15 Marvelous Secrets in Elden Ring!

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  • เผยแพร่เมื่อ 28 เม.ย. 2024
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ความคิดเห็น • 1.9K

  • @VaatiVidya
    @VaatiVidya  ปีที่แล้ว +6062

    Prepare to Cry next week!

    • @DanS044
      @DanS044 ปีที่แล้ว +114

      WOOOOOOOOOO!!!!

    • @mispap1
      @mispap1 ปีที่แล้ว +234

      They aren't prepared👀

    • @MegaPagliacci
      @MegaPagliacci ปีที่แล้ว +14

      Can’t wait!

    • @gergonyaka8842
      @gergonyaka8842 ปีที่แล้ว +22

      AAAAHH finally yes, I've been waiting since you put the trailer out. Really excited for it

    • @cimsocosmic
      @cimsocosmic ปีที่แล้ว +45

      Lady Maria finally getting her time.

  • @iank472
    @iank472 ปีที่แล้ว +1473

    Cool little detail I just noticed on my latest playthrough: outside Seethewater Cave in Mount Gelmir is a single sentry with a torchpole. When you first find them they are sitting staring at a Miquella's Lily. When you pick the lily (and it doesn't respawn) the enemy now stands and stares off into the distance. It actually made me feel a little bad for taking it away from the sentry.

    • @Tenchigumi
      @Tenchigumi ปีที่แล้ว +134

      You monster!

    • @Seekeroftruth806
      @Seekeroftruth806 ปีที่แล้ว +8

      so is it a single one or many of them?

    • @iank472
      @iank472 ปีที่แล้ว +22

      @@Seekeroftruth806 just one sentry and a single lily.

    • @francoislatulippe7183
      @francoislatulippe7183 ปีที่แล้ว +64

      The mine diggers also reacts aggressively when you pick up the object that they are mining

    • @Seekeroftruth806
      @Seekeroftruth806 ปีที่แล้ว +4

      @@iank472 ohh gotcha

  • @huichingkong7355
    @huichingkong7355 ปีที่แล้ว +549

    I agree with you that the animators are not lazy at all. For example here's a little detail I noticed in my first playthrough. When I fight Blaidd after he turned hostile outside Ranni's Rise, his movesets are different from usual (like when fighting Radahn) because he was losing his sanity. His attacks are turning into more beast-like. They even give him a grab attack that he push you to the ground and bites your head like a starving beast. I always love these little details and unique animations from the developers.

    • @bravenus
      @bravenus ปีที่แล้ว +11

      same moveset as the shade you fight after talking to mini ranni aswell

    • @francescoryuzaky3120
      @francescoryuzaky3120 ปีที่แล้ว +10

      Like Maliketh he is a shadow serving the will of the two finger, but Blaid felt like a brother to Rann, it's when the will of the two fingers crossed that of Ranni that his shadow like being takes over and we see it with his moveset being similar to that of Maliketh a d the fact that it does true death damage

    • @lionidas4902
      @lionidas4902 9 หลายเดือนก่อน +4

      We know since blaidd apeared at the launch trailer about his similarities with Guts, but also, i found so similar the way he fights, when he's sane, he fights like sane Guts and when he's mad, he fights like Guts at his beserk state

    • @Beelzebunge
      @Beelzebunge 8 หลายเดือนก่อน +2

      @@lionidas4902 and his eyes are red the the berserk armour. He does that overhead attack.

    • @bclark3614
      @bclark3614 2 หลายเดือนก่อน

      How cool are would it have been if a boss healthbar popped up and had his name as: Berserk Blaidd, Beast of Darkness

  • @TimeBucks
    @TimeBucks ปีที่แล้ว +1125

    Your videos are always wonderfully made and narrated

  • @ItsBumbles
    @ItsBumbles ปีที่แล้ว +1261

    It was so wild to see Melina use that Erdtree incantation when I finally summoned her for that fight. Such a cool little detail that not many will witness.

    • @glitchy3428
      @glitchy3428 ปีที่แล้ว +6

      How you post a comment 12 hours before the vid is posted🤨

    • @fyzikal5
      @fyzikal5 ปีที่แล้ว +12

      @@glitchy3428 membership

    • @darknesswave100
      @darknesswave100 ปีที่แล้ว +8

      ​@@glitchy3428 membership or patreon

    • @MrBBLADES
      @MrBBLADES ปีที่แล้ว +4

      How tf can you summon her for morgott thats so cool

    • @nsk1911
      @nsk1911 ปีที่แล้ว +5

      @@MrBBLADES You just walk up to the fog and summon her

  • @sharpclawowl1433
    @sharpclawowl1433 ปีที่แล้ว +459

    Vaati simply can't stop finding 15 marvelous secrets.

    • @briankeys5941
      @briankeys5941 ปีที่แล้ว

      Ain't that the truth. Also has he mentioned the red piece of Radagon's hair in the Amber? Oh shit, maybe we will get a Raptor Radagon mutant child in the DLC, bc u know, OG Jurassic Park... Amber dinosaur DNA... maybe not, lol. He didn't seem too on this video, but im not too into Vaati for anything but production quality by the ppl he hires.

  • @henriquefinger935
    @henriquefinger935 ปีที่แล้ว +165

    11:04 In Dark Souls 2, ringing the bells inside the Undead Crypt summons Ghosts as well.

    • @bcoda
      @bcoda ปีที่แล้ว +2

      oh and the snails in ER as well

    • @TheTrueThompson
      @TheTrueThompson ปีที่แล้ว +3

      Yes but Dark souls 2 ist not an actual souls game

    • @krzyffo4379
      @krzyffo4379 ปีที่แล้ว +24

      @@TheTrueThompson then why elden ring copies it so faithfully?

    • @crown_clown
      @crown_clown ปีที่แล้ว

      @@TheTrueThompson ah stfu with your "hurr durr ds2 so bad it doesnt count" trashtalk.

    • @hangonthereslick7092
      @hangonthereslick7092 ปีที่แล้ว +5

      ​@@TheTrueThompson what are you talking about

  • @badspaceguy2431
    @badspaceguy2431 ปีที่แล้ว +252

    Your mention of the spirit bell and bell bearings reminds me of the necromancer Sabriel from the eponymous 1995 novel by Garth Nix. In the book, Sabriel has seven bells she uses to control spiritkind. For example, the tiniest bell, named Ranna, is used to send spirits to sleep and bind them, including one named Mogget. The largest bell is named Astarael, whose power sends everyone who hears it - including the user - to death.
    Is it just me or do many of these names ring familiar? The Old Kingdom series that Sabriel is from is fairly well known. I wouldn't be surprised if inspiration was drawn from it.

    • @SergeantMedicine
      @SergeantMedicine ปีที่แล้ว +10

      What I wouldn’t give for a game adaptation of Sabriel

    • @aaryankhanna8419
      @aaryankhanna8419 ปีที่แล้ว +6

      Ahhh Old Kingdom geek. Love it!

