Yea, I also think that 5man content is what GW2 did best, and there wasn't an MMO with primarily 5man content at the time, if they would've focused on it and made 5man raids, more dungeons and more fractals I think people would that enjoy something like M+ in WoW would be here.
Agreed 5 man content feels better, it makes each role more impactful. Ironically, they made majority of skills cap at 5…. So…. It’s not clear why they went for 10.
I agree. I love fractals and dungeons but have no interest in strikes or raids. They really should focus on both. For an mmo, nothing beats a good dungeon out in the open world for me.
at about 38:38, you said people don't tell you how helpful your content is. Let me fix that - it's very helpful. I have toons in every class, and most of them are still running your builds. A lot of what lore I know I learned on your vids. In some respects, I keep playing because I know how deep this game is, and much of that is because of your content. I have been playing since mid GW1, and have played a tin of GW2, but still patreon for your content, because it is useful. Just saying.
My main for years was a Human who picked Canthan lineage and joined the Whispers. The Whispers thing never came up when dealing with the Order of Shadows and the Canthan thing didn't come up in EoD. Playable Tengu would be cool, but it would be more of the same- more little things here and there for players to get attached to and ANet to forget. I've been working on Lion's Pride, Aurora, Vision, and the Prismatic Champion's Regalia lately, so replaying through the entire Living World. I discovered that I don't have any one character that's gone through the whole story. I've grown bored of a class here, got interested in another there, and experienced the story through a bunch of different eyes. Now isn't the time, but at some point I want to take a character straight through and see how it feels. Your point about the characters feeling like their stories are done connects with your point about the whole "season" branding being unhelpful. We never needed to follow along with the same cast for all these years. It maybe would have been a better story if the characters had shorter or more focused arcs, with new faces and stories rotating in from time to time. That way the story builds in some ways, but a new player could still skip ahead and be in a different arc that isn't 100% relying on previous installations.
I mostly agree about the elite specs sounding underwhelming especially from a lore perspective, but I think most of them completely make up for it in gameplay and pure fun. I'm telling you man, don't sleep on Virtuoso! It's so good and so fun to play!
Only problem I have is they are still a huge upgrade on the vanilla specs. You are actively underpowered if you do not have an elite spec, which is by design. Makes sense since they want to sell expansions but it definitely threw the careful balance they aimed for out the window originally, there will always be trees that nobody will ever use because they are so situational and were designed to be 3rd choice of a build, when that no longer exists anymore since that slot is taken by elite spec now. Expansion powercreep is what it is I guess.
You know I bought EoD on release, but wanted to complete some random collections before starting it and that free legendary, fast forward till now and I've barely played and still not started the expansion, time to just watch you play it
Ohh the mirror of tyria!! I like this :) loving to hear you talk about the possibilities of gw2. You provide more entertainment then you could possibly know. Thanks dude.
As the Snargle achievements/story replayability goes, hopefully going forward we'll be able to see more alt-friendly story achievements coming into the game, since they've proven they have the tech now to splinter achievements to be character-based per the "Character Adventure Guide" catagory. Not sure if they can change any retroactively (like the Knight of the Thorn stuff would be nice to replay), but as long as they can continue to produce compelling "side quests" like that, hopefully it's something we can look forward to.
Wow, having played through all personal stories, living worlds, and expansion, there is so much lore I don't know that I just get totally lost when you start going on.
I never really listened to the cutscenes in this game but I’m amazed at how good the voice acting sounds in this video lol, makes me wanna start a new charactr and listen to all the story shit
I think with the skyscale thing. Mounts should be enabled with the order that's in the story. Every other mount should be granted to you after finishing the last meta. If someone doesn't want to do the story to unlock mounts, speed run to the meta, still making it through the maps without all these mounts and with skiffs etc. It would be coherent and much more immersive.
Hearing you talk about how it feels like the characters, including the world, have reached their happy ending and well as discussing multiverse makes me think a logical next step in the series would be a Guild Wars 3 set in a version of Tyria where the elder dragons succeeded in resetting the world again. A new shape of the world, less magic, new races, ancient ruins of all the places we have grown to know.
