(These tips I'm about to say are best for RWD drag) - The springs and dampening is a little off in this vid. When drag racing, you want to take the weight and power of the motor and gently guide it up and back during launch. If not enough power is forced back, the tires will spin. If too much weight is forced back, the car will wheelie or lose power through launch. (Spring Stiffness) 1.The front spring stiffness should be very soft to push it off the ground, but not too soft or you'll bounce and lose acceleration while going down the track. 2.The rear spring stiffness should be really stiff to force the weight of the car onto the rear tires to prevent wheel spin and increase traction, but if it's too stiff, you'll lose power through too much grip. (Dampening Stiffness) 1. Front rebound should be soft to help force the tire to lift the front 2. Front bump should be not too stiff and not too soft to help with a smooth landing. If too stiff, the landing could do hard bounces and lose traction; if too soft, the front will wobble down the track causing the car to loose power. 3. Rear rebound should be stiff to keep the car from forcing the wheel away from the body 4. Rear bump should be soft as it helps set the weight of the rear onto the wheel. (Spring Height) 1.If the car has a low ride height, the rear should sit about 2-3 inches higher than the front. This will help even the weight distribution and even out the car under full acceleration "see pro-mods and funny cars for example" If the rear is too high, it will prevent the power from being delivered properly. 2.If the car has a high ride height, the front should sit between (.4)-2 inches higher than the rear. this helps raise the rear under full acceleration to level out the car "See Gassers and race trucks for example" if the front is too high, it will lose power through the tires. - Drag cars operate properly with solid/live rear axels to keep each tire even on the strip. the problem its that the Forza series physics make it seem as if all cars have Independent rear suspension. The best way to fix this is with the Anti roll bars. (Anti-Roll Bars) 1. Rear ARB should be all the way stiff to simulate a Solid rear axel, helps with even traction. 2. Front ARB should be completely soft to simulate double wishbone drag suspension. (Camber) 1. Rear camber should be 0 as with a solid rear axel, the suspension cant flex separately. 2. Front camber should be between .1-.8 positive to help with reducing front tire friction. Too much front camber can cause instability. "the game Is kinda arcade-sim and I've realized that it tends to make cars with live rear axels act like IRS. If your trying to simulate a car with a solid rear axel in this game, you have to turn the rear anti roll bars all the way up. I've learned this throughout the years of building drag cars, prerunners, and trophy trucks in the horizon series." - If you would like to test a tune like this, I have a tune on the storefront for the Nova Horizon Edition, my gamertag is BIGBONEBRAKER11. the tune is a little outdated though as I have not played the game in 2 months and have learned a lot more about tuning since then, but it is still a good example if you need to see how a car should launch. I've also built a drag tune for the Hoonigan Chevy Gasser.
Connor for the front and rear alignment, I’ve changed due to more knowledge, for rear camber and toe set to 0, for front camber set to 0, front toe .3 positive, and a 7 caster. I had a newer up to date document of the best drag setups with detailed explanation. If you want a copy, just dm me on snap or insta @brandon88gt
I love your videos but after doing a lot of research and testing of actual funnycar setups, there is a little wrong in this video, I have notes that go into great detail on everything tunable thing in Forza and I compiled what seems to be a very competitive setup for V8 RWD setups. If you would like me to share them, just DM me on Insta or snap @brandon88gt
This is by far one of the best tuning guides I've seen on TH-cam. You actually explain it in a way that I can understand. Most other guides they just kinda show you and tell you it works. But you sound like you know what you are doing based off of experience.
Hey man I’ve just started trying to get into tuning all my cars myself on Forza Horizon 4, which mainly stemmed from me working on my own personal vehicle. When I first tried to tune stuff I had no clue what to do for different things, i.e., drag, drift, road, or off-road racing. But then I came across your videos and man have they helped tremendously. I joined a club that had a couple of people in it that make tunes that a lot of the other people in the club use and I tried to get them to help me learn but they just said “just download my tune” and stuff like that. I didn’t wanna do that, and I just want to thank you for your videos, they have tremendously helped me. I’d love you play some forza with you one day or even just sit there and talk about the game/cars.
Man this was a great video. I love cars but honestly don’t know all the ins and outs. I love that you explained in detail the purpose of many of these features. Something I can carry over to FH5. Thanks.
On my mustang build, a lot of these tips actually increased 0-60 time. I was able to get it down to 1.221 by just dropping almost everything to 0 and getting the hearing right. The full quarter mile time is still 8.5 seconds though, so I'll definitely keep using the guide to get it down into the 7's.
