It's definitely a scummy tactic to coerce new players to spend money. Checking OT is one of the most impactful thing that can happen in a game and now there's a paywall between it and new players. When new players eventually lose to OT they'll either buy or get turned off from the game completely. Cray ot would have been fine, but no OT is wild. 50k less shield total, it's clearly unfair and new players will be able to tell
I think the OT not being included is simply greed after all they are making players buy their starter deck cards and ride deck via the booster might as well include the OT in that problem. Not to mention that making effect trigger and blitz PG reprints which are only sought after by long term players makes this ironically harder for new players to get. Finally the pgs included being the vanillas instead of the "Free PGs" means that it fails at its one task. Being a starter product for new players. Next time bushi just include the basics and not a Gacha pack with expensive cards that only people who have played longer care for.
It's a good tactic to get newer players to spend more money. As per the rules, the OT is not a required trigger in the deck, but not having it puts you at a disadvantage against someone who does.
vg overDress starting from the introduction of OT >> introduction of Stride/Encounter >> NOW introduction of Energy Blast + Divine Skill (which eventually ppl gonna complain in the later date once energy blast can do so much more in the future card release). plot twist: Divine skill >> u can negate your opp OT effect during the turn. =O
it is very strange why OT isnt in the decks. OT is a MASSIVE part of the game that changes the whole dynamics of the game and the biggest shield value against many of the scaling decks. Sadly there are rarely any possitive in OT which is prob the BIGGEST reason OT isnt in the start decks. 100mil in a deck full of vanillas is crazy despite having pgs, especially if each OT has additional effects when drive checked creating some confusion when explaining how OT works (which is the most common question ive been asked when teaching VG. New players has confusion on the idea of Drive Checking and Damaging Check. So adding OT is already hard to explain). I also doubt OT will be ban since they are getting reprinted in Z Set 1 and is the biggest shield value in any deck for a format that has trouble with def options. witihout OT shields, theres no way for any deck would be able to guard early game or scaling decks without having to PG (which is worst if you go 2nd and force to pg). Despite getting OT, theres only 2.5 OT thats argueably a prob being Brandt Gate, Lyrical, and sometimes DragonEmpire OT can be a menace, otherwise, the only other arguement for OT is the 100mil.
I definitely think it was a failure in design to tie so much shield and a ridiculous amount of power on a 1 of trigger instead of having those defensive options spread out through more consistent means similar to either different sentinels, maybe designing better blitz orders, and stuff like G Guards/Heal Guardians. The power was gonna come naturally anyway, but sheesh. 100 mill?
@@Ninja_Bryden 10000% 100mill is a ridiculous number and out of nowhere. Like if it was something like 100k sure. As for d as a format, its crazy how high the scaling is compare to other formats and orders are a nice addition, but order restrictions on Blitz Order is the biggest L. Its sad that the energy mechanic didnt implement EB X to use additional Blitz Order, promoting regalies piece Evergreen and Elementaria in same deck. Solve some def prob
Here’s my two cents on the matter 1. Regarding people talking about it, thats a fair point there hasn’t been much discussion, for me as well it was a moment that of “oh yeah its not in there” but then followed by the thought that these are Start Decks full of vanilla units meant to teach people the basics of the game, and as you said the OT doesn’t really help with that so it felt obvious it wouldn’t be included 2. Regarding Errata or OT ban, definitely in the camp of it should happen, we did 10k OTs as an experiment in the past and it was cool, but the effects them selves need a rework to be overall better, but i sadly doubt we will see this as them announcing that in DZ-BT01 we will have 8 OT reprints makes it hard to believe something like that is in the horizon, but man do i still have hope
I just cant help but feel the TDs in particular are bordering on scam territory. Bushi had to do the bare minimum but actively decided to go below that.
In anime perspective OT is represent god power, since in new series literary introduce divine skill which bring more useful power than before I think OT no longer needed. Or it could be because OT has no many use in first place, it is only effective when functioning as trigger.
Tbf all of the OTs are being reprinted in DZBT01 so maybe it's a thing where if a player sticks from the start decks they'll get to the more advance things in set 1.
Interesting point, personally I don’t care ether way as I never played with the over trigger that much. It’s definitely an interesting mechanism however for me I nether liked or disliked it. Still have some of my old school vanguard decks and for me their way more fun the a lot of the newer stuff. ( not all but a lot) Black Shiver, Gavrail , and night rose are still some of my fave decks ❤ as well as the duo temptation Bermuda deck❤❤
The will+Dress trial decks are just still legal - each has 4 cards in the extra packs that aren't effect versions of cards in the main deck or extra triggers. The oldest product that isn't legal out of the box are the colab trial decks, all well over a year old at newest (and thus expecting needing to update out of the box is a bit more understandable), and the only nation without a legal product is Lyrical, which is still only a side faction until the new sets come out (and the illegal product is over 2 years old at this point). Granted Dark States and Stoicheia have to go to beta Drajeweled and Lianorn, but being able to use any product from the previous 15 months without adding anything else isn't horrible.
i mean the youthburg, drajeweled and leonard decks didn't come directly with the OT, it could be something like that, or the other reason could be that they just want to sale more of the new boosters
I don't think they are getting rid of the ot because they just reprinted all of them in the triple drive booster. I agreed with the idea is that it may confuse new players, that's why they don't have them in it.
