3D Modeling an Eye in Maya - Texturing in Photoshop

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  • เผยแพร่เมื่อ 20 ส.ค. 2024

ความคิดเห็น • 16

  • @folksyme
    @folksyme 2 ปีที่แล้ว +2

    So relaxing to watch 😌😌….

  • @LouiseChib
    @LouiseChib ปีที่แล้ว +1

    Such a great tutorial! I love it!

  • @user-kj3mf2yg5s
    @user-kj3mf2yg5s 11 หลายเดือนก่อน +1

    Awesome

  • @thewitchbasket
    @thewitchbasket 7 หลายเดือนก่อน +1

    I know this is an old video, but a small correction! The sclera is actually the white part of the eye, while the clear part outside the eye is called the cornea :)

  • @jonahlee5074
    @jonahlee5074 2 ปีที่แล้ว +1

    Thank you! GOATED tutorial!

  • @Alex_zer0_Shoveller
    @Alex_zer0_Shoveller 2 ปีที่แล้ว +1

    wow, this is immaculate thanks for sharing! Instant sub

  • @ChaosWolfNinja
    @ChaosWolfNinja 2 ปีที่แล้ว +2

    Awesome, thanks!

  • @user-kc5si5fk2l
    @user-kc5si5fk2l 2 ปีที่แล้ว +1

    Thank you for this tutorial, really helped!!

  • @Izrae23
    @Izrae23 7 หลายเดือนก่อน

    Thank you

  • @user-ym3br4ne3u
    @user-ym3br4ne3u ปีที่แล้ว +1

    In the scene of erasing the back of the eye, I followed it for two hours, but the number of noodles was not right. 64/32 right? I doubt I got the order wrong somewhere. But I don't think there's a problem with working a little differently. Thank you for your tutorial!

    • @itzsamh
      @itzsamh ปีที่แล้ว

      If you're talking about what I think you're talking about, then I'm sure it was 64/36.

  • @asjacastelli8150
    @asjacastelli8150 2 ปีที่แล้ว +1

    At 7:50 you start running! I couldn't understand what yoyr next steps were! The sphere you created was the same as the other?

    • @AlexCheparev
      @AlexCheparev  2 ปีที่แล้ว

      I made a new sphere with the same subdivisions as the the first one and scaled it to be slightly bigger.

    • @wakantdothisforever3671
      @wakantdothisforever3671 2 ปีที่แล้ว +2

      @@AlexCheparev love your tutorials mate but if you can take things slow like you spend most of the video and not start speeding up, it would be appreciated.

    • @wakantdothisforever3671
      @wakantdothisforever3671 2 ปีที่แล้ว

      @@AlexCheparev i mean at 12:10 could have been slowed we dont know what you're doing here

    • @sizlax
      @sizlax ปีที่แล้ว +1

      He's going at a fine speed for this. If you find it too fast, then there's always the option on TH-cam videos to slow them down. He is actually very good in this tutorial. I've been to too many Maya tutorials on TH-cam, in which the guy spends like 5 minutes just picking names for stuff, or showing us overly basic stuff, like how to make and move a circle. The only thing I didn't understand is why he was adding the extra geometry at the back of the eyeball. It seemed unnecessary for a part that would not be visible in final renders. Also, I do wish more people would do tutorials for animal Irises, such as cat/lizard.