seriously love the concept that he's barely a threat if you don't attack him because he mostly can't move at all. but you gotta break him open which is gonna send him flying. really clever!
@@quertiywop5856 The first time I cleared an entire run with it makes me realize why some palettes has the best sub/special in the game. (Yes, even killer wail 5.1 with pearl drone killer wail works as a clearable run)
@@thatgayguy9365The Amen Break was a drum solo performed by Gregory Coleman in 1969. Several years after the song containing it was released, it gained massive popularity and it was sampled in a lot of songs. Like so many songs that we're now here today with a Splatoon song sampling it. There's a Wikipedia article about it. It's a nice drum solo
Man, when I finally got the opportunity to hear this track in its entirety, my opinion on it really skyrocketed from "Yeah, this is pretty good, I suppose," to one of my favourite Splatoon tracks ever. It pretty much mixes two of my favourite ways of music writing. First you have a pure amazing melody that's good enough not to need any assistance from chord changes. (0:13, 1:38, 3:04) Then you have a section with an as-sweet-as-a-strawberry-cake chord progression which allows for almost unlimited melody creativity. (0:44, 2:09, 3:35) And oh my goddess of explosions! When I say this entire part is as-sweet-as-a-strawberry-cake, I mean it with all sincerety. In the first four bars it starts with E♭ minor7 and F minor7. Because this pair of chords can be interchanged with F# major and G# major, it very closely resembles the classic powerful progression of VI-VII-i to B♭ minor. This progression is built in a way that expects B♭ minor at the end, except it ends with G minor7, which one could interchange with B♭ major. So basically it's a powerful build-up which anticipates a melancholic minor chord at the end, when it actually ends with a cheerful major chord, making the build-up feel even more energetic. The following four bars start off with the same build-up, except this time they end with E minor7, interchangeable with G major. In other words, if you thought the unorthodox shift into G minor7 was already upbeat, then a seeming shift into G major gets _even more cheerful!_ (If that was difficult to wrap your head around, I don't blame you. This chord progression is very complex and unusual, but that's what makes it so special.) This whole music track is just so energetic and upbeat, it almost sounds heroic, like it's truly tempting you into beating the stinger out of Marciale. And I say that's fitting for arguably the least intimidating boss this DLC has to offer.
I didn't understand anything about your comment but I still loved it 🔥🔥🔥 and btw, the fact that it sounds heroic fits the name "marciale" pretty well, as it is a tempo used in and related to marches‼️‼️‼️
i feel like the phases convey the size of maricale like in the first its just the bass, then when the first layer is gone the drums come in because hes smaller and more moble then in the final phase the amen break comes in because hes really fast and really mobile and pulled out all the stops
Found out that the pinging marciale, much like the asynchronous rondo has a lot of food-like references The boss itself is literally a spherical rice cooker. More specifically in its second layer, the golden bolts will sometimes pop outwards, and inside each “peg” of this boss has rice inside of it The bumpers themselves are soy sauce dispensers, specifically the ones with red caps
Something about this music reminds me so much of the Sonic Advanced 3 OST, and especially the wrap up at the end. (the EX Boss theme, i think) And OH how I LOVE these litttle bits: 0:54 | 2:20 | 3:44 And I know it's not ONLY because of the Octarian leitmotif. I get emotional just singing to it
I'm pretty sure this song is basically the Spectrum Obligato of the Octarian Onward jingle. Rondo sings Ebb and Flow except all chopped up. This one kinda does the same. Now I'm wondering if these songs are organized in any way, like maybe in the order of piano notes or from major to minor, vise versa.
@@Anubonek No, there are videos splicing the voicelines showing that two of the bosses we fight sing Ebb and Flow and/or Fly Octo Fly. The onward jingle I'm slightly hearing isn't even a voiceline. It just sounds similar to, well, the Onward jingle. And not #47 Onward, because that's an entire song, not a jingle.
i really want to find where they inspired this boss from, i mean just look at the map, a gigant library in the middle of some strange mountains and there are constelations and shooting stars in the sky, it's so random.
according to recent interview phase 1 is based off urchin, and spikes are pudding and red thing in middle are based off of soy sauce bottle thing. japanese pudding + soy sauce is urchin flavor. theres also urchins at everywhere on the stage
Keep in mind the floor is literally called cold storage, this is a storage facility of some sorts, as well there being spring lifts and boxes inside the cubby holes
I swear my game only played the 3rd phase the entire battle since the melody and instruments in the 3rd phase are more electrical and loud and went on repeat. And now after the new Sizzle Season 2024 update I suddenly hear phase 1 and 2 as well in the game. Put me off guard and made me question if they changed its music. Only to find out here it was apparently always like this? Despite my game definitely only playing phase 3 (even in the lobby when I selected it as music)
This is so weird to me. All this time I only heard phase 3 during the entire battle. And since Sizzle Season 2024 update I suddenly hear the music with all the phases as they were supposed to? Anyone else here who experienced this? Or did I happen to be the only one who's game didn't trigger the first 2 phases of music in Pinging Marciale's battle?
