Vandal Hearts (PS1) DESTRUCTION RUN - Part 5 - Act V - Perfect Play (Deathless)

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  • @Rugalbernstein777
    @Rugalbernstein777  3 หลายเดือนก่อน

    Continuing on with the battle strategies for the destruction run below:
    5-1 - In this fight the only annoying in this scenario is the Poison from the Acid Ghosts which should be cured immediately if inflicted with such. With Kira already at the same level as everyone, theres no need for her to back away. Just make sure at least one enemy is alive to get the treasure.
    5-2 - Their numbers are nothing with everyone being so high leveled. Honestly the hardest part would be not to kill Kurtz before he runs out of MP and immediately signs his own will and also before killing the rest of the enemies and getting the treasures.
    5-3 - This fight is pretty straight forward. Just make sure at least one enemy stays alive to reveal the Mimic chest and then kill it instantly ;)
    5-4 - This fight can actually be kind off annoying when you are overleveled and can one shot everything when you wanna get every treasure and mostly importantly, the Logos key. Because of the Salamander great move range thanks to its Sky Lord Class, it sometimes can be hard to get the key before he can attack you and...kill itself in the process...Worst case scenario you can in-battle save reload until the Salamander manages to block your attack but its not really needed if you position yourself correctly with your Sky Lord.
    5-5 - The Crimson Armors here at level 29 arent so imposing when you are overleveled but they can dent a unit pretty hard even at high levels as theres also 6 of then. The same thing applies on turn 3 when Kane's units arrive as everyone focusing on one single attack might actually take then out thanks to Vandal Hearts obligatory minimum damage that a troop can deal regardless of a level difference. After that its smooth sailing again with the rest of the enemies and of course, ganking Sabina just to destroy her later ;)
    5-6 - With correct positioning on each segment, you can easily take out every enemy before they are even able to move but you can also force the Basilisks to attack your Snipers just to get countered to death as well to speed things up abit.

  • @Lawliet117
    @Lawliet117 3 หลายเดือนก่อน +1

    i love the C.G. captain fights, aside from the train a bit. this so reinforces 2 mages though, after the level with salamander they put a literal death squad of CG heavies right next to you as sally fodder to cement how badass it is when you see it toast that whole group, then your like "oh guess its 2 casters every playthrough now" the snow fight is a little railroady as for some reason you stop to chat on this lone bridge, but we can say ambush is ambush, like the change of background we get to see, i dont think there is another snow level?
    EDIT also sally pit is boring because the lava is too restrictive, they could have opened up a few more paths but still let the little guy keep his map mobility edge, i think he should have maybe been ranged or like a fleeing caster, watching dolan counter attack put him in the dirt was as funny as it was sad, what a man. XD

    • @Rugalbernstein777
      @Rugalbernstein777  3 หลายเดือนก่อน

      @@Lawliet117 Same here😊! I like The train fight as The music there is unique and its fighting on a train in itself i already find it baddass. Oh yeah this Chapter is where The Difference in viability of Enchanters Vs Ninjas becomes a no brainer when The game starts ambushing you with high level Crimson Armors on your back with a Priest tô heal then. These High level C. Armors on a normal playthrough will even kill your Dragoons thanks tô sheer numbers and strenght if all 4 aim in Just one. Later One in Sabina fight when theres 6 of then all At level 29 when you would be At 25 normally makes it even worse if you dont have Enchanters Or are overleveled. I dont think theres Another snow map besides The One versus Kurtz. Also Kurtz map Just makes Duelists look even worse then they already are as The Crimson Hawks will Just trounce then😳😳. The Salamander fight is The only reason The game forces you tô have a Sky Lord for a 100% item completion because of The Logos key being in The lava... If Salamander had spells like you said it would be much easier tô get the Spear and The key as i would not need tô worry Just killing it abrutly before picking everything. Oh yeah Dolan Just One shotting it always feels goid😊😏

    • @Lawliet117
      @Lawliet117 3 หลายเดือนก่อน +1

      @@Rugalbernstein777 also i noticed they pulled a little bootstrap paradox with Eleni's necklace, she had it, because she gave it to her, so who made the necklace? thats cool.

    • @Rugalbernstein777
      @Rugalbernstein777  3 หลายเดือนก่อน

      @@Lawliet117 Yeah its One of those multiverse Type of stuff but Vandal Hearts does say in its own narrative that The Flow of time is not an absolute and it leaves it At that só any inconsistency will have The above applied.

    • @Lawliet117
      @Lawliet117 3 หลายเดือนก่อน +1

      @@Rugalbernstein777 yeah its cool, watching the playthroughs so fast after not playing in ages im kind of enjoying the story ^_^

    • @Rugalbernstein777
      @Rugalbernstein777  3 หลายเดือนก่อน

      @@Lawliet117 Glad tô hear that my man😊😊!