Busting 1 Myth for EVERY Zonai Device! (Tears of the Kingdom)

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  • เผยแพร่เมื่อ 31 พ.ค. 2023
  • Today, I'm returning to mythbusting content for the first time in 3 years.
    --------------------------------------------------------------
    Instagram: Henke_YT
    Twitter: Henke_YT
    Discord: / discord
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    Editor: Me
    Thumbnail: Me
    Music in video:
    Life Goes On - Persona 5
    Sylpheed - Atelier Ayesha
    Strepitoso Fight - Trails in the Sky SC
    BANG! (Off-Vocal) - Dragalia Lost
    Inspecting the Resounding Weapons - Etrian Odyssey Untold 2: The Knight of Fafnir
    If you have suggestions for hype/upbeat music I can use in videos (preferably from video game OSTs), submit them here:
    forms.gle/kQaNN3tAGB7HVVpKA
    ---------------------------------------------------------------
    Made with Elgato HD60 capture card
    Recorded with Shure SM7B + Focusrite Scarlett Solo + Cloudlifter CL-1
    Edited using Adobe Creative Cloud
    Green Screen: e.lga.to/henke
  • เกม

ความคิดเห็น • 1.9K

  • @Henke_YT
    @Henke_YT  ปีที่แล้ว +1060

    So it looks like I missed a couple of things in my analysis. I’ll clear those up here:
    Wings are actually not the only device to disappear - others like the balloon can as well (so you can’t get infinite height), but you usually won’t come across it in regular gameplay.
    It seems that batteries actually disappear in the order they’re attached instead of by size, I just happened to attach the 3 small ones first.
    I also received a science lesson from you guys about how hot air balloons need the outside air to be cooler so the hot air can rise😅
    I think some of these discrepancies took place because I wrote the script relatively soon after the game released… so we found out more about how things worked while I was editing. I will be more thorough next time I make a video like this.

    • @MisterJokestar
      @MisterJokestar ปีที่แล้ว +59

      Also those big blocks that float around some sky islands also disappear sadly but they do last a loooong time it's kinda cool.

    • @freedom8555
      @freedom8555 ปีที่แล้ว +10

      The hover platforms disappear after a few minutes

    • @mementomori5580
      @mementomori5580 ปีที่แล้ว +50

      @@MisterJokestar The big platforms disappear based on distance.
      They stay forever, time wise, but will disappear if they're getting to far away from their point of origin.
      That's how the disappearance of most of the Zonai Devices work as well.

    • @awkwardt
      @awkwardt ปีที่แล้ว +24

      You did good. Comments on small errors just drive more traffic so it's a win and you handled it in a mature way. Bravo

    • @philippfranke3655
      @philippfranke3655 ปีที่แล้ว +11

      I also had small wheels disappear when I drove around with my tank for a very long time (something between 30 and 60 min). It suddenly started flashing like wings or balloons. And: Balloons disappearing was a big nuissance for me because I regularly glued bundled wood in the opening and lit it on fire to get "permanent" lift. That also stopped my plans for building an airship using the boats on Tenoko Island. I got one to fly with 6 balloons with the burning wood.

  • @keatonfox1874
    @keatonfox1874 ปีที่แล้ว +2563

    5:00 Hot air rises because it's less dense than relatively cooler air. Since the air inside and outside the balloon are the same temperature, it won't rise. The game happens to agree in this case, though I doubt this was programmed intentionally.

    • @keatonfox1874
      @keatonfox1874 ปีที่แล้ว +227

      To elaborate further in case anyone was curious, hot air is less dense because the molecules are moving faster, and thus take up more space. Imagine a room full of kids bouncing all around. They represent hot air molecules. Fewer kids fit in the room because they're all running into each other constantly. If you calm them down (representing cooling molecules), suddenly you can fit more in the room because they're now able to stand closer together.
      Just don't ask me to explain why a room full of excited children would float on top of a room of calm children...

    • @brada5142
      @brada5142 ปีที่แล้ว +78

      I was looking for this comment, thank you

    • @quinnchester2408
      @quinnchester2408 ปีที่แล้ว +6

      Me two

    • @adamnave1078
      @adamnave1078 ปีที่แล้ว +4

      good

    • @CineGoodog
      @CineGoodog ปีที่แล้ว +15

      I made the same comment but then I saw yours and erased mine

  • @NintendoNerd64
    @NintendoNerd64 ปีที่แล้ว +2448

    the game actively tells you that the portable pot doesn't use real fire, thats why you can use it in the rain and hence, doesn't heat you up, otherwise you'd kinda have a permanent torch

    • @kyledinsmore9984
      @kyledinsmore9984 ปีที่แล้ว +90

      Also why you can’t sit by it to pass the time

    • @SSukram_
      @SSukram_ ปีที่แล้ว +60

      But how does it cook without heat then though?
      Edit- ok ok I get it now, induction stoves exist, but there is still flames under the pot so idk

    • @glutentag5853
      @glutentag5853 ปีที่แล้ว +211

      @@SSukram_ It's literally magic

    • @pixywings
      @pixywings ปีที่แล้ว +72

      They also disappear after a single use. I sort of hate that. Makes them mostly useless in my opinion. I still just do the same thing I did in BOTW. Which is, before I go on a big quest I go to a town, find the local cooking pot, and fill up my meal inventory. I do this pretty much every time I come to a town and before every major story line quest. I never run out of food, and I have never had need for a portable cooking pot.

    • @shadowweaver1599
      @shadowweaver1599 ปีที่แล้ว +23

      I hate that it's a one time use I wish you could just use it like normal then it deapawns whe. You leave the area or has like a 5 min timer or something

  • @TheAllGodlyVaxel
    @TheAllGodlyVaxel ปีที่แล้ว +84

    4:48 Actually, loads of Zonai devices have a limit before they disappear, the wing is just one of the fastest ones. But I personally have had big wheels and stabilizers disappear on me while I was goofing around with a mech I made for a while, and I haven't seen it personally but there was talk on the subreddit of fans disappearing after multiple hours of use

    • @NieroshaiTheSable
      @NieroshaiTheSable ปีที่แล้ว +8

      Yep. Scouring the depths and sky islands with the hoverbike, I've had it despawn on me several times. It took a VERY long time, but it absolutely happens.

    • @Stostri
      @Stostri ปีที่แล้ว +5

      I've had it happen with hot air balloons as well.

    • @a-ramenartist9734
      @a-ramenartist9734 ปีที่แล้ว +9

      How have people had this with everything but hot air balloons do you guys just not go up

    • @jstar3382
      @jstar3382 ปีที่แล้ว +3

      @@a-ramenartist9734 yeah they die pretty quick

    • @stillton5592
      @stillton5592 11 หลายเดือนก่อน +3

      almost all Zonai devices disappear after 30 minutes of use except for a few such as carts and sleds, which don't disappear, and wings and balloons, which disappear after 1 minute.

  • @Nananki
    @Nananki ปีที่แล้ว +77

    I'm glad to see the hot air balloon behave correctly! What makes a hot air balloon rise is the heated air in the balloon being less dense than the surrounding air. It doesn't matter if the ambient temperature is hot or cold, what matters is the relative difference inside the balloon vs outside.

    • @nthgth
      @nthgth ปีที่แล้ว +6

      Raises the question: does the balloon rise faster in cold environments? I don't expect they'll have gone that far, but it wouldn't surprise me much

    • @frankonaig7278
      @frankonaig7278 ปีที่แล้ว +17

      This. I was watching thinking "this man doesn't understand how a hot air balloon works

    • @Broockle
      @Broockle 10 หลายเดือนก่อน

      @@frankonaig7278 this man hasn't watched Avatar 🤣

    • @oswith971
      @oswith971 10 หลายเดือนก่อน +1

      @@nthgth would that really make a difference though? I assume the difference between ambient temperature would still be the same because the balloon would cool down a bit faster and the flame couldn't get it as hot

    • @nthgth
      @nthgth 10 หลายเดือนก่อน

      @@oswith971 you mean, Yes the fire/hot air has a higher difference from ambient, but the moment it gets into the balloon the frigid outside air is cooling the balloon air that much faster.
      Yeah, that might pretty much nullify the effect. I could see that.
      Gonna look that up for IRL actually, that's a great point.