The thing with the green stars/exits is that they pop up at *every* instance checkpoint if you are partied with players who are *not* on the exact same story instance as the opener. If you play in a party, try to get everyone on the same bit of story. They won't spam you like that. Hope that helps!
I wonder if they rushed to the end of the elder dragon story because they didn't know if End of Dragons would "save" GW2 and if it turned out they needed to wind down development of the game, they could do so without leaving an incomplete story.
I have a separate account where I am recording a full game playthrough - that's super disappointing to hear that the Snargle stuff is account bound. I'll have to see if I can make a second account or something cos I've finished it on my main. I haven't done the Marjory sidequest for that exact reason - I want to record it!
Talking about traversing the new maps without mounts... I did the same thing my first playthrough (I might have used the jackal just to run around faster, but it doesn't really open up many areas compared to on foot), and really enjoyed it except for the zip lines. I really wanted to use the zip lines, especially in New Kaineng, but finding them just to have them go completely to where you're not trying to go was annoying, I wish they were present on the map when you're in it, so you can see where the zip lines are if you want to get around without skyscaling.
@@WoodenPotatoes I always made it a habit to send a little something whenever I have to be gone for an extended period of time due to work, but I'm glad to see you back as well!
Your story playthrough keeps me company while doing it myself. Currently in Jahai. Glad you started doing this. Will keep me company once I reach EoD myself for the 2nd time :)
I agree with the 10 man content comment, We had a fine medium with 5 man, there was no real need for it, raids should have stayed 10 man, but should've also had more separate things for each squad to do, even in boss fights like Bandit trio. I would love to see a return to 5 man content. Cantha had so much potential and I feel they just phoned the whole thing in. A lot of copy pasta assets that are awkwardly fit together in the map design. Dragonvoid, come on.. and HoT deaths and this story was supposed to be "dark"
So WP, it seems that you're not very interested in any of the "legacy" characters from the elder dragons storyline. My question is would you prefer that going forward they shift focus completely to new characters, perhaps as part of a setup for going to totally new places?
Vindicator is fun to play. At first its....rough. but once you a smooth and use right rotations for situation. It is smooth and effective for burst and for sustain. Already did about 120 ranked pvp in last 4months.
I was excited about fishing when it was announced, but the whole needing to store lures and Bait in your bag if you want to mass fish is really annoying. Sure I can buy the infinite lure, but that doesn’t help that I like to use multiple characters frequently and having to move it between characters is a nuisance. I feel the same about jade bot upgrades.. it’s nice, but annoying if you have many alts. I wish they went the way of gliding and mounts… once you have it it’s shared across the accounts.
If you drag on a character's story because they're popular, you get Sylvanas in WoW. It's alright for a character's story to conclude; maybe a new one will start later on, but it's important not to drag those stories on just to keep the character in the spotlight. The other thing I got from Ankka was that she kind of saw that the elder dragons as the end. Either they'd kill everyone, or if they died, the magic would become unstable and the world would end; so she thought, if the world was ending either way, she wanted to be the one to end it.
End of Dragons was so mixed for me. The content is fun but the story felt very rushed while they also weirdly felt like they had a lot of pointless filler at the same time so the main plot was not satisfying to me at all. And I feel the same about the elite specs, they felt lacking creativity to me in a big way. I enjoy playing Virtuoso but I didn't touch it forever because how did someone see Mesmer and think what could be a cool route was to make another DPS spec but the twist is it throws knives? How do you go from time magic and clones to something that could honestly have been a Thief or Warrior spec just as easily? And the names don't make sense and it bothers me so much more than it should. I felt that with almost all of them, Bladesworn and Mech were the stand outs for me too.
You know, watching this replay of EoD made me realize that they could have split End of Dragons into 2 seperate expansions following one another, like After Icebrood Saga they should have ended the dragon cycle storyline End of Dragons expansion but taking place mostly in Tyria(would make sense in terms of flow of the story) and after that introduce Cantha in a next expansion and in Cantha we could have explored the aftermath of ending the dragon cycle while also letting us to explore Cantha more. I think it would have given both storylines alot more room too breathe. BUT hindsight is always 20/20, makes me really curious about Season 6 and how they build off of EoD
Retrospectively I now see what the narrative team was truly aiming for: a way of dropping old characters off to pick up new ones, that can be whatever the narrative team wants them to be. Essentially what I see is the narrative team giving themselves the freedom to be lazy when it comes to story telling and character detailing. if you ever want new races done, & done to fit perfectly, you'd need to replace the narrative team with a group of people with significantly greater skill than you got with EOD.