    • @tlidd
      @tlidd ปีที่แล้ว +15

      Given that GRRM contributed and he loves sci-fi/fantasy, it wouldn’t surprise me!

    • @_thehalcyon
      @_thehalcyon ปีที่แล้ว +6

      OH MY GOD IM SO HAPPY TO SEE PEOPLE TALK ABOUT THESE BOOKS AHHHHH

    • @benorowski5049
      @benorowski5049 ปีที่แล้ว +4

      Holy shit these books were a huge part of my start to fantasy, good to see them talked about

  • @AlexHyena-dv4mb
    @AlexHyena-dv4mb ปีที่แล้ว +356

    I remember hearing that in the very final hours of the night, the wandering mausoleums will “Fall asleep” it would have been such a good use for more of the sleep animations if more enemies could be found dozing off at this extremely late time

    • @nenadmilovanovic5271
      @nenadmilovanovic5271 ปีที่แล้ว +25

      There is one kaiden warrior who is seemingly asleep in their camp in limgrave. I remember approaching him and he would not aggro until attacked.

    • @iceran9822
      @iceran9822 ปีที่แล้ว +15

      @@nenadmilovanovic5271 yeah, but his lazy ass is sleeping all the time, not in a certain hour of the day unfortunately lol

    • @boccci
      @boccci ปีที่แล้ว +1

      I'm sure that mechanic will be explored in the eventual Miquella DLC

    • @dont-touch-mepg1392
      @dont-touch-mepg1392 ปีที่แล้ว +1

      Why is it ppl bitch and say, "they re used enemy types" or "they re used animations", but u go play halo or call of duty or god of war and there's a few enemies and animations and NO ONE SAYS ANYTHING.

    • @iceran9822
      @iceran9822 ปีที่แล้ว

      @@dont-touch-mepg1392 While I agree that reused enemies isn’t a big deal, I do need to point out that many people complained about Halo’s and GoW’s lack of enemy variation and how often they were reused

  • @jossolson9542
    @jossolson9542 ปีที่แล้ว +574

    Vaati's description of the Polish makes it sound like a fantasy kingdom. I'd love to hear him read history as if it were Fromsoft lore.

    • @mikeshogunlee
      @mikeshogunlee ปีที่แล้ว +92

      Vaati:
      "and then the Winged Hussars arrived. Coming down the mouton side, coming down they turned the tide."

    • @benkavin1473
      @benkavin1473 ปีที่แล้ว +31

      ​@@mikeshogunlee he should to read it in his usuall serious voice, as if hes explaining the lore of Jan Sobieski, Scourge of The Ottomans, and not reading off Sabaton lytics.

    • @makfrags14
      @makfrags14 ปีที่แล้ว +4

      @@mikeshogunlee wait.. sabaton reference?

    • @alphadron4073
      @alphadron4073 ปีที่แล้ว +34

      Honestly, the history of Poland might as well be Fromsoft lore due to how much backstabbing, colossal falls from grace and generally inexplicable bullshit has happened in it.

    • @lainothefirst
      @lainothefirst ปีที่แล้ว +25

      "I love Poland. I wish it was real." - Vaati probably

  • @uwoowoayaya
    @uwoowoayaya ปีที่แล้ว +98

    The thing about hussars' wings is actually a myth. They didn't wear those wings in battle, at least not until very late years of the formation's existence, but even then they were used very rarely by hussars, as the wings were too fragile and didn't give any advantage in battle (the sound created by them scaring enemies is also a myth - if seemingly unkillable elite horses were charging at you at full speed, you wouldn't even notice a sound made by a few feathers, especially when there were guns and cannons shooting right next to you). The wings were only a decorative element that hussars used during parades. At first they used only one black wing attached to the horse, not two white wings on the back of the horseman, as those most likely appeared in late XVII century or even in XVIII century, when the formation was basically obsolete and was only seen in parades.
    On the painting "Battle of Kircholm" by Peter Snayers you can see a very detailed depiction of hussars who have no wings at all. And it's unlikely it was a mistake, as all the other equipment is depicted properly, as it was.
    The myth of two-winged hussars was created by Polish poets and painters in XIX century who had no idea how the formation actually looked like in battle.

    • @Ethera55
      @Ethera55 9 หลายเดือนก่อน +5

      It's still cool we have myth like this ^^

    • @bekowskiwilkot9554
      @bekowskiwilkot9554 2 หลายเดือนก่อน

      I've heard that they wore them, but with no feathers. Those "rails" were designed to counter one of the turkish weapon which was aimed at raiders neck. Don't know if it was 100% true thou

  • @AugustoXRock
    @AugustoXRock ปีที่แล้ว +121

    Dude, thank you for giving props to FromSoft animators. They are absolutely industry leaders at this point, they came a long way and now are there with the most awesome animation teams, alongside nintendo, capcom, santa monica sony, etc.

    • @Salted_Pizza
      @Salted_Pizza ปีที่แล้ว

      this!

    • @IplayTeemoasaWard
      @IplayTeemoasaWard ปีที่แล้ว +12

      Smooth and fluid animations are hard and tedious work that doesnt get appreciated enough! For how huge and varied their enemies/NPCs are FromSoft does an amazing job.
      Only studio above them would be the Monster Hunter team, those guys are insane

    • @ItsJustCartier
      @ItsJustCartier ปีที่แล้ว +1

      Yeah let’s give props to the guys that reused every asset……🤡

    • @IplayTeemoasaWard
      @IplayTeemoasaWard ปีที่แล้ว +11

      @@ItsJustCartier ok lets hear it then, how many unique animation sets/Models does your favorite gane have?

    • @ItsJustCartier
      @ItsJustCartier ปีที่แล้ว +1

      @@IplayTeemoasaWard lmao why? just so I can hear you defend this games use of reused assets by saying my “favorite” game does same although far less.

  • @ZurakciEntertainment
    @ZurakciEntertainment ปีที่แล้ว +89

    Having "Someone is always moving on the surface" from Armored Core For Answer playing in the background in the opening of the video sends me so many good nostalgic memories.
    This is great.
    Thanks, Vaati!

  • @KaosRaven87
    @KaosRaven87 ปีที่แล้ว +176

    The Armored Core music fits Elden Ring surprisingly well. I'm so happy to hear it again. I think I hear a little bit of AC Nexus' "Shining" in the beginning of Malenia's fight as well.

    • @koontz1154
      @koontz1154 ปีที่แล้ว +3

      Glad I wasn't the only one to notice the fires of Rubicon hype.

    • @jamalisujang2712
      @jamalisujang2712 ปีที่แล้ว +9

      You noticed the "someone is always moving at the surface" as well?

    • @grahamflatt5838
      @grahamflatt5838 ปีที่แล้ว

      ​@@jamalisujang2712 goated song

    • @Jawich45
      @Jawich45 ปีที่แล้ว

      @@jamalisujang2712 a classic

    • @mrmoetcast
      @mrmoetcast ปีที่แล้ว

      Here's to hoping Hoshino/FreQuency return for Fires of Rubicon!

