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ROBLOX ROOMS: LOW DETAILED IS AWESOME

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  • เผยแพร่เมื่อ 28 มิ.ย. 2023
  • Play: www.roblox.com/games/11648087...
    #roomslowdetailed #roblox
    In this video, I will play a game called Rooms: Low Detailed and it is awesome. This is another game like interminable rooms and so these types of games aren't new to me. Before watching this video, I recommend watching my original 3 interminable rooms video which is linked below. I hope everyone enjoys this video :D
    Part 1: • ROBLOX INTERMINABLE RO...
    Part 2: • ROBLOX INTERMINABLE RO...
    Part 3: • EXPLORING THE E SECTIO...
    Twitter: / pristasen
    2nd Channel: / @mrsenprista

ความคิดเห็น • 347

  • @SenPrista
    @SenPrista  ปีที่แล้ว +27

    Hope everyone enjoys :D
    PART 2: th-cam.com/video/HlV7fUWFrs8/w-d-xo.html

  • @JunoInSpace
    @JunoInSpace 3 หลายเดือนก่อน +2

    9:22 lucky, you got C-60!

  • @UntitledVideoChannel
    @UntitledVideoChannel ปีที่แล้ว +4

    Your encounter with happy man is so relatable I thought he was a knockoff of A-150 bc he looked like A-150 so I hid somewhere but soon after I found out he is just a passive entity that walks around complimenting you every 3-5 seconds

  • @naitsabesanimations
    @naitsabesanimations ปีที่แล้ว +3

    Holy moly! Your heavily underrated but so awesome! You deserve 70k+ subscribers! I remember playing this game for the first time and I got jumpscares by the red smiley face guy and I jumped out of my chair. I can feel how you were in the intro imao (fun fact you probably already noticed but the red smiley face guy is actually friendly. The only reason why he exists is to make alot of noise so you won’t be able to hear the other entities)

  • @richardwallace3657
    @richardwallace3657 ปีที่แล้ว +2

    The rainbow guy was C-1. He is basically A-1 (glitchy guy) but he does more damage.
    The red guy was Happy Man, he cannot damage nor kill you.
    Your welcome if your reading this SenPrista

  • @JustAGuy1298
    @JustAGuy1298 ปีที่แล้ว +12

    This guy is heavily underated. These videos are fun to watch and interesting.

  • @pavelishstar_6596
    @pavelishstar_6596 ปีที่แล้ว +42

    I really like how he was so scared about the Happyman, even though it is an friendly entity.

    • @papaibrcgamer2643
      @papaibrcgamer2643 ปีที่แล้ว +7

      Yes Hes Firendy But HE BLOCKS SOUND And THATS HAMFUL INRAY

    • @user-gh9sv3jt3z
      @user-gh9sv3jt3z ปีที่แล้ว +1

      ​@@papaibrcgamer2643What the hell-

    • @2020toyotacorolla
      @2020toyotacorolla ปีที่แล้ว +1

      ​@@papaibrcgamer2643godzilla had a stroke trying to read this and died.

    • @unhandleduser2701
      @unhandleduser2701 ปีที่แล้ว +1

      @@papaibrcgamer2643 what are you trying to say...

    • @U-80
      @U-80 ปีที่แล้ว +1

      ​@@papaibrcgamer2643r.hadastroke

  • @goofy-ahh101.
    @goofy-ahh101. ปีที่แล้ว +6

    The red guy is Happyman, it doesn't harm you but acts like A-258 From Interminable Rooms. (im the same user from before "yuri e willy notebomer")

  • @nico6207
    @nico6207 ปีที่แล้ว +1

    11:14 The Perfect Timing Happyman: NOOOOOOOOUUUUUUUAHHHHH **A-105 Comes**

  • @saulpro-bq1yv
    @saulpro-bq1yv ปีที่แล้ว +17

    Guide to all the entities he encountered! (+A-75 and A-105)
    Happyman: Red, simple smile, can spawn at any moment and during it's short lifetime it will talk and make a loud ambience to distract players
    A-1: Sinister laughing face with an static like texture, spawns right at the last unopened and stays there for a short time before backtracking to the lobby and quickly damaging anyone nearby, somewhat slow and emmits an ambience sound with laughter
    C-1: C variant for A-1, like it's normal version but with a rainbow texture and larger eyes, is faster and deals more damage, creates the same noise as A-1 but higher pitched
    CB-1: CB variant for A-1, has a thinner mouth with a singular eye, all painted orange, waits next to the latest unopened door for longer, deals damage way faster and it's idle sound is somewhat similar but not much, It's main difference is that it can chase the player and will only stop if they are hidden
    A-25: Green creepy grin with a streched eye and a widened one, probably as fast as A-1, makes little to no screenshake at all, emmits a quiet ambience when far and audible static when nearby, it will rebound twice before despawning, it also has recently received a C variant.
    A-45: Large grin tinted orange and two large pencil-drawn eyes tinted yellow, creates an strange loud ambience sound while on it's way, will not rebound at all, it generates a ton of screenshake even from far away, it also has a C variant which was delivered way before A-25's, much faster than A-25
    A-60: Red, constantly swapping faces, similar rushing speed to A-45, It's idle sound is quiet static and a very loud scream will be heard when nearby, moves like A-45 and also creates as much screenshake as A-45, too, it's C variant was given after A-45's but before A-25's.
    C-60: A-60's C variant, basically A-60 but with different faces all colored green and 2 of them being displayed at the same time orbiting around, it is A-60 in every aspect except it stays in the latest room before despawning, faster than A-60
    A-75: Pink, crudely drawn face with and opened mout and visible teeth, unlike most other entities A-75 will never emmit screenshake, no matter how close it is to you, it is really slow, even slower than A-25, however, if you get out of your hiding spot early (just after it passed by and rebounded) it will track your position and kill you, makes drumming as it's idle
    A-105: Green multimonster like A-60 but this time with less faces to choose, while it makes a very quiet static it uses a visual cue, which is a green glow behind the last unopened door, it can open and check dark lockers at the latest room before rebounding, it is really fast and it doesn't produce much screenshake

    • @ashthegeek
      @ashthegeek ปีที่แล้ว

      theres much more

    • @saulpro-bq1yv
      @saulpro-bq1yv ปีที่แล้ว

      @@ashthegeek Hey idiot worry to burst your bubble but 'Guide to all the entities he encountered!'

    • @ashthegeek
      @ashthegeek ปีที่แล้ว

      @@Cereall Just stop.

    • @saulpro-bq1yv
      @saulpro-bq1yv ปีที่แล้ว

      ​​@@CereallThis comment isn't even for you what the heck is wrong with you???

    • @ashthegeek
      @ashthegeek ปีที่แล้ว

      @@Cereall you what.

