Random Events in the Game Now!

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  • เผยแพร่เมื่อ 3 พ.ย. 2024
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ความคิดเห็น • 333

  • @ZoidiusPlasmaReaper
    @ZoidiusPlasmaReaper 11 หลายเดือนก่อน +87

    I'd love to see Highway have a random event where the tornado outside the map boundaries at some point begins to take a stroll through the map itself, destroying buildings (And damaging tanks in it's path) along the way to make new terrain.

    • @kakugen911
      @kakugen911 11 หลายเดือนก่อน

      Imagine tornado go in the city and crash building x), you can play in x)

    • @GyroScopeGD
      @GyroScopeGD 11 หลายเดือนก่อน +2

      Would be funny if it just sucked tanks in lol

  • @Holfyy
    @Holfyy 11 หลายเดือนก่อน +222

    Can't wait for weather changing and night map too

    • @WorldOfTanksOfficialChannel
      @WorldOfTanksOfficialChannel  11 หลายเดือนก่อน +80

      They were tested in recon mission recently and the feedback was well received, though no news on these yet. 🥲-Ser_Remseldorf

    • @xanxenon1934
      @xanxenon1934 11 หลายเดือนก่อน +7

      @@WorldOfTanksOfficialChannel So it's only a matter of time. :)

    • @AzureOtsu
      @AzureOtsu 11 หลายเดือนก่อน

      isnt recon mission still to come for EU this year? @@WorldOfTanksOfficialChannel

    • @larshunneshagen8280
      @larshunneshagen8280 11 หลายเดือนก่อน +1

      Finde ich gut - tolle Erweiterung

    • @YOINK1568
      @YOINK1568 11 หลายเดือนก่อน +2

      Dk if my potato can hold on

  • @mattihassammer8171
    @mattihassammer8171 11 หลายเดือนก่อน +196

    Finally, maps.Wot needs as many new maps as possible If it wants to bring this game back to life

    • @WorldOfTanksOfficialChannel
      @WorldOfTanksOfficialChannel  11 หลายเดือนก่อน +51

      See you there as we avoid crashing planes😇 - Ser_Remseldorf

    • @ik2a
      @ik2a 11 หลายเดือนก่อน +12

      (Sarcasm)

    • @xbo91
      @xbo91 11 หลายเดือนก่อน

      @@WorldOfTanksOfficialChannel I want to crash in you Ser_Remseldorf

    • @pat-gość
      @pat-gość 11 หลายเดือนก่อน +7

      @WordOfTanksOfficialChannel lplease bring back the maps of Kharkiv and Minsk, they were very good maps and were removed due to political correctness

    • @ik2a
      @ik2a 11 หลายเดือนก่อน +4

      @@pat-gość Those maps sucked. Devs should never return them

  • @dennisw64
    @dennisw64 11 หลายเดือนก่อน +68

    Now if WG could add night maps, and weather effects.

    • @matthewkabanuk443
      @matthewkabanuk443 11 หลายเดือนก่อน +10

      You know whether effects could possibly be in future Random Events. I was thinking about the possibilities on Highway and that tornado visual effect off the map is just asking for it. Maybe it would sweep across the map destroying the bridge and reducing view range to zero past it or skirt the side of the city causing some buildings to topple over.

    • @dopescope6718
      @dopescope6718 11 หลายเดือนก่อน

      @@mgssnake wargaming lazy company? sure

    • @nicowasheremate
      @nicowasheremate 11 หลายเดือนก่อน

      They have it in blitz and console and tbh they look great (especially the PS5 version at night with northern lights), idk why its taking them a while for the OG pc experience

    • @antarctica0938
      @antarctica0938 11 หลายเดือนก่อน

      To quote Ser_Remseldorf, they were tested in recon mission recently and the feedback was well received, though no news on these yet.

  • @FlyLeah
    @FlyLeah 11 หลายเดือนก่อน +8

    I am a visual geek and that looks soooo good! Refreshing to see how far the game can push it's beautiful visuals and scenery

  • @SoraGaming_2020
    @SoraGaming_2020 11 หลายเดือนก่อน +45

    I can imagine what it will be like for other maps like (the mine, the overlord, Malinovka, the highway, etc.). It shouldn't be too repetitive as a vehicle in this random event.
    and again, mountain pass I can imagine a typical random event (natural landslides, or landslide.)