  • @envoyofrot7046
    @envoyofrot7046 ปีที่แล้ว +99

    Vaati makes the waiting time for the DLC sweet again 💜
    Melina's death animation is so beautiful and sad but i also love how leaves a ray of hope behind as her final action

    • @dont-touch-mepg1392
      @dont-touch-mepg1392 ปีที่แล้ว +5

      Why is it ppl bitch and say, "they re used enemy types" or "they re used animations", but u go play halo or call of duty or god of war and there's a few enemies and animations and NO ONE SAYS ANYTHING.

    • @user-hs6tz9rh3z
      @user-hs6tz9rh3z 11 หลายเดือนก่อน +5

      ⁠@@dont-touch-mepg1392 don’t go away , there is reused things in sekiro and bloodborn but these guys are jealous from elden ring that they can’t see the whole pic

  • @JacekZieba
    @JacekZieba ปีที่แล้ว +81

    History enthusiast from Poland here. Unfortunately it’s just the urban legend. The “wings” in this form weren’t used in the combat, only (rarely) during the parades. It’s difficult to fight and to mount a horse with a “backpack” like this. However, a single “wing” or feathers were often attached to the saddle on a horse. Why? Firstly, they sounds like a massive hoofbeat when riding (you may think that there are more raiders) and secondly, it protects the raider from being attacked from the back side or lassoed.

    • @jolielaide2494
      @jolielaide2494 ปีที่แล้ว

      Saddle work ~ an artform deserving of more appreciation if I ever saw one

    • @KaoticReach1999
      @KaoticReach1999 ปีที่แล้ว +1

      Eh, theres contradicting accounts

  • @combatrobot1443
    @combatrobot1443 ปีที่แล้ว +230

    Might be worth noting, regarding how the player ends up in the Stranded Graveyard, that if you manage to beat Grafted Scion and instead get killed by the crumbling cliff past its boss room, you actually *keep* the runes you gained from killing the Scion. It might imply you don't actually "die", even if it does play the You Died prompt on the screen. I think it lends credence to the "washed up on shore at high tide" interpretation; you end up falling into the ocean one way or another, and you wash up in the cave on the shore, alive but unconscious.

    • @devoidofvoltz2562
      @devoidofvoltz2562 ปีที่แล้ว +11

      The entrance to the cave (where one of the dragon amulets is) you awake in is a bit too far from the coast, but it could have been high tide or the alabaster lord camping there could have tossed you in.

    • @jacthing1
      @jacthing1 ปีที่แล้ว +11

      ​@@devoidofvoltz2562 guess it didn't want to deal with an annoying tarnished waking up. He's got no time to be a tutorial NPC. So he just yeets you in there

    • @Ivaknight
      @Ivaknight ปีที่แล้ว +1

      That’s just a gameplay thing because you can’t get back there for a long time. Demon’s souls does the same thing where beating the vanguard boss lets you keep its souls, but you’re immediately punched to death by the skyscraper sized dragon god and become a spirit.

  • @DifficultGamerz
    @DifficultGamerz ปีที่แล้ว +292

    These videos always feel like a history class, but for Elden Ring lore. Thank you Professor VaatiVidya I shall ace your final.

    • @alexrush4140
      @alexrush4140 ปีที่แล้ว +10

      It blows my mind how much lore is hidden in this game!

    • @chance_hollow
      @chance_hollow ปีที่แล้ว +3

      If you want a history class Check out smoughtown his videos are alot more in depth and honestly where alot of this information comes from with proper citing to the original sources of these theories. Hawkshaw and eredin are very good as well

    • @k1xnt
      @k1xnt ปีที่แล้ว +4

      ​@@chance_hollow don't forget Tarnished Archeologist! He actually literally lays out elden rings history through the buildings, roads and statues. It's insane how thought out this world is

    • @Doomed_Traveler
      @Doomed_Traveler ปีที่แล้ว +4

      @@k1xnt Unbelievable that they only have 25k subs, their research and elucidations are by far the most insightful content on the Lands Between. Thesis level scholarship.

    • @chance_hollow
      @chance_hollow ปีที่แล้ว +2

      @k1xnt_ Broo yess that dude is sickly. So much to learn about the real world from this game as well. I just didn't see it as definite lore speculation and more environmental story telling

  • @LaVojeto
    @LaVojeto ปีที่แล้ว +37

    I bought a Godfrey discplate (my very first discplate!) for my admiration of his character
    In a world where people can fly about, shoot lasers, throw moons at you, etc., the fact that Godfrey became Elden Lord by being “dude with axe” is REALLY impressive
    Like Radahn uses magic to amplify his strength but Godfrey is LITERALLY just “Dude with axe"

    • @selenagamya1612
      @selenagamya1612 ปีที่แล้ว +5

      And considering "Dude with axe" literally had a spirit on his back containing his full power, it becomes even more impressive that he was still so strong with that imposed limit.

    • @doombringer3498
      @doombringer3498 ปีที่แล้ว +3

      ​@@selenagamya1612 he's in fact more of a dude with bare hands and a powerhouse of anger, rage and fury.

    • @lunac6094
      @lunac6094 ปีที่แล้ว +18

      @@doombringer3498 "Dude with axe" was just his lesser form, in his full power he is simply "Dude"

    • @NickC_222
      @NickC_222 ปีที่แล้ว +9

      That's sch a good point, and if you think about it Godfrey is really uniquely terrifying to face given that not only is he just "dude with axe," but we know he's really "dude with axe who's really, really trying hard to hold back his strength," because when he realizes this "lowly tarnished" is actually giving him some trouble, his reaction is to ditch the axe, kill his empyrean, Serosh, the lion, and he becomes "just dude," fighting you with minimal armor and his bare hands, and his bare hands are a step up from "massive axe." That's a genuinely frightening level of power.
      Some other folks beat me to the proverbial punch (no pun intended,) but this was quite a realization for me lol. Godfrey is truly a madlad.

    • @mayorkoopbob
      @mayorkoopbob ปีที่แล้ว +1

      this whole thread just made me realize how badass godfrey is. no wonder marika chose him to be her consort.

  • @theenbee8222
    @theenbee8222 ปีที่แล้ว +25

    I always thought it was so weird there was that random hole in Limgrave that was basically a random kill plane in the terrain. Perhaps there were plans to have more of them throughout the world, and maybe even incorporate them into dungeon designs (perhaps some caves could only be entered via these holes), it's interesting to think about.

    • @chrisschoenthaler5184
      @chrisschoenthaler5184 7 หลายเดือนก่อน

      That’s certainly the most simple way to have a dungeon with a one-way entrance.

  • @theshubniggurath8234
    @theshubniggurath8234 ปีที่แล้ว +63

    The needle in the eye makes so much sense when you connect it to the Marika/radagon sore seal after all they are the eyes of an empyrean/gods . Same goes for the stone eye of death given by maliketh

    • @ladyabaxa
      @ladyabaxa ปีที่แล้ว +3

      Also it is symbolic in that if you are a vessel of an outer god then presumably that god is aware of you and your surroundings - seeing through you as it were. Therefore sticking a needle in your own eye is a means of blinding that god, at least in so far as its ability to use you as a camera (and now I'm picturing the outer gods sightjacking people in the Lands Between as if this were a Siren game, oh goody).