  • @yadiracolyar7017
    @yadiracolyar7017 ปีที่แล้ว +2

    Happy man does scare u when its dark sometimes

  • @I.Risnormalnow
    @I.Risnormalnow หลายเดือนก่อน +1

    Rooms Low Detailed A Section Guide:
    Happyman: Happyman is a friendly entity, he will appear behind the current room, he says some stuff. He will eventually disappear. You encountered him at 2:38.
    IM LAZY TO DO HAPPY MAN VARIENTS LEAVE ME ALONE.
    A-1: A-1 will appear at the non-opened door, he will slowly rush to A-000. He will damage you if you get to near. You encountered him at 2:06.
    C-1: C-1 is A-1 but faster, and instead of being grey. He’s rainbow, so it’s easier to see him. You encountered him at 3:17.
    1-A: 1-A will appear in the middle of the current room this time, and will target any players that are in its path. You encountered him at 6:12.
    SN-1: SN-1 is pretty rare, he will not rush to A-000, instead, he moves in circles in the current room he will disappear after 8 minutes.
    JB-1: JB-1 jumps around the room, that’s all he basically does, he will disappear eventually.
    SP-1: SP-1 is A-1 but splits to A-000, he’s way slower to.
    A-25: A-25 appears at A-000, with a beep sound, he will then slowly go towards the current room, when he’s approaching, you will hear wind sounds, he will slowly enter the main room, he will then rebound back to A-000, he will then come towards the current room for the 2nd time, he will disappear after the 2nd rebound. You encountered him at 4:40.
    C-25: C-25 is a much rarer version of A-25, he is allowed to rebound more times than A-25, he rebounds 1.5 to 4 times *(I think)* the thing C-25 ACTUALLY says is: I WISH TO BE FREE AGAIN, C-25 can disappear at the Main Room or at the lobby, since his rebounds are randomised.
    A-45: A-45 will appear with a bang sound, he will then start to rush towards the current room, he will shake the screen *A LOT* when A-45 is near, A-45 does shake your screen a lot, he just rushes to The Main Room, he will then kick the door down after disappearing, you encountered him at 6:01.
    C-45: C-45 is basically A-45 but faster, and is purple.
    A-60: A-60 act's like A-45 until it reaches the main room, he will then camp the door for a bit, after 5-12 seconds, he will disappear. You encountered him at 8:21.
    C-60: he has 2 faces, he isn’t much faster then A-60, he sinks into the ground to disappear. You encountered him at 9:23.
    A-75: A-75 will appear 24-26 rooms behind the current room, he will rush to the current room, then rebounds, *A-75* has aim-script, this means he will target the players that are not in their hiding spot, *A-75's* disappearing sound is a scribbling sound.
    A-105: A-105 makes the screen green, the green screen will slowly fade away. He will rush to the recent room, after that. You will need to not hide in fridges or dark lockers *INSIDE* the current room, if you do you’ll die. That’s because he checks all the fridges or dark lockers in the current room, you must not forget that he rebounds 2 time’s, so he will immediately rebound as he hits the lobby metal door thingy.
    A-120: A-120 appears in the ground, he will scream in a few seconds, he summon's a random entity in section A after the scream, if the screen turned green when A-120 screams, that means A-105 appeared.
    A-150: A-150 has a few clones, he appears a few rooms behind the current room, he stays silent for 10 seconds before making noise. After he gets to the current room, chaos happens.
    The Screaming Minions Named *THI-150* have a longer lifetime then the other minions, he screams very loud, it’s very *"annoying,"* (for me) I AM NOT LYING.
    A-185: A-185 appears at the front, he will check every blue lockers in the current room, then will rebound some times, he will disappear by dropping a radio in the current room. He will disappear after dropping the radio.
    A-200: A-200 appears at the front, then will slowly rush back. A-200's sounds are wind sound's, A-200 has aim-script as well, his disappearing sound is a wind sound.
    A-225: A-225 is the first 3D entity and the only one, he appears a few rooms behind the current room, he will then slowly walk to the current room, he will then rebound a few rooms back then disappears.
    A-250: A-250 will appear in the middle of the recent room, he will then make heart beeps, he will throw M-250. A-250 will disappear after he finishes throwing M-250's.
    M-250: M-250 is C-1 but floating, and is faster.
    A-275: A-275 appears at A-0, then will rush to the current room. It is not a good idea to hide in the current room since A-275 will explode some bomb's, he disappears inside the current room.
    A-300: A-300 will appear at A-0, making sounds randomly. He just rushes to the current room to disappear, *NOT SO FAST.*
    CV-300: CV-300 will appear with 5 ding sounds, all CV-300 Varients will be explained.
    👇
    CV-300 Table Checker: They move slow, only one with jump-scare.
    CV-300 A-1 Varient: Does barely any damage.
    CV-300 Bouncer: They bounce in the current room, they damage really fast.
    The B Section Will Be In A Different Video. (Part 2)

  • @nuh_uh1351
    @nuh_uh1351 ปีที่แล้ว +1

    I liked and subbed please make part 2!

  • @OLDCHANNEL81525
    @OLDCHANNEL81525 ปีที่แล้ว

    Tip: A-1 and C-1 and CB-1 don’t instatly kill you. A-1 is the static guy, C-1 is the rainbow static guy and CB-1 is the orange static one. Hope this helps

  • @A-15real
    @A-15real 3 หลายเดือนก่อน

    The red simple smile is happyman, he is friendly and it can also block some entity audio cue, it wont kill you.

  • @Pobeehpo
    @Pobeehpo ปีที่แล้ว +1

    Try rooms reimagined it’s a game in early dev and I think it’s really different then most rooms games, I’m surprised I even found it.

  • @WhosBlockhead
    @WhosBlockhead 6 หลายเดือนก่อน +1

    Lol when he got scared of Happyman

  • @ImnotDemondre
    @ImnotDemondre ปีที่แล้ว +7

    Hey, I also played this, I may have missed some entities, but here is the guide (A section only because I don’t want to fully spoil you)
    (Since I don’t remember a few minion names, I will create my own)
    A-0/happy man (the one that scared you at A-12) is comepletely harmless, he could block off entity sounds, luckily there is screenshake, he will eventually scream and despawn
    Happyman voicelines
    “Friend me now”
    “thanks”
    “Are you my friend”
    “Friend me now”
    “Follow me and you will get something cool”
    (Despawn noise)
    “NOOOOOO WAAAAAAAAAAAAA”
    A-1 A mix of the two interminable rooms characters, XE-1 and A-80
    (If you still don’t get it)
    He rushes from the current room back to A-0, if you are too close to him, he damages you
    His audio is repeated laughing
    C-1 (A-1 variant)
    Rainbow A-1, faster and does more damage
    CB-1 (his damage sound is bass boosted)
    One eyed orange A-1, if he manages to damage you, he will chase you until you hide
    A-25 (the one in the thumbnail)
    Is slow and rushes to the current room, rebounds, and he reaches A-0, he will rebound again, when he gets to the current room after the second rebound he will despawn
    C-25 (I don’t actually know how many times he rebounds) is A pink and edited A-25
    A-45 is LOUD (like A-258 from interminable rooms, but he is hostile)
    He rushes to the current room and despawns
    C-45 is like A-45. but faster and the audio is speed up with a higher pitch
    A-60 is like A-45 but faster (I do not know why his near sound makes me laugh)
    C-60 is basically X-60 from interminable rooms in every way (except the color)
    He has 2 faces intersecting with eachother
    His sound is the same static but a bit high pitched
    Once he gets to the current room, his audio pitch will get lower as he descends into the ground
    A-75, is a pink scribble, his audio is some sort of distorted beatboxing, he rushes to the room and rebounds, if you leave early he rebounds and comes back
    A-105 is green, he turns the room green and plays A-200’s despawn for his spawn cue, he will rush to the current room and check all dark lockers, then run back, he rebounds and comes back, he checks all lockers again and leaves (if there are no dark lockers, he will instantly despawn after reaching the current room
    A-120 (not to be confused with the one from The doors recreation of rooms, nor the one from interminable rooms) is another one of those entity callers, he can spawn any entity in the A section, although he is pretty loud
    A-150 (not to be confused with the one from interminable rooms) makes the sound of a helicopter
    (I do not know his minion nicknames (except for SA-150) so here are my own)
    SA-150, will wander around
    XPLO-150, will start making small explosions
    RUS-150 (THIS IS A GUESS, I DONT KNOW WHAT THIS CLONE DOES) looks like a mix of A-25 and A-150 (because of the twisted eye) he will start rushing backward
    BOIN-150 will aimlessly bounce around
    LOUD-150 will start screaming randomly (it’s recommend to have your volume low)
    (None of these entities check hiding spots)
    A-185 makes the sound of the Roblox NOM NOM NOM, but robotic, he rushes to the current room and checks all blue lockers
    A-200, will rush backward, he uses an aim script at the same time, meaning if you leave your hiding spot early, he will begin to chase you
    A-225 is quiet, he rebounds twice (this is a guess)
    A-240 (removed :( sadly) will rush to the current room and make clones
    CYAN-240 (removed) is a cyan A-240 with taller eyes
    A-275 (I didn’t know the entity name at first, the only times I saw him is when he was spawned by A-120) will make the sound of duck tape being aggressively used/ripped, he rebounds 3 times (not a guess)
    A-300 (not to be confused with the entity caller from interminable rooms) will rush to the current room and spawn clones)
    (I do not know the first minion name)
    TAB-300 will be spawned by A-300, he checks all tables
    FO-300 (most say this one is seen at A-320) is what is assumed to be both the fastest A section entity and he is basically an upgraded A-275
    I will do the b section if this comment gets a heart

    • @ScryFan
      @ScryFan 10 หลายเดือนก่อน

      [Nerd Warning]
      XPLO-150 is PXI-150.
      RUS-150 is SRG-150.
      BOIN-150 is CYK-150.
      LOUD-150 Is THI-150.
      TAB-300 is CV-300
      Also, you forgor BLUE-240 and CV-300 variant 2

  • @AxolotlFred
    @AxolotlFred ปีที่แล้ว

    I was with you when you were playing PM 6:06, will you play "Replicated World"?
    It is a boss fighting game with really difficult bosses.

