Forgotten Legacy | Mechanics Showcase | Unreal Engine 5

แชร์
ฝัง
  • เผยแพร่เมื่อ 16 ธ.ค. 2024

ความคิดเห็น • 164

  • @UnrealShack
    @UnrealShack  หลายเดือนก่อน +14

    All information about the project, include location showcase here: www.artstation.com/artwork/K3RAnx
    Thank you for support folks!

    • @SSGoatanks
      @SSGoatanks 15 วันที่ผ่านมา +1

      If the Soul Reaver Remasters do well, maybe we'll see these new UR Engine mechanics in a Defiance Remake or Sequel!

    • @pajdovelicanstveni
      @pajdovelicanstveni วันที่ผ่านมา

      Do you have an X/Twitter profile?

    • @Markus_999
      @Markus_999 2 ชั่วโมงที่ผ่านมา +1

      Please get & stay in Contact with those People who also LoK-Influencer to make an united Project:
      _Current LoK-Projects:_
      *Blood Omnicide*
      *Soul Revenant*
      _Gaming Company:_
      *Razorwind Games*
      _Legacy of Kain Influencer:_
      *RainaAudron*
      *TheHylden*
      _3D-Model/Level Designer:_
      *Ureshiiiiii*
      *Sergiy Vursta*
      _Music Composer:_
      *Tom Mauritzon*

  • @wildervibrations
    @wildervibrations 11 วันที่ผ่านมา +12

    Me: How the fuck is he gonna grab those piddly-ass wings to glide?
    Also me: Oh...he's not.

  • @cael948
    @cael948 9 วันที่ผ่านมา +16

    Still holding out hope that this franchise gets resurrected souls-like game, befitting its theme.

  • @samweirich5973
    @samweirich5973 25 วันที่ผ่านมา +82

    The Soul Reaver games were never really designed with gameplay in mind, rather the game was just a vehicle to tell a story. Imagine a remake of Soul Reaver with the game mechanics of Devil May Cry but still retaining the excellent storytelling and voice acting. That would be a masterpiece.

    • @CidSilverWing
      @CidSilverWing 25 วันที่ผ่านมา +4

      Aw dude that would go so fucking hard. I always did hate how basic and stiff the gameplay was, it never really drew me in.

    • @LayingLionII
      @LayingLionII 24 วันที่ผ่านมา +6

      Defiance's combat was made to match DMC, just without the announcer scoring, now that I remember.

    • @OffiongEniang
      @OffiongEniang 20 วันที่ผ่านมา

      Yep. The combat in Defiance was definitely something!

    • @gabrielhoward5601
      @gabrielhoward5601 16 วันที่ผ่านมา

      ​id love a full on remake in the same quality and fidelity as the Tomb Raider Reboots graphics or FF7 Remake/Rebirth level of crispy visual fidelity. Man just imagine Nosgoth running in that engine?! 😮🔥🎮

    • @vespenegas261
      @vespenegas261 16 วันที่ผ่านมา +2

      Hm... not sure if I fully agree, exploration is the focus not combat. Story and voice acting are stellar, yes.
      P.S.: I remeber a long time ago as I walked into techno rave basement they played Ariel's lines as intermission. Mind -- blown...

  • @tomo2807
    @tomo2807 หลายเดือนก่อน +17

    The areal spinning move from defiance! 🙌🙌🙌

  • @timoxa1499
    @timoxa1499 หลายเดือนก่อน +12

    you are crazy, so love these executions, cant wait to see your next project

  • @mymoonny
    @mymoonny 9 วันที่ผ่านมา +9

    He looks less agile in this. More like a human athlete then a advanced vampire.

