Delaunay Wall Pattern Rhino Grasshopper Tutorial

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  • เผยแพร่เมื่อ 8 พ.ย. 2024

ความคิดเห็น • 30

  • @Gliglios
    @Gliglios 4 ปีที่แล้ว +3

    Hi, great tutorial so far! Which Plug-in do I need in order to get the Mesh Explode function? I´m kinda stuck there. Thanks in advance.

    • @JuneLeeDesign
      @JuneLeeDesign  4 ปีที่แล้ว +4

      I think that is Meshedit. www.food4rhino.com/app/meshedit

    • @Gliglios
      @Gliglios 4 ปีที่แล้ว +1

      @@JuneLeeDesign Thanks a lot for the input June, it was indeed MeshEdit. Much Appreciated as I´m learning a lot through your tutorial.

  • @justineangrignon
    @justineangrignon 2 ปีที่แล้ว

    At 6:37, when I click on the boundary surfaces, the green area selected is a flat rectangle, as for you, it’s only the join curves between the triangle that is selected. I did exactly the same thing as you, and at the end, when I bake the 3 components, the cavity are more present on my surface, it’s just a flat wall…

    • @JuneLeeDesign
      @JuneLeeDesign  2 ปีที่แล้ว

      I am not sure I got it but please make sure you checked Flatten.

  • @avam.2732
    @avam.2732 3 ปีที่แล้ว

    Thanks for the nice tutorial! is it possible to make it double faced (so en extrusion on both sides), and cutting a small part out as a pattern?

    • @JuneLeeDesign
      @JuneLeeDesign  3 ปีที่แล้ว +2

      If you meant Surface offset, use Surface Offset from Pufferfush Plug-in, or if you want to do Point Extrusion on both side, just use also Negative component to Unit Y so you will have both.

  • @rayankammoun10
    @rayankammoun10 4 ปีที่แล้ว

    Thank you for your effort in doin these video .. ive learned aloot .. keep going 👍

    • @rayankammoun10
      @rayankammoun10 4 ปีที่แล้ว

      but i have 1 question
      at time 7:19 brep join has 2 input info from G (move) and E (extrude) .. in my file while working on it , i can input just one info from G or E .. i dont know what s the problem

    • @JuneLeeDesign
      @JuneLeeDesign  4 ปีที่แล้ว

      Press shift key to connect multiple nodes.

  • @rosemelie
    @rosemelie 4 ปีที่แล้ว

    I enjoyed retreating this model! thank you so much! is there a way a can recreate the same pattern but in a cube? instead of being only onto a wall. @ 0:32 you used a rectangle would it work if I made a cube instead?

    • @JuneLeeDesign
      @JuneLeeDesign  4 ปีที่แล้ว

      You need to set 4 vectors to do point extrusion. I suggest you to bake 4 different model and assemble in rhino space.

    • @rosemelie
      @rosemelie 3 ปีที่แล้ว

      @@JuneLeeDesign got it!

  • @jadbeyrouti3833
    @jadbeyrouti3833 3 ปีที่แล้ว +1

    Hello, how could the same result be achieved with a non-planar surface?

    • @JuneLeeDesign
      @JuneLeeDesign  3 ปีที่แล้ว +1

      If it is untrimmed surface, you can use Morph, or you can have that by getting perpendicular vector direction of each triangle to do Point Extrude.

  • @gracelambert9163
    @gracelambert9163 2 ปีที่แล้ว

    is there a substitute command I could use instead of mesh explode? I cannot install the mesh edit tools for grasshopper

    • @JuneLeeDesign
      @JuneLeeDesign  2 ปีที่แล้ว

      I am not sure. How about doing it in Rhino space and reference to it GH.

  • @saumingyotakizawa9437
    @saumingyotakizawa9437 4 ปีที่แล้ว

    Great tutorial, thank you, learned a lot!

  • @FordEarl
    @FordEarl 4 ปีที่แล้ว

    Where do you get your 3D models of the people?

    • @JuneLeeDesign
      @JuneLeeDesign  4 ปีที่แล้ว +1

      Check here. th-cam.com/users/postUgzRBs--UmT8z3LAkl14AaABCQ

  • @leekwanwoo5886
    @leekwanwoo5886 3 ปีที่แล้ว

    where do u get the people in the rendering?

    • @JuneLeeDesign
      @JuneLeeDesign  3 ปีที่แล้ว

      Please check here. th-cam.com/users/postUgzRBs--UmT8z3LAkl14AaABCQ

  • @LuMo3Dev
    @LuMo3Dev 9 หลายเดือนก่อน

    how to split each face to cut it?

    • @JuneLeeDesign
      @JuneLeeDesign  9 หลายเดือนก่อน +1

      Use deconstruct brep and get Faces

  • @patrickhohlfeld2246
    @patrickhohlfeld2246 3 ปีที่แล้ว

    when you click on the surface split, and that color wheel pops up, and then your fragment pattern reappears, what is that? (2:35)

    • @JuneLeeDesign
      @JuneLeeDesign  3 ปีที่แล้ว

      Did nothing. Color wheel is a loading sign in the MacOS.

    • @patrickhohlfeld2246
      @patrickhohlfeld2246 3 ปีที่แล้ว

      @@JuneLeeDesign what is it that you do that makes the Delaunay pattern appear over the block surface once you have connected the surface split?

    • @JuneLeeDesign
      @JuneLeeDesign  3 ปีที่แล้ว

      When you connect nodes, grasshopper calculates that command. As I said, I did nothing but you watched delayed calculation on the screen. It is litterally Surface Split command.

  • @ramyhaddad6204
    @ramyhaddad6204 3 ปีที่แล้ว

    Hello when I connect point (including the ones assigned) to the geometry in pull point, many surfaces are created and interfere with the triangles, can you help ??

    • @JuneLeeDesign
      @JuneLeeDesign  3 ปีที่แล้ว

      Pull Point doesn't make any surface. Please explain a little bit more specific to understand.