SW Expert Designs a Bearing Bracket in Onshape (Tutorial)

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  • เผยแพร่เมื่อ 21 พ.ย. 2024

ความคิดเห็น • 45

  • @MrHristoB
    @MrHristoB หลายเดือนก่อน

    I love tutorials like this where functional real models are used to demonstrate different tools and techniques. For someone like me, a total noob to CAD, it's absolutely priceless. Thanks Toby!!

  • @laurentpatrouix7027
    @laurentpatrouix7027 ปีที่แล้ว +12

    For mirroring features. The option is in the drop down menu (first option) in the mirror tool. By default it's set to part but you can select features or face.

    • @TooTallToby
      @TooTallToby ปีที่แล้ว +1

      hi @laurentpatrouix7027 ! Thanks so much for the comments! I was able to use these and make a "response" video where I tried out your suggestions, and they worked GREAT!! so helpful and thanks so much!! (copying this reply into both of your comments)

  • @servicestechniquesericgauthier
    @servicestechniquesericgauthier ปีที่แล้ว +3

    GREAT JOB TOBY!!!
    Here are some tips:
    1) For the shell, I would have done it like you did.
    2) I don't rename my features, instead I put features related to each other within a folder I name accordingly.
    3) I would have placed the rib sketch (4 lines) in the same sketch as the circular boss since the ribs would certainly change with the boss diameter and/or position change.
    4) There is a rib feature where you can only draw 4 libes from the boss circle and rib them "normal to sketch plane".
    5) To create a hole, you can directly within the hole feature dialog, place your hole in the center of the boss (implicit Mate connector) without any sketch. It was not possible here since the counterbore was on the opposite side of the boss. This tip is for the future.
    6) At the top of the mirror dialog, you have to change the "Part mirror" to "Feature mirror" or even in some cases "Faces mirror".
    7) To assign material, RMB on the part in the parts list on the left and select "Assign material". You can create your own materials.
    Keep going! :)

    • @TooTallToby
      @TooTallToby ปีที่แล้ว +1

      Yes yes YES!!!!!! This is awesome thanks Eric!!!
      Last week, after I read all these great comments (below) I made a "Toby Response" video, where I went through each comment and showed what I learned by demonstrating the suggestions in onshape. It's so much great knowledge and I am so thankful to the onshape community!! I even signed up for the forum this week 🙂
      That video should drop this week, and I'm gonna do some more of these "practice models" soon. I'm so excited about this journey! Thanks again for the kind words and for dropping some knowledge bombs on me!! Happy Saturday bro!!

  • @Nifty-Stuff
    @Nifty-Stuff ปีที่แล้ว +2

    Oh man, this series is GREAT! I'm loving learning Onshape watching your videos. Subscribing and watching more!

    • @TooTallToby
      @TooTallToby ปีที่แล้ว +1

      Awesome!! so glad you are enjoying learning Onshape and enjoying the series! More great stuff coming soon!!

  • @finnanders9730
    @finnanders9730 ปีที่แล้ว +3

    Good job. Onshape has its differences to other softwares but overall I find it to be the most efficient and I love the user interface.
    3:34 Since Onshape does not have a variable wall thickness shell option, I would have made a sketch on the bottom face of the part, used the offset command by selecting the bottom face, which automatically offsets its entire perimeter, and used 2mm as the offset distance. Then I would extrude the sketch upwards, removing, until the thickness-4mm. Your way was good too.
    6:32 I would have made the boss and the ribs on the same sketch. Using the center point rectangles was a quick way to do it. You could also use construction lines are centerlines and mirrored the lines across the centerlines to make a cleaner sketch.
    7:22 The reason it automatically selected the entire sketch to extrude was because you clicked on the extrude option from inside the sketch. If you hit enter to accept the sketch and then selected the extrude tool, it would be empty and you could select the desired faces to extrude.
    11:00 Like others have said, you have to select the part mirror dropdown option in the mirror command and change it to feature mirror. Then you can select the extrude and fillets to mirror. Alternatively, you could have made the extrude for the top part a new part as apposed to adding it to the base. Then, you can use the mirror command on the new part, and set the mirror to add to the base part.
    11:21 You can right click on the part and add a color there as well. You can also right click on a face and change just the face appearance. To add a material, right click on the part, and select assign material.
    Others have already said these things but I thought I would put them all together. I am studying MET and use Onshape as my main modeling software.