  • @Max44321
    @Max44321 ปีที่แล้ว +101

    9:26 only when you've already used the elevator, if you go up the side path and check by the golems without using the elevators, they'll attack you

    • @bobobsen
      @bobobsen ปีที่แล้ว

      Well that seems obvious

    • @SlenderSmurf
      @SlenderSmurf ปีที่แล้ว +23

      @@bobobsen He incorrectly stated that holding the Dectus medallion kept them docile, when it is using the elevator that triggers it.

    • @fatty1040
      @fatty1040 ปีที่แล้ว

      I was wondering why that part suddenly got a lot more annoying. I used the Hogworts torture dungeon port key to find slytherin volcano

  • @coolrayquaza8217
    @coolrayquaza8217 ปีที่แล้ว +35

    Little fact that may have been gone over already at some point: the named crucible knights, Ordovis and Siluria, are both named after periods in the Paleozoic era, the Ordovician and Silurian. Both of these periods take place next to each other from 485 mya to 419 mya combined; A testament to the primeval nature of the knights.

    • @Joe-es4ke
      @Joe-es4ke ปีที่แล้ว +1

      damn that is a cool fact

  • @konteenu3281
    @konteenu3281 ปีที่แล้ว +56

    About Mikella's needle: this is a reference to a traditional Japanese childhood promise, for breaking which a person promises to eat a thousand needles / stick a thousand needles in the eye. By breaking our "promise" with the Frenzy Flame, we are fulfilling our own punishment, so that the Frenzy Flame cannot break the rules we set: the promise is broken, the violator is punished, which means no more interference.

    • @angbald
      @angbald ปีที่แล้ว +13

      I wonder if that's where "cross my heart and hope to die,stick a needle in my eye" comes from..... I bet it does. You may have just taught a stranger something. Thanks!

    • @m00nsicle
      @m00nsicle ปีที่แล้ว +6

      @@angbald cross my heart hope to die stick a needle in my eye, is a old Christian saying, cross my heart being the original, and children later adding the stick a needle in my eye for added painful promise. (Children are psycho lol)
      I think what @konteenu is referring to is the Japanese ‘pinky promise’ where if you break it, you’ll drink a 1000 needles (or have your pinky cut off).

  • @-TriP-
    @-TriP- ปีที่แล้ว +60

    If you remember the network test, the sleep effect was originally going to be much more powerful, so I'm not surprised they all have sleep animations. I was under the impression they just nerfed it into oblivion after watching people exploiting it.

    • @SprikSprak
      @SprikSprak ปีที่แล้ว +1

      Think they did the same thing with summons being available everywhere or I might be misremembering

    • @giulioceresini1435
      @giulioceresini1435 ปีที่แล้ว +2

      ​@@SprikSprak you are misremembering

  • @kaden1991
    @kaden1991 ปีที่แล้ว +113

    I always thought the Nights of the Cuckoo took that symbol because they were secretly working against the golden order despite living in their lands. Their friendship with the giants makes sense in this context, and with the aforementioned treasure from Nokron sharing the same symbol it might even be possible that Caria as a school and province were created by refugees from the destruction of Nokron. This is further reinforced by the giant corpses seen underground AND in Sellia, and there's even a mimic tear near the finger slayer blade in Nokron that turns into a troll, likely meaning trolls visited that city at some point in the past. Crystallians might have even been created by the giants for Caria, and if the previous things are also true it seems more and more probable as we learn more.

    • @gewsbahks6224
      @gewsbahks6224 ปีที่แล้ว +16

      The Crystallians being created for the sorcerers, or perhaps more accurately for the old astrologers, by the giants is actually genius.
      Hell Iji probably made his own crystal mask

    • @darthskele
      @darthskele ปีที่แล้ว +4

      There's an entire conspectus dedicated to studying crystalians. It wouldn't make a whole lot of sense for the Carians not to know of their origins, since they canonically do not know where the Crystalians came from. They even believe that the Crystalians are silently waiting for a Crystal god to come in and make more of them. It never specifies giants as their makers despite the fact that the trolls (distant relatives of the Giants) and the Carian royals are allies.

    • @SprikSprak
      @SprikSprak ปีที่แล้ว +1

      Great theory, would make sense given Iji's mask is from Nokron

    • @kaden1991
      @kaden1991 ปีที่แล้ว

      @@darthskele I always got the sense that the Carians were lying to the common sorcerer in their ranks about where the Crystalians come from, just like the golden order has many secrets it would make sense for Caria to withhold many things about their past as well if they truly were refugees from Nokron.

    • @darthskele
      @darthskele ปีที่แล้ว

      @@kaden1991 We would need more evidence to suggest that this is the case. The Golden Order kept secrets for the sake of public image, while Raya Lucaria kept secrets in order to keep students from gaining knowledge that would damage them physically. The graven heads, the sorcerers Azur and Lusat. They don't care about public image as much as they do damage control. And the Crystalians don't seem to be dangerous to study, because otherwise they'd be cast out as well. And I don't see why they'd feel the need to keep their creators a secret if said creators have all been wiped out already and are no longer a threat to the public at large.

  • @jacobnavarro3675
    @jacobnavarro3675 ปีที่แล้ว +8

    The Cuckoo theme being its own thing, not associated with Radagon, Renala, and the egg, but seeming like it is, might be the most meta design detail in the whole game. ;)

  • @matetetete5607
    @matetetete5607 ปีที่แล้ว +6

    2:07 fun fact: The Winged Hussars actually never wore those wings in battle. It is a myth that many people think is true. They were ceremonial decorations for parades or such. I think they did have some form of wings but not the ones sticking out their backs.

  • @venturelord3
    @venturelord3 ปีที่แล้ว +14

    To me, the noise you hear before you end up in the stranded graveyard sounds like the flapping of wings. My headcannon is that the spirit of the Stormhawk King carries you from the graveyard just before you're completely dead, and drops you in the hole to the cave, to await the moment you will reunite his ashes with the rightful heir to the Stormhill.

    • @joshrahn1417
      @joshrahn1417 ปีที่แล้ว +6

      I was in the comments to say the same thing, i wonder if that means someone summoned the spirits using the ashes and then left? Melina? Ranni? The dead finger maiden? Maybe he just acted on his own?
      It would also make sense as giant birds carrying the player out of the tutorial “nest” is a dark souls motif.

    • @nouhorni3229
      @nouhorni3229 ปีที่แล้ว +5

      @@joshrahn1417 The Stormhawk king "heeds no summons" according to his description. He would have acted alone.

