Thank you for being a voice of reason amidst all the chaos surrounding the Starfield launch. For the ship building system, I treat it a bit like character creation: pick a preset I like best then start tinkering. Checking out the preset offerings is good practice anyway, IMO, as it gives you a sense of the requirements for the given mass of a ship. Upgrade the reactor, upgrade the engines, slap on some better weapons, squeak in extra parts as allowed.
@@sapphicmystery2734 the only bad ones off the top off my head are forespoken, redfall and gollum other than that we've been getting so much good stuff. And here we are at the end of the year where some of the best ones are coming out
There are some ships that have unique parts, such as the landing jets on the frontier or the cockpit from the prison escape shuttle. I personally really dig the escape shuttle cockpit. Just something to consider. They also sell different parts at different ports.
@@MYPSYAIeh it does have similarities what you on about? Yes starfield is an rpg and star citizen is an mmo but your comparison is just stupid. Does it have the freedom of star citizen? No, but it definitely has some similarities.
I really wish the flight controls weren't a exercise in frustration. Coming from Elite Dangerous with a completely customisable control i continually get out of my seat in combat because changing the exit seat button makes it so you cant leave your seat unless landed.
So far i just fulfilled my main need by buying standard ships with biggest cargoholds. I think i will be postponing crafting own ships and outposts, way way later in my game.
I hear a lot that space combat is a stat check, that hasn't been my experience. I won a couple of fights I shouldn't have by maneuvering behind the enemy, best defense is not being shot at at all
Here's a slightly fun fact: you can disable and commandeer any of the three Crimson Fleet Ghost ships after taking off from the mining facility, you know, the "tutorial" to ship combat... I didn't think it was even possible to disable ships without the specific piloting skills, but my second character did it on accident; I disabled the ship and saw the option to dock... so, I took it, and finished the rest of the "tutorial" missions using said stolen ship. (I don't think it's a very special ship, I'm pretty sure you'll be able to buy it when you find the Crimson Fleet; but, it's funny that you can - technically, possibly, without bugs - steal the very fist ship you see in combat if you're lucky/skilled enough not to blow it up. (btw, it only costs like 4500k credits to register it. It's not a very good ship, but it's cool to take it anyway))
Me too! Colloidal release schedule, yes good metaphor. Not sure when I'll get to this but I will, for sure. So I like the Santa Morta presents with some tips and reasonable length vid. I'm thinking of playing CP2077 too. Own it but haven't played. Weee.
Thanks for the guide, the ship part is definitely most intimidating to me. Ive been seriously struggling at ship battles....i just cant turn as fast as other ships and keep dying
Is your throttle all the way up? The biggest thing I've seen streamers do is basically hold W in ship combat trying to "turn faster", but you turn faster at slower speeds.
It isnt obvious but in the ship tutorial it tells you there is a bar about half way up your throttle gauge that indicates the optimal turn speed. Increase speed until you match this line and you'll faster
Love the vid! I have really enjoyed the ship building so far, and spent WAY too many hours tinkering with my primary ship. I used the Frontier as a base ship, and have made a large three story not ultra maneuverable, but extremely well armed home for me and the crew.
Ship building, so far, has been one of my favorite parts of the game. I haven’t even unlocked most of the options either. I really really enjoy it so far
Only dipped my toes into it at level 10by, my god the number of options is almost overwhelming. Really Enjoying trying toi Make the Normandy SR3 :D Thanks for the video!
I ended up taking more of a research vessel that can handle itself in a scrap. That has the massive capacity and cargo space necessary to rapidly put outposts on bases. The outpost system had a bit of a learning curve but going full science has thus far been a fun playthrough. Especially once you create an infrastructure that's capable of rapidly upgrading new gear.
Best part of the game for me. I was hoping it was going to be more like Elite Dangerous, but it's still fun. I just need more space missions I go back to repeatable missions just for some space fun and easy money.
Thank you 🙏 Been looking for a guide from a reputable and credible source Got early access and did the Lair of the Mantis quest. Currently working on the Freestar Rangers faction quest line
My first ship bought was the shieldbreaker, costs just under 300k, is badass in combat and ive been building on it and making it better Highly recommend getting the shieldbreaker asap
I'm a paltry 40 hours in, so maybe those with longer runs can tell me otherwise, but my one ship related complaint is there doesn't seem to be a lot of space combat happening outside of pre-determined encounters. Almost feels like the only way to be involved in that aspect is to go the piracy route? Which kinda sucks. Other than that, I'm loving it. The few encounters I've had were enjoyable. Getting to build a ship from scratch was really cool because I got to be pretty creative with it. Also, I just today discovered that if you take the [redacted] trait, you'll get a pretty decent free ship from [redacted].