Toe is actually incredibly important, as it keeps the tires from pointing outward at high speed, which will increase grip and straight line stability. They toe out naturally because the car is moving forward at incredible speeds
Oh wow I didn't even realize this came out just yesterday! Cool! Very informative. My dad is actually really big into the Drag Racing scene in Hawai'i (which is actually huge over there, check it out some time!), and I was as well back when I lived with him, but I kind of fell out of it when I moved away so this is actually really neat to dive back into after spending almost 16 years nowhere near this scene. I definitely appreciate all this info and I'm sure my dad will laugh knowing I'm looking into tuning cars for drag racing, even if it is just for a video game. P.S. - I have no idea where he sits on the squat debate. If I were to ask I'd probably get a definitive answer, I just don't talk to him much about cars even though he practically builds them for a living.
Dang thats awesome! My fiance has family in Hawaii so Ive been a few times but never for car related stuff, will have to keep that in mind next time I go! If you ever talk to him about the whole squat debate Id love to hear what he's got to say!
Great video... I’m just starting out on forza. Tbh none of this really made sense to me because idk much about this but I wanna learn it... I’m definitely gonna watch more of your videos
Ayy, I just found your channel today wondering how to tune my Lamborghini aventador and I’ve been watching through all of your tuning videos. In the video about gearing you mentioned a drag tuning video in the future and I was just about to come look for it. New subscriber. Thanks for the awesome videos and advice.
Hoki, your videos are not only one of the most well prepared videos on Forza, but also on TH-cam. They're so informative and so clear! Keep it up man. KHAN ACADEMY OF FORZA! 👍
el guap Joe Sniadecki I love this guy but after doing a lot of research and testing of actual funnycar setups, there is a little wrong in this video, I have notes that go into great detail on everything tunable thing in Forza and I compiled what seems to be a very competitive setup for V8 RWD setups. If you would like me to share them, just DM me on Insta or snap @brandon88gt
Probably because he has about 11 videos of the course of some 2 years. I like quality over quantity but let's not act like he commonly uploaded videos.
For the damping I usually run (from top to bottom) lowest highest highest lowest. It works for keeping weight tranfered to the rear wheels so it doesn’t bounce back forward when shifting to maintain maximum grip, it sorta locks the car in a nose up position when power is applied.
WOW your helpful videos are awesome, I am learning so much to help my gaming and in reality, if I was being into drag racing in life, I could use all this info to tune a real car. Thank you very much. Jim
Dude thanks for the intricate work. I have to tell ya'. FH4 frustrates me. I have all game installments, yet i still struggle. Wish you had a twitch channel for dummies.
Make you damping 1 1 for rebound and 10 10 for bump it allows the suspension not to rock back like the 1 10 10 1 damping setup. The 1 1 1010 damping setup really helps your launch
I love learning from your channel. I am still struggling with gearing and hope you can revisit that topic to go a little more in detail, maybe include some mathematic formulas if possible. Other than that all your other videos really help me out a lot. A good video idea for you to do could be a video on player settings that can help improve your game, I found the control advance settings to help me control my car better.
Good vid. A few things 1st take the cage out, the slicks offer enough grip without it and the excess weight of cage means the top end loses out. Also the wing and front splitter arent needed for a similar reason the slicks don't need downforce to grip. Not realistic i know but just a game mechanic i noticed...
i do have a question. whether in drag or regular racing, with traction control OFF, are you pushing the throttle all the way down from start? because that completely changes what your gearing would be. for instance, i just switched to traction off, and its hard to not make it always wheel spin from the start, with full throttle.
Nice video! I'll have to try out the suspension settings you suggested. I tend to put positive camber on my front tires with the belief that it lessens contact for the front tires, which reduces drag. Don't know if it works or not, but I'll do a comparison between it and your tune. If all goes well, I'll have a pretty decent GMC drag van. =D
I really wish you would have went into the tuning more on this video so we could understand it more, example how to choose the tune percentages with the slider and how to choose final gear ect. Your first vid was more in depth, but for people who don't understand this stuff seeing it again but different rules applied would really help.
Ok so this gets really technical but the basics are rally/off-road suspension, stiff rear, soft front but reversed on bump stiffness, stiff ARB, no areo cause it usually adds weight and that’s it, oh and just put final gear at 2.70 for 2WD and 3.60 for AWD
Was making a drag car early this morning, was hitting 166-168 mph and I have little experience with drag tuning. The car was a 1990s Porsche 968, car pass car.
i found its better to lift the front springs all the way up and lowering the back all the way down as it puts all the weight on the rear axle and less weight on the front but it only makes a differnce if you have only have RWD
I have learned so damn much from this channel love the content keep it up. Was wondering if you could do an addition to this vid more focused on FWD cars I can tune RWD and AWD just fine but FWD is lost on me, mainly I have no idea what to do with the suspension on a FWD drag car would be nice to learn.