  • @loa_
    @loa_ 11 หลายเดือนก่อน

    The red smile (if you got it now) is basically like John from interminable rooms. It does nothing pretty much except scare your ass out

  • @gracielagomez5296
    @gracielagomez5296 2 หลายเดือนก่อน

    Maxi: *talking about the vids*
    Happyman:are-
    *maxi gets sceard*

  • @whatisahandle623
    @whatisahandle623 ปีที่แล้ว

    Hi im a new sub so the red guy who scared the heck out of you is called happyman. He doesn’t hurt you and he just kinda distracts you.
    :D

  • @palopid
    @palopid ปีที่แล้ว

    hey maxi, i recomend a game called "clock in", it's a game of horror with graphics of playstation 2, can you play it, please (sorry for my english, i don't know so much about language, but i have fun watching your videos)

  • @thefurgure5766
    @thefurgure5766 ปีที่แล้ว

    Ghe fast that his subscriber notification sound is the origin of G-26 spawn/despawn sound

  • @sangntiengviet7080
    @sangntiengviet7080 ปีที่แล้ว +1

    11:13 he didn’t notice screen shaking

  • @jiovanniroman4054
    @jiovanniroman4054 ปีที่แล้ว

    Yes I will love to see more

  • @loa_
    @loa_ 6 หลายเดือนก่อน

    tip: some a section entities spawn on timers, and others may be on doors

  • @SomeThingsLol-bj2yr
    @SomeThingsLol-bj2yr 7 หลายเดือนก่อน

    That red thing is Called happyman Its friendly And it talks about u being a Friend with him

  • @user-qc3lu9ew9q
    @user-qc3lu9ew9q 11 หลายเดือนก่อน

    the happyman red doesnt kill but dont hide he wants to be friends :) and if you dont.... he explodes it doesnt kill you

  • @SuperMar10
    @SuperMar10 ปีที่แล้ว

    @SenPrista They did update Interminable Rooms, but mostly on entities

  • @malindahlseng321
    @malindahlseng321 ปีที่แล้ว

    We need to continue!

  • @stephanielally9666
    @stephanielally9666 ปีที่แล้ว

    Every entity guide
    A-1 he sppear by the next door then rushes to the main room with 0.25 rps amd doues 5-10 dmg per tick and at a-000 he despawns.
    C-1 He acts like a-1 and has his mechanic but doues 20 dmg per tick instead of 10 and is 0.5 rps wich is faster
    A-25 He rushes to main room with 1 rps and he makes a beep when spawned and he emits screen shake
    C-25 Hes like c-1 Has a-25s srategy but rebounds 2x more and is 2x faster
    A-45 He gets 0.1 rps per room and makes a table bang and makes BIG SCREEN SHAKE and roaring noise
    C-45 Just like a-45 but gets 0.2 faster per room and is purple and makes a 45s bang but higher pitched
    A-60
    You know right..?
    He just douesnt get faster and despawns instantly like A-45 and is 2 RPS
    C-60
    He his bassicaly x 60 but more common and 4 rps
    At this point theres no more c varients.
    A-75
    He makes a metal bang and has aimbot and is 3 rps and is like a 200 from IR with aim and rebounds 2-4.5 times
    A-105:
    He is pretty comlicated
    He acts like a 100 for interminable rooms and rebounds 2 times and makes your screen Dark Green
    A-120
    Hes like a 300 from ir but he cant spawn A-300 and spawns every other enity
    A-150
    He has serval clones and is 4 rps and acts like a 120 IR but soawbs 10 minions and douesnt rebound
    A-185
    5 rps and acts like 105 but checks blue lockers and after a rebound he depawns with a radio With the nom nom nom sound
    A-200 just like rooms and ir one
    5 liked then ill do rest of a section

  • @RecollectionZ
    @RecollectionZ ปีที่แล้ว

    that intro song gives me bear alpha memories

  • @user-iy1gx8cu7i
    @user-iy1gx8cu7i 5 หลายเดือนก่อน

    You’re not alone I got scared by him

  • @UntitledVideoChannel
    @UntitledVideoChannel ปีที่แล้ว +1

    11:13 that was perfect timing

    • @JSTUDIOSR
      @JSTUDIOSR ปีที่แล้ว +1

      ​​@@Cereallhe said it was perfect timing because it looked like C-60 killed happyman

  • @dalelzribi725
    @dalelzribi725 ปีที่แล้ว

    dude happyman (idk his name) cannot kill you or damage you but he's blocking the sounds except for a-45 i think

  • @Cammy.8
    @Cammy.8 ปีที่แล้ว

    get jumpscared by me at the start lol

  • @Average_mobileplayer
    @Average_mobileplayer ปีที่แล้ว

    I hope one of the games that you plan to play is limbobbia

  • @PrinceCalebVillasis
    @PrinceCalebVillasis 3 หลายเดือนก่อน

    Tips:
    A-1 is the A-1 variant
    Can damage you when you near him
    C-1 is now she rainbow and the speed will change
    And the damage 10
    CB-1 is the first aimscript
    if you go out that damage you
    SN-1 she not rush but moves circle
    if you go near he will damage you
    A-25 is the first entity
    And spawn sound with beep sound
    Rebound him 1 time if she despawn
    C-25 is the transformed of A-25
    And he sound is different
    Has ability to despawn in the main room or
    Spawn
    A-45 spawn sound with bang sound
    Reach main rooms the doors will broken
    C-45 is the another C variant of A-45
    he can speed very fast and broke down the door
    A-60 mutli monster
    His face will change now
    And he stay in door for 7-8 sec
    if she start moving she despawn now
    C-60 is again C variant
    she also quite fast
    and every have 2 face and
    Also green
    A-75 spawn sound very loud bang sound
    Careful hes uses an aimscript that means if you get out the locker or table
    She will not go back to A-000
    A-105 spawn sound is green everywhere
    if she spawn she will play sound like deep wind sound
    first entity check hiding spot check all grey locker
    A-120 is the summond entity
    She also summon only A-section
    A-150 is the entity of either spawn minions
    sound like helicopter she can stay still
    For 4 sec
    A-185 is the first entity checking spot
    so she was the nom nom sound checking every blue locker
    She will rebound to the main room she stay still for 10 sec she not check
    Blue locker radio will drop that sound like nom nom nom song
    A-200 is the see all table
    And uses aimscript his aimscript is very small
    And spawn sound is thunder
    A-225 is the old entity she has no spawn sound
    Rebound back
    A-250 basically has clone for him
    And 8 sec to hide in locker or table
    A-275 he has no spawn sound by loud static noise
    And she very fast
    A-300 the final entity
    A-300 does not rebound CV-300 can spawn ding noise 5 play ding noise
    CV-300 will spawn
    3 variant of CV-300
    table checked: they are checking tables and they only one jumpscare
    Move slow
    Bouncer: they off bounce all wall and move fast
    A-1 variant: damage you and speed ate average speed
    B-section tips:
    B-5 is the blocker door and pushing you around
    B-15 spawn at backward breaking random lockers
    B-25 is the blue coloer and if reach the main rooms your screen will mildy shake
    Slam on door
    B-40 spawn at previous room a tv he will beg out of tv
    Checking lockers
    B-55 spawn sound like E-200 despawn
    come from front uses aimscript so dont get out hide
    B-60 can spawn sound static noise if reach main room she despawn
    B-100 is the spawn in right behind door being redeced and unknown
    if reach main rooms she will split out of blood dont touch them
    B-120 can spawn in the previous room with painting face if she out he will check tables
    B-140 is the most dangerous entity so she can split to Mob-1 and Mob-2
    Mob-1 check locker Mob-2 check tables
    B-170 is very quiet entity sound like water
    She check gery locker
    B-200 spawn sound like whirring sound
    uses aimscript can despawn without through door
    B-270 spawn sound bang sound B-270 changes speed and rebounder
    B-300 has B-300baby can explode at you
    G-section tips:
    G-3 is the table table can break if y9u hide when G-3 breaks it
    G-26 is the uses aimscript if she end sound that mean is despawn
    G-55 spawn with blackout there text at bottom when she reach main rooms checking locker
    CG-55 is the most scariest entity comes from front
    if she coming procced all checking lockers
    G-60 can spawn with blue color if she spawn he detected who not hide also hide
    G-88 spawn right behind door you will see red glowing under the door and you hear a splat sound
    But there able 3 color variant
    Red: the original color move medium speed hes sneaky and loud
    Yellow: the most hated move at very slow speed hes very sneaky and not very loud
    Pink: the most loved move at very fast hes not very sneaky and very loud
    G-100 when he spawn he play anglic sound and if she reach main rooms she will
    Slowly checking tables
    G-122 can spawn in previous room when he reach spawn he spawn bunch of minions
    These minions will check locker in serval room
    G-159 there cooldown 5s there tells you 4 question hide in locker hide in table dont hide in locker dont hide in tables
    G-200 spawn in main room you have 7s she will rush hide
    G-222 is a dangerous cuz has no spawn sound and no screenshake so you need rely on his audio
    she will procced minions spawn and dont touch them or you will die
    G-235 spawn in previous can chase who goes near him your goal run away from him
    G-250 spawn with roaring sound breaking audio rebound 7 time
    G-300 is the game with red one your goal its recommended to hide and use autoclicker
    is there text says really dude?? You will kicked and scream you