I do think it's a combination of a few things, them thinking that the way an OT mechanically functions might be a bit too overwhelming for kids (Gives +100 million, draws a card, gives an additional effect and removes itself from the game) and they just want to keep the Quick Start Decks stupid simple. Another thing could be a profit incentive in a good and bad way, kids getting excited to get the "upgraded" versions of their Start Deck units with skills plus getting the OT to super charge it, we may see it as a greedy profit incentive from an older player perspective, but it's important to try and look at things in another person's shoes, in this case kids being what Bushi are trying to market more towards. Of course a bad side to all of this is the kid will need access to the money to go forward with this. Those are my quick thoughts.
As an Olbaria fanboy wanting kids to know the joys of having numerous generic OTs from premade products…. Just kidding Well, they forgot their other markets; the collectors and the competitive player base. The bigger greed is the effect copies. If they wanted to promote it that badly then they should’ve made something like Master Duel (Not dear days honestly that’s disappointing for the price ) or maybe demo events which could give away copies of a vanilla deck. These new products are just plain bad (Except for the Juicy Character Art) even when you compare it to the giveaway demo decks way back
with bushi making it mandatory to use official energy gauge, and it only being available in the start decks, it feels like they just want to print minimum amount'value of cards to justify the start deck MSRP value. bushi knows existing players will be forced to buy start deck for energy gauge and most likely dont need any other cards, hence filling it with the bare minimum vanilla cards to make up the MSRP value.
Some fair points, but the fact that they *specified* it took away from just the learning experience, as well as all OT's being reprinted in the set following immediately after these start decks, makes me skeptical. As for why they removed the OT, I think it's simple - like with every other card being vanilla, they want these start decks to be as simple as possible for learning the game, by keeping it to just the normal triggers that every deck will always have in common with one another as far as their effects go. Winning off of OT isn't exactly a fair learning experience, now is it?
Well, as far as I'm aware, the reason they didn't include OTs was because they only wanted the main grade 3 vanguard to have a effects, but since OTs have effects, they didn't include them in. But then again, the perfect guards are also in the deck and those have effects, so who knows.
They specified that only the G-3 vanguard and Perfect Guards would have effects. And then they threw in an effect trigger and a Nation (Of the QTD)Perfect Guard (Which could be taken over by an Elementaria) as a PR from a pack
The OT is the smallest problem here. The biggest problem is that the quick starters give nothing for a newer player to keep up with older players no PGs no effect triggers no nothing. The decks are just a bunch of vanillas. A newer player won't immediatly quit cause they got OT-ed they will quit cause they will feel that they got scammed for buying a deck full of vanillas. That will have to be rebought from the main set, so that they can actually play with effect versions of the cards they already own. That is why they will quit 'cause they feel that they lost money by buying these starter deck products.
Well, Kidani did say “Next Year is gonna be a Big Year for Vanguard!” Probably for the Japanese Side mostly. As of right now, My Locals implemented the new Deck rules and Going First/Second Rules early to give the players a good experience. I know We’re not gonna get new products for a while because “English Dub Restrictions” apparently. (I don’t work for Bushi but I already noticed this pattern already in the West.) All of the English Player base is gonna be stuck….with the same old English cards! And it will suck as the drought continues…..
@@Zarugoza5969I think OP is implying that bushi wont release the global version of their products until the dub for them comes out. I’m not sure though.
I have a question as a comeback player: Do current Overdress decks be used to play with these new starter decks since the new starter decks have no OT?
This may not be the right place for this but. Is it true that outside the main g3; other cards wont have effects? And im also hearing that they will have those cards reprinted in the new set with said effects? Thanks in advance!
4 type of triggers is much simpler than removing 1 for OT. Do we take out 1 critical, front or draw trigger for OT will be the main question since the SD did not really go deep into each nation playstyle. Example: if the deck draw alot, then I can run less draw trigger. kinda complicated at this point, especially for beginners.
I think they just want player to get the new booster box to improve the deck? Since ot is reprinted in the first set. Plus all the td cards with effect is in the booster box.
this is like pre-gaming players to play without the OT. I bet that the divine skill mechanic will have something to do with removing the OT either from deck, drop, or hand as cost for a relatively powerful skill.
Maybe its really one of those things where the boring answer is the right answer. OTs are kinda complicated for newer players, especially if you suddenly want to reach out to a younger audience. A kid might not even understand what 100,000,000 is (or at least fathom the number). So maybe its just a them separating it for more "advanced" product as they work their way into learning more about vanguard. If they are really simplifying these quick start decks as much as you say, there is a good chance they just decided the OT, the Energy, The Stride deck, etc. is just a bit much to take in all at once and will have a chance to showcase down the road. Heck, if I was a business, I'd have beginner starters, then upgrade to advanced starters that are more like the stride sets, or even have something in-between.
My simple take is those QSDs are definitely designed for beginners of primary/elementary schoolers, not for veterans/advanced players. Veterans can just skip the QSDs and make/update their decks from the new DZBT01.
Meanwhile Energy Generator… the one thing from the start decks that everyone wants. The decisions they made with the QSDs and DZ-BT01 are just… not the most consumer friendly. Like, not including overtrigger at all in them? At least the trial decks (Lianorn, Drajeweled and Youthberk) had Olbaria in that upgrade pack the decks come with. Limiting the Energy Generator to the QSDs? Bushi better print a lot of QSDs and possibly include the Energy Generator in BTs as well
@@ZhadTheRad It's still the 1st product of DivineZ set for real beginners of Vanguard. Surely Bushi will release the Energy Generator/Crest on other products /events, like the promo energy cards for joining events in Japan for other player who do not want to buy the QSDs.
