It's funny how the culmination of all of 5 years of Arknights can be dumbed down to "It's another Big Adam Stage!" Literally the first event boss fight all over again.
Yeey I actually bothered to edit this before the end of the year, Been sitting on the script for weeks xd. Less edited full clears in description Rabbit BB-S-4 [ I got owned :) ] and is5 stuff for January
@@flower7671she is budget Ceobe that can indirectly boost other Arts dmg dealers. At this day and age no operator without “Fire Emblem” tier Powercreep kit is that useful once you start comparing it to the rest, I mean the best Casters in this game are a Guard and a Medic- but haze is still pretty neat.
you know, this bring me back to when i was a beginner, i though that Totter wasnt all that good, DC was just a wifu to me and Aciddrop was worthless, it wasnt until i advanced through the game, i eated HOURS of your pasts streams and videos on IS, and read the wikis, that i realized, they maybe not the (insert delete button), but they get the job done. Also, i was in those streams, and even in the video the clear is just so peak and the explanation even more
Cool video, cool clear. This stage gets clowned a lot for being too easy, but I feel like a lot is down to the cocoon abuses. It's actually somewhat challenging to deal with everything in time. Not for meta players or strong niches that can just quickly burst through everything, but for plenty of niches it's quite tricky, if not impossible, to swiftly deal with every threats without massively inflating the number of operators.
I was watching the stream, and all I could think is "man, you manage to make deepcolor look like a 6* " despite her being the only summoner that cannot replenish her summons, you never seem to be bothered by it.
Amazing video. Hearing your train of thought, analyzing the stage’s gimmicks, problems and derived viable solutions from that is really helpful. Hope to see more videos like this
The only thing I hate about H stages from chapter 10 and up is that the rest of the potential for that chapter’s welfare is locked behind them. Like why? The players who enjoy those stages likely don’t care about those welfares unless they are named Theresa.
@ Yep indeed. I actually don’t mind it for Theresa since she’s a 6 star so getting her max pot should be more of a challenge, but it’s dumb that the 5 star chapter welfares also gotta go through that for max pot. Just keep them up to the Adverse version of the stages lol.
I would hate that if you actually got the chapter welfare a the beginning of the chapter. Most of them aren't gained, or lacking mats to E2, until the chapter is almost over. Bonus points : Morgan's chapter specific talent is only useful on a stage that happens like 10 before you get her.
I also just hate chapter specific talents in general. At least IS and RA talents are in game modes that have a lot of replayability. But you're done with a chapter pretty quickly if you have an established account.
goated clear also Rabbit and Steel pog - I'm hyped for the DLC when it comes out, even though I'm still struggling through hard mode runs (Red Darkhouse can eat my ulpianus)
Rabbit and Steel video! I’ve been really interested in the game and it’s on my wish list, but I’m a bit hesitant (because I’m cheap and already have so many other roguelites) so watching a video would be great for me to help decide to buy it now or in some time.
as a massive roguelike slut it's now my most played roguelike I've bullied at least 4 people into buying it and I'd heavily recommend it perks: Not a slay the spire clone, meaning gameplay is different from pretty much any roguelike It's been described as FF14 raid bossing but for Solo play it's more like roguelike touhou That's very special coop element for me. Solo and coop play very differently so even if play a lot more than your friend you don't pull infinitely far ahead in skill A bunch of cute characters with pretty varied playstyles from afk to sweaty dps rotations A lot of items/upgrades have the potentially to completely change your game plan. Cons: You only get 6 items per run and the game has 200 items so sometimes you don't get items that are interesting for your character. The game is cleanable on max difficulty with anything but bad rng can lead to some runs feeling boring (granted I have 400+ hours in this game) You also get skill upgrades that change the gameplay of your character. Not every rabbit has a bunch of interesting upgrades where you have to consider pros and cons. With some (bruiser/defender) You look at the shop "does it have one of the 3 upgrades I actually care about?" Yes/no move on. Your shop upgrades can drastically change your playstyle but you have to pick the first 2 items before you see a shop Sometimes you have a couple of items that would be insanely broken with a certain shop upgrade so you keep waiting for it but it just never comes. This is a tldr I'll get a proper video talking about it out
@@DrSilvergun It does seem really interesting and unique, great to know co-op and solo are different since I'd likely play it far more than my friends would. Can't wait for the video! ...still have to finish Lobotomy Corp, then start Library of Ruina, and maybe get back to that dlc darkest dungeon run too anyways...
