Can You Beat XCOM : ENEMY WITHIN With a MEC?

แชร์
ฝัง
  • เผยแพร่เมื่อ 23 พ.ย. 2024

ความคิดเห็น • 843

  • @TheBacklogs
    @TheBacklogs  2 ปีที่แล้ว +176

    Thank you again to NordVPN for sponsoring the video.
    Get NordVPN's exclusive deal here: nordvpn.com/thebacklogs

    • @idgaf9636
      @idgaf9636 2 ปีที่แล้ว +2

      Ik this is the nord comment but when or if you go to xcom 2, beware, from experience and watching the drifters runs, it can be somewhat more painful, however the drifter plays on wotc, so just be prepared for some more pain

    • @stinkybean5
      @stinkybean5 2 ปีที่แล้ว +1

      YOU MADE MASTER CHIEF XTRA THICC??!!?

    • @goldeneyekiller101
      @goldeneyekiller101 2 ปีที่แล้ว +4

      @@idgaf9636 THe drifter is also...not very great at the game either.

    • @idgaf9636
      @idgaf9636 2 ปีที่แล้ว +2

      @@goldeneyekiller101 hes decent, about the same level id say, hes got longer videos that i like, but he likes to go in depth with each video and like, disects the strategies he uses

    • @goldeneyekiller101
      @goldeneyekiller101 2 ปีที่แล้ว +1

      @@idgaf9636 I understand. He's not terrible at the game but he's not the best I've seen either. About average. He tends to get frustrated quickly which seems to be his weakness. I love his content though, despite his tactical bumbles

  • @Arthutstut641
    @Arthutstut641 2 ปีที่แล้ว +4608

    "Cortana just needs to press all the buttons while Chief annihilates anything in his path."
    Thats... An impressively perfectly accurate description of the entirety of Halo's story.

    • @PerfectAlibi1
      @PerfectAlibi1 2 ปีที่แล้ว +474

      Chief's viewpoint: Cortana just does all the boring nerd stuff.
      Cortana's viewpoint: Chief just fires the guns and runs around everywhere.

    • @MSTRCMDR
      @MSTRCMDR 2 ปีที่แล้ว +249

      The ending wasnt that far off as well - Cortana sacrifices herself to save chief. Now we need her suprise comeback as a villian in xcom 2

    • @EmoChipmonkVOD
      @EmoChipmonkVOD 2 ปีที่แล้ว +108

      @@PerfectAlibi1 Our Point of view : OHHHH OHHH OHHH OHHHHHH *HALO MENU THEME RUMBLES*

    • @wierdalien1
      @wierdalien1 2 ปีที่แล้ว +4

      @@EmoChipmonkVOD 😂

    • @icicle_ai
      @icicle_ai 2 ปีที่แล้ว +8

      @@MSTRCMDR codexs

  • @23pedrex23
    @23pedrex23 2 ปีที่แล้ว +3756

    The reason your soldier don't get hurt every time it gets hit is because there's a difference between mec armor and soldier's health. If it doesn't hit the thresholds of soldier's health, it doesn't injury Chief

    • @Dudly-fb9jc
      @Dudly-fb9jc 2 ปีที่แล้ว +422

      It I remember correctly that's actually true for normal soldiers too but since they're damaged threshold is so much smaller usually one shot injures them.

    • @AutumnReel4444
      @AutumnReel4444 2 ปีที่แล้ว +19

      True!

    • @soupalex
      @soupalex 2 ปีที่แล้ว +186

      oh, right, because a soldier might have e.g. 6hp, but the MEC suit adds another 6, so if they only take 5 damage in a mission, it's just taken from the MEC suit's pool? that makes sense. i wouldn't have thought it was that simple, but it's an elegant solution. it makes sense that a MEC soldier or someone in heavy armour would be able to withstand more damage _and_ that the damage they take be less severe than someone in a t-shirt.

    • @Real_Mick3y6
      @Real_Mick3y6 2 ปีที่แล้ว +36

      Yeah, I rediscover this every time I replay this game lol

    • @fernando47180
      @fernando47180 2 ปีที่แล้ว +21

      it doesn't *injure* chief *. But yes, thanks for explaining the HP thing

  • @vc180191
    @vc180191 2 ปีที่แล้ว +1992

    Yeah, single MEC makes more sense than a full team, a full MEC team is OP, even if you include the singular non-violence guy to be the psi trooper, 5 fully upgraded MECS can mow anything down with extreme prejudice.

    • @HighShamanMoses
      @HighShamanMoses 2 ปีที่แล้ว +147

      what if thats what we wanted to see though? just extreme prejudice revenge for old chief

    • @setcheck67
      @setcheck67 2 ปีที่แล้ว +129

      I had one game where all I did was punch every single thing that touched the ground and... That worked. XCOM 1 was not balanced around the mechs at all. It was barely balanced around the SHIVS tbh with only one enemy really having much of a chance against them(ethereals). That's why in XCOM 2 they didn't carry them over and focused more on the human soldiers since the point of XCOM is humanity against aliens, not machines helping humanity against aliens.

    • @diegohiramguidogarcia6003
      @diegohiramguidogarcia6003 2 ปีที่แล้ว +25

      i mean i remember when i had that type of team and.... sectopods were easily destroyed with 2 shots or my favourite technique, fragging em until they were no more than fiery wrecks

    • @ironboy3245
      @ironboy3245 2 ปีที่แล้ว +1

      long war mecs are even more insane

    • @petrimal
      @petrimal 2 ปีที่แล้ว +20

      Especially when you can create a MEC that takes 6 damage per attack AT Max, every other attack on that MEC that turn can do max 4 damage

  • @MrMartinNeumann
    @MrMartinNeumann 2 ปีที่แล้ว +795

    Sniper-based MECs are incredibly good.
    The trick is to get Repair Servos and later Absorption Fields. You want to keep the hitpoints as low as possible (never upgrade the mech suit).
    The low base HP of the Sniper in combination with Absorption Field means you get 8/3 rounded down. So no attack can do more than 2 damage which is then repaired by Damage Control. You can face tank a Sektopod and be at full health next turn.