  • @BuffAmogus
    @BuffAmogus 2 วันที่ผ่านมา +3

    This is amazing! I never thought about it but the uncharted-style climbing would suit this series so well especially since verticality has always been strong in these games

  • @doubledocable
    @doubledocable หลายเดือนก่อน +18

    I felt some Warrior Within vibes and I definitely love it! I'm looking forward to further developments, keep going please 🔥🔥

    • @простоКирюха-ы2с
      @простоКирюха-ы2с หลายเดือนก่อน +3

      Да, мне тоже музыка напомнила брутального принца

    • @UnrealShack
      @UnrealShack  หลายเดือนก่อน +4

      Its one of my favorite game ost, remember how i was happy when it was released)) ))) the sound kicks in this game!

    • @VioletLeman
      @VioletLeman หลายเดือนก่อน +1

      Warrior Within почти во всём вдохновлялась именно Soul Reaver. The Sands of Time к слову тоже

  • @bookman8117
    @bookman8117 หลายเดือนก่อน +31

    This is a game that should be released as an official remake!

  • @CHILLCREWGAMING
    @CHILLCREWGAMING หลายเดือนก่อน +5

    My nostalgic heart is vibing. Keep going!

  • @rickfr
    @rickfr 13 วันที่ผ่านมา +7

    Become my "Parkour Reaver, my angel of athletics."

    • @UnrealShack
      @UnrealShack  13 วันที่ผ่านมา +1

      good one 😉

  • @hellvin456
    @hellvin456 หลายเดือนก่อน +12

    Awesome work. Like many people suggested, have Raziel hold,or use his wings to glide. Also, I think he should be able to climb walls using his claws rather than using ledges. Also while absorbing spirits, he should stretxh his mouth cover.
    Otherwise, I hope your work helps in bringing you success!! All the best!!

    • @TheKillaBunny77
      @TheKillaBunny77 หลายเดือนก่อน +4

      I agree, I miss the ‘chank-chank’ of grabbing onto walls and objects. The catching of the air under his ruined wings and the feeling of slight resistance when he phases through gates. But the combat here is impressive.

    • @TragoudistrosMPH
      @TragoudistrosMPH หลายเดือนก่อน +1

      What if he had different and faster climbing animation after absorbing Zephon? 🤔
      (Or has then removes a climbing stamina bar similar to Zelda Breath of the Wild?)
      It only seems like a shame to lose such cool work already put in. Those are how I'd preserve what's been done :)

    • @hellvin456
      @hellvin456 หลายเดือนก่อน

      @@TragoudistrosMPH Great idea!!

  • @backlog2383
    @backlog2383 หลายเดือนก่อน +4

    The level of commitment is through the roof! 🔥🔥🔥

  • @jabroniyumerale6204
    @jabroniyumerale6204 19 วันที่ผ่านมา +3

    Gliding - Raziel uses torn wings and the glide looks more like "planned slow descent" rather than glide. This gliding looks more like Kain's.
    Combat - I've always thought about mishmashing both Devil May Cry combat in a way of Defiances ability combos (TK punch, blast, wolf form, glyph abuse and Reaver spell reimagining) and a Blood Omen2ish combat in a way where your accurate single hard blows will render opponent stunned and proper evasion/blocking/parrying is needed if you intend to ever best bosses.

  • @ThiccMaiki
    @ThiccMaiki หลายเดือนก่อน +17

    The combat looks absolutely amazing!! It feels really fluid and fast paced. I would love it if the platforming was a bit faster too, it looks slow.

    • @UnrealShack
      @UnrealShack  หลายเดือนก่อน +13

      Thank you! Yes i many ppl say the same and i agree with that, parkour mechanic was difficult for me and it first prototype, i will adjust huge amount of things in the future. Just wanted to share some beta version in this year)
      Thank you for feedback!

    • @jonathanfields7022
      @jonathanfields7022 หลายเดือนก่อน +1

      How slow the original 3 were outside of combat, I think the slow shows off the amazing movements and attention to details. He reactions to the environments are top notch

    • @HattoriStudios
      @HattoriStudios 21 วันที่ผ่านมา

      @@UnrealShack bro while you were in love with legacy of kain, i was in love with tenchu! check out my game im working on bro. Its a open world ninja jrpg. Lets collab~

  • @Speed4Runs
    @Speed4Runs หลายเดือนก่อน +2

    The combat looks so cool!