A detail I still havent found mentioned about ship customisation (Or I just missed it) : The ship itself can be built from scratch, but is the interior made by default depending on which pieces you snap together or can you "decorate" it like you want?
Talk about a divisive game among the critics! It seems every review source I usually look at for new games has a different opinion about Starfield, covering the whole spectrum of possible opposite opinions, and then some. - fast travel simulation - just a Bethesda game with fewer bugs than usual - I like it a lot, but I don't love it - finally Bethesda went back to true RPG - I'm ok with somewhat realistic nasa-punk, but I prefer more fantasy flavor in games from this developer - the main quest is boring but side content is sometimes very good - don't get lost in disjointed side content, just go down the main story line, which is fantastic at pulling you into the immersion - this is actually how space exploration should be, minus the wasted time walking back to your ship and flying it to your next destination - the game is so fragmented and constantly interrupted you'll never get to feel any immersion - this is true next gen RPG - this is an old game with old mechanics and old graphics, not next gen enough - etc... You get the gist, I'm sure many others have seen how all over the place the reaction to Starfield is at the moment. Personally I'll wait some months before trying Starfield, as I do for every game no exception since I made the mistake to preorder CP2077. (Also, in this case I'll need some hardware upgrades, at the very least in the SSD department with how huge expansive AAA games like this one have become nowadays) But I think it's intriguing how slpit experienced gamers are in this case. I'm pretty sure it'll be an interesting game to experience directly, as good or as bad as it'll be for me. On another completely different note. I've seen there is a new "Official 2023 Announcement Trailer" for "Vampire: The Masquerade - Bloodlines 2". It's quite a bit discouraging to see this game having to put a year in their announcements... in their OFFICIAL announcement, actually, in order to let us know there's something new happening. Still, this time they say it's getting published in fall 2024. Waiting for Mr Mortismal Gaming view on this, hoping he has more insights on the current situation... Fingers crossed. Thanks for your videos!
Waiting for the Outpost vid, about to finish the game to rush into new game plus. Good game, but its Fallout 5 with mass efrect mixed in I wish there were settlements that I could create but outposts will have to do.
Two things I was curious about: when you raid and steal a ship killing the previous owner how do you get rid of the dead bodies? Also can you decorate inside your ships?
So far I've seen nothing about being able to decorate. You can swap out what the crew cabin type is, but it just gives you a generic name for what is in the hull. You have to actually pay for it and go inside to see what it looks like.
The ship editor in general feels overwhelming with a steep learning curve. Is there a mission or in-game tutorial for this? I've been doing side quests for the last 15 hours of playtime.
It's really not that bad. The one thing that threw me off is the ass-backwards class system Bethesda decided to go with. An A Class reactor is actually the worst one, and the class of the reactor dictates the class of all of the other parts.
I am probably going to wait on this for a while too. I have a problem sitting through their games and while the premise seems very interesting, I get the feeling I will burn out after a while and move on. Have not been able to sit through their games (excluding new vegas) since Oblivion. I hope the central plot is good this time around.
Honestly I prefer it. It doesn't always make sense, fighting with a sword in space. But the gunplay is so C- that it really feels better. But I felt the same way about Cyberpunk
@@atharvawaikar9730 Yeah, hard disagree. It's just bullet sponge enemies who don't react at all to getting shot with an actual bullet. There's no tactics at all. The bigger fights are just a mess. Literally not different at all from FO4. Like every Bethesda game, there's not a single gameplay in the game that's better than a B. But they're always more than the sum of their parts when everything kind of comes together.
@@theengineoof that's such an odd take. The gunplay feels so much better than I expected for a Bethesda game. Im having a lot of fun as a space gunslinger. I guess to each their own
I think it's interesting that The Outer Worlds had only a handful of planets to visit, had zero ship combat, you couldn't even get a new ship, and people were more than happy with it. All I ever see is Starfield isn't No Man's Sky, Starfield isn't Star Citizen, Starfield doesn't have this or that...okay but...they never promised you it would be.
Im hoping you or your viewers may know how to do the following? I did it by accident but cant figure out how. Im trying to figure out the keybinds to go into FREELOOK (Third person NO HUD) but able STEER my SHIP! As you all probably know already, once in freelook, normally your only able to control the camera angle, but not manuever, beside forward thrust at whatever speed you were at before entering freelook! Im not talking about photo mode either, I dont think? Ive also seen youtubers doing this for cinematic footage, so Im pretty sure it wasnt just a bug. Thanks for any help! I cant seem to get much help on this for some reason!
If I had more time I would definitely be more inclined to fall in love with all of the aspects of this game but honestly I find myself getting confused and not knowing wth to do especially since there isn't any good tuturial of these things in the game you gotta figure everything out yourself...