    • @zohanrock
      @zohanrock 2 ปีที่แล้ว +92

      lol sounds like the 1 health healer trick in guild wars 2.

    • @loganfoco1184
      @loganfoco1184 2 ปีที่แล้ว +150

      Well that doesn’t sound broken at all, and I’m definitely not going to fire up xcom today because of it

    • @hylogibbon
      @hylogibbon 2 ปีที่แล้ว +21

      But if you never upgrade the MEC suit you never get grenade launcher or the land mines.

    • @padmanabhanvaidyanathan7182
      @padmanabhanvaidyanathan7182 2 ปีที่แล้ว +125

      @@hylogibbon You don't need any of those when your MEC is functionally immortal.

    • @ajh3461
      @ajh3461 2 ปีที่แล้ว +23

      As long as you don't get hit more than once per turn

  • @emilyhockers1086
    @emilyhockers1086 2 ปีที่แล้ว +456

    The way the health thing works is that your soldier as two health values : an "armor" value and a health value. When you take a hit, the armor is hit first. Only if you health goes below your armor value do you get injured.
    Because mech troopers have a lot of armor, they don't get injured as often

    • @jimbothegymbro7086
      @jimbothegymbro7086 2 ปีที่แล้ว +13

      Always bugs me that they didn't make it as obvious as they did in Xcom 2 with the yellow health pips at least they fixed it eventually

    • @BrianatorFTW
      @BrianatorFTW 2 ปีที่แล้ว +18

      @@jimbothegymbro7086 well in 2 the armor reduced each attack's damage rather than acting as part of the healthbar and needed to be "separately" shredded to be removed, much different and more important to know (especially considering that enemies have it too) than 1's armor "damage threshold"

    • @jimbothegymbro7086
      @jimbothegymbro7086 2 ปีที่แล้ว +2

      @@BrianatorFTW so in 1 it works similar to xenonauts then? in xenonauts it's a flat damage reduction from the armor but the armor loses durability at a fixed percentage per type
      also check out xenonauts if you like Xcom :)

    • @BrianatorFTW
      @BrianatorFTW 2 ปีที่แล้ว +7

      @@jimbothegymbro7086 I will go with no; 1, referring to this game, xcom 1 (and by extension enemy within), the "armor" is the health added by armor equipment, and if the health isn't reduced below that (and thus into the health that the soldier has innately) then that technically means the soldier wasn't wounded, just his armor damaged which doesn't have a repair time for probably simplicity sake. this only has an effect on if and how long the soldier has to recover after the battle as opposed to 2 where damage is damage but they added a real damage reduction armor mechanic to the fights

    • @jimbothegymbro7086
      @jimbothegymbro7086 2 ปีที่แล้ว +1

      @@BrianatorFTW Ah now I'm getting what your saying, neat

  • @SIK_Mephisto
    @SIK_Mephisto 2 ปีที่แล้ว +592

    What's funny is the mech option is actually closer to the real master chief, his battle suit making him 7ft tall and weigh roughly 1 ton. Both things you forget until you see him next to the very tiny and squishy seeming marines.

    • @nerdyspinosaurid
      @nerdyspinosaurid ปีที่แล้ว +56

      slightly under half a ton, and that's with armor, but yeah. All the guns in Halo CE were also originally designed as Spartan only ones, so similar to the huge MEC weaponry, which is why they are so high caliber, but then they didn't come up with new ones for the Marine NPCs so now they're normal ones. Spartans aren't quite Astartes, but they go in that direction

    • @SIK_Mephisto
      @SIK_Mephisto ปีที่แล้ว +12

      @@nerdyspinosaurid In Destiny 2 for the Anniversary event they added halo themed weapons, one of them was an exotic gun labeled as a side arm, a sort of rapid firing low damage pistol in the game; however the gun in question was based on a spartan gun (I believe the magnum) and is labeled in its description as essentially made for a giant. the massive lad uses special ammo instead of primary and hits like a truck.
      Edit: theres another one I forgot! the bxr battler is kinda normal sized so I didn't think much about any of the others but the also added an energy sword! the sword is split into 2 blades and is given a long handle apiece, making this 1 sword so massive it became a pair of 2 handed weapons.

    • @satire__
      @satire__ ปีที่แล้ว +2

      Diet space marine (Space marines are bigger and heavier, thus making Chief and the other spartans like the Diet equivalent)

    • @voidwalkerbruh7426
      @voidwalkerbruh7426 ปีที่แล้ว

      I think master chief is also mod by cypernetics

    • @FokkeWulfe
      @FokkeWulfe 10 หลายเดือนก่อน +3

      But, we can all take heart knowing there's no way a half ton of Master Chief bouncing around a Pelican while crash landing on a Halo ring, will cause any injuries. The fact the rest of the marines were KIA was enemy fire. And black jack. And hookers.

  • @kylehibshman6619
    @kylehibshman6619 2 ปีที่แล้ว +216

    "Cortana just need to push all the buttons while Chief annihilates everything in his path"
    Oh, so you HAVE played Halo?

    • @Malkontent1003
      @Malkontent1003 5 หลายเดือนก่อน +4

      Yeah, you watched him do it. This is Halo, right?