    • @PrinceCalebVillasis
      @PrinceCalebVillasis 3 หลายเดือนก่อน

      Also new happyman variant soon...😊

    • @Ollipops3007
      @Ollipops3007 2 หลายเดือนก่อน

      It’s b-5 not b-3 the mechanic is even wrong he just walks around

  • @VroomVroomCar221
    @VroomVroomCar221 ปีที่แล้ว +1

    Seemly like C-60 got ya, you must have unhide by accident, shame
    Also that silly lil red guy (his name is happyman) is just a distraction entity, they arent dangerous at all!!

  • @Joanpelep
    @Joanpelep 3 หลายเดือนก่อน

    The red smiling entity is named happyman and he’s harmless

  • @The_Angry_Bacon
    @The_Angry_Bacon 6 หลายเดือนก่อน

    Fun fact: happy man variants do no damage (except tall man)

  • @omaritobf02
    @omaritobf02 ปีที่แล้ว

    2:39 this is happyman (A-0) he is friendly and says a few words

  • @danielisgamer
    @danielisgamer ปีที่แล้ว +1

    If you havrnt already, you should play rooms and doors

  • @GummyGd
    @GummyGd ปีที่แล้ว

    Guide on every entities in the A-Section
    Happyman : The red dude you we're scared of for the whole video, hes a harmless guy that just blocks entities audio
    A-1 : The White glitchy guy. He just stays into the current room for a moment, then starts rushing. Not a big threat, just deals 10 damage
    (Btw just something to say the game has C variants and they're just more op version of already existing entities)
    C-1 : The rainbow glitchy guy, Hes the same as A-1 but faster and deals twice as many damage
    AC-1/BC-1 : The orange glitchy guy, he has the same concept as a-1, but is a big threat. He deals 5 damage but attacks at a rapid rate, he will target you if you don't hide
    A-25 : The green man. He is an actual threat, he instakills you. Rebounds 1.5 times. And is slow asf. You can hide in any hiding spots like tables blue lockers and regular lockers
    C-25 : The same as A-25. But is purple and rebounds more and is faster
    A-45. : The orange guy that rushes. He is just a fast entity. Nothing to say else
    C-45 : Faster version of A-45 but is purple
    A-60 : do i really need to explain?
    C-60 : The same as A-60 but is green, has 2 heads. And stays in the current room for 7 to 8 seconds
    A-75 : the purple scribble : He will make a door breaking sound. Your only hint to hide, he is one of the most quiet entity in the game and has the same concept as AC/BC-1 but insta kills and targets anyone that is not hiding
    A-105 : The first huge threat. Hes a green dude with multiple faces, He will rebound two times and is faster than my dad leaving to get milk. He will check lockers twice because of his rebound cycle
    A-120 : The yellow scribble. He is harmless in his actual form. But theres a catch, even tho he doesn't move, he will blow up to spawn an entity. It can literally be any entity except admin and B-G section entities
    A-150 : Pretty easy to hear. He will stay in the current room for about 10 seconds and leaves some clones behind. DO NOT EXIT YOUR HIDING SPOT WHEN HE LEAVES. ITS REALLY DANGEROUS
    A-185 : Blue locker checker, hes a pixelated blue dude and he rebounds twice for some reason. In his second rebound he just stays into the room and leaves a radio when he despawns.
    A-200 : do i really need to explain again?
    A-225 : hes the most annoying entity to this earth. His rebound cycle is random ranging from 1-8 rebounds. Fast. And his face looks like a blue sausage (imagine being a blue sausage)
    A-250 : He spawns into the current room, blasts the most fire song in existence. And spawns minions called M-250. They are just like A-1 but more of a threat because multiple of them spawns
    A-275 : His rebound cycle is randomized too. 1-8, exactly. You can hear him so far that i don't even need to explain it to you
    A-300 : the last entity of this section. He is the quitest entity in the game, you can only identify him by his screenshake. And spawns two minions. Those two minions are
    CV-300 : the smallest entity in the game. He checks tables and looks similar to A-300
    FO-300 : the actual LAST ENTITY because he spawns after A-300 despawns itself so. He is basically A-225 but easier
    If some kid tells me i missed an entity just shut up

    • @GummyGd
      @GummyGd ปีที่แล้ว

      @@Cereall What do you have with peoples OverExisting

    • @GummyGd
      @GummyGd ปีที่แล้ว

      @@Cereall "Your comment" section? mf you literally jumped in it

    • @GummyGd
      @GummyGd ปีที่แล้ว

      @@Cereall 🤓🤓🤓🤓

    • @GummyGd
      @GummyGd ปีที่แล้ว

      @@Cereall bro you def trolling

    • @GummyGd
      @GummyGd ปีที่แล้ว

      @@Cereall The nearest report :

  • @theonesemanthatplaysbrutal5192
    @theonesemanthatplaysbrutal5192 ปีที่แล้ว

    A guide to all entities of A section:
    A-0 (aka Happyman): Has a chance to appear behind you, asking you to be his friend. He is not hostile.
    A-1: Will appear at the latest unopened door and will give players a few seconds to hide. He can't one shot you.
    C-1 Same as A-1 but rainbow, twice as fast and deals twice as much damage as A-1. He also deals damage faster.
    A-15 (aka AC-1 or BC-1): Will stand in the middle of the room and will give players a few seconds to hide. If you are in his radius while he is moving, he will start teleporting you while spam damaging you. Hiding will stop him from teleporting to you.
    A-25: First entity to have the ability of oneshotting you, is also a rebounder. He rebounds twice with the spawn sound being a loud beep. He is slower than A-10.
    A-45: Just like A-10 except it's bang sound is louder and he is faster. He makes roaring sounds while rushing though the rooms.
    A-60: Just like A-45 except no spawn sound. When you get close to him he will scream.
    A-75: When he spawns via metal door bust, he will spawn a few rooms behind you, but not in the lobby. Once A-75 rebounds, do not INSTANTLY get out cuz he will start chasing you.
    A-105: Like A-100 from Interminable Rooms except he makes a slowed down wind sound (matches A-200) and makes the screen green when he spawns. He is green and slightly faster than A-45.
    A-120: Harmless entity that acts like A-300 from Interminable Rooms. He is yellow and scribbled. For some reason he spawns A-275 the most.
    A-150: Spawning via louder A-45 bang sound. Once he reaches the current room he will stay in the room for a few seconds before despawning. However 2 seconds before despawning he will summon his minnions (which have the ability to clone themselves like A-278 from Interminable Rooms.)
    A-185: Don't mistake him for A-183. He spawns 10 rooms in front of you, giving you a chance to hide. DO NOT HIDE IN BLUE LOCKERS OR YOU WILL MEET YOUR FATE.
    A-200: Like A-200 from Rooms, you know him.
    A-225: He is a silent entity. You can only hear him when he is 18 rooms away from you, so be careful! HE REBOUNDS A LOT.
    A-250: A-250 itself is harmless and also does some sick music! When you hear a heartbeat sound it means his clones are going to summon. The clones do damage, so hiding is your safest bet.
    A-275: This entity is simple, but very fast. You can always hear him so he can be annoying if you try to hear other entities. He rebounds more than A-225.
    A-300: Will spawn at random and rush to the current room. He will also spawn his clones who are listed below.
    CV-300: He will appear after A-300's attack. Hiding under tables will only make you vulnerable to them. Hide in locker or functionable blue lockers.
    FO-300: He is the fastest entity in the A section. He will spawn after A-300's attack, tho is extremely rare. HE rebounds WAY MORE than A-275. (Old Version) His new version does not rebound. He spawns at A-10 then rushes to A-000, then despawns.
    B SECTION AND G-SECTION IN THE REPLIES!

