Are Holographic Firework Displays Practical?

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  • เผยแพร่เมื่อ 31 มี.ค. 2023
  • Hey everyone.
    This is a long form video regarding a project I've already showcased on this channel. Here, I actually explain how this thing works as well as going into why it shouldn't be built.
    music: Ancient Ruins Relaxed, by Harry Mack ; Cat, by C418
    Schematic : drive.google.com/file/d/1PTOc... NOTE SCHEMATIC IS PROBABLY BROKEN AND ILL FIX IT LIKE TODAY

ความคิดเห็น • 82

  • @caspermadlener4191
    @caspermadlener4191 ปีที่แล้ว +350

    I love how you build this entire firework display, while failing to multiply 7 and 3.

    • @squibble111
      @squibble111  ปีที่แล้ว +143

      woopsie daisies

    • @smugsenko
      @smugsenko ปีที่แล้ว +28

      9 segment display

    • @martimking1craft
      @martimking1craft ปีที่แล้ว +22

      This just proves intelligence cannot only be measured by the school system

    • @Tokmurok
      @Tokmurok ปีที่แล้ว +11

      ​@@martimking1craftYeah there are different kinds of intelligence. Not just academic IQ.

    • @williamdu5739
      @williamdu5739 ปีที่แล้ว +7

      And count how many letters there are in the alphabet

  • @Marcel-yu2fw
    @Marcel-yu2fw 7 หลายเดือนก่อน +8

    Now with the autocrafter being added, you can make the firework production fully automatic, just hook up a sugarcane-, creeper- and skeleton-farm for the paper, gunpowder and white dye. With big enough farms you could even make it a permanent display by activating it every 2 seconds or so, as long as the player is near.

  • @PuffTheMagicDragon420
    @PuffTheMagicDragon420 ปีที่แล้ว +86

    Didn't know this was possible though. Pretty awesome to see

  • @trollar8810
    @trollar8810 ปีที่แล้ว +46

    Just finished building this in an SMP that i play in(with credit of course), everyone was omega amazed, thanks for the amazing build!

    • @squibble111
      @squibble111  ปีที่แล้ว +21

      Thats incredible! I never thought anyone would actually build it so its interesting that its seeing use elsewhere.

    • @frogger2920
      @frogger2920 ปีที่แล้ว +1

      Cool, what did you build it for? I would love to see it!

    • @trollar8810
      @trollar8810 ปีที่แล้ว +4

      @@frogger2920 Well, i needed a cool floor for my base and i'd say having it display whatever 3 digit number i want is pretty cool
      ... As you might've probably guessed, 420 was the first one.
      I also made another part of the floor with a similar idea (again with fireworks) but that one just displayed a single word

  • @Henqueri494
    @Henqueri494 ปีที่แล้ว +19

    7:30 | Would be a cool display for an episode counter

  • @eshansingh1
    @eshansingh1 ปีที่แล้ว +106

    Honestly 20 firework rockets per display doesn't seem so bad. Each of them requires gunpowder, paper, fire charges, and white dye, all of which are renewable in very large quantities. I'm really tempted to build this for my creeper farm to count the number of creeper deaths (though I realize I'd have to update it slowly in order to be positive on gunpowder)
    Could I make a request? Could you separate the parts of the contraption that are the "preset" inputs vs the actual display itself, so I can hook up stuff to it cleanly? I do gather that the observer mechanism ultimately just powers a row of pistons that are the actual inputs, but I don't have enough knowledge to be sure about how to remove it without impacting the rest of the device.

    • @squibble111
      @squibble111  ปีที่แล้ว +37

      Hm, I think this is the most interesting use of this display yet. I will see if I can throw together a schematic and maybe even a tiny unlisted explanation of how to hook up something like what youre trying to do to the machine. Maybe tomorrow.
      The biggest hurdle I see is a binary to seven segment code converter.
      Edit: I just realized something, How are you going to display the amount of creepers, with only 3 digits? As stated, it's inexpandable. You'd have to say that it counts every tenth of hundredth creeper death to have displayable digits.

