Sonic Overdrive: Final Demo is MIND-BLOWING!!!
ฝัง
- เผยแพร่เมื่อ 19 มิ.ย. 2024
- Sonic Overdrive is a Sonic fangame focused around speed, momentum, and parkour. The Final Demo update features new parkour mechanics allowing you to manually jump off certain objects! There's also Never Lake where Little Planet resides, as a playable level. This game basically feels like the Sonic CD intro turned into a 3D game!
Menu - 00:00
Tutorial - 00:29
Never Lake (Red Rings) - 04:48
Never Lake (Alternate Paths) - 09:30
Cyberspace Test Zone - 13:09
Credits - 15:15
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Sonic Overdrive by "colemanchynnaEX"
indreams.me/dream/mjBUAnDCSYh
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#SonicFrontiers #Sonic #SonicFangame - เกม
Been waiting for my Hero, Overtime, to make a video on the new update!
Hey Guys, Concept Artist, and Voice Actor for Sonic here.
I'm glad you all love this game and enjoy seeing the amazing and stunning art style and attention to detail the team has put into the game!
Worry not if theres many "barren areas" or too much empty spaces. They're working on adding stuff in!
I Appreciate you all, Much Love from Team Overdrive!
You do a good sonic voice
You and team COOKED this game PERFECTLY
Plz i beg you more!
BONJOUR JEUX SUIS FR ET JE TIEN A DIRE QUE LE GAMEPLAY A L AIRE TRES INTERESSANT ET JE ME DEMANT SI VOUS POUVIER M APPRENDRE A FAIR DES GAMEPLAY COMME SA ET SI POSSIBLE A M APPRENDRE A MODELISER DANS SE STYLE JE TROUVE SONIC TROP CLASSE 😀 PS JE SUIS MEME PAS SUR QUE VOUS VEREZ CE COM MAIS J ESPERE QUE VOUS LE VEREZ😆
"Attention to detail"... yet the levels are indeed barren and empty. Doubt "adding stuff in" will fix the inherent lack of dynamism in them.
Does this game kinda remind anyone else of sonic utopia?
Holy shit they did it. They made the opening of Sonic CD playable. It’s PEAK
Came here to say this.
Easily the most kino sonic has ever been
This is like the definition of what Sonic is! The mechanics, speed, momentum, music, style. Everything is so on point and I love it all!! The fact there's the CD intro's parkour is incredible it even has the hand stand animation, yeeess.
Spot on! all of which ST have sadly forgotten. To them, sonic may as well be Mickey mouse with his bland mascot energy.
The dropdash has an annoying screech noise at the end of it when released.
This game should have the option to use the Sonic 3D Blast or Sonic Adventure 1 spin attack Animation. Heck Sonic Rush Spin attack would do well
@@toottootsonicwarrior5777Now that’s just wrong, I love this game but 1. How is his energy bland? Sonic generations, sonic unleashed has boost speed 2. His personality is actually good, in fact even if you’re a god if he knows you’re doing something wrong he’ll stop you 3. What does he have to do with Mickey? 4. ST has never forgot about momentum like you all say “sonic frontiers is soo slow” showing that you never played the game cuz there is momentum in the game even before the update and if you disagree explain THIS th-cam.com/video/khd6334S0o8/w-d-xo.htmlsi=VQmuvbneXed5NLIj
@@Stickboy321Go Eh, not to beat a dead horse but when I think "cool" and "style" I think of games like 3, CD, the advance titles, the rush titles and of course the Adventure games. Modern Sonic just doesn't have the same vibes, not including unleashed which I agree is pretty good. Frontier is also a promising step in the right direction.
@@toottootsonicwarrior5777Did you seriously forget sonic unleashed exists?
This is, no joke, my ideal sonic game.
U did sonic overdrive!??
Cringe
@@starteamplus7650no he means that this is how he wants sonic games
@@DONG-50284buddy your the only one in this comments section who’s cringe, quit describing yourself 😂
@@Khxs_rage you're not my parent🤣
It actually uses everything sonic's learned from sonic 2 up to rush and lost world (parkour) but trades boost for momentum. (Which I love. I'm tired of lazy level design just to fit the boost)
Fluid movement.
I would say this is the peak for 3d fan games so far in terms of sonic gameplay. My favorite one so far.
Stellar job, this is the vision I've wanted to see.
