I Built an Earthquake Generating Machine! [Instruments of Destruction]

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  • เผยแพร่เมื่อ 7 พ.ย. 2022
  • Welcome to another episode of Instruments of Destruction! In this video, I am experimenting with building a machine that generates earthquakes by repeatedly hitting the ground until the buildings collapse around it!
    More Instruments of Destruction: • Instruments of Destruc...
    Real Life Earthquake Machine: • This massive truck mak...
    My Most Popular Videos (for whatever reason): • ScrapMan's Most Popular!
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    About the game:
    Instruments of Destruction features an advanced physics-based destruction system. You can demolish every structure in the game piece by piece. In addition, every object you see in the game world--save for small decorative plants and rocks--is part of the physics system. Each element of the world interacts with each other and together they create a physical, visceral world to play with.
    Build Your Vehicle
    Build a vehicle your way, with an ever-expanding array of parts and pieces. Using an intuitive vehicle construction system that also lets you customize your vehicles' appearance and controls, you'll always have fun creating your next awesome invention.
    From simple splitters to advanced joints, a variety of parts slowly unlock as you play through the game, and each unlocks countless new possibilities.
    While some vehicles will perform better than others in accomplishing your objectives, it's always a bit more fun to get creative and go a little off script. Optional bonus challenges and objectives will reward more creative builders and add more replayability.
    Steam page: store.steampowered.com/app/14...
    #scrapman #wedgegang #instrumentsofdestruction
  • เกม

ความคิดเห็น • 489

  • @potatolord045
    @potatolord045 ปีที่แล้ว +106

    I recently made an earthquake generator that doesn't need mega impacts and still deletes buildings (with mega impacts it instantly deletes the hole map) i just stacked a bunch of weight blocks and upward facing pistons to pull them into the ground
    It was so heavy it pulled the ground anchor's quite far off the ground
    I highly recommend you try making one like this, its lots of fun and plenty of screen shake

    • @SurgeXs
      @SurgeXs ปีที่แล้ว +7

      Can you please put a link to the steam workshop page? I want to try this out.

    • @pastrapatur1034
      @pastrapatur1034 ปีที่แล้ว +3

      Man gonna recreate 2010 earthquake

    • @Someone-ho1ls
      @Someone-ho1ls ปีที่แล้ว

      Made one after scrapman made his vid on the hammer thing. Litterally used 8 doubled overdrive pistons to repeatidly smash the ground with a 100-200k kilos weight and it shredded buildings.

    • @acsadventures007
      @acsadventures007 ปีที่แล้ว +1

      whole not hole sir

    • @lawrence8871
      @lawrence8871 ปีที่แล้ว +1

      @@acsadventures007 Not after he's done with it!

  • @technicbuilder6410
    @technicbuilder6410 ปีที่แล้ว +460

    6 months and 27 days of asking ScrapMan for building an ekranoplan.

    • @Lolzy3014
      @Lolzy3014 ปีที่แล้ว +38

      Still here, huh? Maybe next time my guy. But dont give up, keep going and motivate other people to ask him to build it.

    • @oqlar1479
      @oqlar1479 ปีที่แล้ว +15

      he already did

    • @borisjekyll
      @borisjekyll ปีที่แล้ว +3

      Hey

    • @naofuminorikiya2527
      @naofuminorikiya2527 ปีที่แล้ว +7

      1 more month.

    • @rigelstarz6032
      @rigelstarz6032 ปีที่แล้ว +5

      good luck

  • @SilvrSavior
    @SilvrSavior ปีที่แล้ว +22

    Upgrades for the earthquake machine, use logic to toggle on the sequence (attach wait destruction) and reverse the actions when the button is hit again.