@@streetgamer3452 I think this products suit well for younger audiences who know and want to learn Vanguard for the 1st time. Less complex effects = easier and more fun 1st learning experience. If those younger audiences have grown and understood most basics of Vanguard while also have more pocket money to afford more complex and expensive cards, they have the option to make new decks by purchasing the main Boosters.
While the energy card in the DZBT01 is confirmed to be a token guaranteed one per box, we still don't have any new information what promo pack/box toppers of DZBT01 are, just like MyGo/Morfo OTs in the Japanese version of DBT13. Who knows, that promo might be energy crest to appeal for people who don't want to bother buying QSDs.
Honestly, the fact they dont have OTs could be related to them wanting to teach the game but it is a weird move. Another thing could be that, in the events they are going to organize in JP could be gifting they OTs, we had a lot of events where they did that. But i will agree that is all to weird. Also i wont accept Keter TD VG slander XD That guy is really good with Cadwalla (?) or any rear with on play effects by a VG skill. (i am not saying it is op, just saying it does nice things ahah)
I don’t see why “banning cards will make sealed decks illegal” is an argument in the first place. What if stuff outside of ot was banned. That would still make the deck illegal. This is honestly worse then just banning one random card. These new players will have to buy cards from the newest set just to have a good cards to learn off because vanillas aren’t good learning pieces. Vanillas vs just regular effect cardswill inherently have a Masterduel effect. A lot of people joined master duel and got through the tutorial that played more like old school Yugioh. When they went into ranked they felt new school Yugioh and it scared them off. By virtue of the QSD being the way they are, new players are going to be scared off once they learn the game is much more complex then the start decks revealed
I'm on the side of the quick start decks are for just to get current players to pick up the energy cards, cuz most current players already have OTs. The teaching new players is the secondary goal because they needed to put out a "starter" product.
These decks are simply the Trial Decks without any upgrades. The Trial Decks didn’t have an OT pre-updating either. (The Trial Decks are also playable out of the box).
these quick start decks are not giving, like how did we go from one of the best start products with the start decks at the start of overdress to one of the worst in vanguard history (imo). Like we didn't need the cards to be all vanilla because trial decks have never been all vanillas and new players seem to figure it out just fine.
Maybe there will be a ruling that if you have a divine skill, you can't have an OT Because having a guaranteed once per game skill and a random once per game skill is kinda dumb
Bushiroad: Want to sell cards to kids and attract newcomers. Also Bushiroad: Force people to spend more money on something that should have been in the starter set.
Personally, I really am "it is what it is" with the Quick Start Decks, but I do hope that the product not containing the OT means there will be changes to it. I'm not in favor of the errata idea or just out right banning it. I prefer if they just add a new rule that only Griphogila can run it, like that one rule that Blaster Dark can be played in Royals. Lol
Your “Argument” for “We can’t ban the OTs because it makes sealed product irrelevant.” *It doesn’t because card game companies reprint banned cards literally all the time* *Card sets in the past will always have a form of limited/banned cards in them* *All Stride Decksets are incomplete decks anyway in regards to the new format.* *Making a set irrelevant means nothing as older sets are already sold to vendors and aren’t in the hands of Bushiroad, they already made their money.* *Sets are made irrelevant anyway (Premium/ V) because those formats are barely cared about, their sets are irrelevant regardless as theyre reprinted in special boosters*
I think the reason that the OT's aren't in the quick starts is because they truly are meant for like elementary school children and counting to 100 million is just too much for them.
The simplest answer is that OTs have "additional effects" baked in. You're dangerously flirting with setting people up for conspiracy theories and copium over the OT not being included in a product that was built with as few abilities as possible. The fact the OTs are getting reprinted in the DZ 01 proves they probably should've just put a vanilla OT (not the Cray elemental one from the first start decks) or allowed the OT to have an effect too and included the Cray elemental ones. Not including the OT if they're not just dropping them entirely - which the DZ/ 50 card main deck reset button would've been a good spot to do it - is not very fair to new players, but I'm still on the fence about the decks being mostly vanilla. I get why they want to help people get the feel of upgrading their cards, but they're not gonna just grab those same card but with skills. At any rate, your take here concerns me for what it might lead the community to come up with. The OT isn't going anywhere and it probably should've been included in the start decks if it's going to be included in the booster set anyway. Imagine being a new player or a group of new players opening a booster box and getting an ORR and not quite understanding what they're looking at because an entire mechanic was left out of their entry level product.
Because they are all generic cards, we won't have the OT in this for the same reason the grade 0 has no text. We also just got a reprint of all the OTs. I don't think your theory is really valid, OT is part of the D series game. These decks are for people to easily get into the game, you are meant to have to bug cards to play these.
But they didn't even add cray elemental OT, which they did for the starter decks. Keep in mind this is a product for beginners so not having OT when the starter decks did is an important factor to consider.
