How Nav Mesh Links Work | Unity AI Pathfinding (Part 5) | Table Flip Games

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  • เผยแพร่เมื่อ 9 ม.ค. 2025

ความคิดเห็น • 13

  • @morganmulholland6654
    @morganmulholland6654 8 หลายเดือนก่อน +1

    The fuckin' "v" key! How is this not more widely spread? Thats honestly a game changer

  • @skaiiir
    @skaiiir 4 ปีที่แล้ว +6

    Just a bit of a correction:
    Around 4:30 you mention baking items individually, but I do not believe that is something Unity can do. Baking establishes a navigation mesh for your entire scene from all the things which are navigation static. Pressing the bake button is independent from what is selected or anything of the sort, it iterates through everything in your scene.

  • @wutoby1052
    @wutoby1052 5 ปีที่แล้ว +9

    Guess this is about Nav Mesh Offmesh Links, not Nav Mesh Links(Links between Nav Meshes)

  • @snake1987666
    @snake1987666 5 ปีที่แล้ว +1

    great video!

  • @nathancook8452
    @nathancook8452 3 ปีที่แล้ว

    Thankyou, you helped me

  • @lee1davis1
    @lee1davis1 5 ปีที่แล้ว +1

    What about situation like an in game map editor? Say with your planes, the user wants to instantiate a third plane. How does unity connect the navmesh links at runtime?

    • @TableFlipGames
      @TableFlipGames  5 ปีที่แล้ว +2

      You would have to rebuild the navigation mesh at runtime to do that. I briefly cover this in part 8, but it would require you to go and build the navmesh links too.

  • @locusruizlopez5997
    @locusruizlopez5997 3 ปีที่แล้ว +1

    thanks

  • @PharaohTrebilClef
    @PharaohTrebilClef 4 ปีที่แล้ว

    What about different elevations?

  • @AaronAsherRandall
    @AaronAsherRandall 4 หลายเดือนก่อน

    Dude I have tried this 100 different ways 100 times. On my third day now. NOTHING works!

  • @halivudestevez2
    @halivudestevez2 28 วันที่ผ่านมา

    2024

  • @cahydra
    @cahydra 4 ปีที่แล้ว

    this is more advanced thatn minecraft