  • @pikator9153
    @pikator9153 ปีที่แล้ว +75

    I wonder what would happen if you do a double or even a triple earth quake generater

    • @gastonzamora4985
      @gastonzamora4985 ปีที่แล้ว +7

      I was thinking of this too, but with 2 wrecking balls out of sync to generate more shockwaves, instead of 2+ balls synced to generate bigger shockwaves

    • @riccardopetrina4212
      @riccardopetrina4212 ปีที่แล้ว +1

      @@gastonzamora4985 underrated comment

    • @FundyTheAstronaut
      @FundyTheAstronaut ปีที่แล้ว +2

      Genorator*

    • @pikator9153
      @pikator9153 ปีที่แล้ว +1

      @@gastonzamora4985 i should have added more precision because what i was thinking is the same things as you , like two wrecking ball hiting the ground ,one after the other ,so aq you said with two seperated piston

    • @pikator9153
      @pikator9153 ปีที่แล้ว

      @@FundyTheAstronaut thx i was not sure of my ortho

  • @loczaczix
    @loczaczix ปีที่แล้ว +7

    You should have changed minimum distance on the piston to make it retract more and it would be hitting from longer travel

  • @morrow2869
    @morrow2869 ปีที่แล้ว +8

    Day 247 of asking for more workshop hunters, and day 248 of asking for more brick rigs
    For all of you that wants any of these you can help too

  • @jackharveysaunders1125
    @jackharveysaunders1125 ปีที่แล้ว +7

    you could 10/10 time a bunch of these to go in series filling in the off beat/not shockwave generating hits for each other like a rolling set of shockeaves that would be pretty sick

  • @7arl5
    @7arl5 ปีที่แล้ว

    0:40
    "see those buildings over there?"
    scrapman: "what buildings"

  • @Roperational_YT
    @Roperational_YT ปีที่แล้ว +1

    Idea: A literal Crazy Train! It’s a normal train locomotive, (no tender), with 2 coaches!
    Train- instead of steam it’s cannon balls that come out of the funnel, the driving wheels can drop or throw mines.
    First Coach- shoots cannons on both sides of the coach.
    Second Coach- same as the first except it’s lasers.
    The main idea is to go to one side then drive past the frontside of the buildings while shooting the cannons and lasers to destroy the buildings while moving or not moving! Hope ScrapMan sees this!

  • @kalebwebb9328
    @kalebwebb9328 ปีที่แล้ว +9

    Would be cool to see the minimum distance changed to make it so less distance is required for impact (haven't watched the rest yet so might of happened)

    • @nati0598
      @nati0598 ปีที่แล้ว

      Exactly, how is he expecting any oompf if there is no wind-up. The reinforced mode was better simply because it lifted the entire thing off the ground, effectively decreasing min distance.

  • @tortl9720
    @tortl9720 ปีที่แล้ว +3

    this might be scrapman's sussiest but coolest episode yet

  • @the.other.ian.
    @the.other.ian. ปีที่แล้ว +6

    Haven't finished the video yet but I think this would work better if you lowered the minimum piston extension so it has time to build more momentum before hitting the ground.

  • @onewaygaming8380
    @onewaygaming8380 ปีที่แล้ว

    A truly groundbreaking creation

  • @darity_2865
    @darity_2865 ปีที่แล้ว +1

    Scrapman: Lets go max strength.
    Also Scrapman: ⠀⡔⠑⡄⣀⠤⠛⠉⠉⠉⠉⠉⠉⠉⠉⠉⠉⠒⠢⢄⠀⠀⠀⠀⠀⠀⠀
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    ⠀⠀⠀⠀⠀⠀⠀⠀⠀⡠⠃⠀⠀⠀⠀⠙⡄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠢⡀⠀⠀
    ⠀⠀⠀⠀⠀⠀⠀⠀⢠⡇⠀⠀⠀⠀⠀⠀⢹⠤⠖⠒⠒⠤⡀⠀⠀⠀⢀⠠⠒⠉⠉⠑⠲⢄⠀⠘⢄⠀
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  • @michaelchen695
    @michaelchen695 ปีที่แล้ว +9

    It also kinda acts like a force field and launcher debris that is too close away.

  • @cooperowens5604
    @cooperowens5604 ปีที่แล้ว +1

    add the gravity thing and pull the debris to you. I think that would be fun.
    love you videos, they always bring a smile to my face. keep up the amazing work. :)

  • @pocarski
    @pocarski ปีที่แล้ว +2

    The way it jumped at 17:34 made me think of an absurdly destructive pogo stick. Next video idea perhaps?

