I’ve found it useful to build a mini base in the ruins. Typically I pick a broken pseudoscience station not too close to a nightmare light and put in a few chests, a fire pit, a tent and a crockpot. It’s easier to just repair one of those stations than having to avoid the complete one surrounded by nightmare lights during the nightmare cycle. You can spend most of the summer down there, living off of monkeys and collecting goodies. Just make sure to bring a stack or two of living logs when you head down there. The biggest hassle of the ruins is inventory management, so I just keep everything there: gems, thulecite, a stash of nightmare fuel, extra clops eyes, etc.
If you’re playing Winona or Wormwood it becomes way too easy to live in the ruins using their respective gear to farm monkeys. that’s near infinite jerky and poop for your needs. Also tons of nightmare fuel so you can much more easily keep your bone gear or Magiluminescence topped off.
If you happen to be playing with friends, a great character combo for clearing the ruins is Willow + Wendy. Willow deals with the insanity monsters using Bernie, and is even able to keep him on top shape even after he's taken a beating if you bring a sewing kit, whereas Wendy can clear the hordes of splumonkeys on the village biome, dangling depth dwellers on the labyrinth, as well as the clockwork knights and bishops on the military and sacred biomes if she has health regen or shield elixirs for Abigail. Another great perk of having these two together is the fact that Willow greatly benefits from the beard hairs that Shadow splumonkeys drop, which Abigail will be killing a lot of by just being around them. Seeing as this is the only annoying ingredient to get for crafting more Bernies, if you bring some some beefalo wool and silk with you to the ruins as Willow, you can craft more Bernies on the go to further help your partnered Wendy if you ever need to split up, seeing as Wendy struggles quite a bit when insane, considering how she deals less damage than most of the cast. Finally, since both of them have very differing roles, their food options won't overlap as much, which may sound weird at first, but is actually a good thing, since they can better organize their shared inventory. Since Wendy will want to stay as sane as she can during the expedition, she should carry all the bananas with her, while Willow's diet should consist mostly of blue mushrooms, considering how she's the one that's going to have to deal with the most intense fights with the nightmare creatures, and since Bernie only comes to her aid when she's insane, her sanity being low at all times is basically mandatory.
What I do is ask what I need at the moment or will need soon, for example do I have enough food, should I kill any bosses this season do I have things for other season, what will I need and don't have yet, silk, bunnymen farm etc
I like to make extra projects for moments like that. Maybe make a pigskin farm, or focus on base decoration. Just a project that’s more about grinding and dedication that you can put your spare time into.
please dont use construction amulet to craft other amulets it wont reduce the gem cost and youre better off using it to craft starcaller staffs or deconstruction staff if you want to reduce the rare gem costs
When he said definetly convert all thulcite fragments into thulcite not for Walter. Keep at least 6 fragment for your ammo. That ammo is so op and easy to craft and also get shadow tentacles i always make like 120 or even more of this ammo as 12 fragments and nightmare fuel is so easy to get and it makes suck op ammo for Walter. Plus it helps soloing boosted as Walter if you may
Good point. I made this video just before Walter was released from memory but if you are playing as Walter then you should definitely save a handful of fragments for ammo :)
For what i do when i go the ruins is be Wendy and go in on my beefalo allowing me to get there quickly, not worry about most things such as timing. Really all i need to bring in prep is some twigs, a helmet and a lantern along with the other things.
The ruins seem/look SOOOOO intimidating, I still haven't managed to ever go there, lol... Then again, I'm still a solo noob in this game. Insane how easy DemonRebuilt makes all this seem in his content...
İ look at your videos and you mostly use wx-78 its good for tanking and fighting i can know when i see a wx-78 main i just see your videos in 04 : 34 by the vay 5 on the morning
I was reading back through my script ready to point out where I mentioned it in the video because surely I would have explained that but you're right lmao. If you haven't found it already, I try to look for the muddy biome (the brown turf). There are a few different areas of this in the caves but if you find stalagmites and cave lichen in it, you're on the right track. Grass and guano (bats) biomes normally mean that you've gone in the wrong direction.