  • @fatalradius
    @fatalradius 12 วันที่ผ่านมา +2

    Nice video! You should try doing Blood Omen 1 in Unreal Engine 5. Keeping the birds eye view too. Wonder how it will look.

  • @valeriopistori6778
    @valeriopistori6778 13 วันที่ผ่านมา +1

    Bellissimo, complimenti ❤

  • @простоКирюха-ы2с
    @простоКирюха-ы2с หลายเดือนก่อน +4

    У меня аж сердце биение участилось😳 Одна из любимейших серий моего детства 🤤! На сколько же интересный и клёвый дизайн у Разиеля!! Спасибо большое автору видео за творчество👍🤝👏👍!!!

  • @olegletov8923
    @olegletov8923 หลายเดือนก่อน +1

    Its gorgeous! Amazing job!

  • @deadwalkin12345
    @deadwalkin12345 หลายเดือนก่อน +3

    Dude I friggin LOVE the combat, that was some stylish looking shit right there ^_^
    Can't wait to see more :D I remember watching my dad play through the og as a little kid. Was one of his favorite games back in the day

    • @UnrealShack
      @UnrealShack  หลายเดือนก่อน

      Glad you like it brother) If you interested more about the project, you can check this article, with all info about it, also as many shots from game location that im working on. www.artstation.com/artwork/K3RAnx

  • @MCcreedLP
    @MCcreedLP หลายเดือนก่อน +2

    Looks great!

  • @TragoudistrosMPH
    @TragoudistrosMPH หลายเดือนก่อน

    2:59 "Big boy!? Try Big Man!" *slams raziel into next week*

  • @Bugu-man
    @Bugu-man หลายเดือนก่อน +5

    Видно, что работы еще полно. Однако то, что уже имеется выглядит очень перспективно. Боевая система выглядит плавной! Преодоление препядствий, думаю надо ускорить примерно в х1,5 -х2 раза. Прием с быстрым спуском с воздуха на врага, думаю сдедует разнообразить долонительными анимация или специальными атаками из списка закдинаний. Вообще, мы все помним колесо с заклинаниями. Было бы здорово, если б можно было стильно жанглировать бою не только мечем, но и закдинаниями, примерно как гаджеты у Человека -паука.

  • @Cypher-j9d
    @Cypher-j9d หลายเดือนก่อน +2

    Heavens, this is mind-blowing good. This is official level good.

  • @WilliamFaure
    @WilliamFaure หลายเดือนก่อน +1

    Looks promising! Keep up the great work! 🙌🏻

  • @monaskulll
    @monaskulll หลายเดือนก่อน +1

    Well done, what you've done is impressive, keep up the good work. 👏

  • @Syletherr
    @Syletherr 5 วันที่ผ่านมา

    now this is the gameplay the next game needs

  • @Sannoki
    @Sannoki หลายเดือนก่อน +2

    Yes! Please continue!

  • @eirmundgundnand9442
    @eirmundgundnand9442 18 วันที่ผ่านมา +1

    I love how the model needs to take time to climb over the smaller ledge but full onleaps and causally rolls over the larger ledge. 😂

  • @zion6680
    @zion6680 หลายเดือนก่อน +2

    Climbing system would be cool with some more oomph, and maybe bringing back the high jump that they removed in Defiance.

  • @junkokazuko8879
    @junkokazuko8879 หลายเดือนก่อน +1

    Ащ-ащ. Очень круто. 🌚🖤

  • @SatiricalAcuteMeta4
    @SatiricalAcuteMeta4 3 วันที่ผ่านมา

    This was awesome!!!!!