    • @matthewkabanuk443
      @matthewkabanuk443 11 หลายเดือนก่อน +9

      I was thinking of the possibilities on highway. Maybe it will have something with a tornado, cause that visual effect off the map is just asking for it.

    • @SoraGaming_2020
      @SoraGaming_2020 11 หลายเดือนก่อน +1

      ​@@matthewkabanuk443yeah

    • @SoraGaming_2020
      @SoraGaming_2020 11 หลายเดือนก่อน +2

      @@matthewkabanuk443 the tornado of the highway map could have a big importance in the gameplay. like it would have a precise direction (from point A to point B) which would make up a large part of the Map over this length. honestly that would be cool

    • @WorldOfTanksOfficialChannel
      @WorldOfTanksOfficialChannel  11 หลายเดือนก่อน +10

      Oh that would be scary and funny at the same time, tanks skiing down snow avalanche -Ser_Remseldorf

    • @SoraGaming_2020
      @SoraGaming_2020 11 หลายเดือนก่อน

      ​@@WorldOfTanksOfficialChannelyeah 😅😊

  • @GlitchyGamers18
    @GlitchyGamers18 11 หลายเดือนก่อน +6

    This along with more of these randome event, more open maps like prokhorovka and maliovka would be greatly appreciated

  • @joaovfg00
    @joaovfg00 11 หลายเดือนก่อน +3

    Would love to see some weather conditions on some maps, night battles and new maps as well. The game would feel more alive than ever

  • @JoshameeGibbs_official
    @JoshameeGibbs_official 11 หลายเดือนก่อน +3

    Would be cool to have V2 rockets hit the hull down positions on Berlin heavy line and bring some dynamic into this map

  • @baffish
    @baffish 11 หลายเดือนก่อน +2

    My poor PC is not going to like it, but I definitely will! Looking forward for more of those random events on more maps!

  • @matheusmoguar
    @matheusmoguar 11 หลายเดือนก่อน +21

    Tão bom ouvir a voz do nosso dublador BR

    • @Lukipatrick
      @Lukipatrick 11 หลายเดือนก่อน +2

      s

    • @cedric583bbb
      @cedric583bbb 11 หลายเดือนก่อน +2

      é muito bom mesmo.Estava sentido falta

  • @kizzzit5724
    @kizzzit5724 11 หลายเดือนก่อน +1

    NICE ! Thanks.. Hope more Random Events and Maps are in the works ! Also would be super cool to see that Bigger New ENSK Map come out I seen in a preview a few months back ??

  • @LeroxYT
    @LeroxYT 11 หลายเดือนก่อน +5

    Looks great, artillery will hate that tho.... Well himmelsdorf was never a artillery map

  • @Helldiver96788
    @Helldiver96788 11 หลายเดือนก่อน +9

    No ship crashing on Safe haven? I really hoped that was left in....

    • @furrystation
      @furrystation 11 หลายเดือนก่อน +1

      same the bombing on the bridge 😿

  • @luxxxurymercedes
    @luxxxurymercedes 11 หลายเดือนก่อน +6

    2:10 He tried to shoot the train

  • @gonozal8_962
    @gonozal8_962 11 หลายเดือนก่อน +1

    it would be interesting if province got flooded (water level rises slowly). changing sea levels would also be interesting in airfield

  • @ronnybajado394
    @ronnybajado394 11 หลายเดือนก่อน +1

    Nice. Would be great if they add random event to add some of the terrain outside map too. Would be cool if same map can get bigger as random event too.

  • @NoIce33
    @NoIce33 11 หลายเดือนก่อน +1

    Sounds totally random :) Given the constant QQ about any tiny randomness in the game, I guess a "random" event just has to be precisely defined and well warned about, otherwise anyone involved would be certain that it was specifically targeted against him.

  • @ThomasQuanter
    @ThomasQuanter 11 หลายเดือนก่อน +2

    Ich finde es gut das man die Karten aktivieren oder deaktivieren kann. Ich denke nämlich das ich als light auf Proko ziemlich traurig wäre, wenn ich das Battle nicht sauber runterspielen kann, weil da plötzlich Flugzeuge die Büsche verbrennen.