  • @tnapeepeelu
    @tnapeepeelu 11 หลายเดือนก่อน

    That first "free roam jackhammer" was like an inch worm of death

  • @javiercasas1565
    @javiercasas1565 ปีที่แล้ว +2

    Why not try to do something like a pogo stick (not the actual shape) that jumps and then hits the ground with pistons when falling, that way you add the force of the pistons and gravity to make bigger shock waves.

  • @brettmacaulay397
    @brettmacaulay397 ปีที่แล้ว +2

    Was incredibly excited to see what I was suggesting be made. Next question can you smack two items together to make a shock wave like hulks thunder clap ?

  • @jaebob
    @jaebob ปีที่แล้ว

    That was extremely satisfying

  • @MaxVerstapenGOAT
    @MaxVerstapenGOAT ปีที่แล้ว +1

    Brilliant video as always
    Keep up the good content ScrapMan

  • @Resomius
    @Resomius ปีที่แล้ว

    The ammount of Magic Wand jokes I could make are truely infinite for this video.

  • @masterroshi2158
    @masterroshi2158 ปีที่แล้ว +1

    This idea needs to be scale to see if bigger and taller vehicle = bigger earthquakes and can you have one add multiple piston steel balls to see if it makes a difference

  • @felixormond9792
    @felixormond9792 ปีที่แล้ว +3

    I could recommend a machine that could maybe fly directly up and come back down at super sonic speed piecing the ground with a pointy tip. To harness all of the energy into one small point of impact.

  • @wybewestra7050
    @wybewestra7050 ปีที่แล้ว +1

    14:53 With the new logic parts, you could make it so the anchors automatically engage just before the earthquake mechanism starts. And then turn them off again some time after the mechanism stops. That way the order of operations is automatically correct :)

  • @vidarsoderman4536
    @vidarsoderman4536 ปีที่แล้ว +1

    You could theoretically make the shockwaves come faster if you put two pistons and wrecking balls that go at the same time but one starts before the other one. So they are alternating.
    :)

  • @Blaster_Unity_UB
    @Blaster_Unity_UB ปีที่แล้ว +2

    I thought about suggesting this a few hours ago but forgot. Happy to have my un-asked request fulfilled!

  • @Cha05typhoon
    @Cha05typhoon ปีที่แล้ว +2

    Watching the vehicle speed bounce 0-80 whole staying stationary during an earthquake is fast more amusing than it should be

  • @gabebancroft
    @gabebancroft ปีที่แล้ว

    My SM Hoodie and Wedgegang shirt arrived today! I love them both!

  • @madman_jackson8507
    @madman_jackson8507 ปีที่แล้ว +1

    You should make something that could slice through all the building in a row

  • @j-train13
    @j-train13 ปีที่แล้ว

    Goes from a Tom Scott video to a Scrapman video, gets immediately shown a Tom Scott video

  • @Sabera_Longsword
    @Sabera_Longsword ปีที่แล้ว

    This counts as a win for me, said to build a jackhammer quite a bit ago. And now he’s onto this. See nothing but a win on this. Nice video by the way man!

  • @venomplayerita189
    @venomplayerita189 ปีที่แล้ว +1

    0:32 my jaw dropped
    Edit: 13:45 my jaw dropped for the second time. So satisfying

  • @martinezberolah2141
    @martinezberolah2141 ปีที่แล้ว

    Everything you make is good😀

  • @wilion8865
    @wilion8865 ปีที่แล้ว +1

    Could you generate the shockwaves by hitting two parts of the same construction? I think that if that is possible, you can make very powerful shockwave generators in small spaces.

  • @mystifoxtech
    @mystifoxtech ปีที่แล้ว

    15:27 that building is just cursed. It can randomly explode, attack other buildings, and launch random pieces in random directions. It's a running theme now.

