Probably 80% of players on ps4 use your builds.. i saw so many doing one hero build, nuke etc.. Im glad how much i advanced on onslaugh because of you but i will always rememeber to change some tactis on my own.. sometimes work.. thanks for videos!
Very nice info! Thanks for the video! I hope you have the time to answer this question or maybe maybe a video about it ;) What are some good towers to use when progressing through the game? What towers should get my best shards, and is there any certain tower combos that one should use early on?
Best towers starting out is eartshatters and poison dart towers, as the 2 of them make the petrify stun combo, which means it gives you more time to do damage to enemies, and even early game those 2 are awesome, later on ev2 makes the cost a bit less and the damage more, depending on how you play, you can even go through all the way to c7 with flame auras only, i did it and on c2 and c5 with the cyborks i just used walls to keep the cyborks from my flames, but that was before the petrify combo was brought in, and a year before i got ev2 for myself, but as a great builder, id suggest her to anyone early on
@@myself9148 I'm just saying with the new shard seller, it's super easy to guild shares now. In old days you would maybe get 1 destruction shard out of 40 c1 shards.
Basically the same 3 shards count, as for mods, you can use anti mods, and if the range aint already capped you can use an additional range servo, and if you plan to always buff your canons, a buff servo is also a good choice, but defence power servo is a more general use servo, it all depends on how you want to use them, but the big 3 still count, range, rate and power, its almost all you need
Total damage boost = 1 − ((1 − first anti mod damage boost percent) × (1 - second anti mod damage boost percent) × (1 - third anti mod damage boost percent)) so if you had anti melee giving 60% and anti chaos giving 60% then your total damage boost would be 1 - ((1-.6)x(1-.6)) = .84 or 84% dmg increase. they both dont stack additively giving you 120% dmg increase
Some mobs fit into multiple categories. For example, Gnash the flame lash is a miniboss, an orc, a melee, and a chaos enemy. If you had a c8 relic with 3 10/10 anti mods, each give a 60% damage bonus. Since they stack multiplicatively, it is 1.6 x 1.6 x 1.6, meaning that you do 4.1 times your inspected DPS against enemies that match with all 3 anti servos. So if you have a flame aura that does 1 million dps with anti melee, anti orc, and anti chaos, you're actually going to be doing 4 million dps against berzerkers and cyborks.
Probably 80% of players on ps4 use your builds.. i saw so many doing one hero build, nuke etc..
Im glad how much i advanced on onslaugh because of you but i will always rememeber to change some tactis on my own.. sometimes work.. thanks for videos!
Andrew I’m one of that 80% lol
Very nice info! Thanks for the video!
I hope you have the time to answer this question or maybe maybe a video about it ;)
What are some good towers to use when progressing through the game? What towers should get my best shards, and is there any certain tower combos that one should use early on?
Best towers starting out is eartshatters and poison dart towers, as the 2 of them make the petrify stun combo, which means it gives you more time to do damage to enemies, and even early game those 2 are awesome, later on ev2 makes the cost a bit less and the damage more, depending on how you play, you can even go through all the way to c7 with flame auras only, i did it and on c2 and c5 with the cyborks i just used walls to keep the cyborks from my flames, but that was before the petrify combo was brought in, and a year before i got ev2 for myself, but as a great builder, id suggest her to anyone early on
@@GHOSTGECKO-G Cool! Thank you for your reply! So far i have been using flame aura, but i will try that petrify combo to get to c7.
Great tips man! Appreciate It! 😊👍
does the range shard work with weapon manufacturer?
Isn’t more power better than using a rate mod that only gives you 8% to get you to the cap?
Which should i buy first deadly strikes or defense rate?
Love it thanks this will help me on console
are you saying that, ungilded max defense rate shard + 1/10 defense rate servo + 20 defense rate asc = max fire rate every tower?
IceFox yes that’s correct
If I had 1 free shard slot in any defense, I should get defense rate or destruction in there? Which would be more effective
try each one and look at the tooltip. However, both of those would be required shards imo, so I would lose something else personally
MrJuicebags ok, thank you
Juicy, mini boss mod is considered vs all bosses right? Is a good mod or should i change it?
Yup! Great MOD for your boss killer defenses!
@@MrJuicebags does the bosses from bigger onslaught count? Like Yeti for example? The bosses who not apear on normal expeditions
@@AndrewDinca96 Yup all Mini Bosses. So Theoretically would not work vs Betsy, Harbinger, etc everyone else it's GG!
You don't need to reach the choas levels for shards anymore. You can now go to shard vendor and buy any lvl share for 1k defender medals each.
i mean is that realy worth? u can save the medals for the heros...
@@myself9148 I'm just saying with the new shard seller, it's super easy to guild shares now.
In old days you would maybe get 1 destruction shard out of 40 c1 shards.
best guides ever!!!! first comment in my life!!! i love you!
Can you reroll shards?
What should I put on my (physical) cannon
Basically the same 3 shards count, as for mods, you can use anti mods, and if the range aint already capped you can use an additional range servo, and if you plan to always buff your canons, a buff servo is also a good choice, but defence power servo is a more general use servo, it all depends on how you want to use them, but the big 3 still count, range, rate and power, its almost all you need
100 views in 30m new record
Ayyyyy
I love your videos man
999 points on flame aura?!?!? o.o
ya every time you reset you get more caps
@@darkviper3886 wtf
Um a little late but could you explane the anti mob mods stacking you were talking about
Total damage boost = 1 − ((1 − first anti mod damage boost percent) × (1 - second anti mod damage boost percent) × (1 - third anti mod damage boost percent))
so if you had anti melee giving 60% and anti chaos giving 60% then your total damage boost would be 1 - ((1-.6)x(1-.6)) = .84 or 84% dmg increase. they both dont stack additively giving you 120% dmg increase
Some mobs fit into multiple categories. For example, Gnash the flame lash is a miniboss, an orc, a melee, and a chaos enemy. If you had a c8 relic with 3 10/10 anti mods, each give a 60% damage bonus. Since they stack multiplicatively, it is 1.6 x 1.6 x 1.6, meaning that you do 4.1 times your inspected DPS against enemies that match with all 3 anti servos. So if you have a flame aura that does 1 million dps with anti melee, anti orc, and anti chaos, you're actually going to be doing 4 million dps against berzerkers and cyborks.
:)
Couldn't say hello on twitch wasn't sure how to. But can't wait for the no news vid lol
:P