  • @pedrohenriquesoutogueiros1449
    @pedrohenriquesoutogueiros1449 หลายเดือนก่อน +3

    i think the climbing would work best if the points he climbs would be far away from each other, so he could use his wings as a boost
    and of course as a vampire he would do it pretty fast
    project looks awesome btw

    • @UnrealShack
      @UnrealShack  หลายเดือนก่อน +1

      thank you! This is my first project, i learned allot about AI and combat system but parkour and motion mating for me was tought( im agree about that parkour is bit slow and still working on it.
      Cheers for feedback!

    • @Mysteriesofhistory1605
      @Mysteriesofhistory1605 หลายเดือนก่อน

      ​@@UnrealShacklooks great, you should go for the mmo game nosgoth, climbing style i think that would fit really well

  • @fabianxavier6332
    @fabianxavier6332 หลายเดือนก่อน +1

    Amazing!

  • @mountainwarrior108
    @mountainwarrior108 หลายเดือนก่อน +1

    Great job it’s looking great & the fighting is definitely something that is looking better.
    Love the Music 🎶 that’s a great reimagining of an old track 👏

    • @UnrealShack
      @UnrealShack  หลายเดือนก่อน

      Thanks mate! Check out artist channel, he has allot of wicked reimaginated tracks from Legacy of Kain. Kyle Misko: / @kylemisko

  • @TheGuilev
    @TheGuilev 21 วันที่ผ่านมา

    impressive, good job !

  • @rauldejesus-e4s
    @rauldejesus-e4s หลายเดือนก่อน

    Damn this looks good!!

  • @marcosdgonzalez5270
    @marcosdgonzalez5270 7 วันที่ผ่านมา +1

    Great worck

  • @Hyperion-5744
    @Hyperion-5744 หลายเดือนก่อน +1

    Good work.

  • @Cinemaphile7783
    @Cinemaphile7783 2 วันที่ผ่านมา

    "Raziel... the Abyss has been unkind."

  • @jasoncherry3404
    @jasoncherry3404 27 วันที่ผ่านมา

    Raziels moves look a lot like Death from Darksiders. That would be a great blend for Soul Reaver to make Raziel move with that feral creature style. It would add another dimension to his character making him seem a lot more horrifying.

  • @thewhistler6537
    @thewhistler6537 หลายเดือนก่อน

    Everything looks amazing! If they bring Legacy of Kain back the puzzles should be traversal or puzzles instead of block pushing ones. The combat looked sick too! Well done!
    Blood Omen 2 next?

  • @TeboyPalaboy
    @TeboyPalaboy หลายเดือนก่อน

    Eiiiiii that combat is lit!!

  • @TP-mb9rn
    @TP-mb9rn หลายเดือนก่อน +1

    Imho wall climbing animations look a bit slow compared to normal floor movements and jumps from the ground. Anyways, amazing work. Loved the atmosphere of this game as a kid.

  • @andres.torres.arias-ec
    @andres.torres.arias-ec หลายเดือนก่อน

    holy shit i played the original on sega dreamcast back in the day and this looks stunning! I can only hope we get a third entry after these remakes are succesful

  • @ulyana666
    @ulyana666 หลายเดือนก่อน

    the mechanics look fucking awesome!!

  • @ColossalSwordFormAndTechnique
    @ColossalSwordFormAndTechnique 17 วันที่ผ่านมา

    U forgot to add his torn wings, but excellent 👍

  • @ObrunoDF
    @ObrunoDF หลายเดือนก่อน +1

    Bravo!

  • @jammything3573
    @jammything3573 หลายเดือนก่อน

    That looks great!

  • @marcosdgonzalez5270
    @marcosdgonzalez5270 7 วันที่ผ่านมา +1

    Great

  • @Dominator046
    @Dominator046 27 วันที่ผ่านมา

    Instantly subbed.

  • @hop_hey_a_is_a
    @hop_hey_a_is_a หลายเดือนก่อน

    just amazing!