If you get a new ship, what to do with your cargo/storage? Does it automatically transfer over to your new ship, or do you have to transfer it manually?
What's the best/fastest way to get the best ship parts? Is it through resource extraction from planets, outright buying the parts using cash you earn in quests, contraband and piracy, or ship takeovers? I would like to build the best ship but don't want to spend too much time on a system that isn't ideal for the goal.
The ship building looks so awesome, unfortunately almost all streams ive watched has ppl spending 95% of their time planetside instead of in actual outer space
Can anyone help me figure out what putting more power into the Grav does while flying? Sometimes it'll have 4 bars highlighted and sometimes just one highlighted bar, but I can still grav jump? So should I just leave it at one bar and use the power elsewhere? Also, how do I get more power? I've upgraded my ship a couple times and always "get more" power, but I still can't use every bar for all systems, like engine, shields, grav, weapons, etc. I can only put a few bars on each one of them, I'd like to max them all out or at least get them way higher.
While you are in battle keep your gray drive at zero, only power it up when you need to jump. All it does is make it faster to grav jump. 1 bar it counts down for about 8 seconds but if you put a lot of points in it can go down to about 1 second, which is helpful if you need to escape a battle or being scanned while you have contraband.
Great info, thank you! In my first fight I couldn't figure out how to fire the damn rockets. lol Ugg, new systems. 😄 So here's my question, I usually play with my mouse & keyboard (PC) but I'm half wondering if space dog fights might feel better with my controller. Any comparisons/thoughts?
I wish you could make the ships up to 50 meters in length. The one cockpit I want is literally 1 meter longer than I am able to build and it drives me crazy.
A question if you may... How do you actually steal a ship? When I was on a surface of a planet I saw a ship in the distance and entered, however if I'm not mistaken it became my "main" ship so to speak. But what happens to my initial ship? Does it follow me or do I have to assign a pilot to my initial ship? How does the mechanics work?
Officer, listen... this was legitimate salvage. The ship was adrift in space. Yes I know I told you we were on a bounty hunt and that's what we did. They were wanted dead or alive and we didn't have a spare cell so we tossed them in the meat locker. But AFTER they were dead, their ship was adrift in space. That's legitimate salvage.
Can I get space combat missions on the mission board or something ? I fly around for days looking for a fight haha but. I settle for just loading different planets and shooting any ship I see.. now I got a 100k bounty with UC
There are some more things I wanted to know about spaceships like from when it is yours? when you killed everyone and SIT in the chair? Can you get back to your ship after that or you need to land your new ship and change it before it will be yours? Also my initial idea was that I take ships take their PARTS and build your ship from that, but it seems you can only sell those as a whole ship so not really sure who to unlock new parts.. So what about unique parts? You can only have 1 unique part on your ship? if you want a specific unique part you need to build a whole ship with it?
When you've killed everyone and take the pilot's seat, ship services vendor will access to all your ships no matter where you left them and let you set your home ship which will swap them out. You can get unique parts from certain ship services vendors and faction unlocks
Most of it comes from upgrading the skill to use better designs, beyond that each major settlement vendor has a tiny selection of unique stuff that isnt all that great
Grav drive : so it is just convenience right ? If a player is patient enough to do two jumps instead of one, they can use a small and cheap grav drive.
How do you build a ship that influences the interior layout of connecting doors and ladders? right now it all seems random and can cause you to trek through the entire ship just to get somewhere a single door would have gotten you to
why the game doesn’t let me install parts that need level 4 starship design if i have barret in my crew or even if he goes with me to the parts shop? is that normal or maybe bugged on my end?
So I just accidentally stubbled across a easy way to stop a attack from other space ships. So if u go to settings and change difficulty mid fight. I just happened to be zoomed in shooting a enemy ships engines and I lowered my difficulty and when I unpaused the attacking ships vanished.....if this turns out to be a real tip or hint would be cool if u mentioned me thank u
I don't really get the habitation modules atm, I don't know if there is a list or something I missed that explains what each one does or has inside it but that's the missing piece of the puzzle for me in ship building
I have yet to buy a ship. Stole a few, but otherwise I turned the starting ship into a Class C monster. Need to get some weapons for disabling because when I target engines I tend to blow up the ship before disabling the engines.
I usually only leave 4 on my engines and all weapons maxed during flight, don't really need engines much because we're usually fast traveling to places anyways, after combat I turn weapons off and engines max to collect from killed enemies
@@chrismyer6100 That's the only time I turn engines to full as well. Otherwise no point since you aren't actually moving in a meaningful way. Blow up stuff, then engines to full and boost to tractor the loot.