Now in terms of every fangame or mod based on junio/toei sonic, this is just peak. The momentum, the parkour and fighting that speeding badnik is really fun.
when "hire this team" actually becomes unanimous and starts to flood SEGA's physical inbox.
now THIS is what I imagine when I hear terms SEGA uses like "Open-Zone gameplay"!
Not a flat meadow with little automatic QTE-type platforming challenges in the sky.
The way he said “I’m waiiiitinnng” like in the SatAM show made me so happy lol
5:06 when I fell in love with this
"I'm waiting..."
🤨
@@Conrado999it’s cool, it’s a good classic sonic voice
I also really love how it takes inspiration from other sonic fan games like utopia, gt, and green hill paradise act 2
I guess I gotta get dreams now.
This game is phenomenonal i just got done playing it and honestly this game truly represents sonic as a charcter perfectly. The absolute mechanics and speed feel absolutely refreshing. And i love the fact this game took a lot of inspiration from cd its so amazing i cant wait to see what the devs are going to do for the whole game! I also do find it so cool that the enemies are just as fast as sonic as well
Finally, the vision of what a sonic game should be.
Love the references and music.
Just finished a playthrough a while ago, and man this game is awesome. It really makes you feel like Sonic himself, speeding through with acrobatics that would usually only be seen in cutscenes. Never been more glad to own a PS5 (And Dreams). Though, I do hope they make it remixable, so we can make custom levels.
Catch Up Sega !
Cringe
Cringe profile picture
@@DONG-50284 it’s like 7 years old 😇, And Your name is Dong 🙂↕️
@@kevinstokes4936 whatever you say Nintendo fan
@@DONG-50284
What the f*ck is bro yapping about 💀
Love the gameplay, you really bring out the actual potential these games have in terms of feeling like Sonic, it is blatantly obvious how much love is put into these videos. I'll always wait for the next one.
The free parkour just takes this game onto a whole new level and separates it so much compared to the other fan games! You gotta love it
Damn the art style goes hard.Digging the junio look.
If it's a mind blowing game, guess it's a Mental Ovedrive...
That was amazing. Sonic CD deserves something like this.
The fans never stops showing how much quality they're able to put into these fan games
if I did NOT have a ps4/5 with dreams installed, I would be mad that these amazing creations aren't on pc
Just like Utopia, you haven't forgotten that Momentum is what makes Sonic what he is. A rolling blue ball of super sonic speed. I love this soooo much. It's a real shame this isn't on PC for conservation.
The faster you go, the louder the music
Pretty cool
This is why, although the Sonic fan base is all ways with each other arguing and being annoying, I still love be apart of it. You just don’t get this with any other fan base.😊
This is actually incredible! I always wanted a sonic game that feels like you're playing through an animation and doing all those cool movesets that feel naturally like parkouring while having a sense of slick style!
I wonder if sonic team devs see these kinds of projects and get inspired to make something of this sort, or even bring in skilled up and coming developers to work with them to make something amazing
I would not get my hopes up for the people at Sega and Sonic Team nowadays to get inspired to make this type of "Sonic" game in the future. Remember, "Sonic Superstars" exists that tries to be a follow up to the pixel art 2D classic "Sonic" games, and we all know how that game turned out after Whitehead left. Not to mention the fact that they were not even sure how the movement of the main character worked in "Sonic Frontiers", which is why the movement setting was given to the person playing the game.
@@William5000000 Say what you want about Superstars but the physics in that game were exactly the same as the classic 2D games (good) and had original level themes, the gameplay was sound, it's problems were the gimmicks, multiplayer and boss fights.
@@islandboy9381 Physics were MOSTLY accurate. I say 'MOSTLY' because there are a few of them that are actually major: bouncing off of monitors and badniks with the button held down isn't on par with the pixel art 2D games; Knuckles' glide speed along with super glide has been severely nerfed (even more so with the speed shoes); Amy's hammer dash from ver. 2.0.0/2.00 of "Sonic Origins (Plus*)" onwards has been severely nerfed as well. In other words, Amy and especially Knuckles are bottom tier in the game (especially compared to Trip on her attributes).
I'm sure there are other differences that not only negatively impact the game itself but doesn't accurately represent the pixel art 2D games that came prior to it. That's the main disappointment with "Sonic Superstars" for (former) longtime classic hardcore fans. But of course, casuals (even those who have major problems with the game) aren't going to notice them. It could've been a respectable 2D "Sonic" game. Instead, it ended up being an absolute mess.