Usually I would point something cool out or make a quirky quip, but this ****** is so good I’m at a loss for words sooooo… **VIBES TO MUSIC AGGRESSIVELY**
You can kill it faster with either killer wail (with wave damage increase) or triple inkstrike as long as you have some damage tone chips to make it more killable, I once cleared a run by killing 2 phases INSTANTLY with killer wail special (with full wave damage chip), hope this helps for you. Note that killer wail always aims at the weak spot.
The amen break is that drum sample that plays on the 3rd phase and also at the end of every phase, you can search it up here on TH-cam so you can listen it more clearly‼️‼️‼️ and it's also a really popular sample on a genre called Breakcore which is pretty much the 3rd phase
seriously love the concept that he's barely a threat if you don't attack him because he mostly can't move at all. but you gotta break him open which is gonna send him flying. really clever!
Well, he's barely a threat until you look at him wrong and he rolls at you screaming like a demented Indiana Jones boulder trap.
NO EIGHT CHALLENGING THE ORB WITH A BUCKET IS A BAD IDEA NOOOO
It’s okay they’re running a Sub Weapon centered build and got Burst Bombs from a Vending Machine.
@@quertiywop5856 Crisis averted…
@@quertiywop5856 The first time I cleared an entire run with it makes me realize why some palettes has the best sub/special in the game. (Yes, even killer wail 5.1 with pearl drone killer wail works as a clearable run)
yall had trouble with this boss as bucket?
@@APersonThatExistsWithBadConten It was definitely the hardest weapon to fight it with personally.
Excellent time to whip out the reefslider for it to bounce back and whoop my ass
LOL
THEY PUT THE AMEN BREAK IN IT!?!?
Yessir
Please educate me on what that is and where i can find it. I'm curious.
@@thatgayguy9365The Amen Break was a drum solo performed by Gregory Coleman in 1969. Several years after the song containing it was released, it gained massive popularity and it was sampled in a lot of songs. Like so many songs that we're now here today with a Splatoon song sampling it. There's a Wikipedia article about it. It's a nice drum solo
@@thatgayguy9365it’s the drum sample that starts in phase 3 at 2:54
@@leafymeat8829thank you
I love the fact that, out of all of the bosses in the DLC, a fucking BALL has the best theme
nah, the singing panopticon takes the cake
tip for this boss: roll it onto the red buttons to open the shell. It will be easier to hit. It will summon some jellotons, but you can get past them.
Love your pfp
what profile picture I don’t see anything
You can also farm for Lucky Items Drops as well!
cooler tip: it’s possible to juggle the boss in the air with certain attacks.
@@Saltience I aint that good 💀
I can't be the only one who adores its derpy face.
O ^
< >
vv O
Thats him but it looks bad
@@someweirdo428
O ^
< >
V O
Like this?
FR HE HAS SERIOUS GOOBER ENERGY
°O•
Man, when I finally got the opportunity to hear this track in its entirety, my opinion on it really skyrocketed from "Yeah, this is pretty good, I suppose," to one of my favourite Splatoon tracks ever. It pretty much mixes two of my favourite ways of music writing.
First you have a pure amazing melody that's good enough not to need any assistance from chord changes. (0:13, 1:38, 3:04)
Then you have a section with an as-sweet-as-a-strawberry-cake chord progression which allows for almost unlimited melody creativity. (0:44, 2:09, 3:35) And oh my goddess of explosions! When I say this entire part is as-sweet-as-a-strawberry-cake, I mean it with all sincerety.
In the first four bars it starts with E♭ minor7 and F minor7. Because this pair of chords can be interchanged with F# major and G# major, it very closely resembles the classic powerful progression of VI-VII-i to B♭ minor. This progression is built in a way that expects B♭ minor at the end, except it ends with G minor7, which one could interchange with B♭ major.