Nice video! I actually stole my first ship. Was just parked on the moon. But when I transferred it to my "main ship" I then realized I didn't have the craft benches on there like I had on the vanilla ship. When "building" a ship, can you add crafting benches??
Any of the 2x1 "Workshop" habs should have crafting benches in it. I added it to a ship which had no crafting benches and it gives you a spacesuit bench, weapon bench, and industrial bench. Unless I'm misunderstanding what you're saying?
Can you buy ship modules without installing them in a ship? I might well want to collect options I can use when building without them actually being on a ship.
So I have a question I'm not very far into the main mission is there a certain part in the game to where you see parts to add to the ship customization cuz I don't see anything to add to it
I just can't find how to upgrade cargo...I speak to the technicien i can only upgrade wepons and engines thats it, i don't even have the menu you have on the right...Is there something im doing wrong ? need a skill to do that ?
Cargo isnt a core system so it doesnt show up in the ship upgrade menu, you have to go into ship building (not ship upgrade) and either add or replace the cargo bays
The man that never sleeps
Recently he has started sleeping and it is good!
Morti is from day one the best Starfield content creator.
@@MrJJ86 he is great but I think Bethesda's starfield content might be a bit better. You know, since they made Starfield itself.
This man will burn out at this rate
@@rundown132 He already made a post about it. Even the superhuman Mortisimal has limits.
Thank you for being a voice of reason amidst all the chaos surrounding the Starfield launch.
For the ship building system, I treat it a bit like character creation: pick a preset I like best then start tinkering. Checking out the preset offerings is good practice anyway, IMO, as it gives you a sense of the requirements for the given mass of a ship. Upgrade the reactor, upgrade the engines, slap on some better weapons, squeak in extra parts as allowed.
This has to be one of the best years for gaming, we're just getting bangers after bangers
In the 2nd half, the first half sucked.
@@sapphicmystery2734 Honestly this year is shaping up to be absolutly amazing in terms of good games, unlike the past 10 years or so ...
@@sapphicmystery2734 Harry Potter come out in February, couple other great ones too
BG3 to Starfield to Cyberpunk is rough on my relationship.
@@sapphicmystery2734 the only bad ones off the top off my head are forespoken, redfall and gollum other than that we've been getting so much good stuff. And here we are at the end of the year where some of the best ones are coming out
There are some ships that have unique parts, such as the landing jets on the frontier or the cockpit from the prison escape shuttle. I personally really dig the escape shuttle cockpit. Just something to consider. They also sell different parts at different ports.
Kinda sounds like Star Citizen, but actually functional
@@-Monad- star citizen is an mmo simulation it's really not even remotely similar in any possible way. Like comparing city skylines to call of duty.
@@-Monad- also actually released without microtransactions, which is kind of shocking for an AAA company lol
@@MYPSYAIeh it does have similarities what you on about? Yes starfield is an rpg and star citizen is an mmo but your comparison is just stupid. Does it have the freedom of star citizen? No, but it definitely has some similarities.
@@MYPSYAI Tell me you don't have eyeballs without saying it.
I really wish the flight controls weren't a exercise in frustration. Coming from Elite Dangerous with a completely customisable control i continually get out of my seat in combat because changing the exit seat button makes it so you cant leave your seat unless landed.
By default Hail and Exit Seat are tied to the same key which is incredibly annoying, too
This system is the one that intimidated me the most, but with your explanations, I feel a lot more prepared to start messing with my ship!
So far i just fulfilled my main need by buying standard ships with biggest cargoholds. I think i will be postponing crafting own ships and outposts, way way later in my game.
I hear a lot that space combat is a stat check, that hasn't been my experience. I won a couple of fights I shouldn't have by maneuvering behind the enemy, best defense is not being shot at at all
Here's a slightly fun fact: you can disable and commandeer any of the three Crimson Fleet Ghost ships after taking off from the mining facility, you know, the "tutorial" to ship combat...
I didn't think it was even possible to disable ships without the specific piloting skills, but my second character did it on accident; I disabled the ship and saw the option to dock... so, I took it, and finished the rest of the "tutorial" missions using said stolen ship.
(I don't think it's a very special ship, I'm pretty sure you'll be able to buy it when you find the Crimson Fleet; but, it's funny that you can - technically, possibly, without bugs - steal the very fist ship you see in combat if you're lucky/skilled enough not to blow it up. (btw, it only costs like 4500k credits to register it. It's not a very good ship, but it's cool to take it anyway))
I'm not even out of Act 1 in Baldur's Gate 3:)
Santa Mortismal tempting us with more presents!
The "Ketchup effect"...
First comes nothing, and nothing and then everything all at once...
Just rip through BG3 and play this later once patches come out lol
Me too!
Colloidal release schedule, yes good metaphor.