  • @saen081
    @saen081 11 หลายเดือนก่อน +9

    En paso montañoso, el camino helado se inunda por las cataratas. En Paris un bombardeo destruye el puente norte y si no es problema también la torre en el campo abierto, En redshire pueden usar los zepelín de igual forma Las posibilidades están ahí Bien hecho WG

    • @furrystation
      @furrystation 11 หลายเดือนก่อน

      también pensé lo mismo en redshire, tal vez el mapa antes de la caida del Zeppelin de toda la vida, o la caída de un segundo Zeppelin en el centro del mapa y que este aplasté al gran árbol

    • @nakrenjam
      @nakrenjam 11 หลายเดือนก่อน

      Hace meses mencionaron sobre el cambio del nivel del agua en algunos mapas. Ya quiero jugar JAJA

  • @Piglady00
    @Piglady00 11 หลายเดือนก่อน

    The bomber crashing in Prokorovka really does change the camping game good

  • @lukxkra
    @lukxkra 11 หลายเดือนก่อน

    good.nice. it was about time. give all from random events and those advanced phsyx with tank stones and containers.plizzz and get the old maps back!! keep up the good work!!!

  • @Jayden_o777
    @Jayden_o777 11 หลายเดือนก่อน +41

    Love how they block the 'Maps under development' when you block a map but not with the encounter or assault/defense variants. lmfao

    • @lolgabriel7486
      @lolgabriel7486 11 หลายเดือนก่อน +6

      In fact, when you block it, it blocks 100% of the modes on the same map. However, if you play with a platoon mate as commander, then you may have to play in it

    • @dennisk.6105
      @dennisk.6105 11 หลายเดือนก่อน +10

      ​@@lolgabriel7486this is just plain wrong

    • @germang.4514
      @germang.4514 11 หลายเดือนก่อน

      @@dennisk.6105 What @lolgabriel7486 said is correct, if you block a map it is blocked in all game modes unless you play in platoon, in that case you will play the maps that the platoon commander does not have blocked.

    • @SilentJaguar
      @SilentJaguar 11 หลายเดือนก่อน

      ​@dennisk.6105 how is it wrong?

    • @WorldOfTanksOfficialChannel
      @WorldOfTanksOfficialChannel  11 หลายเดือนก่อน +8

      Think of them as something brand new even as separate maps due to the mechanics implemented. So in other words we are still waiting/curious to see once it goes live how the general player base will react to crashing planes or standing in red smoke 😁- Ser_Remseldorf

  • @GjaltBloembergen
    @GjaltBloembergen 11 หลายเดือนก่อน +19

    Please do this for Paris as well!

    • @WorldOfTanksOfficialChannel
      @WorldOfTanksOfficialChannel  11 หลายเดือนก่อน +1

      Open to suggestions on what you would like to see there 😀-Ser_Remseldorf

    • @Krogahn
      @Krogahn 11 หลายเดือนก่อน +3

      ​@@WorldOfTanksOfficialChannel something that would change the middle of the maps would be great

    • @GjaltBloembergen
      @GjaltBloembergen 11 หลายเดือนก่อน +3

      @@WorldOfTanksOfficialChannel anything that would open up some options in the south and maybe creates some cover in the north to shift the dynamic. I think anything would improve that map

    • @WorldOfTanksOfficialChannel
      @WorldOfTanksOfficialChannel  11 หลายเดือนก่อน +1

      I like where you are going with this one . 😀

    • @illbeback111
      @illbeback111 11 หลายเดือนก่อน

      @@WorldOfTanksOfficialChannel Like other also suggest, the open field in the north is a dead zone for most of the game, the long corridor streets make it very hard to flank or change the angle on enemies, because of too much crossfire when moving. On this map I feel that tanks without armor cant really be active.

  • @MemackCarege
    @MemackCarege 11 หลายเดือนก่อน +2

    R.I.P. old GPU's ....