    • @theonesemanthatplaysbrutal5192
      @theonesemanthatplaysbrutal5192 ปีที่แล้ว

      B Section:
      B-0 (aka Sadman) is like Happyman, bud sad. HE will randomly say "Do not friend me." or "I am mad.".
      B-15: Will break locker like A-245 from Interminable Rooms.
      B-25: Will rebound twice as many times as A-25. He spawns via 2 beep sounds and gains speed every second. He makes a door bang when he rebounds. Also when he rebounds his speed resets.
      B-40: Has a chance to appear in a TV. He will beg you to get him out (he is a liar, he can get out himself). After he gets out he will check all lockers in the current room, then despawn.
      B-60 (Spawn Sound Old and Outdated): Spawns via Windows XP Error Sound. HE is like A-60 but purple and once he reaches the current rooms he will stay in for a second and then despawn (noclip in the ground)
      B-120: Spawns from the wall after three seconds, so remember to check all walls for a non-transparent figure of his. After he spawns, he checks all tables in the main room, then go back to the wall and despawn.
      B-140 (removed, was added back after bugs got fixed): He will go to the current room and wait a few seconds before splitting in two minions (the first one checks lockers and the second one checks short lockers and breaks long ones). The reason he was removed is due to the split minions getting stuck at random.
      B-170: He is a locker checker like A-105, except he checks them at ABSOLUTE LIGHTSPEED. Quickly hide under a table when you hear him.
      B-200: He emerges from the door, chasing you. The only difference is that the more he chases you, the faster he gets. Hiding is recommended.
      B-244: He is a cyclops. After arriving the main room he will wait like B-140 and then split. His eye will rush back, killing anyone under tables, whilst the mouth checks lockers in the main room. Then, the eye and mouth will reconnect, and B-244 will fade away.
      B-270: He is simple rebounder, however he changes speed overtime.
      B-300: He is known for his massive screenshake. He will start spawning minnions that explode when on contact with anything. Because of this, hiding in the previous room is recommended.

    • @theonesemanthatplaysbrutal5192
      @theonesemanthatplaysbrutal5192 ปีที่แล้ว

      G Section:
      G-3: Table breaker
      G-26: Spawns in the next room with a distorted and slowed down version of SM64: Correct Solution. Then he will rush to G-000 before despawning. Like A-75 you should not unhide instantly.
      G-55: Will make the screen dark for a few seconds, then will act the same way as A-105.
      CG-55: Same thing as G-55, except he spawns IN FRONT OF YOU.
      G-60: Will make the screen cyan, and then quickly rush to the current room. He will linger after a few seconds of reaching the current room, and then rebound once. His hitbox cannot detect movement.
      G-88: Will make the door red, then change the color to blue or yellow (blue is faster than yellow), and then rush to G-000 before rebounding to the current room before rebounding AGAIN to rush to G-000 before despawning. He has a somewhat similar mechanic to B-25.
      G-100: Same as G-55 but checks tables. EXTREMLY SLOW.
      G-122: Will spawn behind you, with text saying "HIDE IN A TABLE". That is exactly what you should do, as he will start spawning clones that will check lockers.
      G-159: Has a 5 second countdown that after it ends, changes into text saying "DON'T HIDE IN TABLES", "DON'T HIDE IN LOCKERS", "HIDE IN TABLES", or "HIDE IN LOCKERS". DO NOT HIDE IN ANY ROOM IN THE SELECTED HIDING SPOTS. G-159 will check them AT GODSPEED though the entire G section.
      G-200: Like G-60, his hitbox cannot detect movement. He rushes from the end to the beginning, like A-200.
      G-222: Will make a car sound while rushing, acts like A-150 but he spawns his clones once he reaches the current room. Once he is done spawning the clones he will rebound. Repeating this process one more time before despawning is a sure-fire way to make you stay in your hiding spot.
      G-235: He has a chance of spawning right in front of you. He will shake if you enter his range, indicating he has become aggresive. Sometimes he even blinks. The more he chases you, the faster he becomes until he gets faster than you, letting him catch up with you and kill you.
      G-250: He is the fastest entity in the G section, spawning after a scream sound. He rebounds (8).
      G-300: Unlike other entities, he spawns on your screen. This guy will linger around before spawning A HUGE METRIC HECKTON OF CLONES on your screen. Here is all of them:
      Blongodorp: He's red and slow, and only takes one hit.
      Gongoflop: He's orange and slow, but takes two hits due to his size.
      Beezleborp: Yellow and slightly slow, but can dodge your clicks.
      Bibblechop: Green and slow, but can bounce around rapidly.
      Ungonglolgo: Blue and slow, but can teleport.

    • @NeoJae
      @NeoJae ปีที่แล้ว

      @@theonesemanthatplaysbrutal5192 B-140 was readded

    • @theonesemanthatplaysbrutal5192
      @theonesemanthatplaysbrutal5192 ปีที่แล้ว

