Building Nav Mesh Links Manually | Unity AI Pathfinding (Part 6) | Table Flip Games

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  • เผยแพร่เมื่อ 24 ม.ค. 2025

ความคิดเห็น • 5

  • @syedfiazshah8821
    @syedfiazshah8821 4 ปีที่แล้ว +1

    Good tutorials. Keep up the great work.

  • @TheRealGameCompany
    @TheRealGameCompany 4 ปีที่แล้ว

    Thanks man this and your other ai videos where so helpful

  • @paulkruger4156
    @paulkruger4156 3 ปีที่แล้ว +1

    Am I missing some thing or does not of this work if the ground objects are placed procedurally and then the navmesh is baked via script!

  • @GameplayGoon
    @GameplayGoon 2 ปีที่แล้ว

    man these tutorials are awesome, i like your clarity.
    i'm trying to create a nav mesh link between sections that are randomly generated on run time. i need the agent just to walk across casually but instead the agent is jumping over. what would you suggest for this?

  • @sherazakram455
    @sherazakram455 3 ปีที่แล้ว

    much helpful thanks budy