Hi Rico, when mating gears in SolidWorks, I would used the advanced mates tools. This is where you will find the gear mates. This will allow you to have a ratio, so if gear 1 turns, then gear 2 will turn according to a ratio. If you are looking for physical motion, you will need to use the motion tool with Physical Dynamics switched on. So if the involutes of the teeth are correct, moving gear 1 will move gear 2 and so on...
we all know about how the helix is done. More specific is projection of the helix in to the middle plane beneath it, thats angle betha and thats why sometimes it wont sweep. Because the tooth profile highly depends on that angle ( more specific the cos of the angle ). First of all you have to make the evolve and the co - volve of the tooth, on its base pitch diameter and then the helix should be done on that diameter, not at the higher one. Soon ill post a video how to helical and worm gears
Hi Streken, You can't control the angle of the helix using the height/revolution or the height/pitch input. I have found, you can view the helical curve from a normal view, then create a reference sketch using the start and end point of the helix. finally, measure the angle between the reference sketch and the edge of the disc. This will give you an idea of the current angle. To change the angle, you will need to tweak the inputs for the helix. I hope this helps... Craig @ Solid Apps
Can someone explain to me why I can't make the the new cut profile. When I want to start drawing from the end of the helix solidworks does not shows it like I can used it as an edge (point). ??? That is not my firs time when facing that problem.
i think it's the easiest way to create a helical gear without using toolbox , thank you man :)
Hi Rico, when mating gears in SolidWorks, I would used the advanced mates tools. This is where you will find the gear mates. This will allow you to have a ratio, so if gear 1 turns, then gear 2 will turn according to a ratio.
If you are looking for physical motion, you will need to use the motion tool with Physical Dynamics switched on. So if the involutes of the teeth are correct, moving gear 1 will move gear 2 and so on...
Helped me a lot with my college final presentation.. thank you!
I realized that if the profile is too small or too large, then I cannot do the swept cut. Do you know anything to walk around this problem?
we all know about how the helix is done. More specific is projection of the helix in to the middle plane beneath it, thats angle betha and thats why sometimes it wont sweep. Because the tooth profile highly depends on that angle ( more specific the cos of the angle ).
First of all you have to make the evolve and the co - volve of the tooth, on its base pitch diameter and then the helix should be done on that diameter, not at the higher one. Soon ill post a video how to helical and worm gears
How would you go about to know the angle of the helix in the first technique ? It comes out as height/ and revolution or height and pitch?
Hi Streken,
You can't control the angle of the helix using the height/revolution or the height/pitch input. I have found, you can view the helical curve from a normal view, then create a reference sketch using the start and end point of the helix. finally, measure the angle between the reference sketch and the edge of the disc. This will give you an idea of the current angle. To change the angle, you will need to tweak the inputs for the helix.
I hope this helps...
Craig @ Solid Apps
How do you maintain the same width on the peak and the valley?
Can someone explain to me why I can't make the the new cut profile. When I want to start drawing from the end of the helix solidworks does not shows it like I can used it as an edge (point). ??? That is not my firs time when facing that problem.
many thanks
Hello SolidApps,
Is it possible to share with us your 3D SW CAD file? Thanks!
Apart from look similar, nothing like a helical gear.
anyone have a idea how make a Synchronizer(for gear box with solid work please
THANKS.. :) 2ND METHOD IS EASIER ..
看起来不错的教程。
Cool thanks
thanks bro..
thank you very much...
with their real thoot shapes not just some lines
Thanx
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