  • @ReaperSigma
    @ReaperSigma หลายเดือนก่อน

    Hoping we get to see a Kain model too

  • @MrSam404
    @MrSam404 23 วันที่ผ่านมา

    its climbing like tomb raider anniversary. 😮 cool

  • @MarkWorkout
    @MarkWorkout หลายเดือนก่อน

    oh my god, whats great combat mech

  • @borjasimon1708
    @borjasimon1708 หลายเดือนก่อน

    Do you have any sound desinger for the proyect? I would love work in the future on it, i am learning how to do it and i love this game so much, keep going looks absolutely amazing, i am totally to the service❤

  • @inkgs
    @inkgs หลายเดือนก่อน +1

    looks good 👌
    the only thing is that the hanging mechanic feels heavy and dissonant with the other mechanics 🤔

  • @Aaron-ze1io
    @Aaron-ze1io หลายเดือนก่อน

    Climbing should just be Raziel shoving his claws into the wall but other than that it's awesome

  • @zer0moddingco.
    @zer0moddingco. หลายเดือนก่อน +2

    Hey you should make a remake of the whole game in the newest Unreal Engine I would totally play it bro it's sick I still remember playing it on PlayStation one.

  • @Markus_999
    @Markus_999 2 ชั่วโมงที่ผ่านมา

    Very nice fine animations, it looks amazing, very goog job.
    I think they aren't final, because of some bugs like at the climbing animations where the arms going through the scarf instead the scarf with the arms.

  • @ColossalSwordFormAndTechnique
    @ColossalSwordFormAndTechnique 17 วันที่ผ่านมา

    In the remaster. I think Raziel can do a Bruce Lee Side Kick

  • @1Synner
    @1Synner หลายเดือนก่อน

    This is really cool, but I have only two complaints.
    The first is gliding. He doesn't glide like Kain (simply floating in the air), but takes a hold of his tattered wings as he makes his jump, turning them into pseudo-parachutes. He doesn't have to grab them via his claws, as it could be explained there's still has muscular structure in the remains of his wings, clenching to curl and harden enough to make the wings arc. Re-examine the gliding animations in SR1, 2, and Defiance for reference.
    The second is the camera. For exploration, it's fine, but for combat it's kinda bad, especially since you're going for more of a DMC style combat (harkening to Defiance's combat. Good choice, btw). I highly suggest you make a camera system that, when locking on to an enemy, the camera focuses on the point between the locked on enemy and the player, rather than the player or the enemy itself. There's an Unreal project being made for a "Heartslike" game called Luminous Nights that more or less solved the issue. You could also do some visual research by playing Devil May Cry 3, 4, or 5.
    Also, and this isn't a complaint and more of a suggestion, but you should probably consider branching combos, and perhaps consider being able to use the reaver OR go hand-to-hand, maybe with a "style switch system" to swap between the two combat methods. IF there going to be environmental weapons (staffs, rocks, torches, blades, etc), perhaps consider having them override the current "style" when being used, where the weapon has its own movepool, and is disposable via throwing with the "TK" (Telekenesis) button.

    • @UnrealShack
      @UnrealShack  หลายเดือนก่อน

      Thank you for awesome feedback!
      Yep most of the things that you suggest i agree.
      And im also plan to make him hold the wings. This will be a huge part of work with animations that i planning to do. Its first prototype as you can see, so ill make adjustments.
      Cheers again for feedback and support!

  • @DominicPersonal-g3l
    @DominicPersonal-g3l 29 วันที่ผ่านมา

    Not a remake but a NEW game.

  • @9sunskungfu
    @9sunskungfu หลายเดือนก่อน

    It needs new collision effects, more impactful effects,especially when Raziel waves his weapon, but otherwise, it looks good.