    • @eshansingh1
      @eshansingh1 ปีที่แล้ว +19

      ​​​​​@@squibble111 It's going to function on a per-Minecraft day basis, and my creeper farm doesn't kill more than 999 creepers in 20 minutes, though of course there are designs that do.
      I think I have a design for it, I'm going to use a calibrated Skulk Sensor to get entity deaths, count up every ten of them, then hook it up to this display. Though the Skulk cooldown may prove problematic.
      I have no real experience with Redstone, of course. Will be a fun project to learn the ropes, I think. I have programming experience, so maybe Redstone will be just another language? But probably not lol.

    • @squibble111
      @squibble111  ปีที่แล้ว +20

      Alright. So I don't need to give you a fresh schematic, but I can tell you what to do. You'd need to tear off the entire redstone block device, thats the preset thing, make sure to keep the 2 buttons for the triggering of the display. The rails in the back, on top of the obsidian, are responsible for switching on the devices. the ones that are on, are hooked up to the respective display tiles. The connections are ordered from top, left, to bottom, right.
      In order to do what you're trying to do, you need to count the amount of creepers. The way I'd do this, personally, is to make a container that flushes creepers through in batches of ten, and this can be done with weighted pressure plates. count each flushing to a binary counter, and connect this binary counter to be able to transfer it's numerical data to the display data that is the 21 rails running out the back of the display. This just means having a rom that states which display tiles to light up based on which number is being put in.
      REALLY IMPORTANT: the lit rails in the 21 wires out the back correspond to lit tiles, but if you screw with the rails fast enough it might desync this. This is bad. try to make it only update the rails right before you want it to fire.
      The rest should be a little fiddly, but maybe you can make it work.
      Alternatively, I could do it because it sounds like a really fun video idea that I might try my hand at. I only will if you want me to (and when i have the time.)

    • @eshansingh1
      @eshansingh1 ปีที่แล้ว +14

      @Squibble I think it would make a cool video, but there's np if you don't have the time. I think it'll be fun to figure it out by myself as well. I totally forgot that weighted pressure plates even existed! I was having so much trouble with the cooldown of the Sculk Sensor!

  • @Skydejavu
    @Skydejavu ปีที่แล้ว +6

    love how it's basically math/Electric board guide but in minecraft

  • @1neshade402
    @1neshade402 ปีที่แล้ว +4

    it is neither expensive nor impractical
    it is just cool
    thanks for the design

  • @tbrickman
    @tbrickman ปีที่แล้ว +6

    Great job man. I wish this was practical because it's so unique and good looking!

  • @defeatSpace
    @defeatSpace ปีที่แล้ว +3

    The wall displays look awesome, like an infinite mirror.

  • @theaureliasys6362
    @theaureliasys6362 ปีที่แล้ว +1

    The spaghetti should be doable with a observer powered rail decoder.

  • @thijmenhendriks3577
    @thijmenhendriks3577 ปีที่แล้ว +11

    Cant you hook up more segments by using the cascade setting? Or using smaller fireworks so there are less particles? (You probably already thought of this, but I am going to ask anyway)

    • @cinnamoncat8950
      @cinnamoncat8950 11 หลายเดือนก่อน +1

      That's what I was thinking too! He already showed the cascade which seems like it was the solution to the problem

  • @L3g3ndaryL3g3nd
    @L3g3ndaryL3g3nd ปีที่แล้ว +4

    Nice also you hit 150 subs can u do a special video for that kinda like the flower video?

    • @squibble111
      @squibble111  ปีที่แล้ว

      I could, id have to come up with an idea for that though

  • @jbp5555
    @jbp5555 ปีที่แล้ว +3

    Impractical? Maybe. Awesome? Yes. Am I going to build it? Absolutely

  • @hydroxa4330
    @hydroxa4330 ปีที่แล้ว +3

    I wonder if you had more bits per segment, you could change their colour by delivering the coloured firework in time using instant droppers.
    This display would be more fun if we could control the maximum amount of particles, though xP

  • @Sulphur_67
    @Sulphur_67 ปีที่แล้ว

    IT LOOKS SO COOL

  • @thepootato
    @thepootato ปีที่แล้ว +1

    Looks really cool, especially with those shaders

    • @squibble111
      @squibble111  ปีที่แล้ว

      Thank you, it was always the number one priority!