@cybercv05 not really. Remember these decks don't even have a grade 0 with text. These decks are not meant to be competitive in any way, they are watered down. It's not that great
I think they're doing the classic big Corpo Bureaucracy thing of just doing a halfway measure. My original thought going into DZ was they would either: Shift the OT out or do like Gripho already does and put the OT in the Ride Deck with some condition of being able to activate it late game (In fact the main units having their Divine Skills or whatever makes me think they were actually about to do the latter and the Divine Skill was going to be pulling the OT, hence why they're also 1 per fight. But that's just my crackpot theory). Instead they didn't do either but took it out of Sealed Product because they want to leave the option open to later actually make a decision on what to do with it.
Most likely, i think its to sell the main set product as they are reprinting them in that set. But if they are Waiting to spring a 10k power OT version, that seems weird. The announcement would shake the entire community awake, thats for sure, so why wouldnt it have been announced alongside the divinez era? Saving that reveal for release of product will be confusing
I do agree that OT's make the game harder to teach. I was trying to teach my cousin how to play VG and pulling the OT required so much explination and changes the rules of the turn/game so drastically that it's hard to get a grasp on what's going on.
I mean honestly they've printed the cray OT so many times they're probably just like if you don't have it but the other product to get it. I alone have like 30+ copies of this 1 of in every deck from not only start decks but promo's. I get brand new players not being able to get it but they also get to experience the game without the OT first and either be amazed when they get access to it, or disappointed with how strong it is.
Can't believe the product for beginners is a product for beginners and not something established players would immediately snap up, leaving fewer for beginners.
I would prefer them going back to oD start decks. At the very least the ride line (and order if the deck uses it) are in it. No need to go the Gramgrace/Orphist/Farvneel level decks which is going to be picked up by already existing players.
Currently this is the only way to get the energy crest as they have confirmed its not getting reprinted in Set 1. So it is something established players will immediately snap up leaving fewer for beginners.
@@iqhmalRedux Both crest and energy counter are exclusive to the start decks but for energy counter the set comes with the energy cards do you could use those instead, only the crest has no other source revealed so far and if the fated ones use it you are required to get one of these even if you will never use the boss
OTs are the least enjoyed part of D, it’s the worst part of it’s identity. Some western players still play V, a solitaire format that hasn’t been supported in over a year, just because it doesn’t have OT. I think D’s identity of ride lines and super streamlined and consistent gameplay can shine without OTs.
Well...mybe western and asian regions have different opinions....but for me...i enjoy the extra spice of turn table late game and so do many player at my local shop....never the less...i still would love to see how bushiroad will do with the new DivineZ
Bushi kinda fumble the new DZ start decks ngl. A deck where almost nothing got skills (only G3 & sentinels) & no OTs. I get they tryna teach the new mechanics to new (& old players), but it just aint worth it to get them. Old players wont really care cuz we got old decks that basically has everything except the new gig. But for new players they just got gatekeep out of almost everything, have no idea how their deck really works (besides their G3 vanguards & energy blasting) & the one advantage that brings them in is now locked in a booster set. The way they handled the +WillDress decks (Youth, Lianorn & Drajeweled) feels more like a starting products cuz we basically got the same product as the new DZ decks but it also comes with cards with actual skills & OT (it's Oboria, but who cares). Both old & new players gets to know whats up with the new deck mechanics, & at least they have a instant viable option to try the decks. I think they should just follow along with what they did with +WillDress decks instead of whatever DZ is, if their intention is to introduce players to new mechanics & get new players. And if they want to cut the production cost for the products, just ditch the sleeves & pretty packagings. Those are nothing but cosmetics Whatever they planned for DZ is a great idea, but it's the stupidest, utmost terrible method of execution.
It's definitely a scummy tactic to coerce new players to spend money. Checking OT is one of the most impactful thing that can happen in a game and now there's a paywall between it and new players. When new players eventually lose to OT they'll either buy or get turned off from the game completely. Cray ot would have been fine, but no OT is wild. 50k less shield total, it's clearly unfair and new players will be able to tell
I think the OT not being included is simply greed after all they are making players buy their starter deck cards and ride deck via the booster might as well include the OT in that problem. Not to mention that making effect trigger and blitz PG reprints which are only sought after by long term players makes this ironically harder for new players to get. Finally the pgs included being the vanillas instead of the "Free PGs" means that it fails at its one task. Being a starter product for new players. Next time bushi just include the basics and not a Gacha pack with expensive cards that only people who have played longer care for.
It's a good tactic to get newer players to spend more money. As per the rules, the OT is not a required trigger in the deck, but not having it puts you at a disadvantage against someone who does.
vg overDress starting from the introduction of OT >> introduction of Stride/Encounter >> NOW introduction of Energy Blast + Divine Skill (which eventually ppl gonna complain in the later date once energy blast can do so much more in the future card release).
plot twist: Divine skill >> u can negate your opp OT effect during the turn. =O
it is very strange why OT isnt in the decks. OT is a MASSIVE part of the game that changes the whole dynamics of the game and the biggest shield value against many of the scaling decks. Sadly there are rarely any possitive in OT which is prob the BIGGEST reason OT isnt in the start decks. 100mil in a deck full of vanillas is crazy despite having pgs, especially if each OT has additional effects when drive checked creating some confusion when explaining how OT works (which is the most common question ive been asked when teaching VG. New players has confusion on the idea of Drive Checking and Damaging Check. So adding OT is already hard to explain). I also doubt OT will be ban since they are getting reprinted in Z Set 1 and is the biggest shield value in any deck for a format that has trouble with def options. witihout OT shields, theres no way for any deck would be able to guard early game or scaling decks without having to PG (which is worst if you go 2nd and force to pg). Despite getting OT, theres only 2.5 OT thats argueably a prob being Brandt Gate, Lyrical, and sometimes DragonEmpire OT can be a menace, otherwise, the only other arguement for OT is the 100mil.