  • @ZeRedSpy
    @ZeRedSpy 2 ปีที่แล้ว +416

    I had no idea there was a unique mech v mech melee attack, that’s awesome. Literally never seen that before

    • @wildranger5833
      @wildranger5833 2 ปีที่แล้ว +98

      There is also a Unique animation for a Sectopod kill with MECs melee

    • @Excalibursin
      @Excalibursin 2 ปีที่แล้ว +72

      Also a unique animation for Muton berserkers.

    • @captainwolf9364
      @captainwolf9364 2 ปีที่แล้ว +34

      Yea I actually really miss those special animations because if I’m not mistaken the sparks in Xcom 2 don’t get any special melee animations

    • @DinnerForkTongue
      @DinnerForkTongue 2 ปีที่แล้ว +6

      @@captainwolf9364
      Indeed they don't. Boring.

    • @muhammadazim3374
      @muhammadazim3374 ปีที่แล้ว +12

      @@captainwolf9364 yea, they traded that animation for more added feature in xcom 2
      "We 've won but at what cost? "

  • @EruHjoyn
    @EruHjoyn 2 ปีที่แล้ว +792

    Luckily for your sanity, it's known that you can beat Xcom 2 WOTC with a single soldier. Unfortunately, doing so basically requires you to spend hundreds of hours using covert ops to grind said soldier to hundreds of max health in order to facetank the final mission.

    • @OhNoTheFace
      @OhNoTheFace 2 ปีที่แล้ว +63

      It's been a while, but does the last mission also force the "commander" along with?

    • @antoniovivas6807
      @antoniovivas6807 2 ปีที่แล้ว +73

      @@OhNoTheFace you just don't use the commander

    • @OhNoTheFace
      @OhNoTheFace 2 ปีที่แล้ว +20

      @@antoniovivas6807 I assumed :P

    • @EruHjoyn
      @EruHjoyn 2 ปีที่แล้ว +47

      @@OhNoTheFace Quite a few missions require more than one soldier, namely covert ops ambushes, avenger defense, and the final mission.

    • @81ack5h33p
      @81ack5h33p 2 ปีที่แล้ว +18

      Then hold a sacrifice in RNGeuse's name so the entire time the enemies play along and don't activate three pods at once

  • @gabrokkerhun
    @gabrokkerhun 2 ปีที่แล้ว +586

    I'm absolutely stoked to see more Xcom from you!
    My initial prediction: No.

    • @Real_Mick3y6
      @Real_Mick3y6 2 ปีที่แล้ว +3

      False

    • @fernando47180
      @fernando47180 2 ปีที่แล้ว +23

      "No" was my initial prediction too, before I was educated in the power plays that MECs can pull off.

    • @sirbill_greebi3811
      @sirbill_greebi3811 2 ปีที่แล้ว +4

      The answer is still no because Cortana was there.

    • @fernando47180
      @fernando47180 2 ปีที่แล้ว +6

      @@sirbill_greebi3811 technically, he did beat the game with a MEC, it simply wasn't with "only" one mec

    • @gabrokkerhun
      @gabrokkerhun 2 ปีที่แล้ว +8

      @@fernando47180 I wrote my comment before I read the actual rules in the video, I was banking on getting blocked by the psionic soldier requirement since as I recall, mechs can't by psychics. After the rules I would've probably said yes, honestly, this run didn't even seem too bad except for a couple of tough situations, might try it myself.

  • @zema9401
    @zema9401 2 ปีที่แล้ว +154

    I was also surprised to see the Victory Screen after one shotting the middle alien with my sniper. That was a realy anti-climatic ending.

    • @skeetsmcgrew3282
      @skeetsmcgrew3282 2 ปีที่แล้ว +39

      Haha literally came to the comments to see if anyone else had this happen. The whole "explaining the lore while you plow through enemies" gimmick was cool, but wow did that last room disappoint

    • @DarkCT
      @DarkCT 2 ปีที่แล้ว +23

      @@skeetsmcgrew3282 discovered it myself after Backlogs got me to do my own shiv-primary run. full aggressing on the Leader turns what would otherwise be a decently intense encounter into a laugh track after the dual sectopods the room before.

  • @shieldphaser
    @shieldphaser 2 ปีที่แล้ว +165

    That whole thing with only needing to kill the leader is actually the reason why I never finished xcom. Y'see, when you kill the leader, all the other enemies die. If your special psi soldier happens to be mind controlled, they die too. If they die, you lose. You can see where this is going.
    Edit: they fixed this in enemy within though. It only happens in enemy unknown.

    • @ericb3157
      @ericb3157 2 ปีที่แล้ว +25

      i heard that in the original X-Com, it's possible to win the final battle with ONE remote-controlled missile.
      just steer it to the leader, and you win.

    • @louiesatterwhite3885
      @louiesatterwhite3885 2 ปีที่แล้ว +4

      Probably why the changed mind control in XC2 to where killing the controller doesn't kill the controlled

    • @shieldphaser
      @shieldphaser 2 ปีที่แล้ว +11

      @@louiesatterwhite3885 It doesn't do that in 1 either. It's just the scripting for the final mission that's wonky in the original.

    • @afrozombie.
      @afrozombie. 9 หลายเดือนก่อน

      I’m not sure which version of enemy within you’re referring to but I just beat the game(iOS version)a few days ago by killing the leader in the middle

    • @shieldphaser
      @shieldphaser 9 หลายเดือนก่อน

      @@afrozombie. Yeah they fixed it in Enemy Within. It only happens in Enemy Unknown.

  • @matthewblackwood9653
    @matthewblackwood9653 2 ปีที่แล้ว +1293

    An AI with limitless knowledge that can now control the world around her with mind powers. What could go wrong?
    *That is literally the plot of Halo 5.*

    • @captaincrazee3961
      @captaincrazee3961 2 ปีที่แล้ว +96

      And Cortana saving the MC is the end of 4.