Not sure when I'll get to this but I will, for sure. So I like the Santa Morta presents with some tips and reasonable length vid.
I'm thinking of playing CP2077 too. Own it but haven't played. Weee.
Thanks for the guide, the ship part is definitely most intimidating to me. Ive been seriously struggling at ship battles....i just cant turn as fast as other ships and keep dying
Is your throttle all the way up? The biggest thing I've seen streamers do is basically hold W in ship combat trying to "turn faster", but you turn faster at slower speeds.
@@theengine huh so slowing down to turn actually does help
@@Mandasai12 Yeah, it took me a bit to figure that out. Shouldn't have, because it makes total sense, but I'm not smart
@@Mandasai12There's a little highlight next to your speed gauge which marks the optimum speed for handling.
It isnt obvious but in the ship tutorial it tells you there is a bar about half way up your throttle gauge that indicates the optimal turn speed. Increase speed until you match this line and you'll faster
I need this yesterday.😮 Spent several hours trying to brute force my build.
Love the vid! I have really enjoyed the ship building so far, and spent WAY too many hours tinkering with my primary ship. I used the Frontier as a base ship, and have made a large three story not ultra maneuverable, but extremely well armed home for me and the crew.
Ship building, so far, has been one of my favorite parts of the game. I haven’t even unlocked most of the options either. I really really enjoy it so far
It reminds me a lot of the kingdom hearts gummi ship system except more realistically restrictive. I like it so far.
You are a monster. I remember when I came to your channel for turn based games and the like. I love your work ❤️
Only dipped my toes into it at level 10by, my god the number of options is almost overwhelming. Really Enjoying trying toi Make the Normandy SR3 :D Thanks for the video!
I just got into building ships tonight. I was supposed to be asleep by 11. It’s now 2 am and I’m up learning more about ships 😅
I ended up taking more of a research vessel that can handle itself in a scrap. That has the massive capacity and cargo space necessary to rapidly put outposts on bases. The outpost system had a bit of a learning curve but going full science has thus far been a fun playthrough. Especially once you create an infrastructure that's capable of rapidly upgrading new gear.
I chose the bounty hunter background at the beginning so I have a few perks associated but I suck at ship combat so much. Thanks for the tips
Best part of the game for me. I was hoping it was going to be more like Elite Dangerous, but it's still fun. I just need more space missions I go back to repeatable missions just for some space fun and easy money.
Thanks for the very useful video! Much appreciated!
I think the modular building pieces, the way you can build a ship is actually really neat! An i was a sceptic of this game
Thank you 🙏
Been looking for a guide from a reputable and credible source
Got early access and did the Lair of the Mantis quest. Currently working on the Freestar Rangers faction quest line
Guys I can’t stress this enough. Mess around in the ship builder. Build your own ship from scratch. It’s so satisfying
My first ship bought was the shieldbreaker, costs just under 300k, is badass in combat and ive been building on it and making it better
Highly recommend getting the shieldbreaker asap
I'm a paltry 40 hours in, so maybe those with longer runs can tell me otherwise, but my one ship related complaint is there doesn't seem to be a lot of space combat happening outside of pre-determined encounters. Almost feels like the only way to be involved in that aspect is to go the piracy route? Which kinda sucks.
Other than that, I'm loving it. The few encounters I've had were enjoyable. Getting to build a ship from scratch was really cool because I got to be pretty creative with it. Also, I just today discovered that if you take the [redacted] trait, you'll get a pretty decent free ship from [redacted].
A detail I still havent found mentioned about ship customisation (Or I just missed it) : The ship itself can be built from scratch, but is the interior made by default depending on which pieces you snap together or can you "decorate" it like you want?
As far as I know, you can not. They will probably make a mod for it at some point.
Thank you for making this dedicated video!
Haven't gotten into much building yet but I will once my skills are improved OR if there happens to be a crew member that has ship building skills.
Talk about a divisive game among the critics!
It seems every review source I usually look at for new games has a different opinion about Starfield, covering the whole spectrum of possible opposite opinions, and then some.
- fast travel simulation
- just a Bethesda game with fewer bugs than usual
- I like it a lot, but I don't love it
- finally Bethesda went back to true RPG
- I'm ok with somewhat realistic nasa-punk, but I prefer more fantasy flavor in games from this developer
- the main quest is boring but side content is sometimes very good
- don't get lost in disjointed side content, just go down the main story line, which is fantastic at pulling you into the immersion
- this is actually how space exploration should be, minus the wasted time walking back to your ship and flying it to your next destination
- the game is so fragmented and constantly interrupted you'll never get to feel any immersion
- this is true next gen RPG
- this is an old game with old mechanics and old graphics, not next gen enough
- etc...
You get the gist, I'm sure many others have seen how all over the place the reaction to Starfield is at the moment.