Slight correction: kill gates on phase change can depending on circumstances sometimes not be transferred onto other enemies. For an easy example, since you've demonstrated the concept with 7-18 Patriot, try beating his phase 1 _after_ he's moved away from the bottom right corner. The jetpack dudes will still spawn in regardless of how many enemies you've left alive.
*After he's moved from the bottom right corner Where patriot is doesn't matter The factor is whether every enemy has spawned in or not Once the entire 1st wave has spawned in, killing patriot would trigger phase 2 enemies If you don't stall patriot the last phase 1 enemy spawns around when he moves from the bottom right corner I don't understand what the correction is.
Youre much stronger than me with these min unit clears lol. In case someone else is a 4* player, but doesnt want to min unit this, Liu Xiaohei is actually pretty sleeper on this stage because he and saga (unless this was patched out and i just didnt realize it) are the only two units in the game who can erase the cocoons completely with their fatal wound mechanic. Just retreat them when it shows up on the cocoon and you should be 100% clear of them in two redeploys (barring any you would summon around theresa)
@DrSilvergun Waaay ahead of you brother. Already installed addons for Multiverse too. Hektar Armaments, Forgemaster, Command & Conquer, Renegades. Sunk 50+ hours lul. Also just finished the video, wow what an achievement, congrats on spending more than an hour staring at Theresa too.
Thought you're going to break down theoretical bb-s-4 clear, but if people wanted analysis of the stage that gets destroyed by 4star snipers only and where approximately half of random actions monkey can do will be potent cheezes then it's okay, I don't mind.
Pretty common issue in games. A funny example is starcraft 2 When the timer reaches 6.5 hours the game just ends. It's cause the CLOCK has a max set value.
@@DrSilvergun Sure, I could imagine length limits for overall games / rounds for systems that need to be able to do replays. AK has replays, but the replay system isn't the cause of the failure here. They clearly know how to make effects that last forever, "toggle"-able skills for example don't time out. But for some reason they choose not to sometimes which leads to embarrassing bugs like this. At least it isn't as bad as the Lone Trail balls disappearing.
My questions may sounds mediocre but Any recomendation 4 stars to build beside jaye click pudding and may? Just start a new acc and wants to use some of 4 stars
If it's strictly 4-stars then yeah, none have auto-retreat, but if you include 1-stars then THRM-EX can have a use. Not sure how well it would go to use him more than once though, due to the long redeploy time, but maybe doable by juggling two more ops. Probably not very useful, and definitely not relevant to the video, but would be funny to see.
The thumbnail focusing on bird man's chest is so real 😭
It's funny how the culmination of all of 5 years of Arknights can be dumbed down to "It's another Big Adam Stage!" Literally the first event boss fight all over again.
roadblock singularity
@@DrSilvergun all roads lead back to roadblock.
B I R D M A N P E C S
Yeey I actually bothered to edit this before the end of the year, Been sitting on the script for weeks xd.
Less edited full clears in description
Rabbit BB-S-4 [ I got owned :) ] and is5 stuff for January
That signature voice has a cooldown it seems!
The moral of the story is that Haze shouldn't be chained down like her art suggests
Is her talent useful? I keep thinking that a 1s debuff wouldn't do much. I've been considering building her for a while, i guess
Haize (alter) The Unchained hype
@@flower7671she is budget Ceobe that can indirectly boost other Arts dmg dealers.
At this day and age no operator without “Fire Emblem” tier Powercreep kit is that useful once you start comparing it to the rest, I mean the best Casters in this game are a Guard and a Medic- but haze is still pretty neat.
dr silvergun comes back before the new year... this is the best year ever
you know, this bring me back to when i was a beginner, i though that Totter wasnt all that good, DC was just a wifu to me and Aciddrop was worthless, it wasnt until i advanced through the game, i eated HOURS of your pasts streams and videos on IS, and read the wikis, that i realized, they maybe not the (insert delete button), but they get the job done. Also, i was in those streams, and even in the video the clear is just so peak and the explanation even more
Happy new year silvergun, and you're as crazy as ever
Happy New year
Cool video, cool clear.