Find a muddy biome (brown turf) with lichen and stalagmites, walk in the direction of the lichen. If you see giant tentacle pillars and slurpers, you're heading in the right direction.
Perhaps his video on the caves in general is what would help you. But the general idea is this: There are plugged sinkholes in the surface, that when you mine, you can descend into to join the caves server. Finding the ruins can be tricky, but there's a rule of thumb that can help. The map generally has mostly the foresty kind of biomes on one side (along with the cave staircases you descend from the surface from), and the ruins on the opposite side of the map. By descending down several cave entrances, you can get a few points on the caves map to have a general idea of the extent of the underground forests. Finding the ruins at that point requires much less guesswork, since you'll mainly be looking for ways to get to a certain side of the map in general. I generally like to find 4 cave exits before I head off in one direction in particular, but that's not strictly necessary. Anyway, didn't mean to sound condescending or anything, just trying to help. I wish you luck!
@@Samuel-hc7gp Plugged sinkholes? I'll have to google that...there's so much I don't know about this game, it's scary lol. Sometimes I wonder why I watch these kinds of advanced gameplay videos when me and my gf struggle to get past the first winter haha :D
@@TKaarel Yeah, that first winter is the big milestone. If you can get past the first winter, the other seasons will be much easier. There's a few mods that help, like being able to see your temperature so you don't freeze out of nowhere, I highly recommend playing with at least a few mods. Combined Status, Geometric Placement, and Simple Health Bar are what I consider a good baseline set. They're good for being able to track your stats, see where enemies are when they target you, and build without any potential OCD flaring up. Anyway, what is it that gets you more often than not? The cold, Deerclops, the lack of food, or something else?
@@Samuel-hc7gp We can make it to Deerclops, but then it's GG. We simply haven't learned how to fight him, yet. But then again there was a time where day 10 hounds were impossible to beat...then Treeguard. But it's fun to challenge ourselves and learn together without handholding or tips. So please don't spoil how we can "easily defeat the Deerclops" :) *whispers* You can give me a hint, though*
@@TKaarel The key to fighting most things in this game is kiting, attacking a mob between its attacking animations, and running out just in time to trigger its attack animation, but early enough to not actually get hit. There's a few good videos out there, I'll leave a link if you're interested. th-cam.com/video/o3SJ9oVbmzo/w-d-xo.html&ab_channel=FreddoFilms Kiting isn't the easy way by any means. It's basically the main way, the "official" way, although there are a few easier ones. For deerclops, there's a 2-hit window. If you're still in the process of learning the timing for a particular mob, or just need practice, I might stick with one hit. Once you get an understanding of how long Deerclops waits before each hit, and knowing what part of the animation actually deals damage, you can go for 2 hits per cycle. It takes practice to get comfortable with. I suggest, next time you come across him, try to stay just outside of his attack range, dodging in little bits at a time, so you can see at which distance he'll attack, and how long he waits. It's risky if you dodge in too soon, but you gotta learn somehow. There are several ways to deal with Deerclops, but the general rule of thumb is to make sure you don't spawn him in base, so he doesn't destroy all your structures. So, when you hear the roaring, or if your character says something, get away from any structures you don't want destroyed. There's a way to reset the world and your character to the most recent morning, if you're interested. It might be handy if you want to practice with a boss, and don't want the lasting consequences of death while trying to learn. It's super simple to use, but if you think that sounds a little cheaty, or will take away from the experience, I won't tell you. If you are interested, just let me know. Yeah, this game is fun to learn, and it's super rewarding to overcome its obstacles, as long as you're not put off from its uncompromising nature.
I’ve found it useful to build a mini base in the ruins. Typically I pick a broken pseudoscience station not too close to a nightmare light and put in a few chests, a fire pit, a tent and a crockpot. It’s easier to just repair one of those stations than having to avoid the complete one surrounded by nightmare lights during the nightmare cycle. You can spend most of the summer down there, living off of monkeys and collecting goodies. Just make sure to bring a stack or two of living logs when you head down there. The biggest hassle of the ruins is inventory management, so I just keep everything there: gems, thulecite, a stash of nightmare fuel, extra clops eyes, etc.
