Damn, you haven't done a Perona deck tech in so long (since OP06!) And it's a sleeper Doffy counter, Ryuma > Krieg (setup grave) > Moria is insane. Give it a shot sometime, maybe try OP08 some combination of Jack/Film Shanks (Jack killer) too. Builds are very flexible.
Concerning the deck, I think 7 mom works better than 6c, you discard nothing for the effect and it works really well to be played on curve, if it heals you, it buys time for 10 drop to come, if it removes life from opponent (and you should have pressured the opponent for that to be meaningfull) then it did exactly what the 6 mom would have done, with no loss of cards for you and stabilishes an 8k body on the field. I would maybe adjust that deck to have 2 c7 and 2 katakuris instead of 4 6c to maybe push troublesome cards from the opponent to the botton of their life, OR, to push maybe something from field to life. With kata, you could play Hiyori to place the 0c in life and move it down to the botton with leader effect and then next turn play kata to push Hiyori back to life to get that 2k counter back to hand. I would maybe replace Onami with egghead luffy as well, it hits 4c instead of 5, but it is not trigger reliant to be usefull and it can be a very nasty body to have on the field attacking and then, if you are on 2 life, K.O something with it´s effect and drawing a card afterwards, but ofc, you can have both, but I am unsure as to what I would remove for that. The blocker kata is interesting, but I still think Brullee is better, it can come out as a trigger (and you ant triggers in deck to make good use of nami) for free or a very cheap blocker from start if you feel you need to deffend against early agro decks like Yamato that will try that pesky banish + double attack to the face strat.
Honestly been liking the 6 cost mom bc you're ripping cards from your opponents hand or a life, which allows me then appy pressure with Katakuri swinging 7k.
But you rip 1 of your cards aswell. If he choose to trash a life then its not worth it. I would rather spend 1 don more for 7c Big Mom and she does the same with a 8k body.
Yes I agree I think 6 cost mom is very good and better then 7 cost coz it forces the opponent between 2 bad choices usually what happens is they just give you a life and that doesn't really help that much and 7 don is also a drawback, you really don't care about discsrding cards coz you do have a lot of bricks that would do anything anyway that's how I see it
question! still learning. but if a card has BLOCKER and you block with that card. do you automatically have to trash it? or can you just block with it * turn it sideways* and then re stand it on your next turn? love your profiles and videos! been learning a lot!
Yeah you can block with it and let it die if it's bigger and you just want to block it or you can also defend it so you can use it as a blocker in a future turn you just combo as usual
They are different on what they do but the 6 drop is more agresive overall i think i like it better coz if they chose to give you cards from hand then you can take is slow and play for 10 drop if not then you are just trying to close the game quickly so I think i like it more because of that also being a 6 drop is huge for this leader
@@Dexecute. ooooh shit you right you right. He got the counter from last life. His opponent made 2 or 3 mistakes that game that cost him. Never should've put Queen out before swinging
It's good to reflect on what are my options I've been liking that about reviewing the games, sometimes I surprice myself at what I was thinking at the moment xd
Damn, you haven't done a Perona deck tech in so long (since OP06!) And it's a sleeper Doffy counter, Ryuma > Krieg (setup grave) > Moria is insane.
Give it a shot sometime, maybe try OP08 some combination of Jack/Film Shanks (Jack killer) too. Builds are very flexible.
Concerning the deck, I think 7 mom works better than 6c, you discard nothing for the effect and it works really well to be played on curve, if it heals you, it buys time for 10 drop to come, if it removes life from opponent (and you should have pressured the opponent for that to be meaningfull) then it did exactly what the 6 mom would have done, with no loss of cards for you and stabilishes an 8k body on the field.
I would maybe adjust that deck to have 2 c7 and 2 katakuris instead of 4 6c to maybe push troublesome cards from the opponent to the botton of their life, OR, to push maybe something from field to life. With kata, you could play Hiyori to place the 0c in life and move it down to the botton with leader effect and then next turn play kata to push Hiyori back to life to get that 2k counter back to hand.
I would maybe replace Onami with egghead luffy as well, it hits 4c instead of 5, but it is not trigger reliant to be usefull and it can be a very nasty body to have on the field attacking and then, if you are on 2 life, K.O something with it´s effect and drawing a card afterwards, but ofc, you can have both, but I am unsure as to what I would remove for that.
The blocker kata is interesting, but I still think Brullee is better, it can come out as a trigger (and you ant triggers in deck to make good use of nami) for free or a very cheap blocker from start if you feel you need to deffend against early agro decks like Yamato that will try that pesky banish + double attack to the face strat.
Honestly been liking the 6 cost mom bc you're ripping cards from your opponents hand or a life, which allows me then appy pressure with Katakuri swinging 7k.
But you rip 1 of your cards aswell. If he choose to trash a life then its not worth it. I would rather spend 1 don more for 7c Big Mom and she does the same with a 8k body.
@jdx478 you rip a dead card. You're essentially trading 1 card in hand for 2 cards or a life.
Yes I agree I think 6 cost mom is very good and better then 7 cost coz it forces the opponent between 2 bad choices usually what happens is they just give you a life and that doesn't really help that much and 7 don is also a drawback, you really don't care about discsrding cards coz you do have a lot of bricks that would do anything anyway that's how I see it
We need that all black RB Garp 8.5 deck list
Will you be doing live game play any time soon?
Mmmmm maybe if I have some time not sure though
@@losfiends would be awesome!
the kata blocker seemed to work for me in Kalgara
Yeah for sure i can see that i think a lot of yellow leader can use it
question! still learning. but if a card has BLOCKER and you block with that card. do you automatically have to trash it? or can you just block with it * turn it sideways* and then re stand it on your next turn?
love your profiles and videos! been learning a lot!
Yeah you can block with it and let it die if it's bigger and you just want to block it or you can also defend it so you can use it as a blocker in a future turn you just combo as usual
Where can I download this program?
It's called optcg simulator you can Google it and it will give you a page where to download it
Do you like 6 or 7 mom better overall?
They are different on what they do but the 6 drop is more agresive overall i think i like it better coz if they chose to give you cards from hand then you can take is slow and play for 10 drop if not then you are just trying to close the game quickly so I think i like it more because of that also being a 6 drop is huge for this leader
Only downside is raging tiger in doffy
10 11 you were dead game 1
wouldn't he have just countered out of the first hit?
@jamesomara3361 he only had 5k in counter, rewatch it
@@Dexecute. ooooh shit you right you right. He got the counter from last life. His opponent made 2 or 3 mistakes that game that cost him. Never should've put Queen out before swinging
It's funny hearing you say you will do one thing and it turns out you did the opposite
It's good to reflect on what are my options I've been liking that about reviewing the games, sometimes I surprice myself at what I was thinking at the moment xd
@losfiends if it ends up working out then that's all that matters 👌
I don't like kouzuki hiyori in this deck, i prefer the new brulee