  • @SilverGoldYT
    @SilverGoldYT 8 หลายเดือนก่อน +1

    now that we have auto crafters, the production of fireworks are fully automatable! totally makes this thing just a bit more practical

  • @mandartayade2661
    @mandartayade2661 ปีที่แล้ว +1

    Amazing bro

  • @Corzappy
    @Corzappy ปีที่แล้ว +1

    I’m gonna build this display next to my gunpowder farm and every time a double chest fills with gunpowder I’ll have this machine activate and display exactly how much more gunpowder I would’ve had if I didn’t build it.

  • @dream_weaver6207
    @dream_weaver6207 ปีที่แล้ว +3

    we didn't do it because it's easy. we did it because we thought it would be easy

  • @mycroft3322
    @mycroft3322 ปีที่แล้ว +5

    I’m confused. Why do you say you have 27 modules at 3:43 when you’ve got 3 separate 7 segment displays, which would be 21 modules/bits? Then you show the entire alphabet, which has just 26 letters? I’m really confused by this.
    Other than that, it seems like a DocM77 type of project

    • @squibble111
      @squibble111  ปีที่แล้ว +12

      1. the alphabet is an analogy, and in hindsight it would have made sense to only use 21 letters
      2. as for the 27 thing, im bad at math, and even worse at noticing my mistakes later.

  • @TheMrblueprint
    @TheMrblueprint 4 หลายเดือนก่อน

    Hi 👋, great vid like always. I download your schematic and seem to be functional but didn’t have any luck with the fireworks actually displaying when impacting the glass. Was there a change that I’m not aware about in the new updates? Very cool idea thanks for the vid!

    • @squibble111
      @squibble111  4 หลายเดือนก่อน +1

      you might have some sort of culling mod that doesnt display the particles through the glass? If the fireworks are dispensing then it should be displaying.

    • @TheMrblueprint
      @TheMrblueprint 4 หลายเดือนก่อน

      @@squibble111 thanks for the quick reply. I will look into that

    • @TheMrblueprint
      @TheMrblueprint 4 หลายเดือนก่อน

      @@squibble111 Thank Again. Manage to fix the issue, for me it was switching from fancy to Fabulous setting in graphics video settings.

  • @thevladcrafter3120
    @thevladcrafter3120 ปีที่แล้ว

    Even if it's not practical, it looks amazing!
    btw what shaders you use lol?

  • @almahnak12
    @almahnak12 ปีที่แล้ว +1

    Very cool looking display, I wonder if you can have a display that's always on by constantly shooting fireworks before the initial one's fade.

    • @squibble111
      @squibble111  ปีที่แล้ว +2

      Yes, it is possible. Is it laggy as hell, yes. does it exacerbate the fact that its already the most costly display ive ever made, yes.

  • @denischen8196
    @denischen8196 11 หลายเดือนก่อน +1

    Can you try using command blocks to spawn fireworks inside barrier blocks?

  • @Tokmurok
    @Tokmurok ปีที่แล้ว

    You could probably make 3d holograms just let the particles fill a 3d frame and light it up. I wonder if some piston machine could make it programmable and modular.

  • @SuperLlama88888
    @SuperLlama88888 ปีที่แล้ว +1

    NICEE

  • @user-ml5rh8mr4q
    @user-ml5rh8mr4q ปีที่แล้ว

    Looks cool, what shader are those borealis? :0

    • @squibble111
      @squibble111  ปีที่แล้ว

      Complimentary Reimagined

  • @CharlieBrown-bh2pq
    @CharlieBrown-bh2pq ปีที่แล้ว +1

    2:07 "half hazard" 💀💀💀

  • @namufoxy
    @namufoxy 11 หลายเดือนก่อน

    Missed the opportunity to write "SUB" on the display at the end of the video

  • @EnderMega
    @EnderMega ปีที่แล้ว +1

    Not praticle, _but still looks good._

  • @irvincortes9808
    @irvincortes9808 ปีที่แล้ว

    DAMN it is very impractical but i still think its really cool and impressive!