  • @gavins6419
    @gavins6419 ปีที่แล้ว +109

    If you've seen Avatar The Last Airbender, you might remember that Sokka and Zuko's hot air balloon stopped flying because the hot air outside the balloon is the same temperature as the hot air inside the balloon.

    • @nthgth
      @nthgth ปีที่แล้ว +13

      Or if you got through middle school physics lol

    • @wolfyblackknight8321
      @wolfyblackknight8321 11 หลายเดือนก่อน +3

      I learned from both but that clip from that episode plays on my head when I think about it now

  • @kruth6663
    @kruth6663 ปีที่แล้ว +528

    The fan can move by itself, it only has a relatively high friction.

    • @jasonx7803
      @jasonx7803 ปีที่แล้ว +32

      Yes, just set it down so that it’s blowing downward, not sideways.

    • @maxwelllutomski7855
      @maxwelllutomski7855 ปีที่แล้ว +9

      ​@Jason X sideways works too in some areas

    • @ArcNine9Angel
      @ArcNine9Angel ปีที่แล้ว +6

      Was gonna comment this myself, so instead I'll like and confirm. Fan does blow itself.

    • @mustlovebooknerd
      @mustlovebooknerd ปีที่แล้ว +3

      I came here to say the same thing. Fans can push another object if there's too much friction too. Like a wing with a fan on flat ground with no wheels or tracks is not going anywhere either.

    • @breadspy
      @breadspy ปีที่แล้ว

      Correction its more to do with how the fan deals with angles and positions using the physic engine of the game if lying flat downward it will fly up and end up catching on the floor but it does revolve friction a tiny bit Not 100% sure

  • @dokuujin1851
    @dokuujin1851 ปีที่แล้ว +136

    Slight addendum for rockets; this applies to fans, too (sort of.) It will never increase height, but that doesn't mean you don't need more rockets. It's about weight; heavier devices WILL need more rockets. I'm pretty sure as long as you have enough to life -at all-, it will always give the same height, but heavier devices sometimes need 2 or more rockets to even be able to take off.

    • @Cute___E
      @Cute___E ปีที่แล้ว +2

      I tested this the other day actually, and no, you can definitely lift off, and still not be going as high as possible via rockets

    • @dokuujin1851
      @dokuujin1851 ปีที่แล้ว +1

      @@Cute___E huh. What exactly are you replying to, cause that reply makes zero sense to me basically just saying weight matters?

    • @Cute___E
      @Cute___E 11 หลายเดือนก่อน +8

      @@dokuujin1851Sorry, let me clarify. It's possible to take off with rockets, and still not get as far as you could have possibly gotten by attaching more rockets. Weight does effect it, but it isn't a binary factor, there's a scale to it depending on the weight of what you're lifting. The best way to test this is to use the floating platforms along with rockets. Test the difference between using one rocket and two, or four, and notice it makes a difference.

    • @dokuujin1851
      @dokuujin1851 11 หลายเดือนก่อน +1

      @@Cute___E oh i mean that's more or less what I meant, anyway. The only reason I said the "you won't get higher" thing is because the video implies you don't, which I haven't tested.
      I just know for a fact you need more if shit's heavier, and that's very easily tested by simply attaching a rocket to a stake. IIRC you need 2 to even lift a stake, and a minimum of 3 if you have any kind of actual vehicle that includes a stake. (stakes are REAL heavy, lol)

    • @delllee4915
      @delllee4915 11 หลายเดือนก่อน +1

      Strangely enough, I used multiple fans for a sand surfer and it moved faster when I use more than 1 fan

  • @Scatterbrained_and_Lost
    @Scatterbrained_and_Lost ปีที่แล้ว +60

    The wing isn't the only thing that disappears after a certain distance travelled. Those giant hovering blocks also dissappear after enough distance has been travelled. I think they disappear after a certain distance traveled anyways, because one of the blocks I was using began to disappear before the second one, and I had begun moving them at abouth the same time.

    • @GremlinSciences
      @GremlinSciences ปีที่แล้ว +5

      The floating blocks disappear based on distance, though some of the ones that already exist in the world are actually based on a specific bounding box rather than any specific distance. The wings however seem to be based on fight time rather than distance, you can get them to go quite far if you attach sufficient propulsion but they don't get very far at all if you use them as a barebones glider.
      Every item eventually times out though. Fly on the same fans and they'll disappear after around 30 minutes of flight time, the wheels and weapons should disappear at around the same time.

    • @monmagog
      @monmagog 11 หลายเดือนก่อน +4

      The balloon also disappears after traveling too far. The wing and balloon do this to prevent infinite flight since both can be use to get infinite distance. Not sure about the hover stone though

    • @Lutgerion
      @Lutgerion 11 หลายเดือนก่อน +3

      Happens to fans too. I spent a long time, 20-30 minutes or so, exploring the world on a flying vehicle. To my surprise the fans started giving out in the same way at some point.

  • @shadyshyguy4058
    @shadyshyguy4058 ปีที่แล้ว +299

    The baloon not responding in hot area makes sense, because baloons does not just need hot air they need more hot air than the enviroment.

    • @Icewall956
      @Icewall956 ปีที่แล้ว +12

      Yup! The air within must be less dense then the surrounding environment.

  • @Denamic
    @Denamic ปีที่แล้ว +174

    Thrust for things like fans, rockets, and balloons work by 2 main factors. First is the power; how much weight it can move, and second is the max velocity. If you have enough power to move at the max velocity of the device, you will not move faster by adding more. 1 rocket is the same as 20 rockets when the weight you're launching is well within what 1 rocket can handle.

    • @setiawanraestloz3504
      @setiawanraestloz3504 ปีที่แล้ว +43

      This is correct. The first "mythbusting" is wrong. You can prove this by using the giant floating platforms, while it's true that 4 rockets will disappear at the same time thus carrying the platform to the same initial height, the 4 rockets will leave behind larger inertia, the platform will keep moving up for much, much longer, and the final height will be much higher

    • @NekoMouser
      @NekoMouser ปีที่แล้ว +1

      I was going to ask about this because it does feel like more rockets can matter. I haven't paid attention with full fidelity, but I've felt like I needed to use more rockets to move things like those big honking Zonai floating platforms. They all break at the same time still, but to get it moving and how much momentum it builds up seem dependent on the number of rockets (again, I haven't tested it consciously).

    • @Denamic
      @Denamic ปีที่แล้ว

      @@NekoMouser That'd be because they're too heavy for one rocket to get to full speed

  • @FelipeKana1
    @FelipeKana1 ปีที่แล้ว +140

    The mirror did reflect moon light. At 10pm the moon set below horizon (we can even see its last rays in your clip)

    • @bluephoenix97
      @bluephoenix97 13 วันที่ผ่านมา

      10 pm is one of multiple times which will change gameplay an example being 7 pm npcs go to bed stal enemies can spawn after a set time I think it’s 9 pm and 5 am is what the game considers daytime it is as simple as a true false statement

  • @hedgehogmorph7248
    @hedgehogmorph7248 ปีที่แล้ว +37

    *Lizalfos sitting comlpetely still while you're testing the sleds at **9:05*
    - Let him cook

  • @TFVids
    @TFVids ปีที่แล้ว +259

    Along with the wings despawning over time, Hot Air Balloons and Fans will despawn over time as well. You can test this by putting a torch or a pile of wood inside the hot air balloon, eventually it will despawn and you will fall. Fans will also despawn after a certain amount of time, but it takes a long LONG time. I used a 2 fan hoverbike to traverse the length of the map before it eventually started flashing green and then despawned mid flight.

    • @DominicDore
      @DominicDore ปีที่แล้ว +15

      I've also had big wheels despawn after a really long time

    • @squiddler7731
      @squiddler7731 ปีที่แล้ว +41

      Stabilizers and construct heads as well for me.
      I believe all active parts will eventually despawn with enough use, but gliders, balloons and rockets are the only ones with a short enough duration to matter for normal gameplay

    • @scettzvill
      @scettzvill ปีที่แล้ว +24

      can confirm the fans and balloon, mapping out the underground got quite hectic when your hoverbike decides to shed a few vitally important pounds.
      as for the balloon, discovered that whilst traveling from the ground mazes to the sky mazes.