Agreed....OT does play huge role in the deck...
I definitely think it was a failure in design to tie so much shield and a ridiculous amount of power on a 1 of trigger instead of having those defensive options spread out through more consistent means similar to either different sentinels, maybe designing better blitz orders, and stuff like G Guards/Heal Guardians. The power was gonna come naturally anyway, but sheesh. 100 mill?
@@Ninja_Bryden 10000% 100mill is a ridiculous number and out of nowhere. Like if it was something like 100k sure. As for d as a format, its crazy how high the scaling is compare to other formats and orders are a nice addition, but order restrictions on Blitz Order is the biggest L. Its sad that the energy mechanic didnt implement EB X to use additional Blitz Order, promoting regalies piece Evergreen and Elementaria in same deck. Solve some def prob
Here’s my two cents on the matter
1. Regarding people talking about it, thats a fair point there hasn’t been much discussion, for me as well it was a moment that of “oh yeah its not in there” but then followed by the thought that these are Start Decks full of vanilla units meant to teach people the basics of the game, and as you said the OT doesn’t really help with that so it felt obvious it wouldn’t be included
2. Regarding Errata or OT ban, definitely in the camp of it should happen, we did 10k OTs as an experiment in the past and it was cool, but the effects them selves need a rework to be overall better, but i sadly doubt we will see this as them announcing that in DZ-BT01 we will have 8 OT reprints makes it hard to believe something like that is in the horizon, but man do i still have hope
I just cant help but feel the TDs in particular are bordering on scam territory. Bushi had to do the bare minimum but actively decided to go below that.
In anime perspective OT is represent god power, since in new series literary introduce divine skill which bring more useful power than before I think OT no longer needed. Or it could be because OT has no many use in first place, it is only effective when functioning as trigger.
Tbf all of the OTs are being reprinted in DZBT01 so maybe it's a thing where if a player sticks from the start decks they'll get to the more advance things in set 1.
Cope harder,
the original OD start decks had an OT and it’s simply greed and scummy tactics
Not coping but okay lol
Unless the OT's are common, that's still a scummy move by Bushiroad.
Interesting point, personally I don’t care ether way as I never played with the over trigger that much. It’s definitely an interesting mechanism however for me I nether liked or disliked it. Still have some of my old school vanguard decks and for me their way more fun the a lot of the newer stuff. ( not all but a lot)
Black Shiver, Gavrail , and night rose are still some of my fave decks ❤ as well as the duo temptation Bermuda deck❤❤
Aren't the OTs confirmed to be reprinted in DZBT01?
I do agree that is somewhat telling that the beginner product doesn't have the OT tho.
The will+Dress trial decks are just still legal - each has 4 cards in the extra packs that aren't effect versions of cards in the main deck or extra triggers.
The oldest product that isn't legal out of the box are the colab trial decks, all well over a year old at newest (and thus expecting needing to update out of the box is a bit more understandable), and the only nation without a legal product is Lyrical, which is still only a side faction until the new sets come out (and the illegal product is over 2 years old at this point). Granted Dark States and Stoicheia have to go to beta Drajeweled and Lianorn, but being able to use any product from the previous 15 months without adding anything else isn't horrible.
i mean the youthburg, drajeweled and leonard decks didn't come directly with the OT, it could be something like that, or the other reason could be that they just want to sale more of the new boosters
I don't think they are getting rid of the ot because they just reprinted all of them in the triple drive booster. I agreed with the idea is that it may confuse new players, that's why they don't have them in it.
I do think it's a combination of a few things, them thinking that the way an OT mechanically functions might be a bit too overwhelming for kids (Gives +100 million, draws a card, gives an additional effect and removes itself from the game) and they just want to keep the Quick Start Decks stupid simple. Another thing could be a profit incentive in a good and bad way, kids getting excited to get the "upgraded" versions of their Start Deck units with skills plus getting the OT to super charge it, we may see it as a greedy profit incentive from an older player perspective, but it's important to try and look at things in another person's shoes, in this case kids being what Bushi are trying to market more towards. Of course a bad side to all of this is the kid will need access to the money to go forward with this. Those are my quick thoughts.
As an Olbaria fanboy wanting kids to know the joys of having numerous generic OTs from premade products…. Just kidding
Well, they forgot their other markets; the collectors and the competitive player base. The bigger greed is the effect copies. If they wanted to promote it that badly then they should’ve made something like Master Duel (Not dear days honestly that’s disappointing for the price ) or maybe demo events which could give away copies of a vanilla deck.
These new products are just plain bad (Except for the Juicy Character Art) even when you compare it to the giveaway demo decks way back
with bushi making it mandatory to use official energy gauge, and it only being available in the start decks, it feels like they just want to print minimum amount'value of cards to justify the start deck MSRP value. bushi knows existing players will be forced to buy start deck for energy gauge and most likely dont need any other cards, hence filling it with the bare minimum vanilla cards to make up the MSRP value.
Some fair points, but the fact that they *specified* it took away from just the learning experience, as well as all OT's being reprinted in the set following immediately after these start decks, makes me skeptical. As for why they removed the OT, I think it's simple - like with every other card being vanilla, they want these start decks to be as simple as possible for learning the game, by keeping it to just the normal triggers that every deck will always have in common with one another as far as their effects go. Winning off of OT isn't exactly a fair learning experience, now is it?