    • @TooTallToby
      @TooTallToby ปีที่แล้ว

      Hi Finn!! Thanks so much for all this great feedback! I made a "response" video to your comments, and I went through most of them and demonstrated what I learned from you (and I really learned a lot!!) That video should drop next week sometime. Great stuff and thanks so much for the guidance! 😀

  • @airwick5083
    @airwick5083 ปีที่แล้ว +3

    Looking good overall!
    There are definitely some keyboard shortcuts worth getting familiar with:
    Shift S for sketch, Shift E for extrude, Shift f for fillet, l for line, i for coincident g/r for corner/center rectangle q to toggle construction are some of the most used... Get the full list from the "?" menu in the top right!
    There is no multi-thickness shell, but the move face works. In this case you could make it "parametric" by doing a move face "up to surface" with a 4mm offset. Or the simpler option is to just extrude the top face again 4mm down, you don't need a sketch you can just select a face and extrude it directly.
    I would also sketch the circle for the boss on the top face (extrude up to the bottom perimeter face) and use that sketch to locate the hole afterwards. Also you didn't need an actual point to do it the way you did: just do a "use" of the boss and place the hole with a mate connector in the center of the resulting arc. Another thing to look forward to (throwback to your earlier video!): mastering the mate connector and all of its uses!
    The rib and mirror questions have been answered already, pre-selecting works for the mirror but only for a body so you have to manually switch to "feature" mode every time...
    Note that on the far right of the toolbar is a search box so you can click on this and search for commands (to find the "rib" tool for example), becomes more useful when you have lots of custom features, I mapped it to one of my mouse button. You can also customize the "s" key toolbar and I think you could ad it there (not sure...)?
    When you create a sketch on a "face", it automatically brings in the edges of that face (called "imprinting") so the is no need to "convert" these edges to use them (like you did on the bottom of the boss).
    One more tip: on the notched profile, just sketch a rectangle and a circle (there is no need to trim sketches in Onshape so it's a lot quicker than doing separate arcs and lines, especially the way this was dimensioned).
    EDIT: I was going to add that if you hold shift when hitting enter to confirm a feature is "repeats", useful for doing things like back to back fillets of different radii.

    • @TooTallToby
      @TooTallToby ปีที่แล้ว +1

      Airwick!!! Awesome man thanks so much for the feedback! I made a "noob reacts" video to all these comments, and you are definitely in there! That should drop next week but I wanted to thank you so much for all these insights! the SHIFT+ENTER to reinitiate the command is so sick!! Awww yeah!!! 😁😁😁

  • @johnreedch6909
    @johnreedch6909 ปีที่แล้ว +2

    I teach Onshape at the high school level. Looking forward to your videos. I always press "p" to toggle the origin planes OFF but I guess others don't mind the clutter. Nice job

    • @TooTallToby
      @TooTallToby ปีที่แล้ว

      hey John! that's awesome that you teach in high school. I would love to do that someday! thanks so much for the suggestion! I love P for planes now!! After I read all these great comments last week I made a "toby reacts" video to show off all the cool new stuff I learned. That video should drop next week sometime. Such great advice and such a great community in onshape! Thanks again!!!

    • @airwick5083
      @airwick5083 ปีที่แล้ว

      @@TooTallToby Speaking of "P", also try "shift+P", that hides all "reference" geometry so sketches and curves as well as planes.
      Looking forward to the "reaction" video!