Fhhggh oh this is gorgeous. Sonic's style is impeccable! His animations are so sassy, definitely cd vibes and that's awesome.
I.... ABSOLUTELY LOVE the sonic CD inspiration bro, it's crazy, even if some animation can be improved, the game by hisself is amazing
SO glad to see more light shed on this game! ive been following the development for the last few months and it's criminal how little attention its gotten
This looks great! I like the dark shadowy look of Sonic’s flesh in the spherical room at the end.
Looks fantastic especially for it only having the tutorial and the Never Lake level amazing work from the devs :D
The opening cloud level reminds me of the OVA scenes where sonic and metal were in the sky fighting. Imagine in the tutorial you had to race metal in the sky to pass like in the OVA, Amazing job, Kudos to the devs!
This was truly amazing, really 👏👏👏 good work
It's so cool! Really nailed Junio in 3D form. Well done guys!
just finished playing it and it's genuinely fantastic, I love it!
*Awesome Demo!*
Dude. This is PEAK classic sonic i tell you. He TALKS he looks COOL and hes definitely FAST AS HELL
I haven’t had a good cry in what feels like forever now. But when i watched this, this wave of nostalgia overcame me and I remembered everything from sonic cd. This was an absolute joy to watch and it made me so happy. I appreciate this
this look awesome!
The clouds level is unspeakably beautiful!
I love the little detail of the energy and volume of the music increasing with speed
How did I not know I needed this version of Sonic playable before. This is great
Just played it and I'm blown away!
Visually distinctive, fits the inspiration well but surprising amount of creativity in env beyond just that one animation of sonic parkouring through wasteland
Dude… I am shocked and blown away how amazing this is
this even just looks like it's satisfying to play... really good game feel :3
Wow this looks crazy!!
I really like the inclusion of the parkour mode. Although a bit janky at times, it's very interesting and I'd love to see it pushed to its limit. I'm impressed.
Why doesn't SEGA just remake the Classic Sonic games from Sonic 1 up to Sonic & Knuckles with this style ???? I mean those are always being reported yet we never get to experience them in full 3D
Because Classic Sonic is and must stay 2D
@@TheRebelTitan55 what about Sonic R and Sonic 3D Blast ???? And Sonic Jam and Sonic The Fighters and Sonic SuperStars and heck even in generations and forces no one said he MUST stay in 2D
@@hiimpubg360 Sonic Superstars is still mostly 2D and the rest is Dreamcast Sonic
@@TheRebelTitan55 Superstars is 2.5 not 2D and it has a 3 sections heck even Sonic 2 and 3 have 3D sections ALOT of classic Sonic games were made in 3D perspective back in the days besides none of the ones I stated are dreamcast you do know when DreamCast Sonic games started right???
@@hiimpubg360Those 3D sections were all special stages, though. And I wouldn't really count 3D Blast and Sonic R as part of the mainline games.
Oh how I wish I could play this so bad. This is the ideal sonic game, ahhh
this just makes me smile
Can’t wait to see this prosper! 💙
This looks incredible. It's like the dream 3d Sonic game.
Now this is REAL Open Zone gameplay! Take this and add open zone combat exclusively for bosses ( but make it more expansive like DMC and Bayonetta) and you have my ideal Sonic game.
That’s excellent guys!! Sonic Team, take note!!
normally i’m pretty tired of 3d fan game engines (dash engine infinity engine etc) but this genuinely looks incredible
Great stuff as always! Love to see the creativity of the Sonic fan community! Is there a link to some of the music featured in the game? The BGM for Never Lake is such a cool mix!
This demo is AWESOME! There's just one thing that I think could make this better. I know game development is a hell of a lot of work so feel free to ignore if you like.
You know the wall jump animation where Sonic stays in place for half a second until you make a button press? What if instead he had a wall kick where you held down one of the triggers while he's in midair to prep a kick and release it to bound off a wall while maintaining momentum?
Like, while holding down the trigger that corresponds with the side of him the wall's on, he could enter a "cling state" where he'd climb up down and all around walls while gradually losing momentum only to kick off with the release of the trigger to build it back up again. I think a feature like that in any new sonic fan game would really help capture the fluidity of the original CD-i animation!
