Getting Started With Arnold For Cinema 4D

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  • เผยแพร่เมื่อ 9 พ.ย. 2024

ความคิดเห็น • 303

  • @leftclot
    @leftclot 3 ปีที่แล้ว +39

    Did some time stamps for easy referencing
    @2:05 - Arnold Lights
    @3:16 - IPR window and settings
    @10:48 - Render Settings for Arnold
    @12:10 - Setting up first Scene for Render Test
    @13:07 - Introduction to Light Settings (Quad Light)
    @15:35 - Creating a Shader (Standard Arnold Surface)
    @17:00 - Creating a Shader using Arnold Shader Network (Nodes)
    @20:15 - Specular vs Reflection
    @22:05 - Fresnel
    @22:23 - IOR (Refraction)
    @24:08 - Weight (Diffuse & Specular)
    @26:13 - Subsurface Scattering & settings
    @29:10 - Noises
    @29:45 - Search Bar
    @30:13 - UV image mapping (connecting to Arnold Beauty)
    (will edit next time)

  • @vuveeh
    @vuveeh 2 ปีที่แล้ว +8

    Still very useful in 2022. I couldn't thank you guys enough!

  • @Kainkun
    @Kainkun 8 ปีที่แล้ว +46

    im having trouble finding more c4d Arnold tutorials so i hope you guys upload alot more XP

  • @tonipala4541
    @tonipala4541 7 ปีที่แล้ว +11

    FYI: the radius of the subsurface scattering is an RGB value.
    If for example the radius is 100-50-50, the red is more visible.
    Great video btw.
    Thanks

  • @johnroberts8088
    @johnroberts8088 7 ปีที่แล้ว +1

    Guys this is so good, your natural/chilled teaching style, the content, everything. You make it so accessible. Thank you so much.

  • @victorsuazo4704
    @victorsuazo4704 3 ปีที่แล้ว +6

    Still useful in 2021. Thank you so much. Learned a lot.... The best introduction tutorial of Arnol in You tube.

  • @cmdr.shepard
    @cmdr.shepard 5 ปีที่แล้ว +17

    Arnold's watermark compared to Octane is so unintrusive that it's emotional. Octane feels like you have a gun pointed towards your face and the resolution limit makes it almost impossible to understand what's going in the render result before purchasing.

  • @YesCaptain
    @YesCaptain 8 ปีที่แล้ว

    we've been using Arnold in the studio for over a year and absolutely love it. it's so quick and easy to get attractive results. wish we had this tutorial back when we were first learning it - great intro to the renderer... lots of extra little tips here I didn't know. thanks all!

    • @chadashley6304
      @chadashley6304 8 ปีที่แล้ว

      We agree. Very fully featured and the development team is FANTASTIC

  • @richardxs
    @richardxs 8 ปีที่แล้ว

    I definitely became a loyal user of Arnold Render 2 years ago. It is actually my default render in my day to day work. It is just the perfect render tool once you understand how it works.

  • @beMOTIONdESIGN
    @beMOTIONdESIGN 5 ปีที่แล้ว +1

    Holy crap! This was EXACTLY what I needed! I'm currently without Nvidia GPUs, so I thought I'd be brave and get myself an Arnold license, and watching this video has given me the courage to explore and get back to rendering!! Of course, having my everyday material collection will go a long way into doing what I need until I can dive deeper into creating my own shaders. Thank you again for this!!

  • @AndrewEugene
    @AndrewEugene 4 ปีที่แล้ว +29

    Still useful in 2020. Thank you so much. Learned a lot.

  • @idmoj4986
    @idmoj4986 8 ปีที่แล้ว +23

    OH YEAH
    Thank you so much Chad & Nick

  • @howtoeverythingchannel
    @howtoeverythingchannel 7 ปีที่แล้ว +2

    What the hell not clicking to like button? Your tutorials is smooth like Andrew Kramer's tutorials. You always talking (This is good thing because if you think much I will say oh God this person knows nothing right :) ) so I know that I can learn something from you and I don't getting bored. My English Language not perfect so don't get me wrong.

  • @confligerene
    @confligerene 8 ปีที่แล้ว +6

    Best introduction to Arnold I've ever seen! Thank you very much!