  • @nuolis
    @nuolis 11 หลายเดือนก่อน +3

    as person who tested events in recon,i am more hyped to get new maps or old ones what are updated than examble falling zeppelins but these can be good change since sometimes some parts end up being sitting battle and who will pen more wins

  • @the__guy__who__asked
    @the__guy__who__asked 11 หลายเดือนก่อน +1

    This will make battles even more epic, wot update surprises as always

  • @Debb4h
    @Debb4h 11 หลายเดือนก่อน

    These random events are sure to bring new excitement and breath to the game. There is a tactic and bias that players adopt depending on the type of tank they play on each map. Innovations like these will help players get out of the box and change their playing habits. However, since these events occur spontaneously - randomly and are independent of player interaction, they will lose their magic after a while and become an ordinary mechanic like the ventilation system. If these events are designed to occur through player interaction, they can both encourage team play and have a greater chance of turning each battle into a memorable enterprise and adventure as players coordinate with their teammates to change locked battle positions and hopeless situations.
    For example, to trigger the event in Ruinberg, let's have a radio station among the buildings in the open area and an interaction radius around it. You can do this like the capture the flag mechanic. Here, if the tanks of one of the teams remain without damage for a certain period of time, bombers are called from the radio station and the map in the city changes. While one of the teams aims for this, the other team may try to prevent it in order to defend.
    Destruction of a support column can be set to collapse the bunker on the Safe Heaven map, and its collapse can be triggered after a certain number of shots are fired. Additionally, diversity can be increased in dominant midpoints that bring great risk and great gain in many maps. For example, repair circles in frontline mode can be tried on some maps. Or, on some maps, dams can be blown away by tank fire to change the topography and change passable terrain, or areas with drainage systems can be captured and new advance routes can be opened in previously impassable wetlands. I know I talked a lot, but these are ideas that came to my mind and I wanted to share them. This game deserves more attention and more players, and maybe increasing diversity of tactics and possibilities can make it more enjoyable and interesting.

  • @jaroodthefab5669
    @jaroodthefab5669 11 หลายเดือนก่อน +8

    I'd love to see random events made for the Malinovka map to spice up the slow gameplay on it, just like with Prokhorovka.

    • @nakrenjam
      @nakrenjam 11 หลายเดือนก่อน

      Yeah. They literally fixed Prokhorovka map. Because now it is, if not the most, boring map on the game. Should be named Campinovka.

  • @BAIGTHEKING
    @BAIGTHEKING 11 หลายเดือนก่อน

    I just fall in love with this change nice music ❤

  • @radouanemegherbi3499
    @radouanemegherbi3499 11 หลายเดือนก่อน

    Not a bad idea. Well done team. Everyone who contributed!

  • @illbeback111
    @illbeback111 11 หลายเดือนก่อน +9

    Nice, this is a great way to eliminate "dead zones" or corridors on maps. Opening up the map for more angles and ways of play. looking forward to more of these events.

  • @mrfigs7804
    @mrfigs7804 11 หลายเดือนก่อน +1

    Objectively awesome trailer.

  • @arryascz6970
    @arryascz6970 11 หลายเดือนก่อน +5

    Finally I was waiting full year for this!!!😂😂

  • @red_sti1920
    @red_sti1920 11 หลายเดือนก่อน +1

    Very nice update, i enjoyed the mechanics

  • @germang.4514
    @germang.4514 11 หลายเดือนก่อน +7

    I love it! I've been waiting for it since I tried it in the recon missions and I'm also happy that you haven't implemented the dynamic objects.
    I'm waiting for the server to come back online to test it.
    Great job!

  • @southsideboyz9463
    @southsideboyz9463 11 หลายเดือนก่อน +1

    Maps are the lungs of this game. If only WG understood how landscapes influence and attract new players and keep current players enjoying more the game. More new maps, less premium tanks, please.

  • @pateczek
    @pateczek 11 หลายเดือนก่อน +1

    WG all fine but I'd love to see more like approaching tornado on Highway destroying part of the city, tsunami on some asian map, and for example some earthquakes that cracks terrain. Hopeyou will make some into the game!

  • @aranha8248
    @aranha8248 11 หลายเดือนก่อน +1

    Seria uma sugestão legal introduzir NPCs lutando, usando metralhadoras e fuzis. Tb seria legal ter tripulantes fora do tank antes das batalhas.