    • @squiddler7731
      @squiddler7731 ปีที่แล้ว +28

      Oh yeah, also here's a fun fact:
      Those giant floating blocks in the sky islands will also disappear after a short time, if you decide to try flying them around by sticking fans to them that is.

    • @spider-mane
      @spider-mane ปีที่แล้ว +16

      ​@@squiddler7731 found this out thinking I had discovered the best way to fly, I thought I was so slick, let the fans run, recharge your battery, repeat and go wherever you want. Nope!

  • @sparta117corza
    @sparta117corza ปีที่แล้ว +170

    5:16 this is actually realistic because there must be a difference in heat with the ambiant air for it to rise.

    • @noodletribunal9793
      @noodletribunal9793 ปีที่แล้ว +2

      which is also why you fall faster when gliding in the heat

    • @sleejay8910
      @sleejay8910 ปีที่แล้ว +6

      @@noodletribunal9793 Lol what? No. That makes no sense

    • @noodletribunal9793
      @noodletribunal9793 ปีที่แล้ว

      @@sleejay8910 oh ok

    • @vincvids7297
      @vincvids7297 ปีที่แล้ว +1

      Same with pinecones. They won produce any upwind in the desert

    • @joebailey16
      @joebailey16 ปีที่แล้ว

      Yep, hot air is less dense. Its like how a helium balloon wouldnt float in a room full of helium.

  • @DarkXelNaga
    @DarkXelNaga ปีที่แล้ว +25

    While not a zonie device, the natural hover blocks also flash green and vanish if you try to fly around with them. I just learned that today.

    • @trilodroid3628
      @trilodroid3628 11 หลายเดือนก่อน +3

      Distance from point of origin makes them disappear, via another post, very good to know when you are rocketing all over with them. And be sure to wedge a chainlink bunch of rockets onto the dragon post head so they dont slip off.

  • @danieljames1868
    @danieljames1868 ปีที่แล้ว +34

    The construct head detail can come in handy in shrines that use them - if active by default as a shrine trap, it'll target you, but tapping it twice with an arrow or such will turn it off and then back on, now as an ally.

    • @jstar3382
      @jstar3382 ปีที่แล้ว +4

      You can just grab it with ultrahand

  • @remghoost
    @remghoost ปีที่แล้ว +52

    4:35 - Fun fact about wings, they have an internal "battery" and once that is depleted, they despawn.
    There's a mod that exists now that removes that battery limitation and lets wings last forever.

    • @oxob3333
      @oxob3333 ปีที่แล้ว +4

      The big white box that you see in construct arenas work in the same as the wings

  • @xiarno3373
    @xiarno3373 ปีที่แล้ว +263

    4:22 I personally don't consider that a myth because there's literally a shrine using that function of the springs.
    Also, while you can technically add more & more spring for more height, it get reduced exponentially. After 4 spring, you gain so little amount of height more that it is not worth it.

    • @Kaijudomage
      @Kaijudomage ปีที่แล้ว +15

      Yeah, while 2 is fine for most things, 3 is prob the most you will get which is fitting as there is a Yiga schematic for such a spring creation.

    • @nell711
      @nell711 ปีที่แล้ว +3

      @@Kaijudomage I used 6 springs to launch myself pretty damn far I got them from a flux construct 3 arena don’t remember where tho

    • @Coco-kf5vi
      @Coco-kf5vi ปีที่แล้ว +8

      There is also a shrine for the homing cart myth too

    • @mastercoolguy2809
      @mastercoolguy2809 ปีที่แล้ว +3

      @@Coco-kf5vi that one was my favorite shrine

    • @ViridianFlow
      @ViridianFlow ปีที่แล้ว +5

      ​@@nell711If you need that much height, you may be better making a large platform and a stabiliser to use like a catapult. Would be cheaper on Zoanite.

  • @bradencosier80
    @bradencosier80 ปีที่แล้ว +155

    3:59 Small correction there, your remaining energy isn't the green bar, it's the red. It works in the same way as stamina, where the red bar indicates the speed at which it is depleting. The more red, the faster it depletes. If you were to wait until both red bars dropped down one energy cell, I suspect it would show 2 wheels do indeed deplete energy twice as fast as 1.

    • @gr3enmachin369
      @gr3enmachin369 ปีที่แล้ว +4

      Nah the endpoint really doesn't matter as long as it's the same for both tests. If 2 wheels used twice as much energy, the time would still be twice as fast with any endpoint. The difference is just much larger the longer you make the endpoint.

    • @rushikakkirala948
      @rushikakkirala948 ปีที่แล้ว +16

      ​@@gr3enmachin369 The endpoint wouldn't be the same, though, because the size of the red would be different because the energy consumption rates are different

    • @gr3enmachin369
      @gr3enmachin369 ปีที่แล้ว +2

      ​@@rushikakkirala948 ​Although the correction about what is considered the endpoint is correct (it is after the red and not the green), the difference in the widths of the red areas is almost negligible in this experiment, which actually reinforces his statement about scaling down extra energy usage with each wheel. If 2 wheels used twice as much energy, that red area would be twice as wide. His endpoint was still about the same for both, but like I said, as long as that is the case, it doesn't matter where it is.
      Think about it. If 2 wheels used energy at double the rate, going from full energy down to any given point would take half as much time as one wheel going to that same point.

    • @williamestey7294
      @williamestey7294 ปีที่แล้ว

      @Gre3nMachin3 You’re correct that it doesn’t use twice the energy for two wheels, but you’re wrong that the test is using the same endpoint in both conditions. The test got the right answer with invalid methods.

    • @gr3enmachin369
      @gr3enmachin369 ปีที่แล้ว

      @@williamestey7294 Read my point again. It seems you misunderstood it.

  • @Ziirf
    @Ziirf ปีที่แล้ว +5

    4:50 I also found that fans and ballons run out of charge, it is a lot longer though.
    Think I was flying around on my hover bike for at least an hour before the fans died.

  • @roberthughes9295
    @roberthughes9295 ปีที่แล้ว +227

    The two big wheels actually do use twice as much as the single wheel. You tested from when the green ran out but the red part of your battery is actually still juice in it. It is just showing you how fast the battery is draining. If you waited until both were completely dark then it would have been a perfect 2:1 ratio

    • @gr3enmachin369
      @gr3enmachin369 ปีที่แล้ว +5

      It's interesting how many people here think this is the case. The endpoint really doesn't matter as long as it's the same for both tests. If 2 wheels used twice as much energy, the time would still be twice as fast with any endpoint. The difference is just much larger the longer you make the endpoint.

    • @Deniolia
      @Deniolia ปีที่แล้ว +15

      But if the red is showing how fast it is going, it will be bigger on 2 wheels. The endpoint isn't the same across both

    • @IceBloo
      @IceBloo ปีที่แล้ว +7

      @@gr3enmachin369 not really. I’m not gonna claim it’s 2:1 because I haven’t tested it myself but the red part is wider when the drain is bigger. So if you end it on the left side of the red part it’s less accurate. For example say if something drains super fast and the red part is as wide as an entire bar that would make it so the left part will touch the line the instant you turn it on. Whereas something that has half the drain would take X amount of time for the red bar to touch it on the left. That would mean one thing took 0 seconds to drain and the other thing would take infinity times more time to drain.
      You have to test by draining it so that the bar itself is completely black to get an accurate value.
      To better illustrate it, imagine if the red part signals how much power is drained in a second. And let’s say one device takes 8 seconds to drain a bar. When you turn it on it’ll be green for 7/8 of it and red for 1/8. It’ll take 7 seconds for the red part to touch the left side of the bar. If you use two of the same device and it drains twice as fast the red bar would start at 1/4 of the bar and the green would be 3/4. Draining at 2 bars a second it would take 3 seconds for the red part to touch the left part of the bar. That’s 3 seconds vs 7 when it should be 4 seconds vs 8. It won’t be the same ratio simply because you use the same endpoint. The red bar changing width makes a significant difference. It might not use twice the power still but that doesn’t mean we shouldn’t test the most accurate way possible. Better way would be to test it with a zonai battery or from a game save with no upgrades and see how long the full battery drain takes.