  • @3rdDim3nsn3D
    @3rdDim3nsn3D 7 ปีที่แล้ว

    This is by far the BEST in depth tutorial about arnold i have ever seen!
    thank you GSG Masters :)
    Awesome!

  • @juanvelez2889
    @juanvelez2889 5 ปีที่แล้ว +1

    wow!!!!! This video answered all my questions. you are the best…. we gonna rock this place.

  • @paul_clay
    @paul_clay 8 ปีที่แล้ว +1

    Cheers Gorillas and thanks for the scene file! Great info as always and looking forward to Part 2

    • @chadashley6304
      @chadashley6304 8 ปีที่แล้ว +1

      You're very welcome!

    • @paul_clay
      @paul_clay 8 ปีที่แล้ว

      +Chad Ashley cheers. If I was to play devils advocate and you had to pick one render option to use for the rest of your career which one would you pick and why? Physical? Octane? Arnold? Other?

  • @yannickcollette2458
    @yannickcollette2458 8 ปีที่แล้ว

    Hi GSG Team, as many said, in a bit more than an hour with You learn me more than all i've watched in past weeks ... Thx a lot, wish You the Best and keep goin' on plz ;)

  • @GLYNDYER
    @GLYNDYER 8 ปีที่แล้ว

    Impressed with this introduction so much I bought the software...way to go Chad....

    • @chadashley6304
      @chadashley6304 8 ปีที่แล้ว

      Thanks, I'll ask Solid Angle for my cut. :)

    • @GLYNDYER
      @GLYNDYER 8 ปีที่แล้ว

      You had to buy it yourself? If that`s the case I would be asking SolidAngle for free issue as you are promoting it more than they are....

  • @lightning4201
    @lightning4201 ปีที่แล้ว

    Ty Nick and Chad.

  • @luizamaro2587
    @luizamaro2587 7 ปีที่แล้ว

    Hello, Guys! I use Vray but I love challenges ... Octane already discarded since it needs Nvidia video card so I opted for Arnold. Impressive the dedication you have with Cinema 4D. I love Cinema 4D since version 6.5. Health and peace!

  • @nazar_zen
    @nazar_zen 4 ปีที่แล้ว

    Thank you, guys. This awesome video helped me to start working with Arnold

  • @alimantado373
    @alimantado373 7 ปีที่แล้ว

    Jesus This Tut is just jumping all over the place . downloading it and going through it again

    • @Greyscalegorilla
      @Greyscalegorilla  7 ปีที่แล้ว

      That's because this was a little bit of an experiment. I was giving them a tour of Arnold and we decided to record it.

    • @alimantado373
      @alimantado373 7 ปีที่แล้ว

      Great Tutorial so much packed into a short time .I can use it as reference when working with Arnold :)

  • @CedricFangeat
    @CedricFangeat 8 ปีที่แล้ว +1

    Nice tip about isolating the noise by pluging it straight to the beauty port to have a preview of it ... I at least learnt this today! Thank you guys :)

  • @morganobrien5560
    @morganobrien5560 6 ปีที่แล้ว

    Please please put out an updated Arnold tutorial for cinema!! Nuances in the shader network interface have changed (transmission, specular, etc.)

  • @Tamara-z5y9v
    @Tamara-z5y9v 6 หลายเดือนก่อน

    if the created material appears with an exclamation mark, then first you need to specify the Arnold render in the settings and then create the material

  • @mayurmantri
    @mayurmantri 4 ปีที่แล้ว

    Best Video for arnold. Thanks !!

  • @smock2buck
    @smock2buck 8 ปีที่แล้ว

    Nice work Chad! Great intro into Arnold. Excited to see HDRI Link and how that will work with it. I have been messing with Octane quite a bit lately and interested to see how you guys work with it.

    • @chadashley6304
      @chadashley6304 8 ปีที่แล้ว

      We are very excited to get link out! Thanks for commenting!

  • @DennisFrancispublishing
    @DennisFrancispublishing 7 ปีที่แล้ว +1

    Just got the Arnold demo after previewing this tute. Thanks guys; I'm going to have some fun with this.

  • @mincrisflo5078
    @mincrisflo5078 8 ปีที่แล้ว

    Corona, Arnold, Vray, Thea Render, Octane they are all good render engine, and they have( in my opinion) 70% the same workflow.

  • @NicolasJBastida
    @NicolasJBastida 2 ปีที่แล้ว

    Excellent video guys! Really thank you!

