Naomi was arrested because she was sending unauthorized transmissions to the island. We know shes not working for the terrorists and she didnt contact us, so what was she doing? This is never explicitly explained in the game. The only reason i can come up with is that she had a change of heart about snake and was re-programming/ sending commands to snake's nano machines to produce/ release the vaccine. This is why Liquid died but Solid survived.
Wasn’t it that Solid/Liquid were using Dominent/Resesive genes and as such were different? Solidus was mentioned to be a perfect clone while the others were not.
@@zacross8504 Liquid tells snake that "if it doesnt kill you then im not worried either", so as far as the game lore goes, i think we should think them as genetically similar enough.
Naomi was talkin to Frank, obviously. At least, trying to reach his insane ass.
And no, it was still FOXDIE, because remember MGS4
@@DianaTaffie wow someone who knows their shit (mgs lore)
Naomi's signals were being sent to Frank
This game was something else. The word groundbreaking gets tossed around a lot about games. It becomes almost meaningless. But if you sit and think carefully about games that nobody had really seen before, doing things nobody had done before in games the Metal Gear Solid was like an earthquake in the industry. Nearly every game you play today that is trying to tell a story and has a narrative owes something to this game. I had never seen anything like this before in my life. Everyone had played Mario and had no brainer fun, everyone had shot a bunch of Nazis or demons mindlessly and enjoyed it. But this? This was a movie you could play with innovative gameplay and broken fourth walls. It asked thought provoking questions. It was amazingly plotted, brilliantly voice acted, cleverly scored and tremendously original. Technological limitations show themselves today but it still feels ever so special to run through slowly and deliberately if you haven't played it for many years. Savour it like an expensive vintage wine.
Fun Fact about the Otacon ending:
The trip to Jupiter joke refers to 2001: A space Oddessy because of their names. On top of that, the name for snake, David, was in the script long before David Haytef was hired to voice Snake.
Psycho Mantis didn't just read your savedata - he also made your controller vibrate to shoe his power. Was hella cool!
Referencing the Codec as being one big Discord call is just hilarious!
#1 game in my heart. I played through for the first time as an 8 year old kid. The scene where you're in the elevator and octagon mentions his stealth suits are missing and jumps into the camera to tell you they're in the elevator scared the shit out of me to the point of me turning it off.
Man, choking those guys out in the snow? It's almost like....you left their Blood On The Ice.
The ride never ends
Slightly miserable jokes.
@@TheSaltFactory You know you're never going to live this one down
Psycho Mantis is one of the most influential (on me) bosses/characters in any game I've ever played. When I was in 6th grade, the PS was in my bedroom, so I'd watch my dad play while I was supposed to be sleeping, then I'd jump on my save after he'd left and speedrun the parts he just finished. Good memories.
I just found your channel awhile ago, and I've really watched all your videos. You do great work my guy
God, I beg of you to do the rest of the series. I only ever played 4 and 5 and this was an incredibly interesting and funny way for me to fill in the thousands of holes in my understanding of those games.
His code name is Solid snake and hes a infiltrator!... I gotta say the symbolism is god tier. Kinda reminds me of Goku achieving super sayan and becoming the ultimate being in the universe and the transformation consists of him turning his hair blond and his eyes blue.
You know toriyama only did that because his team got sick of coloring in his hair right?
@@fictionarch I'm laughing about the oversight.
2nd most thorough video of all time!! Great freaking work
Hey Salt. I just wanted to leave a comment thanking you for an honest, open review of this game. Everytime I've seen this game mentioned before, people usually have rose tinted goggles on. Its refreshing to get a open, real look at it.
Its not that the game is bad or isn't famous for things it does that is innovative, but it is refreshing looking at this as a game, not a polished idol on a thrown.
I enjoyed your review and honest look at this game, and I hope you'll cover the others in the series. Would be nice to see your thoughts and opinions on the other famous titles (mostly Snake Easter, as if I had to play one that seems to be the one that has my attention the most).
Thanks man, I appreciate that. I want to cover the rest when I can, and Snake Eater is probably one of the more daunting ones for me, seeing as I loved the game when I played it for the first and second times. Putting it under a more scrutinizing eye is gonna be rough, but I'm kind of excited for it haha
The greatest game series of all time. The layering.
Kojima is such a fucking genius it’s uncanny.
The fact that he had DS set in a plague inflicted world just adds to that.
Playing that during the pandemic hit that home even more
I will force my kids to play these games
You just got a new sub been watching you’re videos all day. Clicked so fast I caused a sonic boom 💥
I watched the vast majority of this guy's content and feel very confident in saying that 48:16 we need more of this. Not milking it or anything, just exactly like this. I know that they're out there, and the Mass Effect videos come to mind with certain Shepard lines, etc., but these are truly worth the price of admission when you don't expect it.
Me: *Wants to watch video*
Salt: Was Metal Gear Solid Solid as good as I remember?
Me: oh yeah it’s all coming together
Sick video bro! Love this game, Sons of Liberty is one of my favorite games of all time. I'm replaying this entire series this year!!
you had the chance to name it "was metal gear solid as solid as i remember"
you had the chance and you missed it
im sad
Well clearly when I do number 2, I can say "Was Metal Gear as Solid 2 Sons of Liberty as I remember".
@@TheSaltFactory Was MGS2 as Liberating as i remember 😎
Was Metal Gear's Snake as Solid as Mine Right Now
@@TheSaltFactory not the same
@@TheSaltFactory that almost gave me a stroke 🙃
MGS is just an interactive movie, and it's glorious
But at the same time is video-games as hell , and that's what makes it such an enjoyable experience. The latter games *ahem, 4 and 5* leaned too much one way or another and kindof ruined the experience for a lot of people