Yeah good idea. Might cost a bit of Thulecite in the beginning but probably worth it in the long run.
If you’re playing Winona or Wormwood it becomes way too easy to live in the ruins using their respective gear to farm monkeys. that’s near infinite jerky and poop for your needs. Also tons of nightmare fuel so you can much more easily keep your bone gear or Magiluminescence topped off.
I possibly have 10+ chest down there and mushlights with winter feast light thing and scaled furnace and night light and shit XD
If you happen to be playing with friends, a great character combo for clearing the ruins is Willow + Wendy. Willow deals with the insanity monsters using Bernie, and is even able to keep him on top shape even after he's taken a beating if you bring a sewing kit, whereas Wendy can clear the hordes of splumonkeys on the village biome, dangling depth dwellers on the labyrinth, as well as the clockwork knights and bishops on the military and sacred biomes if she has health regen or shield elixirs for Abigail.
Another great perk of having these two together is the fact that Willow greatly benefits from the beard hairs that Shadow splumonkeys drop, which Abigail will be killing a lot of by just being around them. Seeing as this is the only annoying ingredient to get for crafting more Bernies, if you bring some some beefalo wool and silk with you to the ruins as Willow, you can craft more Bernies on the go to further help your partnered Wendy if you ever need to split up, seeing as Wendy struggles quite a bit when insane, considering how she deals less damage than most of the cast.
Finally, since both of them have very differing roles, their food options won't overlap as much, which may sound weird at first, but is actually a good thing, since they can better organize their shared inventory. Since Wendy will want to stay as sane as she can during the expedition, she should carry all the bananas with her, while Willow's diet should consist mostly of blue mushrooms, considering how she's the one that's going to have to deal with the most intense fights with the nightmare creatures, and since Bernie only comes to her aid when she's insane, her sanity being low at all times is basically mandatory.
Can u have more than 1 Bernie active?
@@griswoldthegoblin9420 no, it's always 1 berrnie per willow
@@griswoldthegoblin9420 yes but it's only able to distract same as it is for when others use Bernie only one true BERNIE! per Willow
Can you make guide what to do? I always find myself in situation where i just sit on base and wait for crops
What I do is ask what I need at the moment or will need soon, for example do I have enough food, should I kill any bosses this season do I have things for other season, what will I need and don't have yet, silk, bunnymen farm etc
But if you don't know even than, you can always chop some trees, mine some stone, kill some mobbs explore if u didn't explored everything already
I like to make extra projects for moments like that. Maybe make a pigskin farm, or focus on base decoration. Just a project that’s more about grinding and dedication that you can put your spare time into.
At the start of every new in-game year I write a lost of projects to do, and slowly cross them off the list.
Kill a boss, it feels super good when you do it right, tame a beefalo, it’ll make exploration easier, go out to sea, find lunar or revisit it.
please dont use construction amulet to craft other amulets it wont reduce the gem cost and youre better off using it to craft starcaller staffs or deconstruction staff if you want to reduce the rare gem costs
ya, it only saves 1 thulecite and 1 NF. not worth a whole use of the construction amulet.
Good point. I was just going down the list to show what it does but you're right. The gems are the main things you'd want to conserve.
Thanks again for all the help.
There's something besides the nighmare phase?
I have the worst luck when going down..
It's even worse when you cant quite tell, so when you enter the ruins your only real giveaway is that you know have 400 shadow slemunkeys chasing you.
When he said definetly convert all thulcite fragments into thulcite not for Walter. Keep at least 6 fragment for your ammo. That ammo is so op and easy to craft and also get shadow tentacles i always make like 120 or even more of this ammo as 12 fragments and nightmare fuel is so easy to get and it makes suck op ammo for Walter. Plus it helps soloing boosted as Walter if you may
Good point. I made this video just before Walter was released from memory but if you are playing as Walter then you should definitely save a handful of fragments for ammo :)
I mean Walter is trash
great video, very informative. thank you
Thx for this useful guide!Super good for me and other beginners
For what i do when i go the ruins is be Wendy and go in on my beefalo allowing me to get there quickly, not worry about most things such as timing. Really all i need to bring in prep is some twigs, a helmet and a lantern along with the other things.