      @@NeoJae ik

    • @A-120thehappyscribble
      @A-120thehappyscribble ปีที่แล้ว

      ​@@NeoJaeyes is added back

  • @UskeeOrIdk
    @UskeeOrIdk 11 หลายเดือนก่อน

    dude you should play abyssal rooms its super underated

  • @A185rldrooms
    @A185rldrooms ปีที่แล้ว

    Heres all the tips for every entity in the game( encluding the B and G entities)
    Simon: simon in the dude in the start and he is the one who runs a shop and sells medicine
    Robert: he is the one behind simon. What he does is he basicelly deletes the A section when you are 10 rooms in the B section( it also includes the G section)
    Happyman: he is pretty much harmless to you, no im not kidding, hes harmless to you. The only down side is that since hes so loud he can block any spound from an approuching entity
    A-1: simply spawns in the rooms and damages you
    C-1: like A-1 but hes rainbow and damages you faster
    CB-1: will stay in the room but if the player is near it, it will use aim script and will countinuesly damage you until your dead or you hide
    A-25: he simply rebounds when he hits an unopened door and will rebound again at the lobby before despawning when he hits an unopened door
    C-25: like A-25 but instead he rebounds rebounds 2-3 times
    A-45: like A-25 but hes faster
    C-45: like A-45 but purple and faster
    A-60: you already know what he does
    C-60: simply a ripoff X-60 from interminable rooms but hes green
    A-75: he'll make a metal banging noise before rushing in but dont go out yet as it uses Aim script, meaning of your not hiding it will target you
    A-105: will make the screen green and will check grey lockers before rebounding 2 times. If it enters a room with no lockers it will simply despawn
    A-120: simply an A-300 ripoff but instead of changing color indicating on what entity it while spawn like A-300 it spawns an entity randomly, it can also spawn entities beyond its number
    A-150: basiclly a Jimmy(A-278) ripoff
    SA-150: like timmy(TLAB-278) but it doesnt check tables
    DIK-150(REPLACED): will simply rome around a do nothing (quote, this entity was replaced by a recently added clone because its name sounded inappropriate)
    PXI-150: is pixelated and it explodes, oh and did i also mention that this clones screams very loudly? Yup it does
    SRG-150: will spawn infront of the next door and will simply rush backwards
    GLH-150: he is a glitchy clone that has its eyes stacked on top of one another and has a big smile. It will simply launch itself around the room
    THI-150: its like SA-150 except ots purple and has a 3rd eye. You think PXI-150 is the loudest? Well geuss what, this clone is even louder than PXI and last longer than the other clones
    CYK-150: simply bounces around the rooms and i love it
    TLP-150: all he does is just tp's around
    ZXY-150: this is the clone that replaces DIK-150
    A-185: personaly my favorate and heres why. When you here an odd noise, HIDE IMMEDIENTLY! But make sure you dont hide in blue lockers because it can check them. After checking all blue lockers it will head back to spawn and will rebound to the current room again and it will stay in the room for a while before despawning, leaving behind a radio that starts playing the "nom nom nom" music
    (FUN FACT: A-185's audio is actually a heavily destorted version of the famous nom nom nom sound)
    A-200: you know what he does right?
    A-225: will not make any spawn cue and will rebound randomly
    A-240(REMOVED): when you here an odd noise then hide because it will spawn alot of clones that do 7 hearts of damage before despawning when they hit an unopened door
    A-250: makes a banger music and spawn clones that do alot of damage to you
    A-275: will gain speed every time it hits an unopened door
    A-300: currently the final entity of the A section, it will spawn 1 eyed clones that check tables before the main entity will rush in
    FO-300: a varient and has a rare chance of spawning
    B ENTITIES
    Sadman: happyman but sad
    B-5: like happyman and sad man hes harmless
    BB-5: the cute son of B-5
    B-15: breaks 1 random locker
    B-25: like A-25 except it moves at lightning fast speed and rebounds 3 times
    B-40: you will here the words "LET ME OUT, PLEASE, I BEG YOU PLEASE LET ME OUT PLEASE, LET ME OUT LET ME OUT LET ME OUT" before coming out of a tv. It will check all lockers in the current room so hide under tables, afters it checks all lockers it will go back in its tv
    B-55: will spawn behind the next door and will play E-200 from IR'S audio before it makes a move, oh and also it uses aim script so dont even think about going out early
    B-60: just like C-60 it will stay in the room for a while
    B-140(REMOVED): it will only spawn once every server and heres why. It will stay in the room before splitting into 2, the MOB_1 will check lockers and MOB_2 will break tables, the MOBS can also check previews rooms making it difficult but dont worry because it checks random hiding places and not all of them
    (FUN FACT: the reason why it got removed because its MOBS would get stuck therefor softlocking the game)
    B-170: its like A-105 but it checks lockers faster and only rebounds 1's
    G ENTITIES
    Angryman: like happyman but hes bigger and angry (still harmless)
    G-3: like B-15 but breaks tables
    G-26: acts like E-200 and spawns behind the next door and will also use aim script
    G-55: will make the room black and a text will appear saying "what is this music?" Which then the entity comes rushing checking all lockers in the current room so hide in tables or hide in the previoes room
    CG-55: like G-55 but is a buffed version and has good music
    G-60: will turn your entire screen blue before rushing in, it will stay in the current room and will attempt to trick the players thinking them it has despawn before rushing once again
    G-88: if you see a red glow behind the next doors then hide now because it will start rushing. This thing has 3 forms
    1. Its red form: simply just rushes to the spawn point
    2. Its yellow form: is alot slower bit last longer
    3. Its blue form: this is the form you have to worry about because it moves very fast in this form so keep an eye out
    G-122: will spawn in the current room before telling the player to hide under tables
    FA-122: will check all lockers in the curent rooms
    GW-122: looks like A-120 from IR and i you touch it you will be damaged
    GB-122: will start rushing to the spawn and will damage players
    BG-122: is like GB-122 but it rushers at the back
    MS-122: is like FA-122 but it checks random lockers quickly
    (Quote, G-122 clones have the most stupidly ability to talk like billy from IR
    G-159: the screen will start counting down before text will appear. If it says that you should not hide in tables then hide in lockers but if it says dont hide lockers then thats the time you hide in tables
    G-200: acts like a movement detector so if you move right next to it you will be killed. It spawns clones that will kill you if your not hiding
    G-222: if you hear a weird noise, HIDE! as tge entity will spawn in clones before going back to spawn and rebounding and doing it again
    G-235: if you go near it then it will start shaking and will chase you. If you run from it for a while it will become faster until i reaches you, you also cant hide from it when it starts chasing you so wait for it to despawn
    G-250: simply just rebounds alot
    Hope this helps!😊
    *PLS NOTICE ME*

    • @Meisidiot
      @Meisidiot ปีที่แล้ว

      You can call C-1 gay instead of rainbow and it's B-40 not B-55

    • @joaopedrocanal2352
      @joaopedrocanal2352 ปีที่แล้ว

      ​@@Meisidiotbut dude b 55 is added lol

    • @Meisidiot
      @Meisidiot ปีที่แล้ว

      @@joaopedrocanal2352 o right 💀

    • @ruvetatheit
      @ruvetatheit 6 หลายเดือนก่อน

      BB-5 aint cute (start drama here because yes)

    • @A185rldrooms
      @A185rldrooms 6 หลายเดือนก่อน

      This comment is outdated y'know?

  • @vinieoinc
    @vinieoinc ปีที่แล้ว +1

    Oh, you like craziness, huh? Well, I am the dev of a Rooms game aiming to be similar to Doors in quality, but with many, many more entities. It is not finished as of yet, and may contain bugs and the entities/graphics may need improving, however a huge update is going to roll out some time in the future. It's a relatively small game and it would make me very happy if you could play it when the update comes out and/or later. There is also a second bonus section that you can get by sometimes dying to an entity called "A-99". The game ends at A-1000, but checkpoints appear every 100 rooms due to the difficulty.

    • @NoobWithACoolTophat
      @NoobWithACoolTophat 9 หลายเดือนก่อน

      many, many more entities reminds me of Lunacy Rooms lol
      that has at least 10 different entities before A-100
      also good luck with the game

    • @NoobWithACoolTophat
      @NoobWithACoolTophat 9 หลายเดือนก่อน

      wait oh my god did you make Lunacy Rooms???

    • @vinieoinc
      @vinieoinc 9 หลายเดือนก่อน

      @@NoobWithACoolTophat hyeah

    • @NoobWithACoolTophat
      @NoobWithACoolTophat 9 หลายเดือนก่อน

      @@vinieoinc damn I didn’t realize for a moment
      lunacy rooms is pretty good though 👍

    • @vinieoinc
      @vinieoinc 9 หลายเดือนก่อน

      @@NoobWithACoolTophat Wait until the new update comes out

  • @rumble_fruit637
    @rumble_fruit637 11 หลายเดือนก่อน

    bro really got scared by happy man💀

  • @V-87TheAnimator
    @V-87TheAnimator ปีที่แล้ว

    2:40 happyman just wants a friend :(

  • @massgye8858
    @massgye8858 8 หลายเดือนก่อน

    Bro got scared over Happyman

  • @brydsencantu4261
    @brydsencantu4261 ปีที่แล้ว +3

    Hey @SenPrista reply to me what do you want to know

  • @TRgames1
    @TRgames1 ปีที่แล้ว

    Pls continue playing Rooms:low detailed it s my favourite game.