Well, as far as I'm aware, the reason they didn't include OTs was because they only wanted the main grade 3 vanguard to have a effects, but since OTs have effects, they didn't include them in. But then again, the perfect guards are also in the deck and those have effects, so who knows.
They specified that only the G-3 vanguard and Perfect Guards would have effects.
And then they threw in an effect trigger and a Nation (Of the QTD)Perfect Guard (Which could be taken over by an Elementaria) as a PR from a pack
I feel like they were petty with it, so many complaints about OT, but instead of banning the mechanic, they're forcing people to buy it lol
My idea is that Bushi might give us choice restrict between OT and Energy counter thingy
The OT is the smallest problem here. The biggest problem is that the quick starters give nothing for a newer player to keep up with older players no PGs no effect triggers no nothing. The decks are just a bunch of vanillas. A newer player won't immediatly quit cause they got OT-ed they will quit cause they will feel that they got scammed for buying a deck full of vanillas. That will have to be rebought from the main set, so that they can actually play with effect versions of the cards they already own. That is why they will quit 'cause they feel that they lost money by buying these starter deck products.
What if the decks with divine skill cannot have OT in them?
Ohh! Interesting point!
Bro's cooking
Fyi, they already mentioned no OT in these start decks when divinez was announced some time ago
What do you think will happen to Griphogila decks if the OT is no more?
Well, Kidani did say “Next Year is gonna be a Big Year for Vanguard!” Probably for the Japanese Side mostly.
As of right now, My Locals implemented the new Deck rules and Going First/Second Rules early to give the players a good experience. I know We’re not gonna get new products for a while because “English Dub Restrictions” apparently. (I don’t work for Bushi but I already noticed this pattern already in the West.)
All of the English Player base is gonna be stuck….with the same old English cards! And it will suck as the drought continues…..
Yuuuuup... Bushi' reinforces the idea that I was right to drop the game, with their latest decisions...
@@Zarugoza5969I think OP is implying that bushi wont release the global version of their products until the dub for them comes out. I’m not sure though.
I have a question as a comeback player: Do current Overdress decks be used to play with these new starter decks since the new starter decks have no OT?
This may not be the right place for this but. Is it true that outside the main g3; other cards wont have effects? And im also hearing that they will have those cards reprinted in the new set with said effects? Thanks in advance!
Other than the grade 3s and pgs i believe (maybe the starter too?)
Other than that, nothing else has skills
@@chickenpotipie O cool. then I guess we wont need to buy a multi amount of each.
4 type of triggers is much simpler than removing 1 for OT. Do we take out 1 critical, front or draw trigger for OT will be the main question since the SD did not really go deep into each nation playstyle. Example: if the deck draw alot, then I can run less draw trigger. kinda complicated at this point, especially for beginners.
Is the clan encounter are still going to supporting in the DZ booster set era?
+ 10k instead of a hundred million on the OT would be an effective errata imo
I think if CVs eventual future is the removal of OTs then wouldn’t it also ruin some decks that mention OTs like griphogilia?
It'll probably be a special mechanic reserved for the apocalyptic dragon
Its probably for the better, or they might add that OT can only be used in ride deck?
I think they just want player to get the new booster box to improve the deck? Since ot is reprinted in the first set. Plus all the td cards with effect is in the booster box.
this is like pre-gaming players to play without the OT. I bet that the divine skill mechanic will have something to do with removing the OT either from deck, drop, or hand as cost for a relatively powerful skill.
I believe there could be two new game modes for standard, casual and competitive, and you know where the OT isn't gonna show up
Maybe its really one of those things where the boring answer is the right answer. OTs are kinda complicated for newer players, especially if you suddenly want to reach out to a younger audience. A kid might not even understand what 100,000,000 is (or at least fathom the number). So maybe its just a them separating it for more "advanced" product as they work their way into learning more about vanguard. If they are really simplifying these quick start decks as much as you say, there is a good chance they just decided the OT, the Energy, The Stride deck, etc. is just a bit much to take in all at once and will have a chance to showcase down the road.
Heck, if I was a business, I'd have beginner starters, then upgrade to advanced starters that are more like the stride sets, or even have something in-between.
My simple take is those QSDs are definitely designed for beginners of primary/elementary schoolers, not for veterans/advanced players.
Veterans can just skip the QSDs and make/update their decks from the new DZBT01.
Meanwhile Energy Generator… the one thing from the start decks that everyone wants. The decisions they made with the QSDs and DZ-BT01 are just… not the most consumer friendly.
Like, not including overtrigger at all in them? At least the trial decks (Lianorn, Drajeweled and Youthberk) had Olbaria in that upgrade pack the decks come with. Limiting the Energy Generator to the QSDs? Bushi better print a lot of QSDs and possibly include the Energy Generator in BTs as well
And they’re terrible at teaching those beginner players
@@ZhadTheRad It's still the 1st product of DivineZ set for real beginners of Vanguard. Surely Bushi will release the Energy Generator/Crest on other products /events, like the promo energy cards for joining events in Japan for other player who do not want to buy the QSDs.