  • @heroslippy6666
    @heroslippy6666 ปีที่แล้ว

    epic

  • @Maxidos
    @Maxidos ปีที่แล้ว +1

    At least it looks cool

  • @noobtracker
    @noobtracker ปีที่แล้ว +6

    Hm, you're using large ball fireworks. Correct me if I'm wrong, but don't they spawn far more particles than small ball fireworks? Anyway, nice project :)

    • @squibble111
      @squibble111  ปีที่แล้ว +8

      I did a ton of testing with fireworks, and although youre right, I had to strike a balance between good particle management and aesthetics. The general idea is that the bigger the firework, the nicer the display pixels look, so thats why I chose the fireworks I used

  • @TheTurt1e9
    @TheTurt1e9 8 หลายเดือนก่อน

    Surely with the new crafter it might be practical in some way!!!??

  • @defaultnano
    @defaultnano ปีที่แล้ว +1

    3:42 aren't there 21 segments and 26 input letters? or am I missing something?

    • @squibble111
      @squibble111  ปีที่แล้ว

      Its an analogy, and doesn't line up exactly with the situation.

    • @squibble111
      @squibble111  ปีที่แล้ว +1

      Its an analogy and doesnt directly line up with the situation. In hindsight choosing exclusively 21 letters would have made more sense.

  • @stienogamez8296
    @stienogamez8296 ปีที่แล้ว

    There are mods for the particles being deleted...

  • @Gxaps
    @Gxaps ปีที่แล้ว

    Heyo, what's that shader?

    • @squibble111
      @squibble111  ปีที่แล้ว

      Shader: Complimentary Reimagined
      Texture Pack: some vanilla tweaks things

  • @brostrod
    @brostrod ปีที่แล้ว

    multicolor displays are now feasible

  • @kitty_foreststreamvods4116
    @kitty_foreststreamvods4116 ปีที่แล้ว

    8YE

  • @MECKENICALROBOT
    @MECKENICALROBOT ปีที่แล้ว

    Very ʕ ͠°ʖ̫°͠ ʔ⸝^nice!

  • @destroyerag7800
    @destroyerag7800 ปีที่แล้ว

    doing this in survival would be a pain

  • @ChaoticRoses
    @ChaoticRoses ปีที่แล้ว

    Its impractical, *but not impossible*

  • @bryceparkinson2485
    @bryceparkinson2485 10 หลายเดือนก่อน

    Change color of firework

  • @viktoraxa8963
    @viktoraxa8963 ปีที่แล้ว

    Isnt the three the wrong way? it's like an E

  • @sayhellotogalaxy7576
    @sayhellotogalaxy7576 ปีที่แล้ว +1

    Drop the schematic and ill build it on d
    My survival 😂

    • @squibble111
      @squibble111  ปีที่แล้ว

      drive.google.com/file/d/1EHHHpl9tPQsd3OhXIkKZJ9irhu3eYLxw/view?usp=share_link Note: i cannot stress enough that this machine was in no way designed to be survival friendly in anyway, both in expenses and intuitive construction. Note2: The rom comes with some basic firework presets, cause i was too lazy to remove them

    • @sayhellotogalaxy7576
      @sayhellotogalaxy7576 ปีที่แล้ว

      @@squibble111 I'll keep you posted 😂

    • @sayhellotogalaxy7576
      @sayhellotogalaxy7576 ปีที่แล้ว +1

      @@squibble111 i finally finished it lol now I just need a good source of fireworks XD

  • @apia46
    @apia46 ปีที่แล้ว +1

    practical? no, but its cool as fuck

  • @ChezSwiiz
    @ChezSwiiz ปีที่แล้ว

    No this is really cool just your wiring is trash it is just a 7 segments why making it more complicated

    • @squibble111
      @squibble111  ปีที่แล้ว

      Did you watch the video? There are very real reasons the wiring was done the way it was, all inherent to the fact that each segment, there being 21 of them all crammed in there, requires access to both a signal and a water stream.

  • @stienogamez8296
    @stienogamez8296 ปีที่แล้ว

    20 rockets is cheat as fuck

  • @chloedelaware2922
    @chloedelaware2922 ปีที่แล้ว

    I am annoyed beyond words at the segment order you chose

  • @PugTheIrishLug
    @PugTheIrishLug ปีที่แล้ว

    I built this and made it put the lyrics to never gonna give u up on my glass floor IN ORDER+ i made a note block song