  • @sangntiengviet7080
    @sangntiengviet7080 ปีที่แล้ว

    2:05 that is a-1 to survive a-1 you must stay away from it

  • @AlphonsoGames
    @AlphonsoGames ปีที่แล้ว

    he pressed e so it made him move out under da table i guess

  • @alessandrobucci7771
    @alessandrobucci7771 ปีที่แล้ว

    Bro the face :) Is friendlyyyyy

  • @OneManALive69
    @OneManALive69 11 หลายเดือนก่อน

    LOL happyman too loud he got suprised
    H

  • @A-120thehappyscribble
    @A-120thehappyscribble ปีที่แล้ว

    A-1 (old) you dont must hide but is dealing 5 hp
    C-1 (old) like A-1 but faster
    Now the A-1, C-1 is buffed
    AC-1 (i guess) you must hide or he chase you and get massive damage or you die
    C-entities
    C-25 like A-25 but faster and rebounds 2.5 times
    C-45 like A-45 but faster
    C-60 like A-60 but have 2 heads is faster and stay in the room
    Fun facts
    Nr. 1 A-75 origin sound is pipipipipipipipipi
    Nr. 2 A-120 has GW-122 sound but distorded and pithed up
    Nr. 3 A-60 C-60 A-200 B-60 B-200 And G-60 in jumpscare says SIUUUU
    Nr. 4 A-185 says nom nom nom

  • @Jakusic111
    @Jakusic111 ปีที่แล้ว +1

    4:41 do you know: A-25: like X-35 but very slow

  • @im_Snas
    @im_Snas 2 หลายเดือนก่อน

    ARE YOU MY FR-
    "AAAAAAAAA"
    Famous words

  • @Movable_likes_papaya
    @Movable_likes_papaya ปีที่แล้ว

    a-150 from interminable rooms only checks black lockers not blue ones

  • @rumble_fruit637
    @rumble_fruit637 11 หลายเดือนก่อน

    fun fact: if happy man touchs an entity he despawns faster

  • @JeffTheDemonicKiller
    @JeffTheDemonicKiller ปีที่แล้ว

    challenge: search for all happy people (red orange yellow green cyan blue and purple)

  • @Construction-Bee
    @Construction-Bee ปีที่แล้ว +1

    You should play roblox exorcism

  • @Rimen46
    @Rimen46 ปีที่แล้ว +1

    3:19 hey C-1 why did you push happyman?

  • @candicecurless989
    @candicecurless989 ปีที่แล้ว

    For A-0 He's Harmless But makes You Not Hear Other Enties.

  • @yadiracolyar7017
    @yadiracolyar7017 ปีที่แล้ว +1

    Happy man is friendly he's not hostile btw

  • @k.j.honomichl1409
    @k.j.honomichl1409 3 หลายเดือนก่อน

    Bros really scared of a nice entity

  • @SanadDoesRoblox211
    @SanadDoesRoblox211 ปีที่แล้ว

    lesson:dont hide in table,CV-300 Can check the tables

  • @Black_the_Imposter
    @Black_the_Imposter 10 หลายเดือนก่อน

    4:14
    Entity:𝙵𝚛𝚎𝚗𝚌𝚑🇫🇷
    He:O MY GOD
    (edit: bruh)

  • @user-sr9iw8sf6d
    @user-sr9iw8sf6d ปีที่แล้ว

    This is me when i got jumpscared in a horror game 2:38

  • @crimson_rooms
    @crimson_rooms ปีที่แล้ว +5

    You should definitely do another video on this game, you barely discovered any of the entities. Anyways, here is a guide to the entities (only the A section for now).
    Note: Entities do not always spawn at their room number, so A-60 will not always appear exactly at A-60, though there is a slight chance it will. For example: the entity that spawned at A-50 actually wasn't called A-50, it was A-45. Another note is that entities will only spawn when you open doors. If you open a door, and a lot of entities spawn, you can just wait for all of them to despawn, and nothing else will spawn until you open more doors.
    Happyman: This entity is the one that appeared at 2:38. It will not harm the player, it just wanders around and makes loud noises. after ~15 seconds, it will scream and despawn.
    A-1: This entity appeared at 2:06. It is not that big of a problem, if you don't hide, it will just deal a little bit of damage and move on. You can hide from it if you want to.
    C-1: This entity appeared at 3:17. It is just like A-1 except it is faster and deals more damage.
    CB-1: This entity appeared at 6:11. It is like A-1, but it spawns in the middle of the room, if you don't hide from it, it will track you and deal a little bit of damage, over and over again, really fast. it will only stop if you hide.
    A-25: This entity appeared at 4:40. It is the first entity that can instantly kill the player. It rebounds 2 times and is really slow, so when you can't hear it, you can progress. When you hear a beep noise, that means A-25 spawned.
    C-25: (Didn't appear in the video). This one is like A-25 except 2x faster, and 2x more rebounds.
    A-45: This one spawned at 5:51. IT spawns from a loud bang sound and is a normal runner entity, it goes to the current room and despawns.
    C-45: (Didn't appear in the video). It is just like A-45 except its sounds are high pitched, and it is faster.
    A-60: This entity appeared at 8:19. I shouldn't have to explain a lot. It has no sound cue for when it spawns, so if you hear a slight static noise, hide. It will despawn when it reaches the last room.
    C-60: This entity is the one you died to at 11:16. It is like A-60, but the static is high pitched, and it is faster, it also sinks into the ground like X-60 from Interminable Rooms.
    From this point on, you didn't encounter any of the entities after this sentence.
    A-75: Spawns 10 rooms behind you and makes a boom sound when it spawns, This entity uses an aim script, which means that it tracks any players who aren't hiding. so don't leave your hiding spot until you don't hear its sound anymore.
    A-105: This entity is like A-100 from interminable rooms. You will hear a slowed down wind noise when it spawns (A-200 sound) and the screen will become green (Note: If you are using the gummy flashlight when it spawns, the light will just become very intense for a few seconds). It will go to the current room and check all of the gray lockers in there. it will then rebound and go back to room 0, but then it will rebound again and check the lockers again in the current room. After that, it will go to room 0 again and finally despawn. (Note 2: If there are no gray lockers in the current room, A-105 will just despawn, saving you a lot of time.)
    A-120: Not to be confused with the A-120 from Interminable Rooms. This one is harmless, you will hear a beeping sound, and then it will spawn out of a portal in the middle of the room. After idling for a few seconds, it will make a loud beep noise, and it will spawn a random entity. (Note: A-120 can spawn entities that are after it, Example: A-120 could spawn A-200, even if you haven't reached A-200 yet.)
    A-150: Not to be confused with the A-150 in interminable rooms. This is a very interesting entity. You will hear a weird wobbly sound when it spawns, it will spawn ~10 rooms behind you, and it will go to the current room, and it will spawn 7-8 different types of clones that all do different things. (Note: Don't be scared, none of the clones can check hiding spots, but they will kill if you get close to them.)
    A-185: This is a highly dangerous entity, Mostly because it is very quiet. It will spawn ~10 rooms in front of the current room and it will go to the main room and check blue lockers. You will need your sound up after A-185 because it doesn't have a spawn sound, and it is quiet, It will make a slight "nom nom nom" sound while rushing to the main room. You can't really hear it until it is 2-4 rooms away from you. After it checks the lockers, it will go to the lobby, then rebound. It will then head back to the current room, and idle for a few seconds, it will then spawn a radio that will start playing a song, this can be ignored.
    A-200: You will hear a bang sound when it spawns, you will see it at the next door, then you need to hide fast because you only get a few seconds to hide when it spawns.
    A-225: This entity does not have a spawn sound, and you can't hear it until it is ~15 rooms away from you. It will rebound a lot of times, and it is kind of fast. It will make a sound like a car engine.
    A-250: The main entity is harmless, but its clones are not. This one will spawn in the current room right in front of the door. After a few seconds, you will hear a sound that sounds like a heartbeat, A-250 will then spawn its clones called M-250. M-250 will do some damage to you if you are not hiding.
    A-275: This entity is similar, but also different from A-225. The mechanic is the same, but the sound is different. A-275 will go 6-14 rooms per second. and will rebound a little bit less. The sound is the opposite from A-225, instead of only being able to hear it when it is close, you can always hear A-275.
    A-300: A-300 is the last entity in the A section, and it is the most dangerous. A-300 has 2 types of clones called CV-300 and FO-300. CV-300 is the main problem. You can barely hear it, when it spawns, it will instantly teleport to the current room and kill anyone who isn't hiding. Yeah, really hard to survive (I am really experienced at the game, and I still die to this one). CV-300 will then check all of the tables it the current room, if there are no tables, it will just despawn. After CV-300 checks tables, it will go to the lobby. A-300 itself isn't that much of an issue. You will already be hiding from A-300's clones, but A-300 doesn't make a lot of noise. It makes slight sounds every few seconds, and is really fast. When it reaches the door. it will despawn, but not the clones. You don't need to worry about FO-300 at all, because it will only spawn if you die to CV-300. If it does spawn, all it does is teleport to A-10 and go backwards to A-0 and despawn.
    I will make an explanation for the B and G section when you reach it. Hope this helps!