  • @feilistialininta6445
    @feilistialininta6445 7 หลายเดือนก่อน

    At the start when you were showing us about the shock wave hammer sounded like thunder outside my room😂

  • @gamerxdpro9112
    @gamerxdpro9112 ปีที่แล้ว

    Aye a new earthquake machine that really cool

  • @MrLarsgren
    @MrLarsgren ปีที่แล้ว +1

    wonder how effect would change if you widen the attachment point and add a extra wrecking ball on each side

  • @kfplaysgames
    @kfplaysgames ปีที่แล้ว +1

    Make one of those jack hammer escavator things

  • @Chris-ok4zo
    @Chris-ok4zo ปีที่แล้ว

    Hey, I suggested this back in the first 2 shockwave videos. Yay.

  • @firelordthe64th
    @firelordthe64th ปีที่แล้ว +1

    You should next use shockwaves to make a pogostick of death.

  • @youravaerageyoutubechannel8589
    @youravaerageyoutubechannel8589 ปีที่แล้ว +1

    "Be free little- oh you're dead." ScrapMan- Nov 8, 2022

  • @Cooki3reaper
    @Cooki3reaper ปีที่แล้ว

    from the way it reacted, i believe the bigger the item hitting the ground the bigger the shockwave, from the way the shockwave compared from just the wrecking ball hitting it, to ur entire creation hitting the ground

  • @lycan_droid
    @lycan_droid ปีที่แล้ว +1

    There were several times in the video where the buildings got launched by the shockwave with part of the building still intact, so what if you try to make a building levitate or get launched with just shockwaves?

  • @Archineer
    @Archineer ปีที่แล้ว

    Scrapman: *reinforces*
    Creation: BRRRRRRRRRR

  • @Fleshyguy1407
    @Fleshyguy1407 ปีที่แล้ว +1

    Try making a hover vehicle using magnets and magnetic plates.

  • @O5-a
    @O5-a ปีที่แล้ว

    dear scrapman , I made your scrap mechanic survival flyer , ty for your inspiration , I will put it on the workshop for all the fans who want to try it without needing to know how to glitch suspensions , especially new players. thx again for the inspiration you gave me ~Christian

  • @ZETHFUL
    @ZETHFUL ปีที่แล้ว

    3:41 gives the same energy as letting your pet fish, you've had for years into the wild/sea and as soon as your about to say "be free [insert generic fish name here]-'" a bird just comes in and gobles it up.

  • @smarty265
    @smarty265 ปีที่แล้ว +1

    scrapman sure made a vibrating ball

  • @avidviewer27
    @avidviewer27 ปีที่แล้ว

    3:20 I see you have constructed the ultimate pogo stick.

  • @kalebwebb9328
    @kalebwebb9328 ปีที่แล้ว

    Furthermore, attaching a gravitational thing so the debris is pulled towards the impact creating an intense implosion/explosion simultaneously

  • @kaedecygnus657
    @kaedecygnus657 ปีที่แล้ว +1

    The opening is very smooth
    13:48 building tired living
    15:08 coincidence
    17:35 :O

  • @leoagain_
    @leoagain_ ปีที่แล้ว +1

    an interesting concept could be a controlled vortex so nothing outside of the building is damaged and the debris is collected to be dumped in the ocean to show supportfor plastic pollution

    • @leoagain_
      @leoagain_ ปีที่แล้ว +1

      i dont know if this is even possible but idk worth a shot i guess

  • @hattonz5275
    @hattonz5275 ปีที่แล้ว

    Really good video as always. : )

  • @nobodys_fax1244
    @nobodys_fax1244 ปีที่แล้ว

    you could use logic to have 2 alternating wreaking ball slams, tune it in slow mode as well

  • @wordsforname6054
    @wordsforname6054 ปีที่แล้ว

    So, two ideas, try replacing the ball with a spike and put 4 of them on your vehicle. Another idea, try putting the vibrating mechanism on your earthquake missile, it seems to be way stronger.

