This was extremely useful! but there is a small problem. player can uncrouch while being under a low placed ceiling, which results in player getting stuck.
I also added a run mechanic using this same method but my character can run while crouching, which is faster than regular walking speed. Any ideas how to get round this?
@@nirnaethgamedev Thank you for the reply but it's a little confusing. The max walk is set (but where are you saying to set it?) when you say to use 'the node' which node are you reffering to? Thanks again :)
@@ty1978 You set it whenever you want, if you want to set it when pressing Shift for example, you create and search for the input and set the max walk speed there. Is the same with crouching, in the input action you add the node Set Max Walk Speed and set it there.
This was extremely useful! but there is a small problem.
player can uncrouch while being under a low placed ceiling, which results in player getting stuck.
I also added a run mechanic using this same method but my character can run while crouching, which is faster than regular walking speed. Any ideas how to get round this?
The best mechanic is to set de Max Walk Speed. Use the node to set it while crouching.
@@nirnaethgamedev Thank you for the reply but it's a little confusing. The max walk is set (but where are you saying to set it?) when you say to use 'the node' which node are you reffering to? Thanks again :)
@@ty1978 You set it whenever you want, if you want to set it when pressing Shift for example, you create and search for the input and set the max walk speed there. Is the same with crouching, in the input action you add the node Set Max Walk Speed and set it there.