    • @elPominator
      @elPominator 2 ปีที่แล้ว +34

      Came here to post that, Cortana becoming a demigod was a great potential plot.

    • @Espartanica
      @Espartanica 2 ปีที่แล้ว +36

      @@captaincrazee3961 Saving him from an exploding alien ship that was coming for Earth wielding the powers of enslaved humans

    • @bl0ndi550
      @bl0ndi550 2 ปีที่แล้ว +11

      Yeah but no one has played 5

    • @COOPERx223x
      @COOPERx223x 2 ปีที่แล้ว +8

      Was coming to the comments to say the same. XCOM featuring Chief and Cortana is hilariously a strange mashup of Halo 4 and 5.

  • @Forestxavier20
    @Forestxavier20 2 ปีที่แล้ว +185

    The Chief: "DO NOT RESIST; I'M IS HERE TO SAVE YOU"
    What everyone else hears: *gunfire and the sounds of explosions*
    Everyone Chief saves is going to have literally no hearing by the time they are done given the arsenal he packs.

  • @existingchannel6671
    @existingchannel6671 ปีที่แล้ว +13

    fun fact:if you get just the right shot, you can lay mines in range to hit the uber overseer without spawning the fight in. Also, any form of explosion will immediately set off prox mines. do with this information what you will.

  • @thedarkassasin8316
    @thedarkassasin8316 2 ปีที่แล้ว +247

    The special mech animations with the kinetic strike is always so cool also congrats for completely a run now do pistol only run in xcom 2

    • @crazako
      @crazako 2 ปีที่แล้ว +34

      entirely possible cause gunslinger sharpshooters are legit good

    • @KujiArgisia
      @KujiArgisia 2 ปีที่แล้ว +4

      @@crazako well, with questionable damage against armored enemies.

    • @crazako
      @crazako 2 ปีที่แล้ว +18

      @@KujiArgisia I think you may be forgetting about AP Ammo, and, if in wotc, Shredder could roll on a Sharpshooter.

    • @KujiArgisia
      @KujiArgisia 2 ปีที่แล้ว +1

      @@crazako I didn't forget them. But then you lose the benefits of other ammo they could have.
      ...and does shredder work on their pistols?

    • @crazako
      @crazako 2 ปีที่แล้ว

      @@KujiArgisia nope I just googled it

  • @DarknessDShadow
    @DarknessDShadow 2 ปีที่แล้ว +29

    I really miss the MECs in XCOM 2. The sparks can barely hold a candle to them. Proximity mines are such a game changer. Sure, they are definitely overpowered. As seen in this video. But it's also so damn cool to have a raging killing machine rampaging through the map, matching even the strongest enemies in power

  • @garebear9429
    @garebear9429 2 ปีที่แล้ว +72

    Your Xcom videos are some of my favorite comfort videos I can turn on literally whenever to relax and have a good laugh. So excited for another one. And really excited to see you take on Xcom 2!

  • @greyborn2213
    @greyborn2213 2 ปีที่แล้ว +84

    Asked for it a few times before but once again, would *love* to see some Remnant from the Ashes challenges! Also super looking forward to whatever XCOM 2 content you have coming up eventually!!

  • @davidmansell5562
    @davidmansell5562 2 ปีที่แล้ว +9

    That final room with the final fight is always my favourite moment of the game. I usually set up a maxed Sniper just outside the door to that room, open it and send someone just far enough in to grant Squadsight, and finish the final fight in a single bullet from the Sniper.

  • @JohnDoe-dr9ff
    @JohnDoe-dr9ff 2 ปีที่แล้ว +70

    At least MECs show up for base defense so there’s a chance before the video is over this run succeeded. 🙂

  • @curtisbailey6326
    @curtisbailey6326 2 ปีที่แล้ว +39

    You're one of the more entertaining channels on this site, thanks for the great commentary and vids lad

  • @DarkCT
    @DarkCT 2 ปีที่แล้ว +36

    I was unsure on you going sniper, AND im not sure if how involved your assault was turned it into more than just a MEC run.. but ill shut my mouth and congratulate this all the same. well done!

  • @KodiakDug
    @KodiakDug 2 ปีที่แล้ว +27

    God I love the cinematic melee kills from the MECs.

  • @DeetexSeraphine
    @DeetexSeraphine 2 ปีที่แล้ว +5

    That was both hilarious and exciting.
    I have never finished XCom EW so seeing the end in such a lighthearted context was a treat.

  • @Mokey_MokeyLordofPuns
    @Mokey_MokeyLordofPuns 2 ปีที่แล้ว +127

    I still say you should do XCOM with minimal alien casualties (Zap em)

    • @dougfoust117
      @dougfoust117 2 ปีที่แล้ว +8

      The "hearts and minds campaign "

    • @JohnDoe-dr9ff
      @JohnDoe-dr9ff 2 ปีที่แล้ว +16

      Eww, that would be like playing Fallout completely crippled, starving, and dehydrated. Absolute misery.
      And chrysalids…omg the pain. 😂

    • @JohnDoe-dr9ff
      @JohnDoe-dr9ff 2 ปีที่แล้ว +6

      If you’re a Fallout fan and want to see someone do what I mentioned above, check out Mitten Squad. He does some pretty ridiculous “can you” videos similar to Backlogs but on different games.

    • @jexiste6516
      @jexiste6516 2 ปีที่แล้ว +1

      When you try to be an alien pacifist .

    • @1.-ulysses334
      @1.-ulysses334 2 ปีที่แล้ว +1

      @@JohnDoe-dr9ff A man of culture I see...