Personally I'll wait some months before trying Starfield, as I do for every game no exception since I made the mistake to preorder CP2077.
(Also, in this case I'll need some hardware upgrades, at the very least in the SSD department with how huge expansive AAA games like this one have become nowadays)
But I think it's intriguing how slpit experienced gamers are in this case. I'm pretty sure it'll be an interesting game to experience directly, as good or as bad as it'll be for me.
On another completely different note.
I've seen there is a new "Official 2023 Announcement Trailer" for "Vampire: The Masquerade - Bloodlines 2".
It's quite a bit discouraging to see this game having to put a year in their announcements... in their OFFICIAL announcement, actually, in order to let us know there's something new happening.
Still, this time they say it's getting published in fall 2024.
Waiting for Mr Mortismal Gaming view on this, hoping he has more insights on the current situation...
Fingers crossed.
Thanks for your videos!
Waiting for the Outpost vid, about to finish the game to rush into new game plus. Good game, but its Fallout 5 with mass efrect mixed in I wish there were settlements that I could create but outposts will have to do.
Thanks Mortim, you’re vids keep my head on straight!
Two things I was curious about: when you raid and steal a ship killing the previous owner how do you get rid of the dead bodies? Also can you decorate inside your ships?
So far I've seen nothing about being able to decorate. You can swap out what the crew cabin type is, but it just gives you a generic name for what is in the hull. You have to actually pay for it and go inside to see what it looks like.
As far as decorations go, it's more or less just dropping and placing items from your inventory. I am currently working on a plushie collection.
Same!!! I have a ship with like 7 dead bodies on the floor, it's gotta be starting to smell in there lol
I was thinking about adding a hab module, dragging the bodies in there, then going back to ship editor and deleting it. 🤷 Idk what else to do
The ship editor in general feels overwhelming with a steep learning curve. Is there a mission or in-game tutorial for this? I've been doing side quests for the last 15 hours of playtime.
There's a couple tutorial messages but thats about it
It's really not that bad. The one thing that threw me off is the ass-backwards class system Bethesda decided to go with. An A Class reactor is actually the worst one, and the class of the reactor dictates the class of all of the other parts.
I am probably going to wait on this for a while too. I have a problem sitting through their games and while the premise seems very interesting, I get the feeling I will burn out after a while and move on. Have not been able to sit through their games (excluding new vegas) since Oblivion. I hope the central plot is good this time around.
I know how you feel. I dunno if I'll even make it through the main quest before going back to BG3 or my modded FO4 run.
So helpful. Thank you. Loving the game so far but it feels a bit overwhelming. Lol.
On starfield reddit and starfieldship reddit, people has already built Y-wing, razor crest and star destroyer....
great channel
I’ve not even got the game yet but I’m already planning my ship build
Hey Mortismal, I was wondering how viable and fun melee is, both melee and unarmed because those are my fave builds in FO4.
Honestly I prefer it. It doesn't always make sense, fighting with a sword in space. But the gunplay is so C- that it really feels better. But I felt the same way about Cyberpunk
@@theengine the melee gameplay is an F so I'm not really sure I get the logic
@@theengineThe gunplay is excellent imo. Definitely better than Cyberpunk.
@@atharvawaikar9730 Yeah, hard disagree. It's just bullet sponge enemies who don't react at all to getting shot with an actual bullet. There's no tactics at all. The bigger fights are just a mess. Literally not different at all from FO4.
Like every Bethesda game, there's not a single gameplay in the game that's better than a B. But they're always more than the sum of their parts when everything kind of comes together.
@@theengineoof that's such an odd take. The gunplay feels so much better than I expected for a Bethesda game. Im having a lot of fun as a space gunslinger. I guess to each their own
I think it's interesting that The Outer Worlds had only a handful of planets to visit, had zero ship combat, you couldn't even get a new ship, and people were more than happy with it. All I ever see is Starfield isn't No Man's Sky, Starfield isn't Star Citizen, Starfield doesn't have this or that...okay but...they never promised you it would be.
lol The Outer Worlds was absolutely dunked on, just look up its reviews. It had loads of issues.
Thank you! Appreciate all this info!
Amazing video.
Thx for the video!
Appreciate the guide, Todd where is my fov slider?
On the Nexus, of course.
FOV is in the photomode but not in normal gameplay for some reason
It just works!
Actually ridiculous releasing a AAA title with no fov slider..
10 hours into this game and I am having so much fun. And I know I have only scratched the surface and it feels so good.
Im hoping you or your viewers may know how to do the following? I did it by accident but cant figure out how.
Im trying to figure out the keybinds to go into FREELOOK (Third person NO HUD) but able STEER my SHIP! As you all probably know already, once in freelook, normally your only able to control the camera angle, but not manuever, beside forward thrust at whatever speed you were at before entering freelook!