  • @greenbean4422
    @greenbean4422 ปีที่แล้ว +69

    That Bell-bearing theme is present in other Souls games
    In Dark Souls you ring 2 bells, 1 well above Undead Burg and one at the bottom of the world in order to summon the 2 serpents.
    Dark Souls 3 on ArchDragon peak. There are summoners who use bells to summon champion spirits like Havel to attack you at the beginning of the area, and at the very end you ring a giant bell which summons The Nameless King

    • @aroukar47
      @aroukar47 ปีที่แล้ว +27

      In Dark Souls 2 there are bells you have to avoid ringing, because it summons spirits.

    • @ozsun9736
      @ozsun9736 ปีที่แล้ว +4

      This is Belfry Sol/Belfry Luna erasure, the hidden bells have great story significance in Dark Souls 2 through telling us about Venn and Alken, and their respective prince and princess. Curious to think who might be the mysterious male from the place named Venn, were it not for our great king Vendrick.
      The Bells are the foundation upon which our understanding of Dark Souls 2 lore stands!

    • @alfalldoot6715
      @alfalldoot6715 ปีที่แล้ว

      ​@Ozsun Vendrick is 100% not from Venn, it was the princess of Venn and the prince of Alken who made the bells. The prince of Alken most likely becoming the Old Iron King who conquered Venn later on.

    • @_ikako_
      @_ikako_ หลายเดือนก่อน

      There's also the wraith calling bell item in elden ring that's also used by the enemies in liurnia

  • @SaxSlaveGael
    @SaxSlaveGael ปีที่แล้ว +5

    Thanks so much for the shout out Vaati! Really unexpected!

  • @vacantly
    @vacantly ปีที่แล้ว +22

    thank you for putting respect on these animators. the animations in these games are awesome, and reusing assets is not fundamentally lazy. as you said, it allows them to put more time in where it's really needed and they clearly put in the work. it's no joke creating and organizing all of these different animations.

  • @MyMooCowz1
    @MyMooCowz1 ปีที่แล้ว +61

    A cool detail I noticed recently while playing, the Cleanrot Knight at the shaded castle (not the one near the elevator) will randomly start attacking things and the air while patrolling. I think this is because they're lost their mind due to the rot. I'm not sure if any other Cleanrot knight does this.

    • @relton66
      @relton66 ปีที่แล้ว

      Is it the one by the prosthesis?

  • @zdvpy
    @zdvpy ปีที่แล้ว +877

    About hussars wings - Those feathers were usually from metal parts, so when they were attacking by thousands of soldiers - sound would be terrifying for their enemies

    • @okage6219
      @okage6219 ปีที่แล้ว +26

      What's your source for that I have never seen an armor with metal feathers?

    • @DrBusiness9
      @DrBusiness9 ปีที่แล้ว

      @@okage6219look up polish hussars there are literally so many types

    • @DrBusiness9
      @DrBusiness9 ปีที่แล้ว +2

      Also it’s literally in the video lol I just got to it

    • @okage6219
      @okage6219 ปีที่แล้ว +49

      ​@Jack Slaughter it's never said that those feathers are made from metal and I've seen those armors in museums I never seen metal feathers

    • @bobobsen
      @bobobsen ปีที่แล้ว +12

      That just sounds like it would have annoyed everyone on the battlefield

  • @bungalowfeuhler1541
    @bungalowfeuhler1541 ปีที่แล้ว +6

    Glad you acknowledged the translators/writers. The writing throughout the items and their descriptions has this familiar yet mysterious poetic nature that must require incredibly talented translators to maintain across languages.

  • @travisoutlaw9511
    @travisoutlaw9511 ปีที่แล้ว +10

    I was always wondering why we couldn't knock those Tree Sentinel people off their horses. There is always a reason for almost every detail in a From Software game. Very cool

  • @giovannibarel5536
    @giovannibarel5536 ปีที่แล้ว +19

    The bell bearing one was amazing! I always wandered why that name and why Elemer of the Briar seeks them. I'm very curious about further discoveries. Great job for finding this detail.

  • @cardcrown8202
    @cardcrown8202 ปีที่แล้ว +9

    For anyone wondering, the song at the start of the video is "Someone is always moving on the surface" by Kota Hoshino and features in Armored Core 4

    • @Jerrel28
      @Jerrel28 ปีที่แล้ว +1

      Close it's Armored Core for Answer.

  • @CUPCAKESofOBLIVION
    @CUPCAKESofOBLIVION ปีที่แล้ว +1

    The beauty in the first two mins of this video is astonishing, melina casting one last incantation, the burning of the tree, millicent in despair. the music. the way you edit these videos is on another level!

  • @ShieldScuff
    @ShieldScuff ปีที่แล้ว +2

    Thanks for the shoutout! Glad you enjoyed our video!

  • @joerisj1580
    @joerisj1580 ปีที่แล้ว +4

    Vaati: There's a way to parry like Sekiro
    Me: great, how this could be useful to me on my next rerun. How do I do it?
    Vaati: Requires frame perfect timing and skill
    Me: ... I think I'll just stick to panick rolling

  • @magmaticfish2099
    @magmaticfish2099 ปีที่แล้ว +5

    >Boot video
    >Armored Core music
    Very nice.

  • @Kesh_RD
    @Kesh_RD ปีที่แล้ว +6

    I remember hearing that in the very final hours of the night, the wandering mausoleums will “Fall asleep” it would have been such a good use for more of the sleep animations if more enemies could be found dozing off at this extremely late time🙃

  • @Nick_the_human
    @Nick_the_human ปีที่แล้ว

    I love how you do a great of sourcing the people who find some of these secrets out in your videos really giving them a chance to shine

  • @Salmonwithfeet
    @Salmonwithfeet ปีที่แล้ว +4

    Wow, I wasn't originally going to watch this video, but since you say these are specifically MARVELLOUS secrets, I am immediately hooked.

  • @acrab6527
    @acrab6527 ปีที่แล้ว +20

    The Primal Glintstone, and usable rune items are also wrapped around a bell bearing.
    If no one can really die and pass on, the soul's gotta go somewhere. So it solidifies. And then you are literally putting their soul back into their ashes when you summon them.

    • @vde1846
      @vde1846 ปีที่แล้ว +1

      Yea, I get the feeling this doubles as the Shinto (Dao or Buddhist too?) soul ball that reside in the anus, and that has been mentioned in connection with THE LOATHSOME DUNGEATER. It heavily implied that is what he defiles in order to spread the curse.

    • @ipsnip5828
      @ipsnip5828 ปีที่แล้ว +2

      So what your saying is calling runes souls might be correct

  • @noahnewell2131
    @noahnewell2131 ปีที่แล้ว +24

    Fun fact, the Polish Winged Hussar armor wasn't just for visual intimidation. Apparently, during a charge, the wings would make a terrifying "hissing" or "buzzing" noise in the wind that could be heard even over the charging horses.

    • @Corebrom
      @Corebrom 10 หลายเดือนก่อน +2

      I'm very proud to be Polish

    • @AngryBitterNeckbeard
      @AngryBitterNeckbeard 8 หลายเดือนก่อน +1

      That's a pop culture myth. They didn't even use the ornamental wings during actual combat.

    • @soggybubble
      @soggybubble 7 หลายเดือนก่อน

      ​@@AngryBitterNeckbeardthen what where they for? Also wtf your name lol.