@@streetgamer3452 I think this products suit well for younger audiences who know and want to learn Vanguard for the 1st time. Less complex effects = easier and more fun 1st learning experience. If those younger audiences have grown and understood most basics of Vanguard while also have more pocket money to afford more complex and expensive cards, they have the option to make new decks by purchasing the main Boosters.
While the energy card in the DZBT01 is confirmed to be a token guaranteed one per box, we still don't have any new information what promo pack/box toppers of DZBT01 are, just like MyGo/Morfo OTs in the Japanese version of DBT13. Who knows, that promo might be energy crest to appeal for people who don't want to bother buying QSDs.
I think they aren't putting it in because they want new feed back on taking the OT out of the new Started Decks
Imo ot isn't getting banned until 2025. The decks don't have OT because bushiroad wants to promote booster sales
Honestly, the fact they dont have OTs could be related to them wanting to teach the game but it is a weird move.
Another thing could be that, in the events they are going to organize in JP could be gifting they OTs, we had a lot of events where they did that.
But i will agree that is all to weird.
Also i wont accept Keter TD VG slander XD That guy is really good with Cadwalla (?) or any rear with on play effects by a VG skill.
(i am not saying it is op, just saying it does nice things ahah)
Maybe the new units with Divine Skills have a clause where they cannot be in the same deck as an overtrigger
I think it's literally just that the it has too much text going on and bushi wanted these as simple as possible
I don’t see why “banning cards will make sealed decks illegal” is an argument in the first place. What if stuff outside of ot was banned. That would still make the deck illegal.
This is honestly worse then just banning one random card. These new players will have to buy cards from the newest set just to have a good cards to learn off because vanillas aren’t good learning pieces. Vanillas vs just regular effect cardswill inherently have a Masterduel effect. A lot of people joined master duel and got through the tutorial that played more like old school Yugioh. When they went into ranked they felt new school Yugioh and it scared them off. By virtue of the QSD being the way they are, new players are going to be scared off once they learn the game is much more complex then the start decks revealed
I'm on the side of the quick start decks are for just to get current players to pick up the energy cards, cuz most current players already have OTs. The teaching new players is the secondary goal because they needed to put out a "starter" product.
The original OD deck seemed to do fine at that and did it much Cheaper even had an OT
Bruh, the d start decks didn't even get a quick start guide
These decks are simply the Trial Decks without any upgrades.
The Trial Decks didn’t have an OT pre-updating either.
(The Trial Decks are also playable out of the box).
these quick start decks are not giving, like how did we go from one of the best start products with the start decks at the start of overdress to one of the worst in vanguard history (imo). Like we didn't need the cards to be all vanilla because trial decks have never been all vanillas and new players seem to figure it out just fine.
the cards that use the OT as a resource are still legal the OT isnt going anywhere
Maybe there will be a ruling that if you have a divine skill, you can't have an OT
Because having a guaranteed once per game skill and a random once per game skill is kinda dumb
i'm not saying OT is illegal or must be band but it should get erreta to 10k power instead of 100M
Bushiroad: Want to sell cards to kids and attract newcomers.
Also Bushiroad: Force people to spend more money on something that should have been in the starter set.
The OT will be changed into +10k
Personally, I really am "it is what it is" with the Quick Start Decks, but I do hope that the product not containing the OT means there will be changes to it. I'm not in favor of the errata idea or just out right banning it. I prefer if they just add a new rule that only Griphogila can run it, like that one rule that Blaster Dark can be played in Royals. Lol
DZ-BT01 has all 8 OTs in it unfortunately, it wont be getting banned most likely
It's Joevertrigger
Your “Argument” for “We can’t ban the OTs because it makes sealed product irrelevant.”
*It doesn’t because card game companies reprint banned cards literally all the time*
*Card sets in the past will always have a form of limited/banned cards in them*
*All Stride Decksets are incomplete decks anyway in regards to the new format.*
*Making a set irrelevant means nothing as older sets are already sold to vendors and aren’t in the hands of Bushiroad, they already made their money.*
*Sets are made irrelevant anyway (Premium/ V) because those formats are barely cared about, their sets are irrelevant regardless as theyre reprinted in special boosters*
all true except for the stride deckset cause they actually have 54 cards
Agreed tbh
Dayum
the divine skill itself is an OT so you have to choose between playing OT or playing divine skill kekw
Would be valid if the trial decks bosses have Divine skill. They don't, so its bushi's way of telling people to buy the booster
Bro griphogila as a whole gonna be unplayable if ot gets banned
should've not created OT with 100M from the start, could've make it 10k at least or maybe 20k is still acceptable
Ot, maybe, in april they will just make a new format, ban everything that came before Z and call it a day.
I think the reason that the OT's aren't in the quick starts is because they truly are meant for like elementary school children and counting to 100 million is just too much for them.
The simplest answer is that OTs have "additional effects" baked in. You're dangerously flirting with setting people up for conspiracy theories and copium over the OT not being included in a product that was built with as few abilities as possible. The fact the OTs are getting reprinted in the DZ 01 proves they probably should've just put a vanilla OT (not the Cray elemental one from the first start decks) or allowed the OT to have an effect too and included the Cray elemental ones.
Not including the OT if they're not just dropping them entirely - which the DZ/ 50 card main deck reset button would've been a good spot to do it - is not very fair to new players, but I'm still on the fence about the decks being mostly vanilla. I get why they want to help people get the feel of upgrading their cards, but they're not gonna just grab those same card but with skills.