    • @gr3enmachin369
      @gr3enmachin369 ปีที่แล้ว +4

      @Ice Blue Someone said almost the exact same thing to me in the other comment where i explained this. Although the correction about what is considered the endpoint is correct (it is after the red and not the green), you can see the difference in the widths of the red areas is almost negligible in this experiment, which actually reinforces his statement about scaling down extra energy usage with each wheel. If 2 wheels used twice as much energy, that red area would be twice as wide.

    • @IceBloo
      @IceBloo ปีที่แล้ว +1

      @@gr3enmachin369 again, I said I don’t know if it’s actually twice as much drain. My point is you cannot use the left side of the bar to accurately compare drain time. You have to use the right side. That was my entire point, not that the drain is twice the rate.

  • @An1mat0rz
    @An1mat0rz ปีที่แล้ว +73

    The Construct Head's targeting is dependent on how it is activated. Enemies could have some in various locations (such as the yiga clan) and the construct head will target Link but not any allies. The inverse happens when Link activates it.

    • @frankonaig7278
      @frankonaig7278 ปีที่แล้ว +1

      On who activates it you mean

  • @rain-rx6bq
    @rain-rx6bq ปีที่แล้ว +86

    You took different amounts of damage from the bomb flower due to one shot protection. Since you were at full health, any attack that would have killed you in one damage instance instead puts you at 1/4th a heart, or 1 hp. You increased your hearts with the temporary hearts enough so you would no longer be one shot by the bomb, so the bomb deals however many hearts you had (I'm too lazy to go back and count lol).

    • @rafaelmoura2103
      @rafaelmoura2103 8 หลายเดือนก่อน

      does this mean a lynel cant one shot me if i have full health, even if i only have 3 hearts? doesnt seem right, feels like i was one shot by enemies many times even with full health

    • @rain-rx6bq
      @rain-rx6bq 8 หลายเดือนก่อน +1

      @@rafaelmoura2103 You wint be one shot by one instance of dqmage but you can still receive multiple instances of damage in a short period of time and it looks like one instance.

    • @rafaelmoura2103
      @rafaelmoura2103 7 หลายเดือนก่อน

      @@rain-rx6bq i see

  • @angeladunnangiedraws
    @angeladunnangiedraws ปีที่แล้ว +10

    The thing that surprises me is that a couple of these things appear in shrine puzzles. There's a shrine that has you use multiple springs to jump higher, supposedly. I didn't test it at the time, but I'll try to find that shrine again and test it. The weapons conducting electricity was used in BotW too!

    • @angeladunnangiedraws
      @angeladunnangiedraws ปีที่แล้ว +1

      I also kinda loved that the balloon started moving in reaction to him being on fire. I never noticed that in my playthrough

    • @nthgth
      @nthgth ปีที่แล้ว +1

      Yeah, I guess in those areas the air temp is just hot enough for Link and his clothes to autoignite, but not as hot as the actual burning so it'll still raise the balloon lol

    • @basss117
      @basss117 ปีที่แล้ว +2

      @@nthgthoutside of the balloon is same temp as inside, so it won’t rise. Even if the air is burning, the rest of the air is as well. Requires a temperature difference.

  • @stevena105
    @stevena105 ปีที่แล้ว +20

    The wing disappearing was the first one I discovered. But fans will disappear after a while too. I wasn't ready for my hoverbike to turn into just a control stick...

    • @callmezeldaonemoartime
      @callmezeldaonemoartime ปีที่แล้ว +2

      that's a blatant lie fam

    • @samjin4203
      @samjin4203 ปีที่แล้ว +2

      @@callmezeldaonemoartime Its actually true. It just takes a really really long time. Every zonai device will eventually despawn.

    • @stevena105
      @stevena105 ปีที่แล้ว +1

      @@callmezeldaonemoartime I've also had it happen with the big floating platforms. The ones that Constructs are on in some sky islands.
      Edit: I see he addressed some more things in the pinned comment, and others say the large platforms disappear if they get too far from where they started.

  • @XT_NighTraiN
    @XT_NighTraiN ปีที่แล้ว +6

    1:24 I don’t know if they patched this in the newest update, but I definitely put stakes into stakes on several occasions when first playing the game.

  • @Zaddis
    @Zaddis ปีที่แล้ว +5

    9:48 my boy u literally just turned it earlier it just doesn't produce force. It doesn't matter if there's no visual cue, it still turns. There's no visual cue that the fans can be controlled but they still do.

  • @chocomonkey3051
    @chocomonkey3051 ปีที่แล้ว +123

    The hot air balloon doesn't rise in a hot environment because they work by a temperature difference between the air in and out of the balloon.
    Like the glider, hot air balloons also disappear after traveling a set difference. I have also seen fans do it but that takes a lot longer.

    • @Henke_YT
      @Henke_YT  ปีที่แล้ว +18

      That makes sense. I learned something new today

    • @TheRealBatabii
      @TheRealBatabii ปีที่แล้ว +6

      I have only seen fans disappear if you connect it to a shield or the secret summon

    • @memyselfishness
      @memyselfishness ปีที่แล้ว

      Have you seen fans disappear on a vehicle you were controlling? I've seen them disappear at a despawn distance

    • @difrractsliver1031
      @difrractsliver1031 ปีที่แล้ว +1

      Hover stones (as well as those huge naturally spawned ones) disappear after traveling very far too

    • @statichammer9984
      @statichammer9984 ปีที่แล้ว

      @@memyselfishness fans will despawn but it takes around half an hour real time of continuous use.

  • @pulsefel9210
    @pulsefel9210 ปีที่แล้ว +66

    there is a shrine that has the whole thing being using homing carts instead of fighting yourself. was rather fun especially when i found a cannon module

    • @ponodude101
      @ponodude101 ปีที่แล้ว +13

      Yeah I did that shrine a couple weeks ago which is why that "myth" confused me when it popped up. That's not really a myth. It's a deliberate puzzle. Maybe he just hadn't gotten to that shrine yet?

    • @FrostedMike
      @FrostedMike ปีที่แล้ว +2

      The shrine was a nightmare. I had to wait outside the hall for the carts to kill stuff but still close enough for the carts to work. For some reason the enemies kept finding me even when I was way out of their sight. The carts can't pull enough aggro.

    • @pulsefel9210
      @pulsefel9210 ปีที่แล้ว +3

      @@FrostedMike i just ran like hell and tossed the parts behind walls and jumped down and crouched. It causes them to see you as stealthed and start to wonder were you are. Combined with the duo of spike plate carts in the front wrecking the captain I had plenty of distractions

    • @malcanth3481
      @malcanth3481 ปีที่แล้ว

      That shrine was rough for me. I didn't realize there were more carts inside the big room, so I just sat in the starting area and waited for the two spike carts to kill everything.

    • @FrostedMike
      @FrostedMike ปีที่แล้ว +1

      @@malcanth3481 I knew there were more, but getting to them and set them up was nearly impossible for me. The moment I entered the hall I was swarmed with enemies and couldn't stop moving.

  • @newbornkilik
    @newbornkilik ปีที่แล้ว +14

    Interestingly enough (on patch 1.1.2) if the mirror is on your shield it WILL reflect the light from a Zonai light. Not sure if it is placed on the ground.

  • @KAClown
    @KAClown ปีที่แล้ว +4

    Balloons also will "zone out" like wings after operating for long enough. You typically need a wood fire (instead of a short lived flame emitter on battery power) to operate them long enough to see it though.

  • @adamgambill892
    @adamgambill892 ปีที่แล้ว +94

    Rockets propell the same distance since they are all activated at the same time, but the more Rockets you add, the more weight the vehicle can move

    • @jardex2275
      @jardex2275 ปีที่แล้ว +13

      Makes sense. The thrust and added weight offset each other. Makes me wish we could make staged designs, instead of having all devices activate at the same time.

    • @possumwithacowboyhat5140
      @possumwithacowboyhat5140 ปีที่แล้ว

      @@jardex2275 this can be done using batteries.

    • @Ibar3735
      @Ibar3735 ปีที่แล้ว

      Haven't tried but can two rockets get you to the same height quicker than just one?