  • @ChadTanker
    @ChadTanker 11 หลายเดือนก่อน +2

    but when will matchmaking be fixed to only +1?

  • @IanVonEssex
    @IanVonEssex 11 หลายเดือนก่อน

    Myabe change the random part: make event appear in every game but in random parts of map with random damage to environment! And no heads-up timers, only appear on minimap with 15 seconds before - forcing players to use it more!

  • @rintsi5689
    @rintsi5689 11 หลายเดือนก่อน +2

    Good job. This stuff is stunning!

  • @turetto8582
    @turetto8582 11 หลายเดือนก่อน

    I mean, that looks epic. Always doing their best on this kind of things.

  • @AryanKhanYousafzai
    @AryanKhanYousafzai 11 หลายเดือนก่อน +6

    I wish if there were more random events in a battle as well as more maps included.

  • @rolo640
    @rolo640 11 หลายเดือนก่อน +1

    por fin esto lo estaba esperando ya que si era un poco aburrido jugar siempre lo mismo y era o avanzar y esperar que los campers avanzaran o quedarse todos atras y dejar pasar el tiempo y empatar. gracias esto si lo necesitavamos en el wot inplementado y llego apenas ya que tengo mi nueva pc gamer osea que por temas de rendimiento no hay problemas jajaj :)

  • @deathinater
    @deathinater 11 หลายเดือนก่อน +1

    Aww no ship crashing in the port? I was hoping for that

  • @davewegner4475
    @davewegner4475 11 หลายเดือนก่อน +1

    It's fun a few times, but I disabled it - because you get Ruinberg 15 out 18 games, over and over. Enough.

  • @turboboosted2786
    @turboboosted2786 11 หลายเดือนก่อน +6

    finally looks like someone really worked on it

  • @mateuszmateusz2298
    @mateuszmateusz2298 11 หลายเดือนก่อน +1

    Wow na bogato ale będzie jazda 💥😁

  • @philipk9345
    @philipk9345 11 หลายเดือนก่อน

    Dear Wargaming Team,
    could you brink the game mode "Homefront" for 2 weeks a year back, that was such a cool game mode where you actually need to play with randoms / friends against a hord of AI Tanks, it was so cool bring it back for us please :)

  • @MatyášSmetana
    @MatyášSmetana 11 หลายเดือนก่อน

    As agressive player I can straight out tell you what you need for maps to stop the endless camping. You need to create a map with lots of possibilities for flanking, WITHOUT those huge no mans land areas.
    This is a good start, do not get me wrong, but there is still long way to go. On one way WG is creating simple maps, where there are usually just three-five ways to get to the enemy. It is simple, but that is the problem, you can not push the enemy unless the enemy does a mistake or you flank the enemy, if the only possible flank on the map is through open field or charging through enemy TD camp, what is the point of having that flank? You can only push through such flanks with luck, or again, if the enemy makes a mistake.
    To simply summerise this: Make a flank of a flank of a flank of a flank of a flank oppoturnities on your maps and you are good to go map wise. No more camping necessary.
    The other point is: If you are trying to stop players from camping, maybe if you only make hull down beast tanks in your game and then you give people strong hulldown positions on every map, maybe, maaaaaybe you just told a player: buy this tank, go here on this map and stay there until you win.

  • @gofast8878
    @gofast8878 11 หลายเดือนก่อน +2

    dont like the change mostly.
    good thing that it does not happen al the time.
    and love the possibility to switch it off.

  • @tm5123
    @tm5123 11 หลายเดือนก่อน +2

    Another thing to deactivate along with assault and encounter.

  • @eclps.
    @eclps. 11 หลายเดือนก่อน +4

    Is there a pattern for all objects that might damage/destroy the vehicle or is it randomised? Is there a particular spot in the danger zone that is guaranteed to be safe spot that will never get your tank destroyed?

    • @matthewkabanuk443
      @matthewkabanuk443 11 หลายเดือนก่อน

      It will happen the same way every time. The destruction zones won’t alternate in size. The part is though the game will randomly choose if it either occurs or doesn’t occur. If it occurs the game further chooses a randomized battle time that it will occur. It won’t happen at the same time twice in a row.