I play GW2 everyday and still not bought EoD. Make what you will of that but the game already has so much content I can enjoy without feeling the need to upgrade. The boats, turtle and jade bot are not "must haves" like gliding and mounts were. Still see so many other people in the older zones so I'm guessing EoD is not the be all and end all when it comes to farming/progression. Or worse if it's like PoF where people just completed the zones and went back to HoT zone for metas.
Just a random thought but ive always felt like getting the elite specs felt a little non climactic. What do you think about a quest to get them like awakening quests in bdo?
It's a funny part of GW2 design that they fundamentally want certain parts immediately accessible to everyone. Yet you have to grind out hero points on every class to unlock the full tree.
I was very disappointed with the elite specs. As much as I would have loved to see a new playable race, and as much as I would have loved the Tengu to be that race, I was pretty certain that they were never going to add another playable race. I can't really imagine them ever doing something like that, considering the origin story content they would need to create, and all the time they wasted on, to my mind, completely worthless things like fishing and another new guild hall.
so I know this is probably going to spawn a whole lot of conversation/controversy that's going to be really not fun to read through, but on the whole non-binary thing... It's never about offending the character. Obviously the NPC in question isn't going to be upset that WP referred to them as a he (this, by the way, yes, is misgendering). The person being upset here is the viewer. Someone who enjoys WP content, as well as gw2. I myself am not NB, but people like me are also extremely underrepresented in media. If you feel like this isn't a big deal, it's because you can see yourself in a vast majority of characters. Your story is written constantly and accessibly. The fact that we now have two (?) non-binary characters, a trans woman (who spouts her deadname 24/7 in Lion's Arch), a lesbian couple (Jory+Kas), and a gay couple (Theo Ashford and his husband, even though theo is an unfortunate victim of the 'bury your gays' trope), all in one game? That's amazing. It does so much to make people like me feel seen and represented and respected- and literally only one (and a half, if you count Ashford) is a character of really any consequence. WP, I know you're not coming at this from a place of ill intent (I sure hope you aren't, anyway), but the "apparently he's non-binary but who really cares, I'm going to call him a he" is a seriously shitty angle to take. If a NB person hears someone they respect say that about a character, by extension, they're also the target of the harmful statement themselves. So much of transness is getting over the feeling of 'you're too [x] to be [y]' or 'you aren't [x] enough'. The line about 'he looks like a guy and sounds like a guy' is simply transphobia and I really really hope that it isn't a sign of what WP truly feels about my community. (side note- if you're assigned male at birth, your voice is basically never going to change how you want it to unless you have drastic surgeries done (or seriously rigorous voice training), and those just get rid of your lower register basically. We don't 'sound like a guy' because we want to, we're quite literally stuck this way and it makes every day just a little bit more hellish.)
I didn't hate Aurene before this expansion, but after doing Dragon's End meta a few times, where she constantly screams at you in overdramatic voice, I absolutely detest her.
roflmao!! that's hilarious, I'm sorry I missed it last year, but I always got the impression yao was a she. I remember comments in map chat about being irritated with all the stupid personal politics being inserted into the game.
Did we play different stories? Bangar and Ryland, and how all charr act in general, just make them massive assholes. I really don't understand liking them - what is it they do that's likable? I'm genuinly curious, because I don't get it. I didn't play GW1, so maybe I'm missing some context, but GW2 has at no point given me the impression that they're good people. You could argue that Rytlocke has his moments, but then it's right back to asshole again in the next scene. Honestly, I'm not sure which of the core NPCs I even like. Caithe was way too shady, even if she's improving. Braham has ALWAYS been incredibly annoying. Taimi is tolerable, I think, when they don't lean too heavily into the arrogance or waterfall talking. Kasmeer is only occasionally annoying with her continual agonizing over whether she can do this whole thing, but she's on the better end. Gorrik and Marjory are honestly the only ones I can think of who largely aren't constantly annoying.