This stage gets clowned a lot for being too easy, but I feel like a lot is down to the cocoon abuses. It's actually somewhat challenging to deal with everything in time. Not for meta players or strong niches that can just quickly burst through everything, but for plenty of niches it's quite tricky, if not impossible, to swiftly deal with every threats without massively inflating the number of operators.
trying to brute force this stage without understanding how and when theresa dropped those cocoon things was pure pain
I was watching the stream, and all I could think is "man, you manage to make deepcolor look like a 6* " despite her being the only summoner that cannot replenish her summons, you never seem to be bothered by it.
I kinda like that tbh
Finding windows to redeploy her is fun
1:21 do not let HG heard this guy idea 💀🙏
1:31 any excuse to use a shifter = fun
awesome vid, cocoons having shadows made my morning
Amazing video. Hearing your train of thought, analyzing the stage’s gimmicks, problems and derived viable solutions from that is really helpful. Hope to see more videos like this
Love the big brain plays, using the 1 frame clutch to move those things.
the return of the
really love these videos explaining the whole insane clear process, amazing clear
The only thing I hate about H stages from chapter 10 and up is that the rest of the potential for that chapter’s welfare is locked behind them. Like why? The players who enjoy those stages likely don’t care about those welfares unless they are named Theresa.
Particularly stupid since chapter wellfares have a chapter exclusive talent but they aren't at 100% until you beat everything
@ Yep indeed. I actually don’t mind it for Theresa since she’s a 6 star so getting her max pot should be more of a challenge, but it’s dumb that the 5 star chapter welfares also gotta go through that for max pot. Just keep them up to the Adverse version of the stages lol.
I would hate that if you actually got the chapter welfare a the beginning of the chapter. Most of them aren't gained, or lacking mats to E2, until the chapter is almost over.
Bonus points : Morgan's chapter specific talent is only useful on a stage that happens like 10 before you get her.
I also just hate chapter specific talents in general. At least IS and RA talents are in game modes that have a lot of replayability. But you're done with a chapter pretty quickly if you have an established account.
goated clear
also Rabbit and Steel pog - I'm hyped for the DLC when it comes out, even though I'm still struggling through hard mode runs (Red Darkhouse can eat my ulpianus)
darkhouse my love
Happy new year! Totter is amazing for sure. His flexibility, damage, and capability to shoot stealth enemy saved many IS runs.
Rabbit and Steel video! I’ve been really interested in the game and it’s on my wish list, but I’m a bit hesitant (because I’m cheap and already have so many other roguelites) so watching a video would be great for me to help decide to buy it now or in some time.
as a massive roguelike slut it's now my most played roguelike I've bullied at least 4 people into buying it and I'd heavily recommend it
perks:
Not a slay the spire clone, meaning gameplay is different from pretty much any roguelike
It's been described as FF14 raid bossing but for Solo play it's more like roguelike touhou
That's very special coop element for me. Solo and coop play very differently so even if play a lot more than your friend you don't pull infinitely far ahead in skill
A bunch of cute characters with pretty varied playstyles from afk to sweaty dps rotations
A lot of items/upgrades have the potentially to completely change your game plan.
Cons:
You only get 6 items per run and the game has 200 items so sometimes you don't get items that are interesting for your character. The game is cleanable on max difficulty with anything but bad rng can lead to some runs feeling boring (granted I have 400+ hours in this game)
You also get skill upgrades that change the gameplay of your character. Not every rabbit has a bunch of interesting upgrades where you have to consider pros and cons. With some (bruiser/defender) You look at the shop "does it have one of the 3 upgrades I actually care about?" Yes/no move on.
Your shop upgrades can drastically change your playstyle but you have to pick the first 2 items before you see a shop
Sometimes you have a couple of items that would be insanely broken with a certain shop upgrade so you keep waiting for it but it just never comes.
This is a tldr I'll get a proper video talking about it out
@@DrSilvergun It does seem really interesting and unique, great to know co-op and solo are different since I'd likely play it far more than my friends would. Can't wait for the video!
...still have to finish Lobotomy Corp, then start Library of Ruina, and maybe get back to that dlc darkest dungeon run too anyways...