So basically it's a powerful build-up which anticipates a melancholic minor chord at the end, when it actually ends with a cheerful major chord, making the build-up feel even more energetic.
The following four bars start off with the same build-up, except this time they end with E minor7, interchangeable with G major. In other words, if you thought the unorthodox shift into G minor7 was already upbeat, then a seeming shift into G major gets _even more cheerful!_
(If that was difficult to wrap your head around, I don't blame you. This chord progression is very complex and unusual, but that's what makes it so special.)
This whole music track is just so energetic and upbeat, it almost sounds heroic, like it's truly tempting you into beating the stinger out of Marciale. And I say that's fitting for arguably the least intimidating boss this DLC has to offer.
I didn't understand anything about your comment but I still loved it 🔥🔥🔥 and btw, the fact that it sounds heroic fits the name "marciale" pretty well, as it is a tempo used in and related to marches‼️‼️‼️
i feel like the phases convey the size of maricale
like in the first its just the bass,
then when the first layer is gone the drums come in because hes smaller and more moble
then in the final phase the amen break comes in because hes really fast and really mobile and pulled out all the stops
The Amen Break also comes in because you're really close to breaking his core
@@yanchunchan9321this is the cleverest reply ive ever seen
And the final phase is a lot lighter because it’s just a lil guy
never expected breakcore in Splatoon, and I'm extremely happy we got it
I mean we also got splattack octo in octo expansion
We technically already did
I mean with samples like this, I never really saw Splattack! Octo the same way
I love it when they show that human music really outlived it's creators
I love this boss bro it looks so silly dude I’m not the only one thinking that right? RIGHT?
Yes it's the silliest of them all :)
fr! I love this boss sm-
@@repage_ but it can get annoying sometimes
@@BohowoaerInnit IT CAN BUT BESIDES THAT ITS WORTH IT FOR ITS SILLY LITTLE FACE
@@BohowoaerInnit When the boss is so good you gotta make it your pfp:
Live laugh love Pinging Marciale
How am i supposed to break the amen if this C0ld is St0rage!?
Pinging Marciale:
thank you
I love this kind of dynamic music design in games
THIS EVEN BETTER EXPONENTIALLY WITH ALL PHASES
Found out that the pinging marciale, much like the asynchronous rondo has a lot of food-like references
The boss itself is literally a spherical rice cooker. More specifically in its second layer, the golden bolts will sometimes pop outwards, and inside each “peg” of this boss has rice inside of it
The bumpers themselves are soy sauce dispensers, specifically the ones with red caps
2:09 is my favorite part.
Something about this music reminds me so much of the Sonic Advanced 3 OST, and especially the wrap up at the end. (the EX Boss theme, i think)
And OH how I LOVE these litttle bits: 0:54 | 2:20 | 3:44 And I know it's not ONLY because of the Octarian leitmotif. I get emotional just singing to it
I'm pretty sure this song is basically the Spectrum Obligato of the Octarian Onward jingle. Rondo sings Ebb and Flow except all chopped up. This one kinda does the same.
Now I'm wondering if these songs are organized in any way, like maybe in the order of piano notes or from major to minor, vise versa.
Marciale actually sings Fly octo Fly, so it is a really cool detail ‼️
@@bruuuuhzz
oooh, i didn't know that! I wonder if Parallel Canon sings any OTH songs...
@@thegoldenblob69Pretty sure its just distorted voicelines
@@Anubonek
No, there are videos splicing the voicelines showing that two of the bosses we fight sing Ebb and Flow and/or Fly Octo Fly. The onward jingle I'm slightly hearing isn't even a voiceline. It just sounds similar to, well, the Onward jingle. And not #47 Onward, because that's an entire song, not a jingle.
@@thegoldenblob69 they were talking about parallel canon
this song and all of it’s phases perfect encapsulates how utterly chaotic this fight can get
Ironic.
This song uses the onward motif soo well
THIS IS A REUPLOAD!!!
the previous video had the wrong phase 1!!
I knew the trailer music sounds different from the Jukebox
Don't say it.