  • @Reacted1991
    @Reacted1991 หลายเดือนก่อน +1

    looks like assassins creed but with a soul reaver skin

  • @exigo9884
    @exigo9884 หลายเดือนก่อน

    J'aime beaucoup le concept de la reaver spectral idem pour le système de combat même si ce dernier doit être peaufiner. L'animation pour planer est également à retravaillée.
    En revanche je ne suis pas d'accord pour les phases de parkours, on se croirait dans un Assassins creed ou plus vieux encore; Prince of persia. Si c'est un remake fan-made du premier soul reaver j'attends avec impatience de revoir l'univers de Nosgoth refait avec le moteur UE5.
    Merci de m'avoir lu et d'avoir pris en considération mon opinion 🤝

  • @lodziklocPL
    @lodziklocPL 2 วันที่ผ่านมา

    I personally dislike the animations from Defiance, they’re over the top, but the majority of commenters will probably disagree with me and that’s fine. But the work you are doing looks very impressive regardless!

  • @cuervorenard
    @cuervorenard 22 วันที่ผ่านมา

    You need to get animators and artists to replace those asset store animations and models cause the idea is very good, just needs a lot of work

  • @voiceinthenoise3357
    @voiceinthenoise3357 5 วันที่ผ่านมา

    I hope we get a remake for the Legacy of Kain series one day (using all the original dialogue recordings and story). The remaster is extremely disappointing.

  • @27kmaster
    @27kmaster หลายเดือนก่อน +1

    Would love to chat sometime and compare some designs on your project and mine to remake blood omen.
    1 great reaver design.
    2 nice work on the souls
    3 the gliding though needs more restrictive movements
    4 and id say his dodges need to be abit more acrobatic/parkourish kinda like he was in defiance
    but this deffinately looks fangtastic

  • @vecchiogamer
    @vecchiogamer 13 วันที่ผ่านมา

    great!

  • @TorQueMoD
    @TorQueMoD หลายเดือนก่อน

    The character model looks good. Animations look a bit floaty. Delayed even. Like his hands don't grab onto the ledge before he stops moving. Also, the song playing during the combat sounds like an instrumental cover of Marilyn Manson which is strange, but works. Strange to be working on a remake as the official game remaster is coming. You're likely to get a cease and desist letter, but if it's just for learning, I guess it won't matter.

    • @HerrCohonez
      @HerrCohonez หลายเดือนก่อน +1

      I don't think cease and desist letter will be coming soon. Remaster and remake are two separate things and as long as Crystal Dynamics is not planning to do the latter, this work is safe.

    • @UnrealShack
      @UnrealShack  หลายเดือนก่อน +3

      ​@@HerrCohonez hey! there is no reason for the letter, so i didint even worry. Its not working like this) Basicaly there is couple of fanmade projects about SR developed by years already, and they present themself as "fanmade remasters", and even they didnt get the letter. I didnt use anything from original game, so its nothing to worry about till i will say somewhere that i will destribute it ( which is not will happen ). So ill finish it)

    • @UnrealShack
      @UnrealShack  หลายเดือนก่อน +1

      Hey there! The music is remix of song from original game th-cam.com/video/5zOJ8vnaAjw/w-d-xo.html so i didnt see anything strange in it)
      I working on this project more then a year already, before remasters was even anounced, and it is not the remaster and even different game so...

    • @TorQueMoD
      @TorQueMoD หลายเดือนก่อน

      @@HerrCohonezI don’t know where you get that idea from. In US law, if someone else uses your trademark and you don’t sue them, you give up your right to it. This is why you see a company like Bethesda suing over a game named “Scrolls”. Using someone else’s IP is far worse. Guaranteed to get a case and desist as soon as they notice.

    • @TorQueMoD
      @TorQueMoD หลายเดือนก่อน +1

      @@UnrealShackSorry, I didn’t mean strange, I just couldn’t think of another word. I meant that it’s interesting that it reminds me of a Marilyn Manson song which I wasn’t expecting. It sounds really cool though.