The character from the cover edition look like Count Olaf from the movie LEMONY SNICKET
2:34 Hey, there's me in the text chat! XD
I love how the entrance to the ruins is flooded with shadow monkeys and your concerned that the grass chest is empty
everyone gangsta till the grass chest is empty
Hey, how do I get those loot items that are like on little islands? Its like there's a little trench/moat around them
You need to craft a lazy forager at a pseudoscience station. It can grab those items for you.
@@DemonRebuilt Thank you, sir!
i am pretty sure that it is possible to get absolutely nothing except the key from the large ornate chest. the chances would be super low though.
I'd like to see that!
@@1-seed-slot-pvz-YT It used to be possible but klei changed ancient guardian loot
@@1-seed-slot-pvz-YT No, but I looked at the code when I made this comment but now it's different.
@@1-seed-slot-pvz-YT If you want to see the old code it's still in the files "scripts/scenarios/chest_minotaur" (it's unused now)
Does the bee queen crown work with the nightmare lights?
Yes
Boy I love your voice
Is the fuelweaver guide not in the "DST GUIDES" playlist? Or is there no fuelweaver guide yet? 12/1/2021
good stuff
when i go near to the station tab doesn't open what do i do
Great stuff man keep it going!
Never even seen this place....im sure it'll help but I'm sure I'll die too.
Yo could we get an Atrium guide?
Tip: If you play as warly don't fortet your crook Pot
Good guide
The ruins seem/look SOOOOO intimidating, I still haven't managed to ever go there, lol... Then again, I'm still a solo noob in this game. Insane how easy DemonRebuilt makes all this seem in his content...
I have almost 3000 hours in this game. Take your time. You'll get better each time you try.
Remember to have your grass and twigs in your first slot because there might be frogs in the ruins!
Silly scrappy
LOL no
No there are no frogs and even if there are (somehow) just stay away
What good will grass and twigs do against frogs? Legit question cuz idk.
@@JuliaBajoolia the frogs will steal the grass and not your hambat
1:06 says Hambat has durability.
BTW I’m just nitpicking stuff cause why not
technically they do have a greater durability, they have INFINITE durability!
zaptrap Ik that
zaptrap wait i saw you in orangEs video
@@matthewsantos422 Ya he's literally everywhere
Good video :)
❤🌹❤️❤️Thanks for making this video a pleasure❤ 🌹❤️❤️
Did you say you are never going to make another play through episode or are you just gonna do guides either way I'm fine.
The monkeys are like COME BACK HERE COWARD BRUH THE MONKEYS WILL FOLLOW.YOU.TO 5HE ENDS OF HELL
How do i make wx over charge at the caves?
I don't think you can.
@@DemonRebuilt I found the fact you answered me comfort
Are you a wx-78 main i am
What gave it away?
İ look at your videos and you mostly use wx-78 its good for tanking and fighting i can know when i see a wx-78 main i just see your videos in 04 : 34 by the vay 5 on the morning
what is mytheus puzzle?
metheus.dontstarvetogether.com/
I like how this guide doesn't mention how to find the ruins
I was reading back through my script ready to point out where I mentioned it in the video because surely I would have explained that but you're right lmao. If you haven't found it already, I try to look for the muddy biome (the brown turf). There are a few different areas of this in the caves but if you find stalagmites and cave lichen in it, you're on the right track. Grass and guano (bats) biomes normally mean that you've gone in the wrong direction.
How to reset the ruins?