  • @omarma4715
    @omarma4715 ปีที่แล้ว +15

    The quality of those shots! The breathtaking scenery added to the brilliant content and commentary is just something we should never take for granted as viewers who enjoy it for free.
    Thank you so much Vaati.

  • @Doomed_Traveler
    @Doomed_Traveler ปีที่แล้ว +10

    The red and blue twinned cuckoo seems similar in appearance to the Twinbird kite shield, which describes the entity as the envoy of an outer god of death, from where the deathbirds, and the ghostflame, originate. Presumably that same symbol is the one we see in the eternal city iconography. "Insignificance of physical bodies" also implies a relation to death. We also see this twinbird icon (quite similar to the one on the Nokstella Moon) outside Maliketh's boss room in Farum Azula. Not entirely sure what this means but thought I'd mention this apparent connection.

    • @Mare_Man
      @Mare_Man ปีที่แล้ว

      Ghostflame and blackflame aren't the same thing

    • @Doomed_Traveler
      @Doomed_Traveler ปีที่แล้ว

      @@Mare_Man Of course, that was a silly mistake on my part. Thanks for the correction.

  • @dhivydhimanth1960
    @dhivydhimanth1960 ปีที่แล้ว +5

    I was literally binge watching your videos on Bloodborne thinking it's been some time since you uploaded the Miquela lore video. Imagine my excitement to see this notification pop up of a new video exactly as I think that

  • @eugenialysa
    @eugenialysa ปีที่แล้ว +4

    My god, that point about the statues turning heads on to you - such an AMAZING way to both perform a LOD switch and at the same time scare the shit out of the players!! LOVE IT! 🖤

  • @LostZoss
    @LostZoss ปีที่แล้ว

    I can't get enough of these! Hands down best videos to watch before bed! This video will take me a week to finish!

  • @theeverydayengineer
    @theeverydayengineer ปีที่แล้ว +5

    Was wondering when you'd talk about what "bell bearings" are. I was surprised you didn't mention it in your other videos that discussed death, spirits, etc. We use items such as bell bearings and a spirit calling bell to summon aspects of those that have died (spirit ashes, merchant items, etc.). Pretty cool

  • @grizzzss
    @grizzzss ปีที่แล้ว +5

    VaatiVidya,
    You don't know me but I have been going through some very rough times recently. But your video's really helped me calm down and relax in times where i was very anxious and stresses. You were always here when I had no one else.
    I just want to thank you with my whole heart.
    You are an amazing TH-camr.
    Thank you for changing my life and probably many more.
    We love you.

  • @kidv2
    @kidv2 ปีที่แล้ว +4

    Your videos are always wonderfully made and narrated, makes me appreciate even more all the love and care that's being put into the game(s)

  • @davethiessen3372
    @davethiessen3372 ปีที่แล้ว +1

    Edit: Also, the cinematic combat in the background is super well done and really really cool. I love it, great work as always!
    Just realized that sound in the blank screen after Grafted Scion defeats you sounds almost exactly like the DS2 sound for when the Pursuers Eagle picks you up and/or drops you.. am I wrong?

  • @bennokes2444
    @bennokes2444 ปีที่แล้ว +11

    Not sure if you know but the wings on the back of the Hussars where made in a way to catch the wind as they rode it made a sound that struck fear into the hearts of those they charged

    • @AstronautLemur
      @AstronautLemur ปีที่แล้ว

      I believe it was also to scare the horses with these wind noises being produced from the wings of the calvary.

  • @ollyv404
    @ollyv404 ปีที่แล้ว +23

    You’ve become my favorite channel! Thank you so much for making all of your Elden Ring videos. I’m new to the game and your videos have taught me so much lore and have allowed me to be even more obsessed with the game! Thanks again :)

  • @lewisleslie2821
    @lewisleslie2821 ปีที่แล้ว +1

    2:52 actually, the wings on the Polish Hussar’s backs would flap in the wind as they charged, and the furious noise would spook the enemy’s horses! Their own horses were trained to ignore the noise. It’s a rare example of warfare against the enemy cavalry’s horses, not the men themselves.

  • @caseygalerneau4448
    @caseygalerneau4448 ปีที่แล้ว

    I love the song in the beginning that you used. I have that as my ringtone on my phone and a good use of an older Armored Core song for a FromSoftware throw back. Very good tie in and loved it.

  • @FreedomAndPeaceOnly
    @FreedomAndPeaceOnly ปีที่แล้ว +11

    6:01 _" And you could argue that it was almost Radagons sole purpose to get close to Rennala and undo her _*_from within._*_ "_
    I see what you did there. 😏

  • @tkri
    @tkri ปีที่แล้ว +3

    Fantastic video, but the puppets at Fort Faroth are actually Redmane knights. The easiest way you can tell because their helmets have the fangs on their sides, not the Cuckoo feather on top; but if you look closely at the insignias on their surcoat, that also proves this.
    Why Redmanes are using puppets at Fort Faroth is its own intricate lore discussion, I think. I believe this is the only connection Radahn and the Redmanes have to puppetry, which is much more commonly the realm of his sister (and much older factions that predate the shattering)

  • @disgoyknows88
    @disgoyknows88 7 หลายเดือนก่อน +1

    That idea of jumping into a hole to possibly land in a dungeon would give people serious trust issues on their first playthrough lol

  • @PrinceAzizHunt
    @PrinceAzizHunt ปีที่แล้ว

    I love how informative your videos are Vaati. I'm always ready to learn more from you about the games I cherish. In regard to the missed opportunity from Fromsoft to allow you to fall into a new location falling into a pit - The game Blasphemous actually ends up letting you do that once you get a certain item. Not only does it prevent you from dying from falls, but it lets you travel below and see what it's connected to. Half of the time leading you to areas you could have never accessed otherwise. I think it would be really coom for them to do as well.

  • @mozartkugel4972
    @mozartkugel4972 ปีที่แล้ว +9

    Actually another more practical reason for the wings of the polish hussars was to prevent the riders being dragged down their horses by ropes. The wings made it really difficult to throw ropes around them from the ground.
    Great video!

  • @XionDarkblood13
    @XionDarkblood13 ปีที่แล้ว +5

    I wonder, if we take the idea that Radagon was "made" as a fighter against Renalla and the plan was to destroy her from within as true, the reason Radagon and Marika are in conflict is due to Radagon being a "copy" of Marika at that point in time and Marika in the capital was undergoing a change in heart about the Elden Ring and the Golden Order. Kind of like in the game SOMA where a person had their conciousness copied into a computer and so two versions of the same person could exist but after that moment, due to different experiences, became different people despite originating as copies. So when Radagon was "copied" from Marika they had the same ideas and goals but after that moment they both experienced different things and had completely different lives and so trying to merge back together was extremely destructive and basically impossible for a true merging to happen.
    A side note I find very odd and somewhat disturbing is, how of all the major bosses and their iconic and quotable lines exist but Radagon and the Elden Beast never say anything. Marika as well never speaks. I wonder if they are even alive at that point, meaning Marika and Radagon. I can understand the Elden Beast not having lines but the silence of Radagon and Marika bothers me a lot. It has an eery similarity to what happened with Godwyn. Their bodies are alive and doing what they do but there is no spirit or conciousness in them. It feels very odd and way too important to be like "fromsoft forgot to give them lines." Its clearly intentional that neither Radagon or Marika ever speak. They don't even have voice actors.