**Don't say it.**
-LMAO HE'S BALLIN'-
Pinging maricale will never be ballin
Pinging maricale:
Lmao I never realized this song had the amen break in it. So awesome..
i really want to find where they inspired this boss from, i mean just look at the map, a gigant library in the middle of some strange mountains and there are constelations and shooting stars in the sky, it's so random.
thats a good point you bring up, that with the bug urchin/hairball/spiky things all under the map, make me wonder what it all means
according to recent interview phase 1 is based off urchin, and spikes are pudding and red thing in middle are based off of soy sauce bottle thing. japanese pudding + soy sauce is urchin flavor.
theres also urchins at everywhere on the stage
also rondo is based off of kaiten sushi
Thats really cool! I would never have thought they were based off of Japanese food
Keep in mind the floor is literally called cold storage, this is a storage facility of some sorts, as well there being spring lifts and boxes inside the cubby holes
That transition into phase 3 gives me the chills, good job on that!
welcome back octowhirl
im TIRED of fighting this dude i get it every run 😭😭
Ball :3
Ball :3
Ball :3
Ball :3
Ball :3
1:28 GOES HARD!!!
Trruuuuuuue
Woah- theres phases?? Thats awesome!
I haven't realized that the music changes slightly for every phase till now
I swear my game only played the 3rd phase the entire battle since the melody and instruments in the 3rd phase are more electrical and loud and went on repeat. And now after the new Sizzle Season 2024 update I suddenly hear phase 1 and 2 as well in the game. Put me off guard and made me question if they changed its music. Only to find out here it was apparently always like this? Despite my game definitely only playing phase 3 (even in the lobby when I selected it as music)
Amen break. Thanks to Christoph Jakob I know it now
I love this
So much
3:45 Onwards! into the spiky ball of death
全部の段階のOST探してた助かる
While I love the final phase thank you for uploading the prior 2 phases. Kinda hard to find.
The amount of times this damn ball gave me anxiety was unreal 😊
Phase 2 my favourite ❤
The buildup from Phase 1 to 3 is so good..
The moment I heard the trailer version, I knew it was going to be a boss theme.
Easily my favorite track in Side Order
B a l l
This is so weird to me. All this time I only heard phase 3 during the entire battle. And since Sizzle Season 2024 update I suddenly hear the music with all the phases as they were supposed to?
Anyone else here who experienced this? Or did I happen to be the only one who's game didn't trigger the first 2 phases of music in Pinging Marciale's battle?
Usually I would point something cool out or make a quirky quip, but this ****** is so good I’m at a loss for words sooooo…
**VIBES TO MUSIC AGGRESSIVELY**
You know what would be really cool? Since the boss is singing fly octo fly what if the song is made from parts of fly octo fly
God I love fighting The Creature
O
^
< >
v
O
フェーズ3のブレイクビートがかっこよすぎる
pro tip! use whail to absolutely obliterate this thing.
Is there a possibility you could combine phases 2 and 3? The amen break is great, but is missing the oomph that the bass drum has
It doesn’t have the bass drum because it’s tiny and fast in the final phase
someone reply to this when its made, in a week if nobody does it im doing it myself! (at least I can try)
I WANNA MAKE A SONG WITH EFFECTS LIKE DIS…
1:44 finally delay lama is back for a tiny while
Tim Wright called: He wants that name back1
2:28 ここからベースがやばい
The final boss of eight balls
Would you rather do the 8 ball stage from octo expansion or this orb boss
Where can I find phase two and 3 on Spotify it’s so good!🎉🎉😢😢
Funny soy sauce covered pudding man :)
0:43 🥹🥹🥹🥹🥹🥹
I like to think that the boss is the place the music comes frome eatch laer mufles the songe evin more
PLuh
nahhh why eee yaaa oeeiii eeee here?
While the most annoying of the three bosses, it has a good boss theme
日本人いる?
はい、こんにちは!!
I hate this boss, it's just so slow...
Ball :3
You gotta push it into the bumpers to reveal the weak point to kill it faster
@@azahalbiora Doesn't help, the problem is that it just keeps moving away from you and you just gotta spend 90% of the time just chasing it
@@Nachiebree but it’s a ball!
You can kill it faster with either killer wail (with wave damage increase) or triple inkstrike as long as you have some damage tone chips to make it more killable, I once cleared a run by killing 2 phases INSTANTLY with killer wail special (with full wave damage chip), hope this helps for you.
Note that killer wail always aims at the weak spot.
Tip: you can reroll on boss floors so you never have to fight this batard
Ok everybody keeps mentioning it but what is the amen break???
The amen break is that drum sample that plays on the 3rd phase and also at the end of every phase, you can search it up here on TH-cam so you can listen it more clearly‼️‼️‼️ and it's also a really popular sample on a genre called Breakcore which is pretty much the 3rd phase