    • @Dv087
      @Dv087 11 หลายเดือนก่อน +1

      Wargaming has a problem with definitions. For example versatile tanks (bs) now it's random events but the events will be the same. Random means random. Not the same thing happening on the same map creating the same changes to the map that Unicums will learn in days.

    • @GregorianMG
      @GregorianMG 11 หลายเดือนก่อน +1

      @@Dv087 It's random enough in term of time and depending on the circumstance can really change the tide of the battle. Consistency in term of effect should still be there to promote skillful play with the map.

  • @K.AM_IL
    @K.AM_IL 11 หลายเดือนก่อน +2

    Będą kurwa te nowe czołgi za obligacje czy nie w kulki lecicie

  • @loser_205
    @loser_205 11 หลายเดือนก่อน

    I feel like making the random events occur 50% of the time would really make people think about where they go. Either that or they camp until it happens lol

  • @wellchamsantana48
    @wellchamsantana48 11 หลายเดือนก่อน +2

    O narrador tomou muito sorvete e cerveja neste calor

  • @8bitsdiversion76
    @8bitsdiversion76 11 หลายเดือนก่อน +1

    F por los camperos.
    PD: No va a faltar el campero que a futuro pida que nerfeen los eventos aleatorios como pidió en su momento que nerfeen a las artys. Saludos.

  • @aldairleoncioquispeherrera4381
    @aldairleoncioquispeherrera4381 11 หลายเดือนก่อน

    Algo mas de realismo en una guerra de tanques, vamos allá!

  • @kroprcz
    @kroprcz 11 หลายเดือนก่อน

    actually lowkey looks nice

  • @Gentlebeing
    @Gentlebeing 11 หลายเดือนก่อน

    I got scared so much in the first scene with the train coming to the station I ran out of the room

  • @alejandrohuerta988
    @alejandrohuerta988 11 หลายเดือนก่อน

    Love it. When will you be adding FSR support?

  • @lncoming
    @lncoming 11 หลายเดือนก่อน

    Remember to disable these on update day (for a little bit), as mark of excellence still counts, and people will want to get hit by boats/planes/etc, which will lead to a week of steamrolls.

  • @Uncle_Bob_K
    @Uncle_Bob_K 11 หลายเดือนก่อน

    Nice upgrade

  • @sandornagy2302
    @sandornagy2302 11 หลายเดือนก่อน +5

    imagine some not being able to use hard cover against arties even not.... and those getting destroyed by obejcts falling on them from the sky ... this will be spectacular! :D

  • @rycro
    @rycro 11 หลายเดือนก่อน

    finally a major change I can get behind!

  • @Biohazard_55
    @Biohazard_55 11 หลายเดือนก่อน

    Can't wait for the changes, but what was the music used? I can't find it...

  • @JohnSmith-ix6ts
    @JohnSmith-ix6ts 11 หลายเดือนก่อน

    Best change in the last few years.

  • @ErwinRommel2016
    @ErwinRommel2016 11 หลายเดือนก่อน

    4:08 Now finally make it so its the same for Encounter and assault modes.

  • @BallBusta
    @BallBusta 11 หลายเดือนก่อน

    About time they spiced up these old boring maps. Sucks people are going to cry when their tank gets destroyed in the events and they're going to change it from dynamic event to a static event that happens on the load screen.

  • @mch12311969
    @mch12311969 11 หลายเดือนก่อน

    I love this idea!

  • @Kubaxwot
    @Kubaxwot 11 หลายเดือนก่อน

    this looks cool af ngl

  • @huseyin7729
    @huseyin7729 10 หลายเดือนก่อน

    One of the best feauters nice job wargaming

  • @Canovar
    @Canovar 11 หลายเดือนก่อน

    not too bad since you can disable them if you dont like

  • @ProtoGen-2K
    @ProtoGen-2K 11 หลายเดือนก่อน

    Nice now add fog, night and weather.

  • @zzzmatyzzz
    @zzzmatyzzz 11 หลายเดือนก่อน

    will make the game more immersive and atleast a bit realistic

  • @andrewOG15
    @andrewOG15 11 หลายเดือนก่อน +1

    ciekawsze było by dodanie linii frontu 9 + 10 + specjane....

