Love the comments in the video on the lame responses from DPG... "May not be working right away", "Continuing as we have time" Add to the list, "Speculative fix" regarding graphics and performance issues in recent patch messages. None of these comments evidence a solid team of professionals doing software development. They should know how much they can get done in the available time, and should insist that they're releasing a quality product that is a known quantity when they do release. That said, with a few months of persona use done at this point, I have no serious complaints except for the amount of bag space and organizational issues personas require. They have dealt with a lot of the petty annoyances. I think a lot of people expected something different from personas than what they were ever going to be. DnD-style multiclassing was never going to be in the works, to name one thing some might have expected. Separate event lockouts, as suggested in the video, also fall into that category as they would have broken a fundamental limit in the game on how quickly items can be obtained.
I don't know how I feel about the time they spent on this, and how unfinished it still sounds. I would rather they had spent the time actually fixing items, ornaments, quests etc then adding a gimmick new feature. Especially when most people already have tons of alts. The only W on this is that the amount of persona slots is account wide. It just feels ljke this was a massive waste of time and resources.
Separate factions ftw, you can do your own multi questing hand-ins :)
Overseer is such ridiculous exp, the Ach exp isn't that big a deal.
Overseer is a HUGE perk. But the achievement exp is quite a big deal when it comes to leveling a 3rd or 4th persona.
Love the comments in the video on the lame responses from DPG... "May not be working right away", "Continuing as we have time" Add to the list, "Speculative fix" regarding graphics and performance issues in recent patch messages. None of these comments evidence a solid team of professionals doing software development. They should know how much they can get done in the available time, and should insist that they're releasing a quality product that is a known quantity when they do release.
That said, with a few months of persona use done at this point, I have no serious complaints except for the amount of bag space and organizational issues personas require. They have dealt with a lot of the petty annoyances. I think a lot of people expected something different from personas than what they were ever going to be. DnD-style multiclassing was never going to be in the works, to name one thing some might have expected. Separate event lockouts, as suggested in the video, also fall into that category as they would have broken a fundamental limit in the game on how quickly items can be obtained.
Overseer will be a good option for 115-120, as long as each persona can do it.
Yep! It appears you can
i almost thumbed down when when i saw the shared achievements .
:(
Man, can we be nicer to the devs guys? I'm just happy we still get new EQ content in 2023, that alone is mindblowing.
You're right lol
I don't know how I feel about the time they spent on this, and how unfinished it still sounds. I would rather they had spent the time actually fixing items, ornaments, quests etc then adding a gimmick new feature. Especially when most people already have tons of alts. The only W on this is that the amount of persona slots is account wide. It just feels ljke this was a massive waste of time and resources.
They missed the mark again. It should have just been a multiclass feature, unlocking any classes for your race.
I don't understand your comment on bards/rogues having it easy for illusions @ 10:18
Was more of a reference to all the old school illusions that were bard/rogue only back in the day, lol
@varietyvoid gotcha. I was gonna say, a Troll persona won't feel the same as finally getting the troll illusion lol.