    • @GremlinSciences
      @GremlinSciences ปีที่แล้ว +4

      @@Ibar3735 Nope, rockets have a max load and as long as the vehicle is under that weight then they will operate at max speed until they time out. If you add more rockets then you can move more weight, but it doesn't change how fast the vehicle moves.
      If the vehicle is heavier than the max load of the rockets then you will move more slowly and additional rockets will result in more speed, but only for as many rockets as it takes to cover for the weight of the vehicle. You can turn 20 rockets into a platform and won't get you any higher or any faster than just sticking 1 rocket to a light vehicle..

    • @captain_britain
      @captain_britain ปีที่แล้ว +2

      ​@@possumwithacowboyhat5140 Really?? Could you briefly explain how this works? (staged devices w/batteries)

  • @CauseOfBSOD
    @CauseOfBSOD ปีที่แล้ว +12

    5:07 makes sense, cause its to do with lower air density inside the balloon, not just that the air is hot
    it has to be hot relative to the surroundings
    this is the case in the real world as well - if you have a large space with 50 degrees celsius air and put a hot air balloon in it, unless you supply extra heat to the hot air balloon interior it will not rise.

  • @azurebalmung4520
    @azurebalmung4520 ปีที่แล้ว +13

    Portable pot has a loading screen tip mentioning it doesn't use flame like the standard pots, but that also means you can use it to cook during a downpour (and I'm told it works wonders when used as suspension for Autobuild vehicles)

    • @nthgth
      @nthgth ปีที่แล้ว +1

      Maybe it's like a big ol waterproof electric kettle

    • @Kryteria
      @Kryteria 11 หลายเดือนก่อน +1

      I was recently surprised to discover that the blue flame isn't fully waterproof as it doesn't start in boot-deep water. I was in the Akkala labyrinth at the time trying to brew a hasty elixir and the entire surface of the floor was covered in water! I ended up having to but the pot on top of another Zonai device to get it to start.

    • @nthgth
      @nthgth 11 หลายเดือนก่อน +1

      @@Kryteria maybe it uses a mundane combustible fuel for initial starting/ spark, and it only works in rain bc it's still just dry enough to strike the moment it exits your inventory

    • @Kryteria
      @Kryteria 11 หลายเดือนก่อน

      @@nthgth So it's some kind of induction or microwave device which is initiated using a flint and steel. I like it!

  • @thedead456321
    @thedead456321 ปีที่แล้ว +5

    9:10 You can use coordinates to measure precisely distance over an amount of time. since there is the height data you can even normalize for un-flatness

  • @boneless70
    @boneless70 ปีที่แล้ว +13

    4:20 theres a shrime about this mechanic where you need to attach two springs like this to get to the end, so i think its intentional

  • @alexthemarshmallow92
    @alexthemarshmallow92 ปีที่แล้ว +11

    I found out the hard way that wings and balloons are not the only things that disappear after a certain amount of time. Big wheels take much, much longer to disappear, but i had the unfortunate occurrence for them to disappear off my truck in the middle of me clearing out an enemy encampment. Of course, i then began experimenting with using the Yiga Clan chassis I'd stolen for my truck to see what it would take to turn it into an aircraft. Still working it out.

  • @pretzelking4618
    @pretzelking4618 ปีที่แล้ว +5

    If you attach two stablizers together head to head, they won't straighten up, but they'll have a strange low-gravity effect that you can apply to any build you attach them to

  • @nakkipatukka123
    @nakkipatukka123 ปีที่แล้ว +2

    1:49 WELL NOT IF YOU'RE NOT AIMING AT THE SOURCE! That's like trying to put out a firepit by flinging water over the smoke

  • @Dewelwield1010
    @Dewelwield1010 ปีที่แล้ว +146

    The battery one actually makes perfect sense considering that the big battery cost’s exactly 10x what the regular battery cost in autobuild.
    Regular battery = 10 zonite
    Big battery = 100 zonite

    • @general.catallion_8054
      @general.catallion_8054 ปีที่แล้ว

      wait, you can buy the big batteries???

    • @Dewelwield1010
      @Dewelwield1010 ปีที่แล้ว +3

      @@general.catallion_8054 in autobuild yeah

    • @general.catallion_8054
      @general.catallion_8054 ปีที่แล้ว +1

      @@Dewelwield1010 ahh, that makes sense, i guess i'm going to need to make a big battery bank autobuild.

    • @dale117
      @dale117 ปีที่แล้ว +7

      @@general.catallion_8054 You can buy them from the charge construct after you get all the upgrades for your battery belt as well, provided you already found an unopen one in the wild. The cost is 3 crystalized charges for the battery and 30 for the big battery in that shop. It keeps 10 of each that you've already found via dispensers, etc. and restocks daily.

    • @grapesoda7075
      @grapesoda7075 ปีที่แล้ว +7

      The battery one was wrong in both senses, it depletes each battery in the order they were attached

  • @rolfknappmann
    @rolfknappmann ปีที่แล้ว +62

    8:55
    I assume the light-device can't be used with the mirrors, because you could solve some puzzles by just putting out a lamp, instead of reflecting a certain light source, until it reaches these hexagonal (or octagonal) plates that fill up with the light energy.
    On the other hand it's a bit strange that they cared about that, but didn't care about the fact that a rocket shield or bomb arrows can bypass a lot of shrine puzzles.

    • @aedaniammx7559
      @aedaniammx7559 ปีที่แล้ว +3

      To be fair, the Bomb Shields are at least 347% cooler, and both do take up durability, using a pocket-light is all but costless

    • @nobro8190
      @nobro8190 ปีที่แล้ว +2

      I think he put it the wrong way the circle on the back is the part where the light is supposed to be

    • @psyffee3755
      @psyffee3755 ปีที่แล้ว +1

      @@nobro8190 It still doesnt work I just tested it

    • @Cabbagehater21
      @Cabbagehater21 ปีที่แล้ว +2

      You also can’t take out zonai devices while in a shrine, but the light not working is likely so you couldn’t just skip every light temple puzzle and other puzzles like it

    • @GumpusRex
      @GumpusRex ปีที่แล้ว +1

      I’ve 100% crafted a mirror with a light shining into the orb on the back and the mirror reflecting the beam as brightly as daylight.

  • @math9172
    @math9172 ปีที่แล้ว +2

    1:13 "I'm not sure what makes the difference between being in the air and on the ground."
    My guy is a physics teacher : he's ignoring friction.

  • @thatdaybeforetomorrow2290
    @thatdaybeforetomorrow2290 ปีที่แล้ว +2

    Large wheels actually disappear like wings after being used for long enough too, as well as sleds I have heard (I only experienced the wheels myself though)
    Also batteries disappear in either the order they're placed or whatever order prevents them from shedding any connections (using them to hold two sections of a craft in place can stage vehicles as the ones connected to less parts of the craft will disappear first, making multistage rockets possible)

  • @2centstudios
    @2centstudios ปีที่แล้ว +11

    Portable pots are likely based off of induction stoves we have today. There is heat, but the energy conservation is much more efficient so you can hold you hand directly above one and feel little to no heat while still reaching and holding temperatures better than gas/flame stoves. In ToTK it also has the effect of working in the rain.

    • @shanelawrence7438
      @shanelawrence7438 ปีที่แล้ว +2

      that is exactly what I was thinking

    • @alexanderworth4352
      @alexanderworth4352 11 หลายเดือนก่อน +1

      yes but you can see the blue flames below the pot and also induction doesn't work without direct contact with the pot so it doesn't work well with woks

    • @shanelawrence7438
      @shanelawrence7438 11 หลายเดือนก่อน

      @@alexanderworth4352 perhaps its the cold fire from ocarina of time- If you freeze say, fish- at -28 or so for two weeks you kill all of its parasites and make it safe to eat. Its probably just balancing- not wanting to be just a free campfire. the player can make one of they wish.

    • @2centstudios
      @2centstudios 11 หลายเดือนก่อน

      @@alexanderworth4352 That's why I said "based off of". Think of it in the same sense that you would the Purrah Pad which is clearly based off of the Switch, even though as far as we know it doesn't have detachable sides and the battery is infinite.
      Lore wise the flames seem to be the unnamed blue fire that first showed up in OoT (which is based on real blue fire obviously). In BotW it didn't go out in the rain either and could affect cryonis and remote bombs even though normal fire can't.
      One thing that it did in BotW but not in TotK is raise Link's temperature, which is why I think it's an intentional nod to induction rather than instant magic fire. Especially considering they could have just used a normal fire like what we see in Zonai fire emitters.