    • @The-REAL-peak-gaming
      @The-REAL-peak-gaming ปีที่แล้ว

      Is he not allowed to explain how to survive? Saying how he/she is a nerd like get out of here bro

    • @Meisidiot
      @Meisidiot ปีที่แล้ว +1

      ​@@Cereallshut up dude this guide actually saved my from dying to A-185. You should be greatful

    • @ImnotDemondre
      @ImnotDemondre ปีที่แล้ว +1

      Why didn’t I see this before creating my A section entity guide, didn’t mean to copy you, sorry

    • @crimson_rooms
      @crimson_rooms ปีที่แล้ว +1

      @@ImnotDemondre It's okay, you didn't copy me

    • @PlanetEarth790
      @PlanetEarth790 ปีที่แล้ว +1

      I have the longest guide anyways lol

  • @BoxxKitty
    @BoxxKitty ปีที่แล้ว +1

    I personally like this game more than interminable rooms

  • @EpicRuz72
    @EpicRuz72 ปีที่แล้ว +2

    Tutorial for Rooms Low Detailed :
    A-1/C-1/CB-1 A-1 deals 20 damage if u get near him. Same with C-1 but faster CB-1 if u touch him while he isnt moving, it will chase u and deal 5 damage every second.
    Happyman/A-0 : He has a dialog and doesnt hurt u, its just loud
    A-25/C-25 : He Rebounds 1.5 times. slowest entity, For C-25 i guess it just rebounds 2.5 times and its faster.
    A-45/C-45 He will spawn with a bang sound. Same with C-45 but faster
    A-60/C-60 Same with A-45, For C-60 hes like X-60 from interminable rooms.
    A-75 : He has a very loud bang noise for is spawn cue, rebounds 2.5 to 7.5 times it will detect players not hiding.
    A-105 : Hes the first locker checker, he has a quiet sound effect when hes not near, and hes fast.
    A-120 : he will spawn with a portal on the middle of the room, He can summon any entity above his number.
    A-150 : He has a helicopter sound effect, When he reaches the current room, He will start spawning clones. When all the clones are dissapeared, ur good to go
    A-185: He has a "nom nom nom" he will check all the blue lockers in the room, When hes gone, he will drop a radio.
    A-200 hes like A-200 from interminable rooms, but doesnt rebound back. If u get close to it u will die.
    A-225 : Hes so fast and rebounds alot, u can only hear him 20 rooms away.
    A-240 : he will spawn 10 rooms away of u, then spawn clones of himself. Blue And Cyan.
    A-250 : He spawns in the middle of the room, having a really nice music. When u hear heartbeat he will spawn clones like C-1.
    A-275 : Hes like A-225, but u can hear him at anytime.
    A-300, He will spawn clone of him. He checks tables.
    A-320, Final boss of A section. Hes the fastest entity ever. Quiet and rebounds alot. He can be summoned when A-300's attack is done.

    • @EpicRuz72
      @EpicRuz72 ปีที่แล้ว

      B section in the next video.

    • @fernanduvito28410
      @fernanduvito28410 ปีที่แล้ว +1

      A-320 is actually FO-300 (someone will prob say 🤓 to me)

    • @ashthegeek
      @ashthegeek ปีที่แล้ว

      @@fernanduvito28410 fo-300 is the actual name tho

    • @mikkohirvonen3869
      @mikkohirvonen3869 ปีที่แล้ว

      ITS AC-1 NOT CB-1 WHY EVERYONE SAYS IT

    • @fernanduvito28410
      @fernanduvito28410 ปีที่แล้ว

      @@mikkohirvonen3869 its BC-1 also chill bro go check the rooms low detailed wiki and you will see

  • @tealmbi
    @tealmbi ปีที่แล้ว

    rip happyman, everyone think he hostile

  • @lmk1805
    @lmk1805 10 หลายเดือนก่อน

    C-60 rushs to the main room and sucks into the ground don’t get out intill he is in the ground

  • @esternunes48
    @esternunes48 ปีที่แล้ว

    How do we make the flashlight be realistic?

  • @AshtonTheIt
    @AshtonTheIt ปีที่แล้ว +1

    you should play rooms and doors

  • @subsonicwave64
    @subsonicwave64 ปีที่แล้ว

    alright some advice
    the red smile boi does not hide
    you can press any key to unhide from lockers/tables
    == list of entitys you encounterd ==
    A - 0
    A - 1
    C - 1
    A - 15
    A - 25
    A - 45
    A - 60
    C - 60

    • @idiot9982
      @idiot9982 ปีที่แล้ว +1

      a-15 is AC-1

    • @subsonicwave64
      @subsonicwave64 ปีที่แล้ว +1

      @@idiot9982 from the wiki its nither, its CB-1

  • @peanut3978
    @peanut3978 ปีที่แล้ว

    I love this video! :D

  • @duniaakhirat7600
    @duniaakhirat7600 ปีที่แล้ว

    Happy man is friendly

  • @rumble_fruit637
    @rumble_fruit637 11 หลายเดือนก่อน

    its hella funny when he put the murder music just because of happy man💀

    • @benlafleur8130
      @benlafleur8130 2 หลายเดือนก่อน

      Dude have you ever gone into this game blind? Because if you do you wouldn’t know they’re harmless and it’s absolutely terrifying! (Personal experience)

    • @rumble_fruit637
      @rumble_fruit637 หลายเดือนก่อน

      yea when i first got to happy man i kinda got jump scared from how loud he is also my comment was from 11 months ago

    • @rumble_fruit637
      @rumble_fruit637 หลายเดือนก่อน

      so i didnt expect anyone replying

  • @Xander1w3
    @Xander1w3 ปีที่แล้ว

    Hey SenPrista could you play rooms and doors again it got a new update

  • @PyramidGD
    @PyramidGD ปีที่แล้ว

    Bro u scare dof the red one the smile one even he was friendly

  • @user-yx3mz1gi9i
    @user-yx3mz1gi9i ปีที่แล้ว +1

    DUDE. A-0 (the smile) IS FRIENDLY

    • @I.Risnormalnow
      @I.Risnormalnow 28 วันที่ผ่านมา +1

      He didn’t know

  • @cwstds4652
    @cwstds4652 ปีที่แล้ว

    Bro got scared of A-1 💀

  • @lmk1805
    @lmk1805 10 หลายเดือนก่อน

    Glee the smiley blue face he spawns entites like A-120

  • @douaaassia6595
    @douaaassia6595 ปีที่แล้ว

    Red thing is friendly he just want be your friend and you dont love him he is going back

  • @cheezburger_legit
    @cheezburger_legit ปีที่แล้ว +4

    Tip: The red guy doesnt hurt you it just distracts you.

  • @hunterslime789
    @hunterslime789 11 หลายเดือนก่อน

    Happy man dont kill you

  • @valentinoamezaga7890
    @valentinoamezaga7890 ปีที่แล้ว

    Doors but banana is AWESOME

  • @reallitymemer3638
    @reallitymemer3638 ปีที่แล้ว

    I need a game with "low detail" in the title and it just doubles the detail, just crashes on full graphics.

  • @RioCharlize697
    @RioCharlize697 ปีที่แล้ว

    ROOMS: low detailed HAS GORE

  • @guestgaming6539
    @guestgaming6539 ปีที่แล้ว +1

    red smile face does not deal damage

  • @ratnascompletemeals
    @ratnascompletemeals ปีที่แล้ว

    Red guy that talks is frendly

  • @Unknowntrashcan
    @Unknowntrashcan ปีที่แล้ว

    Play rooms hardcore deluxe when it comes out 🤲

  • @ralucastanciu6260
    @ralucastanciu6260 ปีที่แล้ว

    CONTINUE!

  • @williamplayz5727
    @williamplayz5727 ปีที่แล้ว

    You should do a part 2!!

    • @SenPrista
      @SenPrista  ปีที่แล้ว

      I'll do it in a second

  • @AnotherOfmuchsDaveAndBambifan_
    @AnotherOfmuchsDaveAndBambifan_ ปีที่แล้ว

    nobody is talking about the sub sound?