  • @kierenpeepe1300
    @kierenpeepe1300 หลายเดือนก่อน

    Finally! Bring back the soul reaver!!@

  • @Keizril
    @Keizril 2 วันที่ผ่านมา

    Not sure on the process but it doesnt seem terribly in character.
    The first vault looks clumsy as hell which really doesn't fit, and he's not an assassins creed character, he doesnt jump between ledges, those talon fingers aren't for show, hes meant to claw his way up the walls.
    To say nothing of the gliding. I'll give the benefit of doubt and just accept thats placeholder.
    If theres gonna be an overhaul that in characters stuff more and this is just, the model and basic fightery, cool its looking good, but I hope if more is coming its a little more characters unique aspects driven in animation specifics.

  • @darrinhickeystudios6144
    @darrinhickeystudios6144 หลายเดือนก่อน

    Nice job. We going to see Kain any time soon?

    • @UnrealShack
      @UnrealShack  หลายเดือนก่อน

      Thank you! First needed to finish all with this project, but honestly, I would love to sit and work with Kain’s huge selection of skills)

  • @88cryingwolf
    @88cryingwolf 3 วันที่ผ่านมา

    Well I like the combat but I personally don't see raziel needing to grab onto Ledges in order to scale a wall when he has 8 inch Talons that can dig into pure Stone.

  • @thedarkreaper2
    @thedarkreaper2 หลายเดือนก่อน

    It has some mixed moves from castlevania, devil may cry and assassin's creed, I think those moves are from the library of unreal engine

  • @razvanB-b9b
    @razvanB-b9b 2 วันที่ผ่านมา

    are you gonna finish this project or ?

  • @TheHalusis
    @TheHalusis หลายเดือนก่อน

    my jaw almost dropped

  • @FailureOfAName
    @FailureOfAName หลายเดือนก่อน +1

    Can we just remind people to shut up about their fan project before mr c&d comes a knocking

  • @FlamingoRP
    @FlamingoRP 3 วันที่ผ่านมา

    I need to play it xD

  • @arx3516
    @arx3516 18 วันที่ผ่านมา +1

    That climbing system is unnecessary. Raziel can just climb like Spiderman does. The rest is fantastic though.

  • @neonnemesis3267
    @neonnemesis3267 หลายเดือนก่อน

    I think the movement has too much Assassin's Creed in it, for example Raziel doesn't climb by grabbing to ledges, he pierces stone with his claws that allows him to climb just like he does on the vines, I also think vault on the walls should be faster, more fluid and with less constrains like that sort of fall in the 2nd wall, Raziel is a revived Vampire, his speed and reflexes surpass the human limitations so jumping over the walls like that seems a bit clumsy for a former Vampire. Gliding needs a bit of work, it would work perfectly like it is for Kain due to how he glides due to his Telekinesis or something very similar, but nor for Raziel because he does it due to his wings. Phasing through the walls needs a specific movement, although I don't think any of the ones in the previous games were the correct one, the T pose in SR1 and 2 seemed like he was being dragged through it rather than him doing it, the one in Defiance looked comical like he was trying to sneak though the gate.
    This also leads into the next point, the wings look like part of his scarf instead of ruined wings, other than that the model is perfect to the point that I'm not even sure if I prefer the OG scarf tightly wrapped completely hiding his mouth or this new version that is more lose and can hide the mouth from some angles but in others you can see that Raziel is missing his lower jaw.
    The combat is absolutely amazing the only nitpick I can even think off is how in the finishers in front of the enemy Raziel aims the Reaver to their crotch which makes it a bit awkward, it should be more pointed upwards like he did to Moebius or his Sarafan self. Other than that simply perfect, love the aerial combos.
    Other than that simply amazing.

  • @bivv93
    @bivv93 หลายเดือนก่อน +1

    Wow

  • @BadTeacherUA
    @BadTeacherUA 25 วันที่ผ่านมา

    Duuuude!

  • @DarkShadow1953
    @DarkShadow1953 3 ชั่วโมงที่ผ่านมา

    SQUARE ENIX HIRE THIS MANNN!!!!