    • @Phhase
      @Phhase ปีที่แล้ว +1

      Glad it wasn't just me who thought that. Yeah considering how important and lore-filled Radagon's history is, and how he's this crazy other side to the goddess we've been hearing so much about, you'd think when we come to kill him, after burning his precious tree, he'd have something, anything, to say. His predecessor Godfrey has a nice little repartee with us. But Radagon is just....silent. He barely even makes any noises of effort or yells or anything at all other than the noise of his attacks.

  • @DancesWithWaifus
    @DancesWithWaifus ปีที่แล้ว

    this immersion-breaking setup reveal -- totally shattered my vision of you doing the voiceover for these videos on a cozy, leather chair next to a lit fireplace (or some candles, nothing wrong with just candles) >.

  • @christiankettlewell
    @christiankettlewell ปีที่แล้ว +2

    I believe that the Warrior Jars were inspired by the imagery of Takeda Shingen dead in a jar in Akira Kurosawa's film "Kagemusha".
    When the theif-double of the emperor guy carefully cracks the jar apart about 30 mins into the movie, the first shard he places on the ground looks very much like Alexander's shard talisman. I just watched this movie and I've been looking around online to see if anyone is talking about it.
    The most I can find is people noticed in Sekrio, the red Interior Ministry samurai which invade Ashina near the end of the game are probably Takeda's, which you see all throughout Kagemusha. FromSoft have referenced Kurosawa films before so I'm thinking it might be a real connection

  • @TheRealTetro
    @TheRealTetro ปีที่แล้ว +4

    Melina is not the one who walks alongside flame, we are. That sentence is a prophecy (maybe even "the" prophecy that is referred by several of the flame incantations). We're the one who meets the road of Destined Death eventually, and it's even one of the best explanations we have at the moment as to why we're suddenly teleported to Farum Azula after lighting the forge.

    • @alfalldoot6715
      @alfalldoot6715 ปีที่แล้ว +1

      But my character isn't a maiden, they're a manden

  • @MarkXal412
    @MarkXal412 ปีที่แล้ว +3

    I think bell bearing is wordplay on the ball bearings for Pachinko games. You win the balls in the game, then you need to go to another store to get your prize items. This is reflected in the game where you can bring the balls to the husks to get more items. This would be something very familiar to the dev team.

  • @SimonSenaviev
    @SimonSenaviev ปีที่แล้ว +1

    By far the best sleep animation is Rykard's
    Get falls asleep, smasheshis face on the lava immediately waking up then puts his hand over his nose while grunting in pain

  • @Synthanicmusic
    @Synthanicmusic ปีที่แล้ว

    Ugh more displates. I love them, actually the best decorations to make a room feel more alive

  • @MonstrousRegiment
    @MonstrousRegiment ปีที่แล้ว +12

    I have wondered if Rennala actually birthed their children, or if it was through the Golden Egg they were born. This would explain her obsession with it - to either rebirth Ranni, or to convince Radagon to return when she could make more children for them. However, without him, nothing will truly come of the egg, and Ranni's soul cannot be retrieved by it since she has bound it elsewhere.
    This would further cement the idea that the current Empyreans are demi-god children of one god. Marika and Radagon are the same, so Melania and Miquella are of course of one... but the three children of Radagon are also just of them in that sense, born of this egg. Truly laying eggs in another's nest, and having the nest owner raise them as her own.

  • @voraito
    @voraito ปีที่แล้ว +5

    5:40 Marika is Numen. Same as the people of the ancient underground cities. It's likely their culture was known to Marika as a lot of Leyndell architecture seems to take inspiration from them.

  • @LePeppino
    @LePeppino ปีที่แล้ว +1

    Amazing video, some juicy secrets you've put together!
    I've been gifted a Displate of Godrick the Garfted for my bday and it's so cool

  • @shawngreer456
    @shawngreer456 ปีที่แล้ว +1

    1:41 I didn't expect to see Joshua Graham (The Burned Man) in Elden Ring.

  • @catsarehigh247
    @catsarehigh247 9 หลายเดือนก่อน +3

    there's people the world are better off for having them in it and this guy is one of them. watching his vids and playing elden ring always makes me want to write a fantasy novel, so inspiring

  • @thebra9738
    @thebra9738 ปีที่แล้ว +9

    Its also worth noting that because of their wings and reputation, the Hussars were referred to as "The Angels of death". Also there's a few references which states that when enough speed was generated, the wings would "buzz" and vibrated, this sound caused the opposition's horses to panic.

  • @Eraisuthon
    @Eraisuthon ปีที่แล้ว

    The question you posed at the end of the Sekiro-parry segment reminded me of a Korean game I played a lot when I was a kid called GunZ: The Duel.
    This was a game whose success was borne entirely from glitches - the ability to cancel animations and quickly start another one led to multiple unique playstyles and an incredibly high yet rewarding skill curve. From that, entire legacies and then lore rose from the ashes of what should've been a very bog-standard, third-person run-and-gun (with the occasional clumsy wall jump or flip) shooter.
    So I wholeheartedly agree, embrace the spontaneous emergence of complexities that only serve to add further nuance to an already incredibly layered game; especially when it comes to multiplayer.

  • @MrDeadlyhandycap
    @MrDeadlyhandycap ปีที่แล้ว

    Every Vaati video I watch reminds me that I learn more about Elden Ring’s history better than my actual history classes

  • @skythril
    @skythril ปีที่แล้ว +55

    Sidenote, and im not sure if you mentioned this before but I think most people will overlook this small detail...
    SPOILER
    If you fight Alexander in Farum Azula at the end of his questline, you may or may not have noticed that fire attacks have next to no effect against him. This is due to the fact that Alexander, as a precursor to your inevitable duel and an attempt to strengthen his body, bathed in the lava pools of Mt. Gelmir, in effect strengthened his body to the point of becoming imperviose to all lava and flame attacks.

    • @angbald
      @angbald ปีที่แล้ว +4

      Funnily enough I was using the sword of night and flame against him and wondered why the fire wasn't hurting him. Then after I beat him I was like "Oh yeah.....he was just tempering himself in lava."

  • @walkerspectre
    @walkerspectre ปีที่แล้ว +12

    The blade of calling doesn't call Melina "the one who walks alongside flame", it alludes to the fact that if the Tarnished serves the frenzied flame, they'll be met with Destined Death. This alludes to the Lord of Frenzied Flame ending, where Melina says something similar

  • @Athul391
    @Athul391 ปีที่แล้ว +1

    15:10 That would be cool but man remember when you open the trap box in Limgrave and ends up in a cave in Caelid!!
    That was traumatic!!

