0:05: Life Lost #1 (Mario) 0:20: Life Lost #2 (Mario) 0:32: Life Lost #3 (Mario) 0:47: Time Over (Mario) 0:55: Game Over (Mario Lost) 1:44: Time Over (Toad and Mario) 1:51: Life Lost (Toad Died) 1:54: Game Over: Mario and Toad Lost) 2:00: Stage Failed
Man, even the deaths just ain’t the same I have too many nitpicks with how dull it feels compared to the original The biggest one for me being when Mario unlocks the door he doesn’t say anything and enters it normally Where as the GBA he’s excited to go through the door, even the door comically stretches out and then closes back up like in Mario world, jumping out towards the screen into the second portion of the level exclaiming his excitement that you can feel There’s a certain charm that’s lost here in the remake Also, falling from tall enough height, while it may be irritating to some, it’s an homage to the original arcade and comical as hell I would’ve at least liked to see it remade not punishing the player and costing a life but adding a bit of slapstick for humor while stunning the player similar to getting hit while lifting the trash can but on stuck landing on his head for a moment Also I miss the original shy guy knock out sound effect
I don’t mind that they removed the fall-from-too-great-a-height deaths. Why, continuity. If Mario these days can survive falling from great heights in his latest games, why can’t he do it in this one (Heck, those heights aren’t even as high as they were in Mario 64!)?
The levels were built around Mario having fall damage, some levels in the remake can be easily exploited without it, which isn't a matter of challenge, it's a matter of giving the player the ability to engage with the game less without offering anything to compensate for the change which is just bad design no matter how you slice it.
Okay. The game looks great already, but I’m a little thrown off by the death animations too, but hey. It’s Nintendo so they have to change alot of stuff…right? I’m not too disappointed about it, it’s just that I prefer the original animations more
Be sure to check out my other Mario vs Donkey Kong video here!
th-cam.com/video/OIZHKlIk5hw/w-d-xo.html
The way Mario rolled his eyes at 2:00 made me feel like he was saying ‘what’s the point 😢’
I think he's wondering how a toy shy guy sent him to an early grave 😂
No spaghetti…no ravioli
They censored Mario literally getting burned in the remake version.
It’s too bad, because it was a funny animation.
UNACCEPTABLE
0:05: Life Lost #1 (Mario)
0:20: Life Lost #2 (Mario)
0:32: Life Lost #3 (Mario)
0:47: Time Over (Mario)
0:55: Game Over (Mario Lost)
1:44: Time Over (Toad and Mario)
1:51: Life Lost (Toad Died)
1:54: Game Over: Mario and Toad Lost)
2:00: Stage Failed
Thanks for the timestamps!
@@GlitchyGaming-om8bc Of course!
He's literally saying the same "Mamma mia" sound just like the original version! Lol how funny! 😂
@@codysmith9838 Yeah, LOL 😆
@@GlitchyGaming-om8bc 0:55 me when I’m thrown straight into my room for being bad for several days and heart broke for days and glass broken
In the original game, in the second location of DK’s Jungle
Mario falls down from high additude, flips over upside down and landed on his head
I totally expected him to die!😵
I still feel they really ruined the deaths, they made the gane so much more fun back then, it's really lame that everything is just for babies now
well, I'm a bit upset they ruined the deaths, but it's not like it's the end of the universe
Some people really exaggerate with that, but I really don't mind that much
I am not gonna lie I can’t believe that Nintendo managed to have damage protection if Mario does hold something or do a back flip or even fall down
I agree, so surprising!
Man, even the deaths just ain’t the same
I have too many nitpicks with how dull it feels compared to the original
The biggest one for me being when Mario unlocks the door he doesn’t say anything and enters it normally
Where as the GBA he’s excited to go through the door, even the door comically stretches out and then closes back up like in Mario world, jumping out towards the screen into the second portion of the level exclaiming his excitement that you can feel
There’s a certain charm that’s lost here in the remake
Also, falling from tall enough height, while it may be irritating to some, it’s an homage to the original arcade and comical as hell
I would’ve at least liked to see it remade not punishing the player and costing a life but adding a bit of slapstick for humor while stunning the player similar to getting hit while lifting the trash can but on stuck landing on his head for a moment
Also I miss the original shy guy knock out sound effect
I'm glad it's remade but it feels soulless
Its kind of Uncanny that this time he doesnt die from fall damage, it used to made the game more challenging
I like how toad looks at Mario when he’s sad 😭
Poor toad.
@@GlitchyGaming-om8bc toad is like: I’m sorry Mario that we didn’t recover your toys
@@GlitchyGaming-om8bcToad And Mario Are Best Friends, We Can't Leave Them Alone, We Gotta Help Them!
0:31
Mamma mia poor Mario
Who misses Charles Martinet?
I do!
Mario is looking so sad 😭
Because He Can't Beat The Level...
He fine lol
@@Thecharliesruiz What? No!
@@AngelPurpleToad81 Stop being whiny baby. It’s just a game lol
@@Thecharliesruiz Because Mario And Toad Got A Game Over Because One Of Them Died First!
Did they reuse Charles Martinet's voice or is it Kevin Afghandi (I think I misspelled his surname) doing a 1-to-1 impression?
I think they reused his voice. Hopefully they paid him!
Lore of All Deaths And Game Overs The In Mario Vs Donkey Kong Demo! Momentum 100
I don’t mind that they removed the fall-from-too-great-a-height deaths. Why, continuity. If Mario these days can survive falling from great heights in his latest games, why can’t he do it in this one (Heck, those heights aren’t even as high as they were in Mario 64!)?
The levels were built around Mario having fall damage, some levels in the remake can be easily exploited without it, which isn't a matter of challenge, it's a matter of giving the player the ability to engage with the game less without offering anything to compensate for the change which is just bad design no matter how you slice it.
루이지:동키콩! 너 디디콩 부를거야!
동키콩:미안해 ㅜㅜㅜ 루이지 ㅜㅜ
I also get the fact that they reused most of Charles Martinet's Mario voice.
MaMaMiA just got me 😂😂😂
Compared to original death animations those are dull, like when Mario gets burn he just jump off the screen unlike original where he burned
Yeah, but I’m glad they kept the flattening death animation. You can see it in one of Nintendo’s latest shorts
I didn't expect Toad to be player 2 here, I thought they were going to add Luigi here instead. At least THAT's something original.
I thought so too. Poor Luigi 😢
Well Luigi wasn’t really part of the story so a Toad would make the most sense.
Mario And Toad, You Can Do It Better Next Time!
Okay. The game looks great already, but I’m a little thrown off by the death animations too, but hey. It’s Nintendo so they have to change alot of stuff…right?
I’m not too disappointed about it, it’s just that I prefer the original animations more
I agree. The game is great but the animations are a little boring
That's not all of the deaths in the remake; these are all the deaths presented in the demo version of the game.
I know, I’ll make an updated version when the game comes out!
This is quality content!! Let’s get this channel to 1K subs!! Like if you agree!!😊
It's a CRIME that they didn't add Luigi to the game!
Luigi must be sad that Nintendo chose toad over him
That's because he's busy dealing with ghosts!
@@retropixel1272 Oh I forgot about the Luigi’s Mansion remake
Do he still dream about food