  • @qmagix
    @qmagix 8 ปีที่แล้ว

    I'm more and more looking to Arnold and less Octane.
    Thank's for the video!

    • @chadashley6304
      @chadashley6304 8 ปีที่แล้ว

      Glad to help! Both are awesome solutions!

  • @lucyfaire1980
    @lucyfaire1980 8 ปีที่แล้ว

    I was searching today for an Arnold starting tutorials. And then...this! Thank you!

    • @chadashley6304
      @chadashley6304 8 ปีที่แล้ว +1

      You are welcome!

    • @lucyfaire1980
      @lucyfaire1980 8 ปีที่แล้ว

      Please consider doing a more project based tutorial in the future (bump maps, gradients, multicoloured shaders etc.)

  • @ntpowertools9199
    @ntpowertools9199 8 ปีที่แล้ว

    Very helpful! Hope u guys make more arnold render tutorials

  • @kevindevroy1540
    @kevindevroy1540 8 ปีที่แล้ว

    Very nice intro..a bit jealous over Chad's Arnold layout

    • @chadashley6304
      @chadashley6304 8 ปีที่แล้ว

      I got the layout idea from Dobromir Dyankov. I can share later when I get time. Thanks for commenting!

  • @coolbeans9038
    @coolbeans9038 8 ปีที่แล้ว

    Awesome tutorial as always! can you do a vegetation tutorial please? I know it's sort of irrelevant to this video but it would be awesome if you guys did it. Thanks Chad for getting me to understand how arnold works :)

  • @yomope
    @yomope 8 ปีที่แล้ว

    i 'm looking forward the next episode and dive into more intense stuff . i wish it exist the first time i opened arnold.

    • @chadashley6304
      @chadashley6304 8 ปีที่แล้ว

      More in-depth stuff coming. Did you check out my video on the Arnold Curvature map? Thanks for commenting!

  • @MuhammadJunaid-gi6xt
    @MuhammadJunaid-gi6xt 8 ปีที่แล้ว

    that's a great tutorial , and I was waiting an Arnold renderer tips & tricks from you....

  • @MESHQuality
    @MESHQuality 8 ปีที่แล้ว +1

    Great,Thank you for it,Looking forward to next parts!
    40:47 Great question Chris,i was wondering the same.

    • @chadashley6304
      @chadashley6304 8 ปีที่แล้ว

      I'll try to find out the answer on this, thanks MES!

    • @chadashley6304
      @chadashley6304 8 ปีที่แล้ว +1

      According to my expert pal Trevor Kerr and a small test I just did, if you have no SSS or Refraction or Volume Indirect in your scene and you set the samples to 100 each, it has little to no impact on your render times. So setting them to zero or leaving them at default has no impact on render times if your scene is not using those rays. Basically what this means is as long as you don't have "x" rays in your scene, Arnold will not "think" about them.

    • @MESHQuality
      @MESHQuality 8 ปีที่แล้ว

      Thank you Chad for useful information and great tutorial!

  • @RezonFx
    @RezonFx 8 ปีที่แล้ว

    love this node system like in cycle

    • @chadashley6304
      @chadashley6304 8 ปีที่แล้ว

      Always be using nodes. That's my motto. Thanks for the comment!

  • @faychantria6558
    @faychantria6558 ปีที่แล้ว +1

    make more lengthy videos on arnold 😘👌

  • @DuncanElms
    @DuncanElms 8 ปีที่แล้ว

    Digging the Arnold Tutorials. Thanks

  • @ichispaceRomantic
    @ichispaceRomantic ปีที่แล้ว

    Thank you so much guys! Very helpful! Just a quick question, since Arnold changed and the settings are different I'm not sure about some settings, is it possible to get a file tutorial file with the exact same lighting?

    • @ichispaceRomantic
      @ichispaceRomantic ปีที่แล้ว

      ok so it says at the end of the video there is a scene file, but I cant find it in the description? whoopsi

  • @VFXANDLESS
    @VFXANDLESS 5 ปีที่แล้ว +1

    Nick. That voronoi fracture on the screen behind u at the beginning of the video is look great.. how did u make that?!

    • @Greyscalegorilla
      @Greyscalegorilla  5 ปีที่แล้ว

      Thanks! It’s Made with Cinema 4Ds built in fracture system.