HE STRIKES THE SONIC BOOM INTRO POSES IN THE PARKOUR MODE I HAVE WAITED 14 YEARS FOR THIS
Sonic Overdrive: Final Demo does look awesome!
I will play this when i comeback from school
Now this is very cool. I still have my Sonic CD and megadrive and the rest.
Great game and mind blowing 🤯🤯
Bro how am i 3 weeks LATE from this Sonic Overdrive trend? This game looks incredible! 😨
@5:07 Now this is the Classic Sonic I know! He even said "I'm waaaaitiiiing..." Now all he need to say is "Up, Over, & Gone!" ❤😍 Holy Crap this is fire!🔥🔥🔥🔥
Man, I can't believe this is a Dreams game. People have come so far with it.
I really like the voice lines😊😊😊😊so well made
LETS GOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO THIS IS SO HYPE
Another Cel shaded game on dreams, think theres 5 left. Good stuff Overdrive, you played this pretty well. What do you think of it overall? Some people were talking about this in the overdrive discord and I'd like to see your opinion.
I love almost everything about this game, also dang the music is straight fire! I think some of the wall jumping mechanics could be polished up abit, like only being able to jump on an object once or something like that. But yeah outside of that I really don't have any complaints, besides I want the full game!! haha
This is in Dreams? I thought so with the tutorial level with the clouds.
It looks amazing! Cel-shading is perfect for Sonic and I love his model.
This game looks fun
What a good time to be a Sonic fan
Sonic CD Blast
Now this is the Sonic I know and love ❤️
This made me realize that not having boost is even better
L take
Boost should stick to modern games
@@DONG-50284L comments.
@@Nathan-rb3qp bald profile picture
@@Nathan-rb3qp should I stop surround myself with negavity?
Okay, I know this is overstated at this point, but I wholeheartedly mean it when I say…”SEGA, HIRE THIS MAN!”
Imagine if this game I can do program on Roblox
Is that crazy?
Perfection in aesthetics.
This is a piece of playable art
This needs to be multiplayer both on and offline with global leaderboards!
This is too cool
This is FIIIIIRRRRE
I've played this game. Sonic Overtime feels really good, but my biggest issue is the level design. A common thing I see with a lot of 3D Sonic fan games is the developers will stick Sonic in this giant sandbox environment, but will have no sense of direction and that is what Overtime does. Sonic GT does this, but will have arrows pointing in the direction where you need to go.
Solid physics and movement, but this level design isn't it to me. If this were a hub-world or if the level had some sense of direction then it wouldn't be a problem to me. I'll be honest tho, this demo feels like what I imagine what the classic games feel like in 3D.
Sooo gooood! The only thing that I don’t like is the distorted music, I would like to enjoy that jam while playing 😮💨👌but everything else is sooooo amazing
I've been wanting this to be 3D Sonic since I was 8
those two robot bugs gave it their all lol
OMG...Just his design is beautiful enough...Maaaaaaan...
* As someone whose favourite Sonic games of all time are (apart from SA2 ofc) Sonic CD and Sonic Frontiers, I am absolutely in LOVE with this project‼️✨
The visuals are stunning to say the least, and I can’t possibly begin to express the happiness my heart was filled with when Never Lake’s theme started to sound so familiar 🥹
* This already looks AMAZING, THIS is what a Sonic game looks like, the terrains, the mechanics, the speed!!
I can’t wait to see what the future holds for this wonderful team and project, and will be rooting for the day the full game is out!!! 🙌🙌 🎉💖💖
Wow at first I thought it's just a sonic frontier engine with skin on but it's just perfect
And here I was looking forward the 2d toei sonic fangame but this looks 3d one looks awesome I gotta give this a try!
6:43 “WOMBO COMBO!!!! :0”
So cool
Epok🥶🥶
Super!
11:37 is crazy lol
Give him a scarf and this could be a game for Sonic Skyline
Im rebuilding sonic 3 in dreams to look like the actual game
Looks amazing. Have to say the way the enemies chase you though feels .... silly, I get making enemies more aggressive.
This is it.
Me watching the video: oh nice, this looks so baller
Also me seeing its for Dreams: FFFFFUUUUUUUU
Bro wtf this is what I’m talking about like bro imagine this on other levels the exact cd soundtrack to
For a Sonic fangame that really GETS that Sonic is about going FAST AS FUCK BOI, Overdrive is a perfect name