  • @Therealonetruejoe
    @Therealonetruejoe 2 ปีที่แล้ว +13

    i dont know when youll make a Xcom 2 video, but when it is eventually made, i would love to see a sword/melee only run. They've made it quite viable, and if its too difficult you can bend the rules and bring Templars

  • @mranderson9553
    @mranderson9553 2 ปีที่แล้ว +8

    i think the reason mecs gain less xp is to incentivize turning your strong soldiers into mechs rather than rookies considering rank carries over

  • @Pottzy
    @Pottzy 2 ปีที่แล้ว +8

    Watching you play XCOM made me confident in trying XCOM 2 while it was on sale. As someone who really doesn't play turn based strategy, I was humbled FAST lol

    • @heirofaniu
      @heirofaniu 9 หลายเดือนก่อน

      XCOM2 isn't a very good tbs either. It's basically all the bad parts of this game but cranked up.

  • @MeredithLikely
    @MeredithLikely 2 ปีที่แล้ว +2

    After watching one of your recent videos I went on a binge playing the original xcom with mods. Then I thought "huh I wonder if this is on mobile." Only to find Xcom: Enemy Within is fully available for five dollars.
    I skipped coffee for one day, and now I can play my second favorite xcom game anytime. I love modern gaming lord almighty

  • @dimitros9592
    @dimitros9592 2 ปีที่แล้ว +2

    ''I had a mec soldier as backup but came without his armor'', you had the perfect opportunity to make a Sergeant Arch Dornan joke... AND YOU BLEW IT!

  • @the_senate8050
    @the_senate8050 2 ปีที่แล้ว +17

    Damn it, this makes me want to play a run with just a maxed out bio trooper and mech duo, thankfully I can just set dynamic war to like *10 and not spend months on it.

  • @lordravenblade
    @lordravenblade ปีที่แล้ว +2

    In case you care, when you're looking at the 'character sheet' and his HP is 6+8, the 8 is ablative MEC that can be lost without causing him to go into recovery and the 6 is his 'personal' HP that needs to be recovered if lost. If I'm remembering right.

  • @draemocksi
    @draemocksi 2 ปีที่แล้ว +3

    Ive not played EW for a LONG tome but this episode has me pumped to try MECs, my last game wasnt long after it released and I preferred the Gene Modifications, but MECs look AMAZING!! If 1 MEC is like this, a squad or half of them should be glorious! Ill be quoting General Chang so often it will hurt!

  • @elnesteroplay1128
    @elnesteroplay1128 2 ปีที่แล้ว +1

    I don't know if you see my words.
    Thank you. You made my spend time on watching youtube worth every single second.

  • @sirbill_greebi3811
    @sirbill_greebi3811 2 ปีที่แล้ว +11

    It's always nice to see a new Backlogs video.
    But to be fair, this is only the second time I've seen a new one come out.
    6k subscribers in less than two weeks. Nice.

  • @TheCompleteDM
    @TheCompleteDM 2 ปีที่แล้ว +4

    In regards to the base defense mission and your MEC trooper not being armed, the MEC suit is a piece of armor/equipment, so if you unequipped your soldier at some point, he'd be spawned into combat with his basic gear, which is nothing for a MEC.

  • @thelongestrose
    @thelongestrose 2 ปีที่แล้ว +15

    The first time I got to the end of the game, my top sniper killed the Uber-Ethereal in one turn and I was just as surprised when the game ended.

  • @Meatful
    @Meatful 2 ปีที่แล้ว

    I really appreciate the effort you put into things like ads and explanations of your runs. It’s the little things that set you apart as a creator.

  • @Vomarsk
    @Vomarsk 10 หลายเดือนก่อน +1

    Master Chief and Cortana going up against an alien invasion, infiltrating the massive battleship of what's essentially the aliens' god, Chief killing the god and blowing up the ship and Cortana sacrificing herself to throw him out in the last minute... that's bascially Halo 4

  • @purplehaze2358
    @purplehaze2358 ปีที่แล้ว +1

    I'm actually kinda surprised Lemon hasn't played Halo considering that game's a gold mine for challenge run content.

  • @Will_jetz
    @Will_jetz 27 วันที่ผ่านมา +3

    2 years and skill no xcom2

  • @Manwhichthewarlock
    @Manwhichthewarlock 2 ปีที่แล้ว +1

    Thank you for encouraging me to do dumb and difficult challenge runs. I'm running through darksouls 3 crossbow only because of you and I'm loving it

  • @chrisschoenthaler5184
    @chrisschoenthaler5184 ปีที่แล้ว +3

    From what I’ve heard about X-Com 2, challenge runs are going to be a bit harder.
    They apparently decided to punish players who want to employ any sort of caution by setting a strict turn limit for every mission that results in an automatic fail, so aggressive tactics are now the ONLY tactics.

    • @LucRio448
      @LucRio448 10 หลายเดือนก่อน +2

      Yeah, it kinda is a shame. Watched a GDC talk of one of the designers who actually was proud of this and tried to sell it as something positive and I was just like... what? You are proud tht you on purpose made a turn based tactical shooter that artificially nukes even the possibility of playing more tactical and less guns blazin? What's your next great idea, make the next Need for Speed game so that tuning has only negative effects on your car and no positives?

    • @danieli9333
      @danieli9333 6 หลายเดือนก่อน

      @@LucRio448 I am guessing that the idea behind timers on missions was to encourage players to be more effective with their actions instead of constantly overwatch creeping their way to victory.
      For example if a country has endless supply and manpower to resist and attack from an aggressor that does not have that, would you then be impressed that the defenders managed to win the battle? Now what if the reverse would have happened where the defenders have limited resources but still win?
      It would also reinforce the value of not going for a perfect run where no soliders die or no resources go to waste which could kill of any fun one could have with the game.
      That said I have only experice with xcom 2 wotc legendary difficulty and not xcom EW,so I coul be lacking some perspective in that regard.