  • @demoscenes
    @demoscenes 8 ปีที่แล้ว +1

    Just one heck of a great introduction to Arnold. In a future segment I would love to see a breakdown of Krakatoa. Thank you very much :)

  • @jerrybasson4975
    @jerrybasson4975 8 ปีที่แล้ว

    You guys are awesome!! Thanx for the enlightenment.

  • @JulianZett3D
    @JulianZett3D 8 ปีที่แล้ว

    More Arnold please, great video as always!

  • @dinhtung1810
    @dinhtung1810 8 ปีที่แล้ว

    Both a serie of Arnold and Octane please!!!

  • @altberg__
    @altberg__ 8 ปีที่แล้ว

    thats awesome. looking forward for more :) thanks alot gsg

  • @meddesign3848
    @meddesign3848 4 ปีที่แล้ว +1

    do you have a link for the object please, thank you so much for the tutorial ;)

  • @chr1st0pher
    @chr1st0pher 7 ปีที่แล้ว +1

    ah this is awesome. learning a lot from this that i missed in my lighting and rendering class where we are using arnold for maya.

  • @xesigndesign
    @xesigndesign 8 ปีที่แล้ว

    Maxon announced technical collaboration with Nvidia.
    So Iray is going to be a native physical render solution inside C4D.
    Hope GSG can make tutorials in the near future.

    • @chadashley6304
      @chadashley6304 8 ปีที่แล้ว

      I'm sorry but I do not think this is true. Do you have any links to sources? Thanks!

    • @xesigndesign
      @xesigndesign 8 ปีที่แล้ว

      www.maxon.net/en/news/press-releases/article/maxon-announces-technical-collaboration-with-nvidia/

    • @chadashley6304
      @chadashley6304 8 ปีที่แล้ว

      Thanks for posting! They did in fact license the QMC patents that Nvidia owned, but the article does not say that iRay will be a native physical solution, but it will be AVAILABLE as a rendering option. The big distinction here is one implies that it will be free and/or replace the physical renderer and the other means that it will a product offered to C4D users. At least that is my understanding. IRay looks interesting, I hope they someday implement a node based material workflow and make creating MDL shaders more intuitive.

  • @abedhojjat4714
    @abedhojjat4714 7 ปีที่แล้ว

    thank you,
    please create some tutorial about Arnold render setting

  • @mohamedelfatih2337
    @mohamedelfatih2337 8 ปีที่แล้ว

    You are amazing , I hope you do more complex scene so we can understand the Arnold shader network
    Thanks and keep it up guys :)

  • @alexsafonov7270
    @alexsafonov7270 5 ปีที่แล้ว

    I find this very informative and helpful. thank you!

  • @KarelChytilArt
    @KarelChytilArt 2 ปีที่แล้ว

    Excellent Engine from Sony

  • @gregogun5416
    @gregogun5416 8 ปีที่แล้ว

    this really is a great tut, glad I found the time to sit and watch! do you guys reckon you will do any tutorials about Arnold's integration with pbr maps/software like substance? would be really useful! :)

  • @juliacasal1772
    @juliacasal1772 8 ปีที่แล้ว

    Really useful tut, thanks!

  • @saadnzar2347
    @saadnzar2347 6 ปีที่แล้ว

    Great thank you ... can u make part 2 tutorial on Arnold

  • @刘罗罗
    @刘罗罗 3 ปีที่แล้ว

    Hi I have seen your tutorial on the GSG course, it's really wonderful.. hope to see a tutorial about the Arnold bake texture in c4d...nobody teach this..

  • @archelfrancisco
    @archelfrancisco 8 ปีที่แล้ว

    wow fantastic! superb tutorial, more pls!

  • @zeiadshahin6219
    @zeiadshahin6219 8 ปีที่แล้ว +1

    Extremely helpful, Thank you GSG :D

  • @misteriffi
    @misteriffi 4 ปีที่แล้ว

    You guys are awesome. your videos always help me a lot learning new things. I have started learning Arnold and need a small help. How can I connect Physical sky to skydome light color???

  • @TheWorCbear
    @TheWorCbear 8 ปีที่แล้ว

    Are you guys going to have more Arnold Renderer introduction videos?

    • @chadashley6304
      @chadashley6304 8 ปีที่แล้ว

      If we get enough people requesting them, we sure will! Thanks for the comment!