  • @christianblanc2589
    @christianblanc2589 ปีที่แล้ว +1

    Great start, Toby! For the Hole feature, instead of creating a sketch point + a concentric reference with the boss, I created a "Mate Connector" that referenced the Boss' base & I "moved" -4 mm. In time, I think you'll prefer Mate Connectors for creating & assembling stuff. Fun days ahead!

    • @TooTallToby
      @TooTallToby ปีที่แล้ว

      Thanks Chris!! Yeah I'm really excited to know more about the Mate Connector functionality. It sounds super helpful and lots of people have mentioned it to me, so it's definitely on my radar!
      After I read all these comments last week, I made a "toby reacts" video (to the comments) and showed everything I learned from the comments. Great stuff and I totally leveled up this week. That video should drop next week sometime. Great stuff thanks again man!!

  • @k1ckstand
    @k1ckstand ปีที่แล้ว +3

    You can assign a material by right clicking on Part 1 in the Parts section in the lower left corner and selecting Assign Material. In that pop-up you can pick a predefined material or create your own with in the custom tab.

    • @TooTallToby
      @TooTallToby ปีที่แล้ว

      Awww yeah Thanks @k1ckstand !! I tried this and it worked great! And I made a "response" video showing me trying it! that should come out soon! So helpful, thanks again!!

  • @RichPenn
    @RichPenn ปีที่แล้ว +2

    Onshape -- Help ==> RIB
    The exact RIB feature you are needing is detailed in the Onshape help system.
    Open the RIB tool, select the "magic" gray question mark in the bottom right corner of the dialog box
    Select the -> Rib: Desktop option and watch the "Video Example" short tutorial.
    In the same help system there are a number of detailed examples for using the RIB tool.

    • @TooTallToby
      @TooTallToby ปีที่แล้ว +1

      RICH!!!! Thanks man I tried this and it worked great. I did rib Parallel to and Normal to the sketch! it's perfect. Thanks for the reminder about the HELP files too - very useful! I made a response video to your comment, should be out next week sometime!

  • @Nifty-Stuff
    @Nifty-Stuff ปีที่แล้ว +1

    Oh! Thanks for pointing out the Bezier curve. Looks interesting. Question: What would be a situation where the "regular Spline" option would be better?

    • @TooTallToby
      @TooTallToby ปีที่แล้ว +1

      That's a great question - I always just figured it was 2 different tools to get the same geometric results - but now that you ask I'm wondering if there is an underlying mathematical difference.

  • @danielcrandell7533
    @danielcrandell7533 2 หลายเดือนก่อน

    Im new to cad and picked onshape and oh man your vids are awesome

  • @laurentpatrouix7027
    @laurentpatrouix7027 ปีที่แล้ว +2

    There is a Rib feature for ribs. Directly in the top toolbar. The sketch plane must be aligned in the rib plane. In your case, just a segment and check extend to part (or so).

    • @TooTallToby
      @TooTallToby ปีที่แล้ว +1

      hi @laurentpatrouix7027 ! Thanks so much for the comments! I was able to use these and make a "response" video where I tried out your suggestions, and they worked GREAT!! so helpful and thanks so much!! (copying this reply into both of your comments)

  • @ZeusSharpie
    @ZeusSharpie ปีที่แล้ว +2

    For mirror commant you can select feature if you set it to feature mirror in drop down in mirror command dilogue box....as it's default set as part mirror you weren't able to do feature mirror

    • @TooTallToby
      @TooTallToby ปีที่แล้ว +1

      this is awesome Prasad! Thanks! I tried it and it worked perfect!!

    • @ZeusSharpie
      @ZeusSharpie ปีที่แล้ว

      @@TooTallToby welcome

  • @RDUBTutorial
    @RDUBTutorial 7 หลายเดือนก่อน +1

    Great video

    • @TooTallToby
      @TooTallToby 6 หลายเดือนก่อน +1

      Thanks!