At any rate, your take here concerns me for what it might lead the community to come up with. The OT isn't going anywhere and it probably should've been included in the start decks if it's going to be included in the booster set anyway.
Imagine being a new player or a group of new players opening a booster box and getting an ORR and not quite understanding what they're looking at because an entire mechanic was left out of their entry level product.
Because they are all generic cards, we won't have the OT in this for the same reason the grade 0 has no text.
We also just got a reprint of all the OTs. I don't think your theory is really valid, OT is part of the D series game. These decks are for people to easily get into the game, you are meant to have to bug cards to play these.
But they didn't even add cray elemental OT, which they did for the starter decks. Keep in mind this is a product for beginners so not having OT when the starter decks did is an important factor to consider.
@cybercv05 not really. Remember these decks don't even have a grade 0 with text. These decks are not meant to be competitive in any way, they are watered down. It's not that great
I think they're doing the classic big Corpo Bureaucracy thing of just doing a halfway measure. My original thought going into DZ was they would either: Shift the OT out or do like Gripho already does and put the OT in the Ride Deck with some condition of being able to activate it late game (In fact the main units having their Divine Skills or whatever makes me think they were actually about to do the latter and the Divine Skill was going to be pulling the OT, hence why they're also 1 per fight. But that's just my crackpot theory).
Instead they didn't do either but took it out of Sealed Product because they want to leave the option open to later actually make a decision on what to do with it.
Most likely, i think its to sell the main set product as they are reprinting them in that set. But if they are Waiting to spring a 10k power OT version, that seems weird. The announcement would shake the entire community awake, thats for sure, so why wouldnt it have been announced alongside the divinez era? Saving that reveal for release of product will be confusing
I do agree that OT's make the game harder to teach. I was trying to teach my cousin how to play VG and pulling the OT required so much explination and changes the rules of the turn/game so drastically that it's hard to get a grasp on what's going on.
As somebody who just started with dear days i have to say, man is ovetrigger a toxic mechanic. Like it is so fucking annoying
“Can’t ban the OT cause it’s already been printed”
Is the WORST argument I’ve ever heard
I mean honestly they've printed the cray OT so many times they're probably just like if you don't have it but the other product to get it. I alone have like 30+ copies of this 1 of in every deck from not only start decks but promo's. I get brand new players not being able to get it but they also get to experience the game without the OT first and either be amazed when they get access to it, or disappointed with how strong it is.
I hope they don't ban over triggers simply cause it's like a 5th heal trigger
Can't believe the product for beginners is a product for beginners and not something established players would immediately snap up, leaving fewer for beginners.
I would prefer them going back to oD start decks. At the very least the ride line (and order if the deck uses it) are in it. No need to go the Gramgrace/Orphist/Farvneel level decks which is going to be picked up by already existing players.
Currently this is the only way to get the energy crest as they have confirmed its not getting reprinted in Set 1. So it is something established players will immediately snap up leaving fewer for beginners.
@@MaskedPlayer514 The crest itself or the energy counter?
@@iqhmalRedux Both crest and energy counter are exclusive to the start decks but for energy counter the set comes with the energy cards do you could use those instead, only the crest has no other source revealed so far and if the fated ones use it you are required to get one of these even if you will never use the boss
Removing OT is like removing the Standard D identity....
Something that unique to the d standard format
It also remove OT sacking. I honestly am okay with no OTs.
OT is not unique to standard though, since premium can use them. Ride deck is THE unique identity of standard, along with energy crest.
OTs are the least enjoyed part of D, it’s the worst part of it’s identity. Some western players still play V, a solitaire format that hasn’t been supported in over a year, just because it doesn’t have OT. I think D’s identity of ride lines and super streamlined and consistent gameplay can shine without OTs.
Well...mybe western and asian regions have different opinions....but for me...i enjoy the extra spice of turn table late game and so do many player at my local shop....never the less...i still would love to see how bushiroad will do with the new DivineZ
@@kid1412d oh yea...i forgot about the premium.... but still.... having double value power with crit is just killing the entire game
Bushi kinda fumble the new DZ start decks ngl. A deck where almost nothing got skills (only G3 & sentinels) & no OTs. I get they tryna teach the new mechanics to new (& old players), but it just aint worth it to get them. Old players wont really care cuz we got old decks that basically has everything except the new gig. But for new players they just got gatekeep out of almost everything, have no idea how their deck really works (besides their G3 vanguards & energy blasting) & the one advantage that brings them in is now locked in a booster set.
The way they handled the +WillDress decks (Youth, Lianorn & Drajeweled) feels more like a starting products cuz we basically got the same product as the new DZ decks but it also comes with cards with actual skills & OT (it's Oboria, but who cares). Both old & new players gets to know whats up with the new deck mechanics, & at least they have a instant viable option to try the decks. I think they should just follow along with what they did with +WillDress decks instead of whatever DZ is, if their intention is to introduce players to new mechanics & get new players. And if they want to cut the production cost for the products, just ditch the sleeves & pretty packagings. Those are nothing but cosmetics
Whatever they planned for DZ is a great idea, but it's the stupidest, utmost terrible method of execution.
the amount of players that would pick the game back up if the overtriggers got banned…
just do it bushi. it would spark a cfv renaissance
Please estimate how many actually would. This game has way more issues than a bad mechanic.
Premiun tournament
Standard tournament
Non ot standard tournament?
😂😂😂😂😂😂😂😂