    • @TheWorCbear
      @TheWorCbear 8 ปีที่แล้ว

      The biggest request is coming from me. This was a major help. Thanks you

  • @tibork3845
    @tibork3845 3 ปีที่แล้ว

    My favorite feature is the 'ASS export', it's probably for your boss if you don't complete your project on time .. :D

  • @EddyAdams
    @EddyAdams 8 ปีที่แล้ว

    This was a great introduction! We just started using Octane at our agency and hit a few hurdles (specifically having only three PCs with NVIDIA cards vs the twenty iMacs we can't utilize with Octane). Looks like Arnold is worth a shot! Do you guys have any insights to Cinema's upcoming AMD Radeon ProRender? I'm curious how that will integrate into Cinema.

  • @Swyre
    @Swyre 8 ปีที่แล้ว +1

    Awesome, how is Arnold for Exterior scenes? I'm starting a small test project for a architectural firm.

    • @chadashley6304
      @chadashley6304 8 ปีที่แล้ว

      I'm sure it would handle it just fine. It has a sun/sky system built in. Thanks for the comment!

  • @mdm-prods1184
    @mdm-prods1184 8 ปีที่แล้ว

    thanks for all you do

    • @chadashley6304
      @chadashley6304 8 ปีที่แล้ว

      We appreciate you saying that!

  • @AnzorChkhikvadze
    @AnzorChkhikvadze 8 ปีที่แล้ว +1

    great arnold. thank you guys for info.
    one question: what about luminance, from where it can be assigned and controlled? for example to create neon light or glowing ball or etc?

    • @chadashley6304
      @chadashley6304 8 ปีที่แล้ว +1

      To create a self illuminated material, use the "Emission" color and scale inputs found in the standard shader. Thanks for the comment!

  • @truecrimeMIA
    @truecrimeMIA 4 ปีที่แล้ว +1

    Where is scene file for this tutorial?

  • @AbdelElAsrivisuals
    @AbdelElAsrivisuals 8 ปีที่แล้ว

    Downloaded the demo version earlier today and it's like you heard me :)

  • @XavierLAC
    @XavierLAC 8 ปีที่แล้ว

    This vídeo is very helpful. Thank you.

  • @KheangPro
    @KheangPro 8 ปีที่แล้ว

    Awesome and thanks

    • @chadashley6304
      @chadashley6304 8 ปีที่แล้ว

      Thank you and you're welcome!

  • @PauloEduardoLobao
    @PauloEduardoLobao 4 ปีที่แล้ว

    TKS VERY GOOD SOFTWARE

  • @shaunhall7894
    @shaunhall7894 7 ปีที่แล้ว

    great tutorial.

  • @mohammedhilaly7425
    @mohammedhilaly7425 8 ปีที่แล้ว

    We need video for the Iray for cinema 4d

  • @matistaa
    @matistaa 7 ปีที่แล้ว

    great! awsome intro

  • @rorgulon888
    @rorgulon888 8 ปีที่แล้ว

    hey Nick, did your hear something about Thea Render engine for cinema 4d? its really fast. Would you like to make a tutorial about this? I would love this, and I love all of your work and tuts so much... greetings from rorgulon from germany

  • @mayurmantri
    @mayurmantri 4 ปีที่แล้ว

    What happened to fresnel option in arnold latest version ? Where to find that option in latest version ?

  • @M_E_T_R_O__9
    @M_E_T_R_O__9 8 ปีที่แล้ว

    Hey Gorilla..
    I'm torn between Arnold and Physical renderer, I wish i could commit to either one.... but I cant.. there's so much pros n cons and incompatibility between the C4D materials and Arnold materials/lights... I usually stick with the Physical engine just because i know what i see is what i'll get....
    ive got a full library of cool materials for C4D but when i load them into Arnold they just don't work or render right :( - is this a common thing... or am i missing a way to make them render correctly in Arnold without having to rebuild them all from scratch?
    Also is there a better render engine than C4Ds that doesn't need seprate materials and lights etc etc.. i'd love to be able to use their application natively rather than adjust my full workflow just for the rendered output..
    Love your videos, as always any clarification/help on this topic is very much appreciated..
    Thanks,
    Scott

  • @kraphik3d
    @kraphik3d 7 ปีที่แล้ว

    quad light does not seem to work in demo but point light does.