  • @OctozenX
    @OctozenX ปีที่แล้ว +5

    1:10 bro never heard of friction 💀 (though it should at least fall over to be fair)

  • @lemguins7031
    @lemguins7031 ปีที่แล้ว +2

    Batteries are used up in the order they're put on the device they're placed on, but in reverse order. It's so you can stack batteries on top of each other and the device will drain the last added ones first so the line isn't destroyed ejecting unused batteries if they're stacked. It's a very simple but clever way of making them work as intended in the natural way they'd be placed on builds.

    • @nthgth
      @nthgth ปีที่แล้ว

      That's actually pretty clever. Reminds me of how the steering stick seems to always know exactly what I want it to do no matter how crazy my contraption is

  • @TheDrexxus
    @TheDrexxus 11 หลายเดือนก่อน +1

    The wing is NOT the only Zonai device that will disappear after being used for a certain amount of time.
    The standard hover bike that seems to be everyone's favorite vehicle does the same thing, it just lasts a looooot longer.
    I found this out because I was hunting around for the light dragon to grab the mastersword and didn't realize it was waaaaaaaay up in the air so I was flying around all over hyrule closer to the ground. It took, I don't recall exactly, 20-30 minutes of use. Maybe even a little longer, but eventually my hover bike did the same thing where it flashed green a few times then despawned.
    While this time limit is so long it "should" never really be a problem, it does absolutely 100% happen.
    Also, the Hot air balloon one makes perfectly logical sense. It would not and SHOULD not fly in a hot environment. The whole principal that makes hot air balloons work in the first place is that the INTERIOR is hotter than the EXTERIOR. If the temperature inside the balloon is the same air temperature as the air outside, it would not fly. Even Avatar the Last Airbender knew this when they made their cartoon because when Zuko's hot air balloon flew over a boiling lake, the air around them was so hot the balloon crashed because it could no longer fly.

  • @ncamon
    @ncamon ปีที่แล้ว +15

    Wings are not the only ones that vanish. Fans, big wheels, small wheels, and construct heads all vanish at some point. When I made my trucker tank, I was able to go from Terry Town to the Great Tabantha Bridge before the parts vanished. The big wheels and the construct heads all started flashing at the same time. I have had fan go out on me after long expeditions in the depths.
    Put a fan on a cart so you have something to push, and the cart will turn with a steering stick.

    • @oliverspencer2411
      @oliverspencer2411 ปีที่แล้ว +1

      Balloons too!

    • @Robobrine8358
      @Robobrine8358 ปีที่แล้ว

      Stabilisers do it to

    • @tacoman10
      @tacoman10 ปีที่แล้ว

      I've never seen a fan vanish. I've had wings and balloons vanish, but not fans. That's why my primary mode of transportation has become two angled fans, a steering stick and a rocket pointed up.
      Of course, I've never tested how far I can fly with it. My power normally runs out first.

    • @dragonlogos1
      @dragonlogos1 ปีที่แล้ว

      @@tacoman10 I haven’t either but I am usually going somewhere and fast travel a lot not just cruising so I believe it might happen after a significant amount of time.

  • @munchyv1
    @munchyv1 ปีที่แล้ว +11

    The Zonai floating blocks can also disappear, like wings do, after prolonged use, along with multiple other devices

    • @DrSmugface
      @DrSmugface ปีที่แล้ว +1

      thats why the bike is the best choice of flying the parts dont dissapear

    • @jasonx7803
      @jasonx7803 ปีที่แล้ว +4

      @@DrSmugface fans disappear eventually, I saw it happen yesterday.

    • @lugiamastero13
      @lugiamastero13 ปีที่แล้ว

      Funny enough i tested this as well to see what causes it to despair after apparently if you simply attach rockets to it and make it go up in the same place it was originally it lasts quite a lot idk how long but way longer than if you tried to make it move up and forward at once

    • @ConnoisseurPNM
      @ConnoisseurPNM ปีที่แล้ว +1

      Balloons can disappear as well

    • @wesnohathas1993
      @wesnohathas1993 ปีที่แล้ว

      At this point I'm just waiting for someone to definitively find out if steering sticks will ever disappear, because nearly every other device does.

  • @trashris1753
    @trashris1753 ปีที่แล้ว +1

    I haven’t heard Sky SC’s battle theme for months and totally forgot it actually existed, grateful that you’re using it in this video!

  • @rayking5399
    @rayking5399 11 หลายเดือนก่อน +2

    8:20 I like how this person is just like “dude, wtf are you doing?”

  • @Silversky1113
    @Silversky1113 ปีที่แล้ว +12

    That last one I found out from the constructs shrine. I pretty much turned them on and set them loose without realizing I could attach things to them. That was such a fun shrine. I felt like I was in the middle of a battlebots match.

  • @BenjaminHB
    @BenjaminHB ปีที่แล้ว +22

    I used the recall cannonball thing during one of the Kohga fights actually! Felt very clever at the time

  • @fakiAZer
    @fakiAZer ปีที่แล้ว +3

    4:42 actually the wing is not the only device that disappears like that. The zonai block does aswell but it lasts way longer

  • @thewolfstu
    @thewolfstu ปีที่แล้ว +1

    5:14 actually this does make sense. Hot air rises, but notably above air that is colder. When all the air is hot you''ll still get a lil lift from convection currents, as seen by the balloon staying up right, but you need air to be hotter beneath the catching area of the balloon to start pulling it higher.

  • @willvanauger3273
    @willvanauger3273 ปีที่แล้ว +11

    other Zonai devices also despawn. The big zero gravity platforms do, and hot air baloons do as well. it was to stop you instantly being able to reach every sky island right away, since some of them are tied to certain cloths or abilities that you might not have.

    • @grodon909
      @grodon909 ปีที่แล้ว +1

      Learned this very quickly once I got to one of the islands with a ton of rockets and platforms.

    • @willvanauger3273
      @willvanauger3273 ปีที่แล้ว +2

      I also recently found out the hard way that wheels will also vanish but it takes a very long time to hapen

  • @RubenRyb66
    @RubenRyb66 ปีที่แล้ว +13

    There is a survival shrine that encourages you to use zonai carts and heads to clear the room of zonai constructs lol

    • @Shellll
      @Shellll ปีที่แล้ว

      One of my favorite for sure

    • @dragonlogos1
      @dragonlogos1 ปีที่แล้ว +2

      Yeah but the shrine really encourages you really to put weapons on them like even the first one gives you spikes to attach. So I could understand someone thinking it doesn’t do damage itself.

  • @mattwo7
    @mattwo7 ปีที่แล้ว +1

    5:35 Personally I find it amusing how stablizers are designed based on Weebles, which were known for their advertising slogan: "Weebles wobble but they don't fall down!"

  • @mandrac2
    @mandrac2 ปีที่แล้ว +1

    4:41 It's not limited to the wings and it's not about distance from the point of origin but more about time spent in the air. This also happen on air baloons and on those big square hovering platform you find on floating island so i susspect it might also happen to the smaller deployable hover platform.

  • @njihjkzero2829
    @njihjkzero2829 ปีที่แล้ว +9

    Attaching a powerful weapon to a homing cart allows it to smack enemies with the weapon instead of its face. They do a lot of damage that way... also autobuild keeps the damage of whatever weapon you attached to it, so it can do some CRAZY damage with relatively few zonaite. Also, frost emitter added on makes it quite deadly against even silver enemies. 3 part powerhouse that fights for you.

    • @sinteleon
      @sinteleon ปีที่แล้ว

      Hm... does weapon special attributes apply to those planted on zonai devices? Granted not all of the would be applicable, but some might (e.g. bursting procs for forest keeper)

    • @njihjkzero2829
      @njihjkzero2829 ปีที่แล้ว +1

      @Sinteleon unsure. I don't think the elemental properties of any weapon work right (I tried with ice and no luck) but the gerudo weapons I tried were able to consistently one shot me with like 20+ hearts. I think the damage works, but fused items don't, so the bursting forest weapons probably don't actually burst.