You have to kill the Ancient Fuelweaver
@@POOH_LY do you have to kill the ancient fuelweaver too so that the ancient guardian will respawn? Btw thanks a lot!
yes if you kill ancient fuelweaver ancient guardian will spawn
No one shows HOW they got to the ruins, they just show the ruins 🥴
Find a muddy biome (brown turf) with lichen and stalagmites, walk in the direction of the lichen. If you see giant tentacle pillars and slurpers, you're heading in the right direction.
Soooo...how do you get down there in the first place is NOT included in this guide, making it entirely worthless for someone like me? Cool.
Perhaps his video on the caves in general is what would help you. But the general idea is this:
There are plugged sinkholes in the surface, that when you mine, you can descend into to join the caves server.
Finding the ruins can be tricky, but there's a rule of thumb that can help.
The map generally has mostly the foresty kind of biomes on one side (along with the cave staircases you descend from the surface from), and the ruins on the opposite side of the map. By descending down several cave entrances, you can get a few points on the caves map to have a general idea of the extent of the underground forests. Finding the ruins at that point requires much less guesswork, since you'll mainly be looking for ways to get to a certain side of the map in general. I generally like to find 4 cave exits before I head off in one direction in particular, but that's not strictly necessary.
Anyway, didn't mean to sound condescending or anything, just trying to help. I wish you luck!
@@Samuel-hc7gp Plugged sinkholes? I'll have to google that...there's so much I don't know about this game, it's scary lol. Sometimes I wonder why I watch these kinds of advanced gameplay videos when me and my gf struggle to get past the first winter haha :D
@@TKaarel Yeah, that first winter is the big milestone. If you can get past the first winter, the other seasons will be much easier.
There's a few mods that help, like being able to see your temperature so you don't freeze out of nowhere, I highly recommend playing with at least a few mods. Combined Status, Geometric Placement, and Simple Health Bar are what I consider a good baseline set. They're good for being able to track your stats, see where enemies are when they target you, and build without any potential OCD flaring up.
Anyway, what is it that gets you more often than not? The cold, Deerclops, the lack of food, or something else?
@@Samuel-hc7gp We can make it to Deerclops, but then it's GG. We simply haven't learned how to fight him, yet. But then again there was a time where day 10 hounds were impossible to beat...then Treeguard. But it's fun to challenge ourselves and learn together without handholding or tips. So please don't spoil how we can "easily defeat the Deerclops" :)
*whispers* You can give me a hint, though*
@@TKaarel The key to fighting most things in this game is kiting, attacking a mob between its attacking animations, and running out just in time to trigger its attack animation, but early enough to not actually get hit. There's a few good videos out there, I'll leave a link if you're interested.
th-cam.com/video/o3SJ9oVbmzo/w-d-xo.html&ab_channel=FreddoFilms
Kiting isn't the easy way by any means. It's basically the main way, the "official" way, although there are a few easier ones.
For deerclops, there's a 2-hit window. If you're still in the process of learning the timing for a particular mob, or just need practice, I might stick with one hit. Once you get an understanding of how long Deerclops waits before each hit, and knowing what part of the animation actually deals damage, you can go for 2 hits per cycle.
It takes practice to get comfortable with. I suggest, next time you come across him, try to stay just outside of his attack range, dodging in little bits at a time, so you can see at which distance he'll attack, and how long he waits. It's risky if you dodge in too soon, but you gotta learn somehow.
There are several ways to deal with Deerclops, but the general rule of thumb is to make sure you don't spawn him in base, so he doesn't destroy all your structures. So, when you hear the roaring, or if your character says something, get away from any structures you don't want destroyed.
There's a way to reset the world and your character to the most recent morning, if you're interested. It might be handy if you want to practice with a boss, and don't want the lasting consequences of death while trying to learn. It's super simple to use, but if you think that sounds a little cheaty, or will take away from the experience, I won't tell you. If you are interested, just let me know.
Yeah, this game is fun to learn, and it's super rewarding to overcome its obstacles, as long as you're not put off from its uncompromising nature.
Huhhhh 😅 im .. just not gonna go i guess
The
owo
E g g
@@scrappy0729 "I HATE YOU, EGG" - WX-78
OwO