    • @LucRio448
      @LucRio448 6 หลายเดือนก่อน

      @@danieli9333 Oh I think you are pretty spot on. In fact, I think I've seen a GDC talk of one of the Devs of multiple XCOM-games, and I avguely remember something similar being said plus something about (though i'm not 100% sure if it was in that talk or a different one) like... "given the opportunity, players will optimise the fun out of any game".
      Problem there is that you actively take away an established option that was 100% not mandatory at all, because you (as a Dev/Designer) assume you know better what's fun for the player than, well, the players themselves. Plottwist: I did not even get another XCOM title simply BECAUSE they took away the option to play the tactical turn based shooter in a very calculated way, aka they entirely not only invalidated my favourite way of playing EU/EW for future titles, they actively made it entirely impossible. If they made it more difficult, I'd still have tried it. In fact I think EW had a pretty good idea on how to do that, by putting a timer on MELD-containers. That way, playing super slow does get punished, but it is still very much POSSIBLE if you really want to, you are just losing out on some ressources, so you gotta decide which one is more important to you. I'd say the hostage missions in EU also did a good job, even though I hate those shittheads with their sting-legs, but that's not due to bad design, since they do not take an entire playstyle away from me 100% of the time by default but just make it more dangerous and less rewarding than a higher risk style, which is totally fine.

    • @danieli9333
      @danieli9333 6 หลายเดือนก่อน

      @@LucRio448
      I would assume that as a dev/designer you are usually more in the know of knowing how players can have fun than one self when designing a game to be played
      Before Xcom as a concept was developed into a game I would have not assumed that it would have been something that I consider fun to play and buy.
      Its how the market in general works. As someone selling a service/product have to guess if and how much demand there is to be profitable. Same would go for devs/designers when designing the fun in games.
      There was a similar discussion that I remember for doom eternal on how its design was to prevent the player from optimizing the fun out of the game by ex using only one OP gun and strat for performance.

    • @LucRio448
      @LucRio448 6 หลายเดือนก่อน

      @@danieli9333 I would assume that a a player, I myself are usually more knowledgable about how I personally have fun with a game.
      There is a difference between not adding something to a game that wasn't there in the first place/in the previous installment of the game because you think it wouldn't be fun, and actively taking away an option completely that people who played the previous installment got used to being an OPTION. There already were people who enjoyed that style. In fact, if nobody was there who played it that way in the first place, there would not be a reason to take it away for the next game - after all, in that hypothetical scenario nobody used it anyways, and an option that nobody uses can't cause issues in terms of fun anyways. The only reason to even consider taking it away in the next installment would be to see people use it in the previous one - which would men, exactly, that some people liked to play it that way.
      Doom would be an entirely different problem though. What you described would mean at some point you get a gun, that is super OP, and every gun you get later just feels bad, so you feel like your "reward" for advancing in the game in fact is just a significantly worse weapon than what you already got - which obviously isn't good. That's like working at a company, then being promoted - and being told "hey, congrats, we gonna promote you from Junior XY to Senior XY and cut your pay in half", nobody would like that.
      Playing slower and more calculated in XCOM isn't a reward for advancing, and playing more reckless is neither, both are available from mission 1. And as indicated by (non challenge) LPs/Playthorughs on TH-cam, Twitch etc, there always were tons of people using a medium risk playstyle, a bunch using high risk style, and a bunch using low risk. It's not like everyone only played the super slow-slow style.
      Not to mention for a TACTICAL game in general, I'd like to play a calculated style and actually have that be one possible way to play it. Might as well add a 3 minute timer to chess and make it mandatory for everybody at all levels and all times even to 13 year olds playing for fun in their own living room at home.
      Again, I want it to be an OPTION. Balance the game around medium-high risk style, add stuff like those pesky human eating, egg laying aliens who basically punish slow playstyle, add stuff like MELD-containers rewarding higher risk playstyles... for all I care, add the common mission completion rating system, giving a rating from E to S or something, which takes time into consideration as one factor, handing you additional ressources for higher rating, or come up with something entirely different - but don't take away a playstyle entirely that was an option previously, by not making the game MORE DIFFICULT if I opt for that style, but making it literally IMPOSSIBLE to play that way

  • @lewandowski1313
    @lewandowski1313 2 ปีที่แล้ว +15

    I love your videos for sure! This one was very fun to watch!

  • @finjaftw1318
    @finjaftw1318 2 ปีที่แล้ว +1

    "...how do you keep getting into my house?"

  • @andreworders7305
    @andreworders7305 3 หลายเดือนก่อน +4

    I don’t think he’s gotten around to 2

  • @tristanbakker2221
    @tristanbakker2221 2 ปีที่แล้ว

    Found your channel just off of a random wim from recommendations, but boy am I glad I did. Love the commentary on your challenge runs, and I find myself cracking a smile at almost every joke. Keep up the awesome work

  • @BirchMonkey857
    @BirchMonkey857 2 ปีที่แล้ว +1

    Fun fact: my first full playthrough of EW, I _never_ got a bomb mission. I also only got the whale mission like a week before the final mission was ready to go, so I had a jetpack sniper on overwatch with full plasma and gene mods. If we had given her a grenade she probably could have saved XCOM an airstrike and just done it herself. Not to mention the MEC-3, Majors "Chilong" and Annette, an Alloy SHIV, and a squaddie on assault for good measure.

  • @Mrjackasher
    @Mrjackasher 6 หลายเดือนก่อน +3

    When are we getting Xcom 2??!?

  • @LaplaceBoxOpened
    @LaplaceBoxOpened หลายเดือนก่อน +2

    This is probably the 6th time I’ve read MEC as medic …
    Yes I clicked the video 5 times prior will watch the 6th

  • @bigmclargehuge8219
    @bigmclargehuge8219 2 ปีที่แล้ว

    Man, I appreciate so much that you include a list of the music in the description.