    • @njihjkzero2829
      @njihjkzero2829 ปีที่แล้ว +3

      @Sinteleon after some testing, it does not apply certain special effects. Any special properties granted by the fused item (puff shrooms, for instance) simply don't work. Also, the weapon in question does still lose durability, though I found that the royal weapons x2 bonus was NOT applied to the damage. It should have one shot me at a full 40 hearts (176 listed damage) but did not. In comparison, my gerudo weapon with 130 damage did exactly 32.5 hearts, which was the expected result. So, I think the only real weapons that should be applied are likely the gerudo weapons. That or gloom spear + gloom spear for the obscene length of the weapon, but it's honestly more of a burden than anything else. TL;DR, gerudo weapons are the best for the death roomba.

    • @FelisImpurrator
      @FelisImpurrator ปีที่แล้ว +3

      Ah yes. Stabby the Sky Roomba.

  • @kyledinsmore9984
    @kyledinsmore9984 ปีที่แล้ว +16

    Seeing that his friends are getting online to also play tears of the kingdom is hilarious💀

  • @the_great_tigorian_channel
    @the_great_tigorian_channel ปีที่แล้ว +1

    The hot air balloon in a hot place not rising makes sense. It works based on real physics principles like air pressure, air density and buoyancy.
    The air inside the balloon only produces lift if the air inside is hotter, less dense and more buoyant than the air surrounding it. In the example you gave, the air was the same inside and outside of the balloon.

  • @kentp.2309
    @kentp.2309 ปีที่แล้ว

    Right off the bat - loving the persona music. Good vid!
    The large zonai platforms also behave like the glider, disappearing after a time. I'm referring to the large gray platforms often seen in the sky islands.

  • @Twinrehz
    @Twinrehz ปีที่แล้ว +3

    I figured this out just before coming across this video: wings have a lifespan of 2250 frames (75 seconds, assuming a stable 30fps). I don't know why zonai device life spans are measured in frames, and I'm not entirely sure how it's counted when it comes to the wing, but I will assume that it counts the frames that it's gliding, since sitting still on the ground doesn't seem to make them despawned, at least not the ones that are spawned "naturally" in the game world.

  • @mementomori5580
    @mementomori5580 ปีที่แล้ว +4

    4:41
    "This is the only Zonain device that behaves like this"
    Looks like you didn't test out much then... EVERY Zonai-Platform (sled, cart, wing etc.) disappears if you're far enough away from the point of its origin.

    • @KaitouKaiju
      @KaitouKaiju ปีที่แล้ว

      We watch rockets disappear at the beginning of the video lol

  • @TrueLucinova
    @TrueLucinova ปีที่แล้ว +1

    4:35 Dang, I was not expecting to hear Trails music in a video like this, but hey I ain't complaining. Etrian Odyssey music later too... very nice

  • @TheRealGuitarter
    @TheRealGuitarter ปีที่แล้ว +2

    6:40 they’re not even lined up😂😂😂

  • @montywh
    @montywh ปีที่แล้ว +7

    8:56 similarly, i tried seeing if the mirror can reflect lasers from the beam emitter. did not work. figured we could make a laser grid off of one emitter and a bunch of mirrors

    • @vivil2533
      @vivil2533 ปีที่แล้ว +1

      Imagine if it could reflect multiple lazers into one super lazer, build a tank with a dozen beams pointing to one mirror on a head device.

  • @particle_wave7614
    @particle_wave7614 ปีที่แล้ว +9

    FYI, wings AND balloons start flashing after 60 seconds and disappear after another 15 seconds (only timed the wing, but the balloons feel like the same time limit, but it might be different). It’s not based on distance. And rockets and cooking pots disappear after use as well. So there’s at least 4 devices that disappear.
    Edit: just saw your comment adding some info. I will say I’ve had balloons disappear multiple times in regular play. Going from ground level to some of the higher islands isn’t even possible with a single balloon.

    • @Raeilgunne
      @Raeilgunne ปีที่แล้ว

      you can use this and turn them off and back on so they are yours.

    • @Asumora159
      @Asumora159 ปีที่แล้ว +3

      fans can disapear too, just takes a really long time, had them die out on me flying the depths for like an hour?

    • @SlyLikeSai
      @SlyLikeSai ปีที่แล้ว +1

      ​@@Asumora159 was about to point that out too, was kind of surprised when they started flashing.

  • @cheezywizard5292
    @cheezywizard5292 ปีที่แล้ว

    Fun fact - the fans also can disappear after long periods of use. I was exploring the depths on a hoverbike I had made, and the fans started beeping like the wings do. About 30 seconds later I was plummeting into the depths on my control stick as I had lost both of my fans.

  • @dxjxc91
    @dxjxc91 ปีที่แล้ว +4

    I think all movement devices time out eventually, but haven't tested all of them. Obviously rockets time out the fastest and we all know wings time out pretty quick. Balloons time out after about twice as long as wings. Fans do time out, but it takes so long you might only notice using them to get lightroots. I suspect wheels have the same time out as fans, but haven't dedicated the time to test it.

    • @birdlegscass
      @birdlegscass ปีที่แล้ว

      shock emitters can also time out. I assume every device can

    • @dxjxc91
      @dxjxc91 ปีที่แล้ว

      @@birdlegscass Wow. All I know is I basically circled half the entire depths in my air bike before the fans gave up, but the steering stick had more time left.

    • @whitesmoke08
      @whitesmoke08 ปีที่แล้ว

      It took me about an hour of lightroot hopping to time out a pair of fans. I believe they take 45 minutes of runtime to time out

  • @hyliasknight
    @hyliasknight ปีที่แล้ว +8

    4:42 fans will do this eventually too! And balloons, though they're faster. And rockets obviously.

    • @Wendy_O._Koopa
      @Wendy_O._Koopa ปีที่แล้ว

      I've never seen a fan disappear unless they get to their despawn distance... at which point _everything_ disappears. But, yeah, it is a weird thing to say when rockets disappear almost immediately, and balloons do roughly in the same manor as the wings.

    • @hyliasknight
      @hyliasknight ปีที่แล้ว

      @@Wendy_O._Koopa it takes a LONG time to run a fan out, but it will happen. I've had a few fan-bikes disappear from under me because I used them for so long (usually like the full length or width of the depths lol)

    • @germanfan9
      @germanfan9 ปีที่แล้ว

      Balloons also dissappear

  • @Neutral_Tired
    @Neutral_Tired ปีที่แล้ว +1

    "logically, a spinning wheel shouldn't do that much damage" this man has never seen a metalworking lathe

  • @elowin1691
    @elowin1691 ปีที่แล้ว +1

    2:42 They don't exist in capsule form, but the big girder-like floating platforms also despawn if you fly them too far. I think it might be precisely _because_ they don't take energy to keep in the air that the boys and girls at ZeldaLab decided to implement this limitation.

  • @RHVGamer
    @RHVGamer ปีที่แล้ว +58

    Never thought I'd see the day where Henke does another mythbusting video

    • @joemamr710
      @joemamr710 ปีที่แล้ว +1

      And of course gets like half of them completely wrong.

  • @jacobover3933
    @jacobover3933 ปีที่แล้ว +4

    The way you presented them all in the begging was rly nice 😮👍

  • @beanburrito2871
    @beanburrito2871 ปีที่แล้ว +1

    The fan not pushing itself on the ground has to do with friction. In the air it has nothing that it is pushing on so it can fly freely, whereas on the ground it cannot generate enough force to surpass the friction with the ground.

  • @KGhaleon
    @KGhaleon ปีที่แล้ว +1

    Some of these are already straight up confirmed by several Shrine puzzles.

  • @oldmetalhippyoldmetalhippy1971
    @oldmetalhippyoldmetalhippy1971 ปีที่แล้ว +4

    Love your video! About the hot air balloon, IRL physics, it's not necessarily the hot air that makes a balloon rise. It's the difference in density. "Hot" air is expanded and less dense than the cooler denser air around it, so it rises. In a hot environment the air inside the balloon and outside are the same temperature and density so it doesn't rise. unless you put a flame device and make the internal air even hotter and less dense. That one got me at first but physics.
    Very cool video! I wondered about some of these just never tested.

  • @chamo7756
    @chamo7756 ปีที่แล้ว +8

    The battery thing is actually that it always goes outside in. Put the big battery on the side rather then dead center if you want it to drain first

    • @grapesoda7075
      @grapesoda7075 ปีที่แล้ว +1

      It’s order of attachments not placement position from what I’ve seen

    • @foxbird123
      @foxbird123 ปีที่แล้ว

      I was gonna mention this if I didn't see it commented. It seems the first battery that gets put on first gets drained first.

