Very educational video. Everything is very well detailed. I've been looking for an explanatory video like yours for at least a year and finally here is one, yours! 👍 I use the avatar “lafemme” Afterwards I export in obj for Poser in conformal or dynamic and I texturize with Photoshop and illustrator. Thanks again, I subscribed and can't wait to see what happens next!
If you draw a big box with create topology, then you can use ctrl+shift to subdivide into a grid very fast. But just use the patch tool whenever you can. It's always better to get a symmetrical grid and edit or add to it or subdivide if necessary. So I have a question. I just started doing this. Had a dress, retopo the whole thing. Now I have my retopo, I convet it (duplicate). But all the sewing and connection are gone on the converted pieces, so when I exported and put it through to the destination (VAM), all the pieces were not connected. How do you get your retopo job onto the actual pattern pieces you made? Or can you only get those to change with the auto retopo options? In that case, how am I supposed to use it, or am I intended to bring it into blender and merge vertices? I know you can sort of merge vertices on export, but it is not a very good system and misses stuff and has a very small threshold you can work with. Idk. Any suggestions
Very educational video.
Everything is very well detailed. I've been looking for an explanatory video like yours for at least a year and finally here is one, yours! 👍
I use the avatar “lafemme” Afterwards I export in obj for Poser in conformal or dynamic and I texturize with Photoshop and illustrator.
Thanks again, I subscribed and can't wait to see what happens next!
Amazing to hear. Glad you found the videos useful. I upload more so make sure to check the playlist
thank you SO MUCHHHHHH THIS SAVED ME SO MUCH HOURS I LOVE YOUUUU may you have the bestest week ever godbless!!!!!!!
Great to hear this💪🏼
perfect
Glad you found the video useful
Grate work
perfect
👌
If you draw a big box with create topology, then you can use ctrl+shift to subdivide into a grid very fast. But just use the patch tool whenever you can. It's always better to get a symmetrical grid and edit or add to it or subdivide if necessary.
So I have a question. I just started doing this. Had a dress, retopo the whole thing. Now I have my retopo, I convet it (duplicate). But all the sewing and connection are gone on the converted pieces, so when I exported and put it through to the destination (VAM), all the pieces were not connected. How do you get your retopo job onto the actual pattern pieces you made? Or can you only get those to change with the auto retopo options? In that case, how am I supposed to use it, or am I intended to bring it into blender and merge vertices? I know you can sort of merge vertices on export, but it is not a very good system and misses stuff and has a very small threshold you can work with. Idk. Any suggestions