  • @TurpoChargedGaming
    @TurpoChargedGaming 3 ปีที่แล้ว

    Can this be remade at all? Using whatever the latest models now a lot of the content has either been moved around or merged with other propertise and it's hard to follow along some sections

  • @brunowilliam6750
    @brunowilliam6750 8 ปีที่แล้ว

    Thank you.

  • @matheworman6308
    @matheworman6308 3 ปีที่แล้ว

    What about the stereoscopic camera?

  • @genons
    @genons 8 ปีที่แล้ว

    Great Tutorial, would love to see something like that for Octane

  • @FujimotoX
    @FujimotoX 7 ปีที่แล้ว

    just started mocking about with it, thanks for this

  • @danielebianchin9618
    @danielebianchin9618 8 ปีที่แล้ว

    Awesome!

  • @obsoquasi
    @obsoquasi 8 ปีที่แล้ว

    awesome! Thanx you guys!!

    • @obsoquasi
      @obsoquasi 8 ปีที่แล้ว

      I'm working with VrayForC4D right now and while waiting for the 3.x update (which will have GPU-rendering) I wanted to try out Arnold. So this is perfect!!

    • @chadashley6304
      @chadashley6304 8 ปีที่แล้ว

      You're welcome!

  • @allabudabbus1667
    @allabudabbus1667 7 ปีที่แล้ว

    love the video 100%, but what version you are using? thank you

    • @Greyscalegorilla
      @Greyscalegorilla  7 ปีที่แล้ว

      this is C4D R18 with C4DtoA 1.2 and Arnold Core 4.2.14.3

  • @kaktamdela
    @kaktamdela 8 ปีที่แล้ว

    you make my day !!!!!!!!!!!!!!

  • @idiscovertv
    @idiscovertv 5 ปีที่แล้ว

    hey guys! what about the 'Next video' you mention in this?

  • @leobraz2005
    @leobraz2005 8 ปีที่แล้ว

    Great Tutorial as always!! I would love to know the difference between Octane an Arnold! Which one is the best ? thnks guys

    • @Greyscalegorilla
      @Greyscalegorilla  8 ปีที่แล้ว +2

      Boy do we have a video for you! Check it out th-cam.com/video/FVzZhu4yYz0/w-d-xo.html&spfreload=5

    • @leobraz2005
      @leobraz2005 8 ปีที่แล้ว

      That's Great!! Tnks a lot

  • @Ryan.Lohman
    @Ryan.Lohman 7 ปีที่แล้ว

    So much faster than the physical and software render engine. I just wonder how Vertex mapping and Cel Shading will work in Arnold.

    • @Greyscalegorilla
      @Greyscalegorilla  7 ปีที่แล้ว

      Arnold's focus is photoreal, you'd be better off using standard for cell shading. Thanks for the comment!

  • @danmax2011
    @danmax2011 7 ปีที่แล้ว

    im trying to use a mov file as my background. unfortunately it is not working? do you have any tutorial about it? awesome tuts btw!

    • @Greyscalegorilla
      @Greyscalegorilla  7 ปีที่แล้ว

      You can add videos to textures. But also be sure to "Editor" and turn on "Animate Preview". Use the background object to put the texture on. Or, use a compositing tool if you can.

  • @thomasrolfe8438
    @thomasrolfe8438 7 ปีที่แล้ว

    real good!

  • @bloem05
    @bloem05 3 ปีที่แล้ว

    I don't have the "reflection" and "refraction" parameters, do you know how can I activate them? I have Arnold 2019.

  • @regulatedfreestylevideos
    @regulatedfreestylevideos 4 ปีที่แล้ว

    my guy

  • @procise1982
    @procise1982 8 ปีที่แล้ว

    could you guys go over sss in Arnold and how scene size or the size or the model can effect it Im having issues with getting sss to work with a mini fig Im texturing and don't know if I should scale the model up or leave the model the actual real world size but SS seems to just take over the entire model. Also would you ever use a vertex map or maybe a curvature map to control the sss or clamp it to the edges? Thanks guys great videos.

  • @dedodan1
    @dedodan1 4 ปีที่แล้ว

    VRAY FOREVER

  • @MachineElf1111
    @MachineElf1111 8 ปีที่แล้ว

    awesome