  • @Bubbleztoo
    @Bubbleztoo 2 ปีที่แล้ว +3

    I have a theory about a run that I'm not sure will work but I think it can. So in XCOM2 I BELIEVE you can deploy a soldier without promoting them. I remember doing this once when not promoting a leutienant. So the challenge run idea is. Can you beat XCOM2: with only rookies?

  • @Kostej
    @Kostej 2 ปีที่แล้ว +1

    I love XCOM 1 and also XCOM 2 and your videos, i hope for some "Can you beat Xcom 2" to.

  • @Sh1ranu1
    @Sh1ranu1 หลายเดือนก่อน +1

    Maybe one day he'll get to Xcom 2

  • @thelostgamer7968
    @thelostgamer7968 2 ปีที่แล้ว +11

    Lemon is the only person that can make me watch a sponsored segment.

    • @KFP_Prophet
      @KFP_Prophet 2 ปีที่แล้ว +5

      Clearly you've never watched Internet Historian

    • @lionshorts1174
      @lionshorts1174 2 ปีที่แล้ว

      Or Internet Comment Etiquette for that matter.

    • @Marzimus
      @Marzimus 2 ปีที่แล้ว +2

      @@KFP_Prophet Came here to say this. Nordman could sell water to an ocean...plus a free month!

    • @1.-ulysses334
      @1.-ulysses334 2 ปีที่แล้ว

      TWA: Sad but teribley writem noices of adbise

  • @TrubeI
    @TrubeI 2 ปีที่แล้ว +3

    Huhu, nice challenge as always I really like the Xcom challenges. That upload made my BIrthday alot better :D keep up the nice work

  • @ledicee
    @ledicee 5 หลายเดือนก่อน +1

    Furi ost. Instant masterpiece

  • @Hunterking227
    @Hunterking227 2 ปีที่แล้ว

    Having played Xcom 2 WOTC recently, I'm really excited to start seeing those videos on the channel!

  • @sweetbread7686
    @sweetbread7686 2 ปีที่แล้ว +1

    I love these Xcom videos so much

  • @alexandrebrochu4265
    @alexandrebrochu4265 ปีที่แล้ว

    To answer your question about wound threshold : A soldier cannot be injured if the received damage is lower than what it's armor give him as far as HP goes. So if the armor give 4 HP, he can take 3 damage with 0 risk of injuries. 4 damage and I think he can be injured if unlucky. After that it's all aboard the monthly injuries train.

  • @CrimsonReaper189
    @CrimsonReaper189 2 ปีที่แล้ว +2

    time to go grab pop corn cuz i have been looking forward to this playthrough as mecs are my fav unit in enemy within cant wait to see what u so with it

  • @no1important777
    @no1important777 2 ปีที่แล้ว +1

    “Chief what do you think you’re doing?”
    “Sir, genociding the entire species”

  • @bluestorm749
    @bluestorm749 2 ปีที่แล้ว +4

    I actually got introduced to your channel through the XCOM one soldier challenge run, I loved all the challenge runs since then, but I still hoped you would play this game again.
    Thank you so much!!!

  • @EllipticalReasoning
    @EllipticalReasoning 7 หลายเดือนก่อน

    24:50 My first run that got to this room, I had a sniper back in the entrance corridor. Threw a scanner to see what was going on, then realized I'd blocked all my troops in behind him. Fun fact: the entrance has a clear line of sight to the uber ethereal, and with a double crit you can skip the whole battle.

  • @definitelypeacock
    @definitelypeacock 2 ปีที่แล้ว +1

    Mec + SHIV = good time

  • @favre4ever39
    @favre4ever39 ปีที่แล้ว +1

    It's time to move on to XCOM 2-Lemon from a year ago, you poor misguided soul but soon you shall make good on that promise

  • @warhound8496
    @warhound8496 2 ปีที่แล้ว +2

    Finally,more xcom content ! Just discovered this channel recently.

  • @rabbit-exe3606
    @rabbit-exe3606 2 ปีที่แล้ว +1

    the adventures of the Very Big Huge Large Man, and also Cortana, who's there mostly for moral support

  • @zaprothe0verlord
    @zaprothe0verlord 2 ปีที่แล้ว +2

    My last playthrough of xcom I actually found out that the only one you need to kill in the end room was the high overseer. Set my sniper on overwatch and she obliterated him causing me to be really surprised that I didn't need to kill anything else. Kind of makes me wonder if you could race through the entire gauntlet without killing anything else.

  • @thegamer285
    @thegamer285 2 ปีที่แล้ว

    slight bias by your xcom videos are your absolute faves so ty for this blessing

  • @mayagray2807
    @mayagray2807 2 ปีที่แล้ว +3

    Xcom but only using 1 of each class! Perma death and no replacements

  • @gordo_daimon
    @gordo_daimon 2 ปีที่แล้ว +1

    The Chief wasn't the protagonist here, he was the tool to bring Cortana to her ultimate fate. She's the real MVP.
    Excellent video, thanks for uploading.

    • @Janzer_
      @Janzer_ ปีที่แล้ว

      "mvp" lol, yeah she took those tentacle monsters hentai'ing her face like a champ 😂

  • @rsmith3604
    @rsmith3604 2 ปีที่แล้ว +8

    Hey, just a question, have you played through and finished XCOM 2 yet or will this be the first time? I think your subscribers would enjoy watching your time playing, as well as whatever runs you find after. Hope you have a good day

  • @uunikaulus
    @uunikaulus 2 ปีที่แล้ว +1

    Just found your videos and I've been just binge-watching all your content in the past few days. Excellent stuff, keep the good stuff coming!