  • @Gl1CH_YT
    @Gl1CH_YT ปีที่แล้ว +1

    “I wonder what makes the difference between the air and land” I guess my guy has never heard of friction

  • @judsonkr
    @judsonkr ปีที่แล้ว +1

    4:41 I made a vehicle whose base was 4 small wheels. After quite a while, the two wheels that I brought out first disappeared like the wings do. Then one of the Construct Heads did the same thing.
    Overall, the items, 13 of them, disappeared in what I am pretty sure is the order in which I began using them.

  • @something4922
    @something4922 ปีที่แล้ว +7

    The zonai pot is better shielded and more sophisticated then the open flame ones. Still a weird oversight though that it doesn't heat you up when on top though.

    • @Seraphim_1172
      @Seraphim_1172 ปีที่แล้ว +4

      It does say in the menu "Because it doesn't use fire, it stays lit in the rain" meaning it doesn't heat you up cause it isn't hot. Yet somehow it still magically cooks your food.

    • @jasehipolito8209
      @jasehipolito8209 ปีที่แล้ว +3

      induction tech perhaps? 🤷‍♂️

    • @LineOfThy
      @LineOfThy ปีที่แล้ว

      it doesn't use fire

    • @something4922
      @something4922 ปีที่แล้ว

      @@LineOfThy I wonder what it does use since it does light(and unlight) something when placed/moved.

    • @LineOfThy
      @LineOfThy ปีที่แล้ว

      @@something4922 It's strange. maybe zonai magic?

  • @Nehji_Hann
    @Nehji_Hann ปีที่แล้ว +3

    8:01
    "1-in-24 chance"? where the heck did you get that number from?

    • @tehemail.7062
      @tehemail.7062 ปีที่แล้ว +2

      I was wondering the same thing. But after thinking about where he could have even conceived of that number, I think what he did was figure out that there are 24 different orders (4x3x2x1) and then somehow wrongly assumed only one of those orders had the big battery last.

    • @Nehji_Hann
      @Nehji_Hann ปีที่แล้ว +1

      @@tehemail.7062 That sounds about how I'd think he got to that

  • @malcolm32
    @malcolm32 11 หลายเดือนก่อน

    Actually from a physics standpoint, the hot air balloon not working in hot air makes perfect sense. The thing that causes buoyancy in a balloon is the hot air inside being **less** dense than the cooler air outside. This causes the denser air to push the less dense air up and out of the way as it's pulled down by gravity with more force. Since the balloon is wrapped around that less dense air, it gets pushed up too. In fact, it would make the most sense for the balloon to fly worse in hot regions even with a heat source underneath because you wouldn't create as large a difference in temperature and thus density.

  • @puffy_btw
    @puffy_btw ปีที่แล้ว +1

    5:00 a hot air baloon rises because the air inside the baloon is hotter than the outside air and thus lighter.
    but if the outside and inside air are both same super hot that wont have any density effect on the air so no uplift

  • @XenoWars
    @XenoWars ปีที่แล้ว +3

    The purpose of using multiple rockets would be for stability when trying to propel larger objects.

    • @atimholt
      @atimholt ปีที่แล้ว

      Rockets seem to have a gyroscopic effect, though. They launch the direction they're pointing, unless your construct is interrupted (e.g. by a curved ramp).

    • @tacoman10
      @tacoman10 ปีที่แล้ว

      ​@@atimholt Multiple rockets will propel a contraption evenly. Just today I had half of my build sheer off after trying to lift it with one rocket.

    • @dragonlogos1
      @dragonlogos1 ปีที่แล้ว

      It also matters with weight big objects can be moved more with more rockets up to a certain limit.
      In other words there is a max benefit from rockets and here it was one depending on what you’re moving it could be more than one.

  • @calcium_skeleton
    @calcium_skeleton ปีที่แล้ว +3

    Everyone who helped make this game needs a raise, this is insane

  • @SirJerric
    @SirJerric ปีที่แล้ว

    I have personally been referring to device disappearance as "burn out."
    Rockets are the most obvious case, where it appears to be based on time powered, possibly not including the wind-up time(s).
    Batteries are also obvious, burning out with power drained by the other devices.
    Wings burn out based on time actively gliding (perhaps distance traveled, good luck scientifically finding the distinction).
    Hot air balloons burn out with time heated/stretched.
    Large platforms burn out with horizontal distance (possibly from point of origin), as far as I could tell. I used up two pairs of balloons and multiple upward rockets in one case while dragon chasing, and got to hang around at +2400 for a long time, but other platforms start blinking with only a little island hopping.
    Fans burn out with time powered. This one is long. Long enough to cross the whole map with a hoverbike/hovertrike (two or three fan models). I found this out while spiraling around illuminating every lightroot in Hebra/Tabantha with a side trip to fill in Satori Canyon. You are more likely to lose the fans in a bad landing bounce or to a Frox eating the build (yeah, that happened) than to experience burn out. (If you want to try this, do yourself a favor and attach a dragon scale or throw a giant brightbloom on the build for extended persistence range.)
    Speaking of hoverbikes, I do not have a confirmed burn out on steering sticks yet. Nor on stabilizers (I have a watercraft that uses both), nor on either type of wheel.

  • @Celtic1020
    @Celtic1020 ปีที่แล้ว +2

    5:05 it doesn't. But also that is the opposite of how hot air balloons work. The air inside has to be hotter than the air outside, so it shouldn't work at all in volcanic climates but it does anyway for the player's sake.

  • @Aqsticgod
    @Aqsticgod ปีที่แล้ว +3

    stacking spring does make you go higher tho, theres a shrine that has you make a triple spring to get to the light orb and it launches you considerable more than two together which does more that just one. so plausible is the word you looking for.

  • @alexgoestosleep8123
    @alexgoestosleep8123 ปีที่แล้ว +2

    Also I think that the reason the light doesn't affect the mirrors is so that you don't completely break the dessert dungeon

  • @g80gzt
    @g80gzt ปีที่แล้ว +1

    I really want to see a montage of cheap combat constructions and how effective they are, like turret-installed beam/shock/flame emitters on a homing cart, or a stabilizer with a cannon turret

  • @NephilisThylord
    @NephilisThylord ปีที่แล้ว +1

    fun fact: hot air ballons can also disappear just like the wings if they're used long enough

  • @mallk238
    @mallk238 ปีที่แล้ว

    I kinda wish you had been able to explore the battery order thing. I have a suspicion that the battery order is chosen based on the order they were attached, whether that's "first attached goes first" or "last attached goes first" is a different question, but if you wanted to determine that it is random, you need to provide multiple samples to have evidence for it. Also I would recommend putting together a large thing of small batteries on one device, and one large battery on a separate device and then setting them off simultaneously with a zonai bomb (since it activates devices, it would guarantee they start simultaneously) and time them to see how many small batteries it takes to use up one large battery.
    A couple good uses for this information that I can think of are things like where you place batteries (if you can control which battery is used first you could stack them without risk of all the batteries detaching, or control how your flying machine loses balance mid air when a battery disappears), it could be useful for measuring power efficiency too (No need to waste a big battery if you can get away with 3 small ones!)
    All in all, great video! This give me many ideas for experiments! :)

  • @niello5944
    @niello5944 ปีที่แล้ว

    2:05 I knew that sounds like Atelier OST. Thank you for putting the track name in the description so I don't need to spend time finding it.

  • @sumongus
    @sumongus ปีที่แล้ว +2

    4:29 "Although it might double the momentum..." You mean force, not momentum. The two are entirely different terms.

  • @cl0udvial
    @cl0udvial 11 หลายเดือนก่อน +1

    4:48 the fans can disapear too after a long period of time, if you use a motorcycle for exemple, the fan will disapear after 15min I would say, not really sure about that but I could have made a full cross map of the underground zone with 1 motorcycle, and took tie between each roots.

  • @Xunkun
    @Xunkun ปีที่แล้ว +1

    5:15 - No, because it's a matter of buoyancy (in real world physics): the balloon, and the hot air inside it, need to weigh less than the cold(er) air it displaces, in order for it to float.