  • @Zequax
    @Zequax ปีที่แล้ว

    big buster laying on his stomach having a tantrum
    using shockwaves to destroy

  • @panzer_tank
    @panzer_tank ปีที่แล้ว +1

    the game turned your shockwave machine into a nuclear shockwave explosion simulator

  • @Patt1537
    @Patt1537 ปีที่แล้ว

    "well hello, little robo-"
    *Disintegrates*
    13:43

  • @bvs4064
    @bvs4064 ปีที่แล้ว

    12:32 sometimes there are double shockwaves, medium and slightly bigger medium. there are also medium and slightly bigger mediums that might happen, it makes two different sized shockwaves

  • @ratheonhudson3311
    @ratheonhudson3311 ปีที่แล้ว +1

    Non-stressed, free range Jackhammer, only fed organically, no preservatives, except rust-eze

  • @jianalexander1359
    @jianalexander1359 ปีที่แล้ว +5

    Just a suggestion, You should add colors to your machines to make it look more complete

    • @Layow.
      @Layow. ปีที่แล้ว

      wedges are supposed to be orange

  • @SoulReaper-yz8dl
    @SoulReaper-yz8dl ปีที่แล้ว

    try adding more of the thing that creates the shockwaves to it cause it might make more shockwaves at a time and do more damage. You should also make a flying version where it floats above and drops and just disintegrates the building.

  • @-Urban-
    @-Urban- ปีที่แล้ว

    Less goo another episode i love ur vids

  • @turnedwheat2013
    @turnedwheat2013 ปีที่แล้ว

    Hay man, I live in the western time zone, and I always see that you upload around 4:00 AM my time. 😅 Keep up the great work! Love your vids

  • @weeveferrelaine6973
    @weeveferrelaine6973 ปีที่แล้ว

    Can you use more ground anchors, or stronger ones? What seemed to be making the second impact stronger was that your vehicle was lifting up on the first impact, but on the second, it was falling a little bit. Stronger ground anchors probably means stronger piston collision

  • @thewarp2396
    @thewarp2396 ปีที่แล้ว +2

    Suggestion: a machine which removes a building from its base and turns it into a hat. You could call it the Hattinator

  • @cetomedo
    @cetomedo ปีที่แล้ว

    I think you underutilized the settings on the piston quite a bit. The min and starting position levers would also change the average position of the piston while under oscillation, which would fix the problem of high strength settings not reaching the ground. Not sure how exactly it would affect it, but putting the starting and min positions to as close to the ground as possible without touching should at least have some interesting effect on it.

  • @insanebannanastyle
    @insanebannanastyle ปีที่แล้ว +1

    Creation idea: A parasite type vehicle that digs into the middle and breaks it from the inside out

  • @mattymerr701
    @mattymerr701 ปีที่แล้ว

    I think the issues were to do with physics engine FPS and the relation between speed and stroke length.
    It seems like the physics engine doesn't do too many inter-frame... frames. So what happens is the strike is above the ground in one frame, then the next it has gone all the way down and now has come back up so the engine doesn't detect that as a hit.
    A solution might be to have a way longer stroke so it ends up inside the ground, colliding, for longer?
    This is all just guess work though.

  • @SmokeDrake
    @SmokeDrake ปีที่แล้ว

    Build a magnet cannon that slams a large metal ball (Or any roundish object(s)) into the ground to create a massive shock wave.

  • @Dr.Observation
    @Dr.Observation ปีที่แล้ว +2

    The shockwave hammer at 0:33 reminds me of Fencer's Vibro Hammers and Vulcan Hammers in the game Earth Defence Force 4.1, these cc strikers weapons destroy buildings very easily and are very good for giant insects "crowd control" (killing multiple at once)

    • @modernmarksmn
      @modernmarksmn ปีที่แล้ว

      Reminds me of the gravity hammer in halo

    • @Dr.Observation
      @Dr.Observation ปีที่แล้ว

      @@modernmarksmn never played that game.
      _one Google search later_
      oh yeah it's basically the same thing as a Vulcan Hammer but a lot weaker
      (the Vulcan Hammer ZD does 12k damage in one hit AND 90% damage reduction for the user during the swing animation)

  • @ohboiyou
    @ohboiyou ปีที่แล้ว

    Scrapman: yo look at my shockwave hammer machien!!11
    Buildings: bye 🫡

  • @FoxDog1080
    @FoxDog1080 ปีที่แล้ว

    The reinforced shockwaves seem to be more horizontal and less bubble-y

  • @Xodabeef
    @Xodabeef ปีที่แล้ว

    How he made a caterpillar in the beginning XD XD XD
    Should've kept what was already perfect.