  • @343flyingbulb4
    @343flyingbulb4 2 ปีที่แล้ว +1

    It is like that episode from Halo Legends, or Halo Wars 2, where Sgt. Johnson used the same armor from the episode

  • @adamdart6809
    @adamdart6809 ปีที่แล้ว

    I just wanted to rewatch this because I enjoyed it, and had completely forgotten you start this video by saying "possibly last xcom before moving on to xcom 2" this was 10 months ago

  • @newnamepending7084
    @newnamepending7084 2 ปีที่แล้ว

    The fact that I can see this as an alternate universe Halo storyline is testament to your creative genius.

  • @Zenith07
    @Zenith07 ปีที่แล้ว

    This is surprisingly accurate to Master Chief
    Dude gets an Exo Suit that could rival the entire Alien Race, gets a Wif- i mean Ai that is good at strategies can control Machines (being the Aliens tech)
    The story plays out quite similar with all the Halo games combined, fights off against Invading Aliens base, invaded on there base, Finds the Main alien ship where the one leading the invasion, Cortana stays to blow it up while masterchief makes the escape.

  • @DePhoegonIsle
    @DePhoegonIsle 2 ปีที่แล้ว +1

    This is entirely impressive gameplay footage of 'Halo Master Chief Collection'

  • @HumbleNearlKnight
    @HumbleNearlKnight 2 ปีที่แล้ว +4

    That was one hell of a run. Good Job Soldier!

    • @MattHew-rq8zw
      @MattHew-rq8zw 2 ปีที่แล้ว

      Odd thing to get locked onto, but I can't believe that Chief is Swedish... My Norwegian dna screams, while my mind remains calm. That aside, this was XCOM with the lowest miss in combat that I've ever watched! :D

  • @wisecrack3461
    @wisecrack3461 ปีที่แล้ว

    Wow, literally the plot of halo. The Cortana needing rescue, the base coming under attack and the bits at the end with Cortana sacrificing herself to save chief and earth is all 1:1

  • @arikjacobson5771
    @arikjacobson5771 7 หลายเดือนก่อน

    YOU PROMISED XCOM 2 AND WE HAVE NEVER SEEN A VIDEO. BRING BACK THE XCOM!!! LOVE IT!

  • @nigou2706
    @nigou2706 8 หลายเดือนก่อน

    I played some of these with my sister when we where children
    It was fun taking turn trying to win.
    I never thought about the scenario hard enough to imagine a relationship between these two but it's nice, i like it

  • @TheBlackAntagonist
    @TheBlackAntagonist 2 ปีที่แล้ว +1

    The Chief...is Swedish.
    *Muppets Intensifies*

    • @TheBlackAntagonist
      @TheBlackAntagonist 2 ปีที่แล้ว

      Looking for this comment as it is immediately what I thought too.

  • @johnaxios6335
    @johnaxios6335 2 ปีที่แล้ว +1

    This is a better story than the actual Halo TV series

  • @BizKwikTwist
    @BizKwikTwist ปีที่แล้ว

    Bro the sectopod getting stuck under that balcony thing in the end happened to me too! Makes the fight so much easier lol.

  • @emmettraymond8058
    @emmettraymond8058 2 ปีที่แล้ว

    Beautiful. This is all I ever wanted out of an XCOM:EW challenge run.

  • @Frisbinator
    @Frisbinator 2 ปีที่แล้ว

    This narration is great. Wanted to watch just a few minutes but couldn’t stop until the end. Nice job with the W!

  • @KitKatHexe
    @KitKatHexe 2 ปีที่แล้ว

    Looking forward to your XCOM 2 runs, _AND_ the potential for some Halo playthroughs! Always nice to see people get into a setting I grew up with.

  • @jacksmith3148
    @jacksmith3148 2 ปีที่แล้ว +1

    22:22 - "Queek snick-attack" makes me want to see a Total Warhammer challenge at some point.
    I thought there'd be a few comments about it, but I guess I'm the only one who noticed or the only one dumb enough to not know it was an intentional joke.

  • @dragiceryudo5745
    @dragiceryudo5745 2 ปีที่แล้ว

    One or two I'm really enjoying these XCOM challenges. Thank you.

  • @redj0ker81
    @redj0ker81 2 ปีที่แล้ว

    Are you sure you’ve never played halo? You’ve like nailed the relationship and dynamic of chief and Cortanna.

  • @centurosproductions8827
    @centurosproductions8827 2 ปีที่แล้ว

    That last room strat reminds me of the classic "Counting with Beaglerush."

  • @mikoajciemiega8018
    @mikoajciemiega8018 2 ปีที่แล้ว

    and one really important thing about kinetic strike- it increases your movement distance

  • @daemonsmith5525
    @daemonsmith5525 2 ปีที่แล้ว

    almost everything in this video, including the ending is just my take of Lemon, someone who hasnt played halo trying to explain the game. its accurate too, well done lemon

  • @axios4702
    @axios4702 2 ปีที่แล้ว

    18:10 "You are out of uniform soldier!!! WHERE IS YOUR POWER ARMOR?!!!!!"

  • @sebastianrodriguez8992
    @sebastianrodriguez8992 2 ปีที่แล้ว

    I love the Mario and Luigi Bowser's inside story music that game is my childhood and I got the remastered one in my current 3DS that I love playing it and I love how you play these older games they've all been my favorite nothing compares

  • @birdup1305
    @birdup1305 2 ปีที่แล้ว

    Dude I can't WAIT for Xcom 2. Do you know what would be a very interesting idea? A modded run of Xcom 2 once you are done with the normal stuff with THE PLAYABLE ALIENS MOD. I hope you like the idea because I DO.