Thanks for the guide! I was starting to get lost in regards to which combo tools to use, and unmapping more qcf/CD moves to get iWS completely flew over my head while doing so.
Yo Gobbo, I have an extensive list of hidden Combot tech somewhere, like moves that work when backturned or hidden strings that aren't mentioned. It goes from known things (such as True Ogre's ub3,f flight transition) to very niche and unusual things (such as Alisa's u3+4 working with a 3+4 input if backturned). I'm confident I had a bound combo from Raven's CH db3, but I don't remember what I used. Ganryu's b1+2 becomes a true launcher if Jin's b2,1 is equipped and you're slightly off axis.
Imagine how wild a combot only major tournament would be😂
Thanks for the guide! I was starting to get lost in regards to which combo tools to use, and unmapping more qcf/CD moves to get iWS completely flew over my head while doing so.
Yo Gobbo, I have an extensive list of hidden Combot tech somewhere, like moves that work when backturned or hidden strings that aren't mentioned.
It goes from known things (such as True Ogre's ub3,f flight transition) to very niche and unusual things (such as Alisa's u3+4 working with a 3+4 input if backturned).
I'm confident I had a bound combo from Raven's CH db3, but I don't remember what I used.
Ganryu's b1+2 becomes a true launcher if Jin's b2,1 is equipped and you're slightly off axis.
They really should have had a Combot Cup.