Im not talking about photo mode either, I dont think?
Ive also seen youtubers doing this for cinematic footage, so Im pretty sure it wasnt just a bug.
Thanks for any help!
I cant seem to get much help on this for some reason!
I needed this cause the system is too smart for me
the ship building sounds fun
When i replace a cannon on my ship from the upgrade ship menu, what happens to the old cannon? It said it’s in my cargo hold but i can’t find it.
Dude this game is soooo good that I think I’ll actually finish it without Valorant sucking me back in.
Does anyone know how to get turrets to shoot? I have them on my ship but they don't fire at anything.
Have to assign the weapon groups like I mentioned in the video
If I had more time I would definitely be more inclined to fall in love with all of the aspects of this game but honestly I find myself getting confused and not knowing wth to do especially since there isn't any good tuturial of these things in the game you gotta figure everything out yourself...
What determines the inside layout of the ships? Like where the bed is placed and which crafting stations are available?
love you mortim
Thanks 😀
If you get a new ship, what to do with your cargo/storage? Does it automatically transfer over to your new ship, or do you have to transfer it manually?
Cargo was auto transferred when you assigned new home ship.
What's the best/fastest way to get the best ship parts? Is it through resource extraction from planets, outright buying the parts using cash you earn in quests, contraband and piracy, or ship takeovers? I would like to build the best ship but don't want to spend too much time on a system that isn't ideal for the goal.
Getting the skill to use better modules and then buying them off vendors is the only reliable way, but the others are options
@@MortismalGaming Thanks!!
The ship building looks so awesome, unfortunately almost all streams ive watched has ppl spending 95% of their time planetside instead of in actual outer space
Can anyone help me figure out what putting more power into the Grav does while flying? Sometimes it'll have 4 bars highlighted and sometimes just one highlighted bar, but I can still grav jump? So should I just leave it at one bar and use the power elsewhere?
Also, how do I get more power? I've upgraded my ship a couple times and always "get more" power, but I still can't use every bar for all systems, like engine, shields, grav, weapons, etc. I can only put a few bars on each one of them, I'd like to max them all out or at least get them way higher.
While you are in battle keep your gray drive at zero, only power it up when you need to jump. All it does is make it faster to grav jump. 1 bar it counts down for about 8 seconds but if you put a lot of points in it can go down to about 1 second, which is helpful if you need to escape a battle or being scanned while you have contraband.
Thank you!@@andrewmcmillan229
I almost never see people using their thrusters in combat, for me i just hold space and i have much better turning and maneuvering
Great info, thank you! In my first fight I couldn't figure out how to fire the damn rockets. lol Ugg, new systems. 😄 So here's my question, I usually play with my mouse & keyboard (PC) but I'm half wondering if space dog fights might feel better with my controller. Any comparisons/thoughts?
Isolation perk mentions not having a crew I wonder if the damage bonus applies to ships without a crew
Good show sir
I wish you could make the ships up to 50 meters in length. The one cockpit I want is literally 1 meter longer than I am able to build and it drives me crazy.
A question if you may... How do you actually steal a ship? When I was on a surface of a planet I saw a ship in the distance and entered, however if I'm not mistaken it became my "main" ship so to speak. But what happens to my initial ship? Does it follow me or do I have to assign a pilot to my initial ship? How does the mechanics work?
It joins your fleet. When you go to a ship service technician you can swap between all the ships in your fleet.
Officer, listen... this was legitimate salvage. The ship was adrift in space. Yes I know I told you we were on a bounty hunt and that's what we did. They were wanted dead or alive and we didn't have a spare cell so we tossed them in the meat locker. But AFTER they were dead, their ship was adrift in space. That's legitimate salvage.
when trying to attack enemy ships I end up going in circles all the time trying to find the enemy ship and can't find it, very annoying.
I wonder if Mort turned his channel logo into a spacecraft
Can I get space combat missions on the mission board or something ? I fly around for days looking for a fight haha but. I settle for just loading different planets and shooting any ship I see.. now I got a 100k bounty with UC
Do crew/companions help you board enemy ships?
Yes your one chosen companion does, but not our crew, which are two different things
There are some more things I wanted to know about spaceships like from when it is yours? when you killed everyone and SIT in the chair? Can you get back to your ship after that or you need to land your new ship and change it before it will be yours? Also my initial idea was that I take ships take their PARTS and build your ship from that, but it seems you can only sell those as a whole ship so not really sure who to unlock new parts.. So what about unique parts? You can only have 1 unique part on your ship? if you want a specific unique part you need to build a whole ship with it?