  • @Skyblade12
    @Skyblade12 ปีที่แล้ว

    I wish you would test the destructive power of it without the grippers on the buildings. That one hit seemed way more powerful. How many could it take out?

  • @JohnStewart73
    @JohnStewart73 ปีที่แล้ว

    It would be interesting to see this machine with more than piston!

  • @deathgreaper1684
    @deathgreaper1684 ปีที่แล้ว

    You should try using one of those super heavy feet instead of a wrecking ball, more weight might make for more violent earthquakes.

  • @Andrecio64
    @Andrecio64 ปีที่แล้ว +1

    3:19: the second it got released i burst laught the whole moment

  • @Reeeaper491
    @Reeeaper491 ปีที่แล้ว

    why does the hammer swinging in the first bit of the video remind me of kids throwing temper tantrums

  • @xavierjiang7112
    @xavierjiang7112 ปีที่แล้ว

    I think the amount of mass during the impact(s) is what that affects the range. which does make sense.
    For maximum impact you could build a immensely heavy vehicle and figure out a way to launch it into the air (and have it slam down), not unlike a jumping jack

  • @Ncswansons
    @Ncswansons ปีที่แล้ว

    I think you should make some sort of machine to clean up the mess of debris

  • @V0IDEX
    @V0IDEX ปีที่แล้ว +1

    We need more storm works gameplay

  • @thorild69
    @thorild69 ปีที่แล้ว

    Create a shock wave cannon which can fire projectiles? Or use multiple shock waves to create a shaped blast?

  • @FundyTheAstronaut
    @FundyTheAstronaut ปีที่แล้ว +1

    MANS GOT THORS HAMMER
    Edit: yup, like a thermonuclear bomb

  • @rashadcaldwell1271
    @rashadcaldwell1271 ปีที่แล้ว

    A build that looks like Rumble from transformers would be cool

  • @Z41N_51
    @Z41N_51 ปีที่แล้ว

    Put downward thrusters on it to make it movable

  • @tobawoobossam7198
    @tobawoobossam7198 ปีที่แล้ว +1

    "alr i think the sma- the regular size piston is going to be the one we want"

  • @leuman3104
    @leuman3104 ปีที่แล้ว

    It not just about speed, its about weight and tempo. If you have 2 or 3 pistons runing like a engine with good weight thats gonna work

  • @yuiro1419
    @yuiro1419 ปีที่แล้ว +1

    This reminds me of the thumpers in Dune

  • @daggerball
    @daggerball ปีที่แล้ว

    That E-skill has an ICD

  • @Scathis1337
    @Scathis1337 ปีที่แล้ว

    Does collision between parts produce shock waves? Could you make two hands that clap and the shock wave would than destroy the buildings or is it only with the ground?

  • @dr.eclipse1573
    @dr.eclipse1573 ปีที่แล้ว +1

    This would be a good episode for a Scrapman out of context video XD

    • @chronaxie14
      @chronaxie14 ปีที่แล้ว

      I have no words for 3:24

  • @lollipopplayz85
    @lollipopplayz85 ปีที่แล้ว

    Imaging playing this in VR with max screenshake lol

  • @hmmmstrange4800
    @hmmmstrange4800 ปีที่แล้ว

    press E for earthquake sounds like a bomb threat lol

  • @CallMe_Kaioh
    @CallMe_Kaioh ปีที่แล้ว

    Try making a vehicle that floats on water, and then attach the earthquake generator on it. And get 3 Earthquake generators and use logic to make them go one after the other producing constant shockwaves.

  • @oblivion098
    @oblivion098 ปีที่แล้ว

    I think the obvious thing to do here is put as many of the earthquake machines as you can together so we can see what that can do.

  • @zombilus07
    @zombilus07 ปีที่แล้ว

    "Congratulations! You've build a Dust Machine!"