  • @connorramsay7617
    @connorramsay7617 ปีที่แล้ว +1

    I remember reading about something that knights used to chain themselves to their horses, so it's pretty cool to see it come up in elden ring

  • @VelhoTheWizard
    @VelhoTheWizard ปีที่แล้ว +8

    I like the complexity of Radagon's animation and its lore significance in the lore. So first of all when he uses Marika's hammer which shattered the elden ring so the ground shatters but because Radagon wields it the ground quickly goes back to it's original state.

  • @emilhappy5696
    @emilhappy5696 ปีที่แล้ว +3

    Fromsoft never seizes to amaze me with their attention to detail. Thanks @Vaatividya for yet again again again and again bringing these to us.
    Your videos always makes me want to play it again for the 6th time now.
    Keep on keeping on being so though rough
    Hope St. Trina DLC will be an amazing one, I have no doubt that it will be. I hope it's as good or better than BB's DLC was , cause that was nothing short of the best DLC ever made by any studio.

  • @geraltapprentice6394
    @geraltapprentice6394 ปีที่แล้ว

    Dude you are amazing as ever , please keep doing what you do because you were born for that man

  • @wonders7580
    @wonders7580 ปีที่แล้ว

    love the armored core music here moving on the surface always has a place in my heart

  • @LLL74123
    @LLL74123 ปีที่แล้ว +4

    I've been playing with the reforged mod and the timed blocking/deflecting in it feels amazing, can't believe it's not in vanilla not to mention the camera fixes adds too.

  • @RamadaArtist
    @RamadaArtist ปีที่แล้ว +15

    I'm really glad you took the time to point out the work that the animators do. One of the things that has always consistently impressed me with the Souls-era FS games is just how natural and believable the animations are, and I think that goes a long way toward accomplishing the immersive aesthetic of the games. Kalameet will forever remain one of my favorite dragon fights in gaming history, and a big part of that is how just, good, the animations are. He legitimately stalks around like a giant panther, but the way that his tail undulates in rhythm with his movement makes him really seem like a giant snake with legs. He just moved how an animal shaped like that *should* move.
    Anyway, they just really know what they're doing and I think giving them credit, even though that did reuse a lot, is definitely warranted. (Especially with how much the Guardian Watchdogs and the stone cluster enemies were featured in the prerelease material. Those things are animated like space invaders and for a hot minute I was worried that FS collectively had a stroke and forgot how to animate. I was glad to find that these types of enemies aren't actually as common as the promotional footage suggested.)

    • @sirith9157
      @sirith9157 ปีที่แล้ว

      Yeah, animators reused animationa but so many of them were polished. Light attack combos, ashes of war, multitude of enemy animations. Cutting some corners to be more efficient isn't being lazy.
      Some bosses are reused, that's true. But they appear a few times and they're much stronger than early game encounters.
      I actually encountered a watchdog for the first time in some late game dungeon - the one that drop it's ultra greatsword. And I was so freaked out by this thing, it also deal a lot of damage so finding it right at the start and practicing with unupgraded weapon really helped

  • @SamHyunKyuKim
    @SamHyunKyuKim ปีที่แล้ว +1

    Thank you Vaati for giving us so much Elden Ring lore even after a years release your the best! 👊🥳

  • @daviddavidson2834
    @daviddavidson2834 ปีที่แล้ว

    Hey Vaati, I admire your passion for this channel over this period of time to a high degree, thank you for dedicating :)

  • @The.Reilly
    @The.Reilly ปีที่แล้ว +6

    Although not really a secret, I thought it would be interesting to note the similarities between the design of the nomadic merchants and the cover of the book "The King in Yellow" by Robert W. Chambers. It also might show the inspiration for the yellow madness in Elden Ring.
    I've ordered the book and am waiting on it myself so if there are any other similarities I'll be sure to update this comment.

    • @FartlebySockchuckerThe4th
      @FartlebySockchuckerThe4th ปีที่แล้ว

      All are of the Veil; The Game the Book King Plays.

    • @timmywaye4302
      @timmywaye4302 ปีที่แล้ว

      The Old Monk from Demon's Souls and Xanthous King Jeremiah from Dark Souls are also pretty direct references to The King in Yellow

  • @lachsau1991
    @lachsau1991 ปีที่แล้ว +5

    I had an interesting idea about Marika/Radagon and a connection to nokstella/nokron.
    The society of the underground citys apparently are the creators of silvertears and Albinaurics, both artificial life forms meant to mimic humans.
    What if it didn't end there.
    Numen are human like creatures, that somehow never seem to age (and apparently can swap gender?)
    What if the evolution of their artificial lifeforms went: silver tears > Albinaurics > Numan
    Numan also sounds an awful lot like Newmen. It would explain Marikas godlike lifespan and her connection to the cuckoo.
    I remember getting inspired to this idea by your video about the eternal citys, but don't recall all the sources right now. I hope someone can make the connection with this little idea in mind tho. I might try to put it all together and put it on redit, but I don't have mutch time atm...
    I hope you guys read this, cause I think I might really be on to something here 😅

  • @bigslugga1663
    @bigslugga1663 9 หลายเดือนก่อน

    About removing unintended effects or keeping them in, my favorite case of this is ultrakill. There are so many things, like slam storage or shotgun parrying, that were discovered as glitches but the developer kept it in just because the community loves them and in all honesty they're awesome aspects of the game.

  • @spoon7126
    @spoon7126 8 หลายเดือนก่อน

    @VastiVidya I can confirm part of your theory about bell bearings, the type of bells on the staff of the twin maidens are Crotal Bells, this type of bell was further developed into the low-cost Sleigh bell design we are familiar with. Very old Crotal bells used small metal bars and medieval designs used "Bell Bearings" which carried over to the modern Sleigh bell.

  • @kitcw
    @kitcw ปีที่แล้ว +4

    Props to Vaati for still finding secrets over a year after the games release 👏

  • @CinnamonToastKing
    @CinnamonToastKing ปีที่แล้ว +4

    The Tree Sentinels being chained to the horse allows them to use a halberd and shield at the same time.
    Also, that "perfect block" is a glitch that hopefully gets patched. Blocking has a downside for a reason, removing it makes them insanely OP.

    • @erlint
      @erlint ปีที่แล้ว +2

      At times like these I miss the dislike button

  • @TheSidetrackYT
    @TheSidetrackYT ปีที่แล้ว

    Definitely picked up those 3 designs on Displate, BEAUTIFUL stuff!

  • @prof.person8853
    @prof.person8853 ปีที่แล้ว

    At 16:45 with the IPG, there’s something similar in Sekiro I believe. With the monk boss fight right after you get transported to the divine realm from the big rope thing (I did this literally today), he jumps down and makes it so you can’t get free hits with the boss.
    What I realized is with the loaded umbrella is that turning it on and letting go immediately (right BEFORE he lands) stops the stun from happening and it let me get 7-8 free hits just like that
    I dunno if it’s the same thing, but it’s something that I noticed.