  • @cpt.raziel6981
    @cpt.raziel6981 วันที่ผ่านมา

    I wanna hope that this won't end up like soul revenant

  • @joseluishanuch7183
    @joseluishanuch7183 13 วันที่ผ่านมา

    Man You can do dark souls of soul Reaver?

  • @stoagymahalo5268
    @stoagymahalo5268 25 วันที่ผ่านมา

    I could care less on the matter of mechanics, let alone the gameplay, I'd suffice with the poultry one button to attack and jump buttons should we just return to Nosgoth. STILL, I'll temper my expectations and accept these glimpses at the possibilities and hold onto the bitter taste of that terrible illusion: hope

  • @randomguy-re7mi
    @randomguy-re7mi 13 วันที่ผ่านมา

    Raziel dosn't need to holding on to ledges to climb🤨

  • @calugeroalexander3941
    @calugeroalexander3941 หลายเดือนก่อน

    I think you should add parkpur and freelancing to it

  • @carolinamejia4097
    @carolinamejia4097 หลายเดือนก่อน

    Look like Legacy of Kain: Defiance.. I dislike camera in Legacy of Kain: Defiance.. I wish Legacy of Kain: Defiance camera move (right analog stick controller) same like Soul Reaver 2 camera move.. I love keep up building Soul Reaver fans! I hope Soul Reaver 1, 2 and Defiance become successful in future! Don't give up! Keep up building! 🙏🏻🙏🏻🙌🏼💪🏼🤯😊🥹

  • @copisdesign
    @copisdesign หลายเดือนก่อน

    Круто

  • @Kierdziol
    @Kierdziol หลายเดือนก่อน

    Feels odd to watch Raziel going with this aspect ratio.

  • @jonathanfields7022
    @jonathanfields7022 หลายเดือนก่อน

    Awesome movements Fast in the Fighting, Beautiful in the Exploration Keep it slowed down or it will be a 2 hour game…

    • @jonathanfields7022
      @jonathanfields7022 หลายเดือนก่อน

      A little thicker wings like rawhide

    • @UnrealShack
      @UnrealShack  หลายเดือนก่อน

      @@jonathanfields7022 Thanks! The wings same as a scarf are temporary, didnt have time to rig them

  • @locngo
    @locngo หลายเดือนก่อน +2

    Raziel model in this video is TOO GOOD. The game developers should use this instead of the cartoonist model they are launching in the remaster

  • @areolguerra4349
    @areolguerra4349 หลายเดือนก่อน

    Corregir la forma de correr y caminar, además, la manera de absorbe las almas no es la mejor. Mi experiencia con el Soul Reaver es desde que salió el juego.

  • @TartarusPyro
    @TartarusPyro 27 วันที่ผ่านมา

    Instead we got the remastered boring edition I don't understand they have ready soundtrack ready voicelines ready map I don't get it . Also it would be cool if they remake blood omen but with gameplay like this one in the video

    • @Uacher
      @Uacher 25 วันที่ผ่านมา

      I can offer an explanation. It's been way too many years since the last game came out, so the developers and publishers need to know how much interest is there. We can consider the remasters an attempt to gauge how interested people are on a more proper return for Legacy of Kain. If the remasters are successful enough, then maybe something bigger like a remake might be possible.

    • @TartarusPyro
      @TartarusPyro 25 วันที่ผ่านมา

      @Uacher I don't agree tbh make blood omen with better gameplay onimusha style same story then new gen soul reaver games

    • @Uacher
      @Uacher 25 วันที่ผ่านมา

      @@TartarusPyro That actually sounds pretty cool, but it would probably be too much of a risk. These people always look at this stuff with profit in mind and would want to play it safe with something relatively cheaper.
      Still though, I wouldn't discard the chance of what you suggest, probably further down the line, but likely not soon.

    • @TartarusPyro
      @TartarusPyro 25 วันที่ผ่านมา

      @@Uacher we need blood omen with modern system it will be cool to gain new powers as you progress and we can see nosgoth with new gen graphs also all the boss fights in blood omen with GOW gameplay will be amazing