When you've killed everyone and take the pilot's seat, ship services vendor will access to all your ships no matter where you left them and let you set your home ship which will swap them out. You can get unique parts from certain ship services vendors and faction unlocks
@@MortismalGaming Thanks for the replies, it's helping. 🙂
can't wait to get the ebon and millennium hawk
Would it be possible to tell us where you find what manufacturer? As they all look different visually and internally
Most of it comes from upgrading the skill to use better designs, beyond that each major settlement vendor has a tiny selection of unique stuff that isnt all that great
from what i have seen, starfield isnt my type of game, but the ship building looks awesome :D
Thanks man
Grav drive : so it is just convenience right ? If a player is patient enough to do two jumps instead of one, they can use a small and cheap grav drive.
They can also help you escape a losing fight faster, but otherwise yeah
In about 2 years im going to be expecting the "starfield after 10,000 hours" 40hr long video
How do you build a ship that influences the interior layout of connecting doors and ladders? right now it all seems random and can cause you to trek through the entire ship just to get somewhere a single door would have gotten you to
The cockpit and the hab placements influence it, but you can't directly control it
why the game doesn’t let me install parts that need level 4 starship design if i have barret in my crew or even if he goes with me to the parts shop? is that normal or maybe bugged on my end?
This is very cool
I wish there was more info on various parts specifically- such as a list of all their stats. I suppose the game is too new to have all that info yet.
So I just accidentally stubbled across a easy way to stop a attack from other space ships. So if u go to settings and change difficulty mid fight. I just happened to be zoomed in shooting a enemy ships engines and I lowered my difficulty and when I unpaused the attacking ships vanished.....if this turns out to be a real tip or hint would be cool if u mentioned me thank u
I don't really get the habitation modules atm, I don't know if there is a list or something I missed that explains what each one does or has inside it but that's the missing piece of the puzzle for me in ship building
The habs contain workbenches or stations. You can link together multiple habs.
Are you able to load other people's ship designs into your game?
I have yet to buy a ship. Stole a few, but otherwise I turned the starting ship into a Class C monster. Need to get some weapons for disabling because when I target engines I tend to blow up the ship before disabling the engines.
I usually only leave 4 on my engines and all weapons maxed during flight, don't really need engines much because we're usually fast traveling to places anyways, after combat I turn weapons off and engines max to collect from killed enemies
@@chrismyer6100 That's the only time I turn engines to full as well. Otherwise no point since you aren't actually moving in a meaningful way. Blow up stuff, then engines to full and boost to tractor the loot.
can you have more than one ship active at a time? like a little fleet of your own?
You can only one active at a time, but you can own tons of them
You make me want to buy this game. I'm still into Bg3 though / sigh
I dont have any of the screens or options he does for modifying cargo hold etc so i can smuggle very uninutitave
So what space suit are you wearing at :51 seconds in and where did you get the beret?
Vendor from the UC Vanguard quests
Do you have the name of the items?@@MortismalGaming
Nice video! I actually stole my first ship. Was just parked on the moon. But when I transferred it to my "main ship" I then realized I didn't have the craft benches on there like I had on the vanilla ship. When "building" a ship, can you add crafting benches??
Not that I saw anywhere
Any of the 2x1 "Workshop" habs should have crafting benches in it. I added it to a ship which had no crafting benches and it gives you a spacesuit bench, weapon bench, and industrial bench. Unless I'm misunderstanding what you're saying?
How do i get more then 2 crew members on my ship? I think im missing something or ive not looked into the skills for or crew quarters properly
You have to have the room for them via the hab modules and the skill to have more than I think 3 as a baseline
Can you buy ship modules without installing them in a ship? I might well want to collect options I can use when building without them actually being on a ship.
No
Gronk!
That armor and hat you are using, where can you get those?
Really wish I could rename my ship I just bought for 7k credits 🤦🏻btw where can I buy and use storage for smuggling ?
So I have a question I'm not very far into the main mission is there a certain part in the game to where you see parts to add to the ship customization cuz I don't see anything to add to it
It should be available when you get to New Atlantis
I really get a bad itch to play Freelancer again...
I just can't find how to upgrade cargo...I speak to the technicien i can only upgrade wepons and engines thats it, i don't even have the menu you have on the right...Is there something im doing wrong ? need a skill to do that ?
Cargo isnt a core system so it doesnt show up in the ship upgrade menu, you have to go into ship building (not ship upgrade) and either add or replace the cargo bays
I'm not far enough into the game to be able to do much with ships yet. I did out s nice paint job on it though.
Other than immediately die, what do you do if another ship gets behind you and locks their missiles on you?
Boost can help break target locks, and the piloting skill can help you turn faster
@@MortismalGaming thanks, this game is very frustrating. I will give your advice a try.