  • @pbshooter100
    @pbshooter100 ปีที่แล้ว +1

    So I guess this video is for folks who already have some CAD tool knowledge and/or know onshape. Not the video for those of us who are just getting started on CAD tools.

    • @TooTallToby
      @TooTallToby ปีที่แล้ว

      All are welcome here PBShooter - Let me know if you have any questions or if anything was confusing about what I was doing. Happy to explain! 😁

    • @pbshooter100
      @pbshooter100 ปีที่แล้ว +1

      @@TooTallToby Thanks for the offer but I'm afraid you aren't able to stoop to my noob level to teach me anything.

    • @TooTallToby
      @TooTallToby ปีที่แล้ว

      @@pbshooter100 Lol - Ok well if you ever run into any specific questions feel free to ask - the Onshape community is amazing and has a LOT of learning resources - Here's a video I made showing how to get started in the onshape learning center (using FREE account) - this learning path starts you at the very beginning, and is great for someone just learning CAD. Good luck! th-cam.com/video/WskDfQ-fspc/w-d-xo.html

    • @pbshooter100
      @pbshooter100 ปีที่แล้ว

      @@TooTallToby yea already using the learning center. would like to see videos covering sketching and features tools in extreme minutia. Cover the what's, why's and how's of each tool and do it very slowly so that dumn asses lik me can follow

  • @irmasusanti2503
    @irmasusanti2503 ปีที่แล้ว +1

    Right click on Part 1 and choose Assign Material.

    • @TooTallToby
      @TooTallToby ปีที่แล้ว

      Hi @irmasusanti2503 - THANK YOU!! This was very helpful and I was able to get the material assigned!! Awesome!!

  • @nickp4793
    @nickp4793 ปีที่แล้ว +1

    Another option for mirror that may be more reliable and less computational intensive for complex geometries, is to have made that vertical sidewall as a new part instead of add part. Then in the mirror command select mirror part instead of features, and it gives you the option inside the command to union it to the main body, which also will union the original half. Slightly more features, but more reliable for complex shapes (which this is not...)

    • @TooTallToby
      @TooTallToby ปีที่แล้ว +1

      hi nick P! thanks so much for this suggestion!! I took your comment and made a response video - should be out next week sometime - I actually had a follow up question for you regarding "multi-body / multi-part" technique and that lower 11mm fillet, but you can wait for the response video to reply on that one. Overall super helpful insights and THANK YOU!! Great stuff! 😁

  • @svenolovnystrom2351
    @svenolovnystrom2351 ปีที่แล้ว +1

    Mirror faces

    • @TooTallToby
      @TooTallToby ปีที่แล้ว

      Awww yeah thanks Sven!! Last week after I read these comments I made a "response" video where I show all the things I learned, and I showed how to use Part Mirror and Features Mirror and Face Mirror. Great stuff - So helpful!! Thanks so much!!! 😁😁😄😃

  • @svenolovnystrom2351
    @svenolovnystrom2351 ปีที่แล้ว +1

    This mirror might have added Weight , use face mirror !

    • @TooTallToby
      @TooTallToby ปีที่แล้ว

      Awww yeah thanks Sven!! Last week after I read these comments I made a "response" video where I show all the things I learned, and I showed how to use Part Mirror and Features Mirror and Face Mirror. Great stuff - So helpful!! Thanks so much!!! 😁😁😄😃

  • @DarrenHughes-Hybrid
    @DarrenHughes-Hybrid ปีที่แล้ว +1

    I'm sorry, you lost me at "Convert Entities". You kind of went through that kind of fast.

    • @TooTallToby
      @TooTallToby ปีที่แล้ว

      Hey Darren - sorry about that - the CONVERT ENTITIES (aka "USE") takes an edge from the model, and converts it into a sketch entities. This is very useful when you just want to use part of the edge as part of the sketch contour for a feature.