He is alive ! 🎉
Slight correction: kill gates on phase change can depending on circumstances sometimes not be transferred onto other enemies.
For an easy example, since you've demonstrated the concept with 7-18 Patriot, try beating his phase 1 _after_ he's moved away from the bottom right corner. The jetpack dudes will still spawn in regardless of how many enemies you've left alive.
*After he's moved from the bottom right corner
Where patriot is doesn't matter
The factor is whether every enemy has spawned in or not
Once the entire 1st wave has spawned in, killing patriot would trigger phase 2 enemies
If you don't stall patriot the last phase 1 enemy spawns around when he moves from the bottom right corner
I don't understand what the correction is.
First minute several mentions of Mandra chapter, this is nice.
The amount of thinking went into this map is concerning
Youre much stronger than me with these min unit clears lol. In case someone else is a 4* player, but doesnt want to min unit this, Liu Xiaohei is actually pretty sleeper on this stage because he and saga (unless this was patched out and i just didnt realize it) are the only two units in the game who can erase the cocoons completely with their fatal wound mechanic. Just retreat them when it shows up on the cocoon and you should be 100% clear of them in two redeploys (barring any you would summon around theresa)
Tested this
The cocoon instantly respawns on the original tile
happy new year silvergun, for another year of botted is ingots and tentacle spam
Happy New Year
Another common Totter W
thanks for the new year present sg ❤
Yea i thought i was tripping. Just finished an FTL run and thought why the hell is the OST still playing lmao
get multiverse :D
@DrSilvergun Waaay ahead of you brother. Already installed addons for Multiverse too. Hektar Armaments, Forgemaster, Command & Conquer, Renegades. Sunk 50+ hours lul. Also just finished the video, wow what an achievement, congrats on spending more than an hour staring at Theresa too.
the thumbnail had gotten me unwise
1:13 Reclamation Algorithm: Am I a joke to you?
such a weird stage i hope they make more alt win conditions but with maybe a bit more risk reward, speedkilling theresa is all reward lmao
Is the 7 star totter's chest or the roadblocks?
yes
that means the roadblocks could be abs
happy new year!
Happy New Year
4:39 Patryk spawns in
Patrick*
AK players are truly built different XD
Thought you're going to break down theoretical bb-s-4 clear, but if people wanted analysis of the stage that gets destroyed by 4star snipers only and where approximately half of random actions monkey can do will be potent cheezes then it's okay, I don't mind.
this is Arknights at its peak
and that's exacly why other stage-bases gachas woudn't catch up to it
where else would something like this be possible?
Man, I wish GPG had keybind support in Arknights. Esc/back is not consistent and ruins my pause strats
luckily for me i barely use it
Mom, I'm on TV! :D
I hear FTL music, i like.
Urge to play/watch FTL rises.
What is it with AK and being unable to do infinite length things properly? 😢
Pretty common issue in games.
A funny example is starcraft 2
When the timer reaches 6.5 hours the game just ends.
It's cause the CLOCK has a max set value.
@@DrSilvergun Sure, I could imagine length limits for overall games / rounds for systems that need to be able to do replays. AK has replays, but the replay system isn't the cause of the failure here.
They clearly know how to make effects that last forever, "toggle"-able skills for example don't time out. But for some reason they choose not to sometimes which leads to embarrassing bugs like this. At least it isn't as bad as the Lone Trail balls disappearing.
you were eating when recording this
nah Im just a natural born VA
My questions may sounds mediocre but
Any recomendation 4 stars to build beside jaye click pudding and may? Just start a new acc and wants to use some of 4 stars
Utage Humus sussurro
good at low levels in particular
@@DrSilvergun is haze and podenco worth it? Sometimes i need load of arts attacker
podenco is decent yeah
the gap between haze and click is so massive haze is only better vs super high RES
@@DrSilvergun thanks alot, been trying to save some orundums to spark w alter and lappalter
If it's strictly 4-stars then yeah, none have auto-retreat, but if you include 1-stars then THRM-EX can have a use. Not sure how well it would go to use him more than once though, due to the long redeploy time, but maybe doable by juggling two more ops. Probably not very useful, and definitely not relevant to the video, but would be funny to see.
What a liar you were also playing rabbit and steel for those 2 weeks!