  • @grahammarkhorn
    @grahammarkhorn 11 หลายเดือนก่อน +2

    Nice one WG....I really enjoyed the recon mission.

  • @epicfeminist
    @epicfeminist 11 หลายเดือนก่อน

    Pretty cool ngl

  • @jmc7034
    @jmc7034 11 หลายเดือนก่อน

    Like the sound of this

  • @Hazok87
    @Hazok87 11 หลายเดือนก่อน +2

    Nareszcie :)

    • @WorldOfTanksOfficialChannel
      @WorldOfTanksOfficialChannel  11 หลายเดือนก่อน

      My także nie mogliśmy się doczekać aby się tym podzielić! ~ ApocalipticSnowflake

  • @user-tx9hr2ex4r
    @user-tx9hr2ex4r 11 หลายเดือนก่อน +2

    How is the whole "one crew for 3 tanks" coming along?

  • @rangerange1427
    @rangerange1427 11 หลายเดือนก่อน +1

    So Now Even The Maps Can Kill You!!

  • @cedy_games_vraze1272
    @cedy_games_vraze1272 11 หลายเดือนก่อน

    so if i block a map it also blocks the in development map, but i still have to play assault battles and encounter battles on a map i have blocked?

  • @gonozal8_962
    @gonozal8_962 11 หลายเดือนก่อน

    how does the train react to players in it’s path? and could there also be bersions where the train survives/isn’t targeted plz? also, can the himmelsdorf events happen after one another or both at the same time?

  • @PowerChicken489
    @PowerChicken489 11 หลายเดือนก่อน +1

    Looks cool, let's see how it plays out.

  • @Rambo55293
    @Rambo55293 11 หลายเดือนก่อน

    Is there any way you guys can add track physics on standard mode?

  • @radosawkoza7960
    @radosawkoza7960 11 หลายเดือนก่อน +2

    To jest świetne tylko szkoda że tylko na czterech mapach

  • @GyroScopeGD
    @GyroScopeGD 11 หลายเดือนก่อน +1

    Dear Wargaming, is this a possible feature in team trainings? And if not, could you maybe make it one? :D

  • @novidadesgamerjr107
    @novidadesgamerjr107 11 หลายเดือนก่อน

    Ate que fim, sera top de mais, Parabéns que Contunue sempre esta Evolução

  • @thenextlevelplay4486
    @thenextlevelplay4486 11 หลายเดือนก่อน

    raining and snowing weather please 😊

  • @The_Ball_Snatcher
    @The_Ball_Snatcher 11 หลายเดือนก่อน +1

    What happened to the Prokhorovka train?

  • @king_leb3171
    @king_leb3171 11 หลายเดือนก่อน +1

    Finally something insane and useful is hitting the game and can flip the winning hand to any team

  • @klayed
    @klayed 11 หลายเดือนก่อน +1

    very great whut a game

  • @rudatkatzn9171
    @rudatkatzn9171 11 หลายเดือนก่อน

    Apart from the Gameplay Quality on the Maps, the Visuals are stunning. And those Random Events are awesome!

  • @Cent51
    @Cent51 11 หลายเดือนก่อน

    Well done on the randomly generated events thought process.
    That will also keep the maps even more fresh..

  • @lubossd_wot
    @lubossd_wot 11 หลายเดือนก่อน +1

    hello wargaming, i play 1v1 tournaments a lot so will those changes also apply on 1v1 tournaments?

    • @WorldOfTanksOfficialChannel
      @WorldOfTanksOfficialChannel  11 หลายเดือนก่อน +1

      Hello. As of right now random events will be only available in random battles ~ ApocalipticSnofwlake

  • @bonehunter9766
    @bonehunter9766 11 หลายเดือนก่อน +1

    Time to unban save haven to test out the random event XD

  • @dunadancr
    @dunadancr 11 หลายเดือนก่อน

    los eventos aleatorios son geniales pero lo realmente lo que requiere mejorar es el equilibrio de las batallas aleatorias ya que tener 5,6,7, etc derrotas continuas le quita la diversion al juego.

  • @ace5876
    @ace5876 11 หลายเดือนก่อน +2

    atleast bring back the old Top of The Tree