I think it's important to identify where the teeth-gnashing is coming from. Yao's gender identity is _just there,_ and is barely a "topic", as WP puts it. Not noticing it, and thus misgendering them (especially in a media landscape where nonbinary people only just started being represented) isn't much of a crime. Now, doing so deliberately and obstinately would be another thing. Of course, regardless of what WP does, you get an absolute shit-show in chat as soon as someone points out the pronouns. But the culprits are the usual shit-stirrers. You know the ones.
I was also irritated with how emo all the characters were written. I love a good story, but I found myself skipping over most of the dialogue because it was just so painfully bad...reminiscent of George Lucas' dialogue in the prequels, painfully "on the nose", totally out of character for what we've played through the previous 9 years.
You mentioned skiffs and I completely forgot they and fishing were in the game. What a bunch of lame features that got introduced. I don’t even use the little robot things, I forgot how they even work.
Just want to say that watching you play GW2 makes me so happy. Thank you--glad you're back at it!
Yea, I also think that 5man content is what GW2 did best, and there wasn't an MMO with primarily 5man content at the time, if they would've focused on it and made 5man raids, more dungeons and more fractals I think people would that enjoy something like M+ in WoW would be here.
Agreed 5 man content feels better, it makes each role more impactful. Ironically, they made majority of skills cap at 5…. So…. It’s not clear why they went for 10.
I agree. I love fractals and dungeons but have no interest in strikes or raids. They really should focus on both. For an mmo, nothing beats a good dungeon out in the open world for me.
An hour into this and I couldn't agree more with your assessment of the story. Glad to see you back
at about 38:38, you said people don't tell you how helpful your content is. Let me fix that - it's very helpful. I have toons in every class, and most of them are still running your builds. A lot of what lore I know I learned on your vids. In some respects, I keep playing because I know how deep this game is, and much of that is because of your content. I have been playing since mid GW1, and have played a tin of GW2, but still patreon for your content, because it is useful. Just saying.
My main for years was a Human who picked Canthan lineage and joined the Whispers. The Whispers thing never came up when dealing with the Order of Shadows and the Canthan thing didn't come up in EoD. Playable Tengu would be cool, but it would be more of the same- more little things here and there for players to get attached to and ANet to forget.
I've been working on Lion's Pride, Aurora, Vision, and the Prismatic Champion's Regalia lately, so replaying through the entire Living World. I discovered that I don't have any one character that's gone through the whole story. I've grown bored of a class here, got interested in another there, and experienced the story through a bunch of different eyes. Now isn't the time, but at some point I want to take a character straight through and see how it feels.
Your point about the characters feeling like their stories are done connects with your point about the whole "season" branding being unhelpful. We never needed to follow along with the same cast for all these years. It maybe would have been a better story if the characters had shorter or more focused arcs, with new faces and stories rotating in from time to time. That way the story builds in some ways, but a new player could still skip ahead and be in a different arc that isn't 100% relying on previous installations.
I did finish all the story with one character in chronologically order and it was a pretty great experience.
I mostly agree about the elite specs sounding underwhelming especially from a lore perspective, but I think most of them completely make up for it in gameplay and pure fun. I'm telling you man, don't sleep on Virtuoso! It's so good and so fun to play!
Only problem I have is they are still a huge upgrade on the vanilla specs. You are actively underpowered if you do not have an elite spec, which is by design. Makes sense since they want to sell expansions but it definitely threw the careful balance they aimed for out the window originally, there will always be trees that nobody will ever use because they are so situational and were designed to be 3rd choice of a build, when that no longer exists anymore since that slot is taken by elite spec now. Expansion powercreep is what it is I guess.
A lot of the elite specs are pretty mid
32:50 honestly its really satisfying that after hinting at zojja last xpac that shes finally back with SotO!
You know I bought EoD on release, but wanted to complete some random collections before starting it and that free legendary, fast forward till now and I've barely played and still not started the expansion, time to just watch you play it
Ohh the mirror of tyria!! I like this :) loving to hear you talk about the possibilities of gw2.
You provide more entertainment then you could possibly know. Thanks dude.
i love that you're doing this on a norn
As the Snargle achievements/story replayability goes, hopefully going forward we'll be able to see more alt-friendly story achievements coming into the game, since they've proven they have the tech now to splinter achievements to be character-based per the "Character Adventure Guide" catagory. Not sure if they can change any retroactively (like the Knight of the Thorn stuff would be nice to replay), but as long as they can continue to produce compelling "side quests" like that, hopefully it's something we can look forward to.
Wow, having played through all personal stories, living worlds, and expansion, there is so much lore I don't know that I just get totally lost when you start going on.
I never really listened to the cutscenes in this game but I’m amazed at how good the voice acting sounds in this video lol, makes me wanna start a new charactr and listen to all the story shit
I would much rather them do something new with Tyrians would be so much better than alternate universes or something :/
I think with the skyscale thing. Mounts should be enabled with the order that's in the story. Every other mount should be granted to you after finishing the last meta. If someone doesn't want to do the story to unlock mounts, speed run to the meta, still making it through the maps without all these mounts and with skiffs etc. It would be coherent and much more immersive.
Hearing you talk about how it feels like the characters, including the world, have reached their happy ending and well as discussing multiverse makes me think a logical next step in the series would be a Guild Wars 3 set in a version of Tyria where the elder dragons succeeded in resetting the world again. A new shape of the world, less magic, new races, ancient ruins of all the places we have grown to know.
The thing with the green stars/exits is that they pop up at *every* instance checkpoint if you are partied with players who are *not* on the exact same story instance as the opener. If you play in a party, try to get everyone on the same bit of story. They won't spam you like that. Hope that helps!
I wonder if they rushed to the end of the elder dragon story because they didn't know if End of Dragons would "save" GW2 and if it turned out they needed to wind down development of the game, they could do so without leaving an incomplete story.
I have a separate account where I am recording a full game playthrough - that's super disappointing to hear that the Snargle stuff is account bound. I'll have to see if I can make a second account or something cos I've finished it on my main. I haven't done the Marjory sidequest for that exact reason - I want to record it!
Talking about traversing the new maps without mounts... I did the same thing my first playthrough (I might have used the jackal just to run around faster, but it doesn't really open up many areas compared to on foot), and really enjoyed it except for the zip lines. I really wanted to use the zip lines, especially in New Kaineng, but finding them just to have them go completely to where you're not trying to go was annoying, I wish they were present on the map when you're in it, so you can see where the zip lines are if you want to get around without skyscaling.
I forgot I even sent those coins 😆 I was very confused that I received coins in the mail.
Glad to see you came back after the 3 months!
@@WoodenPotatoes I always made it a habit to send a little something whenever I have to be gone for an extended period of time due to work, but I'm glad to see you back as well!
Your story playthrough keeps me company while doing it myself. Currently in Jahai. Glad you started doing this. Will keep me company once I reach EoD myself for the 2nd time :)
I agree with the 10 man content comment, We had a fine medium with 5 man, there was no real need for it, raids should have stayed 10 man, but should've also had more separate things for each squad to do, even in boss fights like Bandit trio. I would love to see a return to 5 man content. Cantha had so much potential and I feel they just phoned the whole thing in. A lot of copy pasta assets that are awkwardly fit together in the map design. Dragonvoid, come on.. and HoT deaths and this story was supposed to be "dark"
So WP, it seems that you're not very interested in any of the "legacy" characters from the elder dragons storyline. My question is would you prefer that going forward they shift focus completely to new characters, perhaps as part of a setup for going to totally new places?
Vindicator is fun to play. At first its....rough. but once you a smooth and use right rotations for situation. It is smooth and effective for burst and for sustain. Already did about 120 ranked pvp in last 4months.
Won't the Norn and Asura want to return home?
33:40 - Zojja in the next xpack, good call!
Nice! Lucky guess!
I was excited about fishing when it was announced, but the whole needing to store lures and Bait in your bag if you want to mass fish is really annoying.
Sure I can buy the infinite lure, but that doesn’t help that I like to use multiple characters frequently and having to move it between characters is a nuisance.
I feel the same about jade bot upgrades.. it’s nice, but annoying if you have many alts.
I wish they went the way of gliding and mounts… once you have it it’s shared across the accounts.
I truly think that rebranding each lw season would be better for new players
If you drag on a character's story because they're popular, you get Sylvanas in WoW. It's alright for a character's story to conclude; maybe a new one will start later on, but it's important not to drag those stories on just to keep the character in the spotlight.
The other thing I got from Ankka was that she kind of saw that the elder dragons as the end. Either they'd kill everyone, or if they died, the magic would become unstable and the world would end; so she thought, if the world was ending either way, she wanted to be the one to end it.
Glad your back mate!
I would like to see a mirror Tyria where the Searing never happened
End of Dragons was so mixed for me. The content is fun but the story felt very rushed while they also weirdly felt like they had a lot of pointless filler at the same time so the main plot was not satisfying to me at all. And I feel the same about the elite specs, they felt lacking creativity to me in a big way. I enjoy playing Virtuoso but I didn't touch it forever because how did someone see Mesmer and think what could be a cool route was to make another DPS spec but the twist is it throws knives? How do you go from time magic and clones to something that could honestly have been a Thief or Warrior spec just as easily? And the names don't make sense and it bothers me so much more than it should. I felt that with almost all of them, Bladesworn and Mech were the stand outs for me too.
You know, watching this replay of EoD made me realize that they could have split End of Dragons into 2 seperate expansions following one another, like After Icebrood Saga they should have ended the dragon cycle storyline End of Dragons expansion but taking place mostly in Tyria(would make sense in terms of flow of the story) and after that introduce Cantha in a next expansion and in Cantha we could have explored the aftermath of ending the dragon cycle while also letting us to explore Cantha more.
I think it would have given both storylines alot more room too breathe.
BUT hindsight is always 20/20, makes me really curious about Season 6 and how they build off of EoD
I had the most fun, and still have the most fun in End Of Dragons. Playing for fun? I know right 😅 gigachad over here lol
1:02:00: I am not sue what it speaks about me, but, yes I do remember what was all of that about :)
Zojja prediction on point WP. Cash that in lol
Retrospectively I now see what the narrative team was truly aiming for: a way of dropping old characters off to pick up new ones, that can be whatever the narrative team wants them to be. Essentially what I see is the narrative team giving themselves the freedom to be lazy when it comes to story telling and character detailing.
if you ever want new races done, & done to fit perfectly, you'd need to replace the narrative team with a group of people with significantly greater skill than you got with EOD.
I play GW2 everyday and still not bought EoD. Make what you will of that but the game already has so much content I can enjoy without feeling the need to upgrade. The boats, turtle and jade bot are not "must haves" like gliding and mounts were. Still see so many other people in the older zones so I'm guessing EoD is not the be all and end all when it comes to farming/progression. Or worse if it's like PoF where people just completed the zones and went back to HoT zone for metas.
Just a random thought but ive always felt like getting the elite specs felt a little non climactic. What do you think about a quest to get them like awakening quests in bdo?
It's a funny part of GW2 design that they fundamentally want certain parts immediately accessible to everyone. Yet you have to grind out hero points on every class to unlock the full tree.
Yup you spilled on Aurene's voice being awful.
I'm still waiting for Anet to release Cantha in GW2.
@WoodenPotatoes You should promote your audio books/do more
I was very disappointed with the elite specs.
As much as I would have loved to see a new playable race, and as much as I would have loved the Tengu to be that race, I was pretty certain that they were never going to add another playable race. I can't really imagine them ever doing something like that, considering the origin story content they would need to create, and all the time they wasted on, to my mind, completely worthless things like fishing and another new guild hall.
Alot of characters started to suck after the base game and especially after hot..
so I know this is probably going to spawn a whole lot of conversation/controversy that's going to be really not fun to read through, but on the whole non-binary thing...
It's never about offending the character. Obviously the NPC in question isn't going to be upset that WP referred to them as a he (this, by the way, yes, is misgendering). The person being upset here is the viewer. Someone who enjoys WP content, as well as gw2. I myself am not NB, but people like me are also extremely underrepresented in media. If you feel like this isn't a big deal, it's because you can see yourself in a vast majority of characters. Your story is written constantly and accessibly. The fact that we now have two (?) non-binary characters, a trans woman (who spouts her deadname 24/7 in Lion's Arch), a lesbian couple (Jory+Kas), and a gay couple (Theo Ashford and his husband, even though theo is an unfortunate victim of the 'bury your gays' trope), all in one game? That's amazing. It does so much to make people like me feel seen and represented and respected- and literally only one (and a half, if you count Ashford) is a character of really any consequence.
WP, I know you're not coming at this from a place of ill intent (I sure hope you aren't, anyway), but the "apparently he's non-binary but who really cares, I'm going to call him a he" is a seriously shitty angle to take. If a NB person hears someone they respect say that about a character, by extension, they're also the target of the harmful statement themselves. So much of transness is getting over the feeling of 'you're too [x] to be [y]' or 'you aren't [x] enough'. The line about 'he looks like a guy and sounds like a guy' is simply transphobia and I really really hope that it isn't a sign of what WP truly feels about my community.
(side note- if you're assigned male at birth, your voice is basically never going to change how you want it to unless you have drastic surgeries done (or seriously rigorous voice training), and those just get rid of your lower register basically. We don't 'sound like a guy' because we want to, we're quite literally stuck this way and it makes every day just a little bit more hellish.)
From someone who is incredibly ignorant of how all this works, thank you for the write up so I can better understand why this is important.
I didn't hate Aurene before this expansion, but after doing Dragon's End meta a few times, where she constantly screams at you in overdramatic voice, I absolutely detest her.
👏👏❤️👍
roflmao!!
that's hilarious, I'm sorry I missed it last year, but I always got the impression yao was a she.
I remember comments in map chat about being irritated with all the stupid personal politics being inserted into the game.
Just so you know, this video does NOT show up on your uploads page
Did we play different stories? Bangar and Ryland, and how all charr act in general, just make them massive assholes. I really don't understand liking them - what is it they do that's likable? I'm genuinly curious, because I don't get it. I didn't play GW1, so maybe I'm missing some context, but GW2 has at no point given me the impression that they're good people. You could argue that Rytlocke has his moments, but then it's right back to asshole again in the next scene.
Honestly, I'm not sure which of the core NPCs I even like. Caithe was way too shady, even if she's improving. Braham has ALWAYS been incredibly annoying. Taimi is tolerable, I think, when they don't lean too heavily into the arrogance or waterfall talking. Kasmeer is only occasionally annoying with her continual agonizing over whether she can do this whole thing, but she's on the better end. Gorrik and Marjory are honestly the only ones I can think of who largely aren't constantly annoying.
End of Dragons was the weakest expansion so far in my group's opinion. Heart of Thorns was the strongest for a variety of reasons.
I love Yao. They are an awesome character that I hope we see more of in future Cantha stories.
I think it's important to identify where the teeth-gnashing is coming from. Yao's gender identity is _just there,_ and is barely a "topic", as WP puts it. Not noticing it, and thus misgendering them (especially in a media landscape where nonbinary people only just started being represented) isn't much of a crime. Now, doing so deliberately and obstinately would be another thing.
Of course, regardless of what WP does, you get an absolute shit-show in chat as soon as someone points out the pronouns. But the culprits are the usual shit-stirrers. You know the ones.
I was also irritated with how emo all the characters were written.
I love a good story, but I found myself skipping over most of the dialogue because it was just so painfully bad...reminiscent of George Lucas' dialogue in the prequels, painfully "on the nose", totally out of character for what we've played through the previous 9 years.
You mentioned skiffs and I completely forgot they and fishing were in the game. What a bunch of lame features that got introduced. I don’t even use the little robot things, I forgot how they even work.
I'm so glad I'm not the only one that dislikes Aurene's voice. It is so incredibly annoying.
Unfortunately the newest expansion was just woke garbage. The dev team is prioritizing politics over story and gameplay and it shows
Lesbians were flerting around here for good 10 years hon, you are leaving too late lmao