MrShenanigans I know that a good majority of FWD cars in real life run NO rear suspension, so the best was to replicate that if Forza is to stiffen the rear springs, dampening, and ARB all the way, as for the front, I feel it’s best to stiffen the arb all the way to keep equal weight to both wheels, stiffen the springs to about 900-1100inches, and stiffen the rebound all the way but lower the bump all the way, this will help keep all the weight on the front wheels under acceleration the help keep traction, also you’d want to have the front about .3 - 2inches lower to shift the weight to the front.
@@TheLoverofhalo Sweet thanks, I have some real life experience with RWD drag builds but don't know much about FWD drag builds and always happy to learn something new will put this into practice later today.
Now, you have a car with a solid rear axle that you're tuning. Depending on how much of a simulation the game is, I wouldn't use any camber at all in the rear because on that kind of suspension the camber shouldn't change at all under load (hence why drag racers use a solid live axle)
the game Is kinda arcadesim and ive realized that it tends to make cars with live rear axels act like IRS. If your trying to simulate a car with a solid rear axel in this game, you have to turn the rear anti roll bars all the way up. Ive learned this throughout the years of building drag cars, prerunners, and trophy trucks in the horizon series.
You want you declaration differential set to 0 not 100 or the diff is going to grab and cause the car to lunge forward everytime you lift off the throttle and clutch into the next gear
I worked in the car field for a few years, and have been a hobby mechanic/driver all my life, but definitely not quite as knowledgeable as an engineer!
I’m tuning a Supra for drag and my center diff has been giving me issues because I’m raising it rearward to gain better 0-60 and 0-100 times but it always causes my car to cold start ruining my launch. Does anyone know how to combat this without taking away acceleration??
"Bouncing off the revs" is a term used when the wheels dont have enough traction and free-spin so much that the engine hits the rev limiter and starts "bouncing", before youve hit the actual top speed of that gear
My all around tune that works on almost all cars in anny setting is fast as possible first and second gears with large 3rd and 4th and small equal size 5-6 gears
Joe Sniadecki I love this guy but after doing a lot of research and testing of actual funnycar setups, there is a little wrong in this video, I have notes that go into great detail on everything tunable thing in Forza and I compiled what seems to be a very competitive setup for V8 RWD setups. If you would like me to share them, just DM me on Insta or snap @brandon88gt
BigSteveEazy (EazY) s/n - FH4 .. Close to DL- 4* I do a lot of Dragging have about 325 of my 750 cars built 4 drag , have a bunch of Brutal Set-ups but def was able 2 take some tips away from your Video . Thanks 4 the info Bro - 👍Liked and Subbed 💥💯
This has to be by far the most educative forza channel on youtube yet! Never expected someone to ever do such videos. We all love you!
razvan anghel 100th like
Only thing is he didn't use launch control 😂
(These tips I'm about to say are best for RWD drag)
- The springs and dampening is a little off in this vid. When drag racing, you want to take the weight and power of the motor and gently guide it up and back during launch. If not enough power is forced back, the tires will spin. If too much weight is forced back, the car will wheelie or lose power through launch.
(Spring Stiffness)
1.The front spring stiffness should be very soft to push it off the ground, but not too soft or you'll bounce and lose acceleration while going down the track.
2.The rear spring stiffness should be really stiff to force the weight of the car onto the rear tires to prevent wheel spin and increase traction, but if it's too stiff, you'll lose power through too much grip.
(Dampening Stiffness)
1. Front rebound should be soft to help force the tire to lift the front
2. Front bump should be not too stiff and not too soft to help with a smooth landing. If too stiff, the landing could do hard bounces and lose traction; if too soft, the front will wobble down the track causing the car to loose power.
3. Rear rebound should be stiff to keep the car from forcing the wheel away from the body
4. Rear bump should be soft as it helps set the weight of the rear onto the wheel.
(Spring Height)
1.If the car has a low ride height, the rear should sit about 2-3 inches higher than the front. This will help even the weight distribution and even out the car under full acceleration "see pro-mods and funny cars for example" If the rear is too high, it will prevent the power from being delivered properly.
2.If the car has a high ride height, the front should sit between (.4)-2 inches higher than the rear. this helps raise the rear under full acceleration to level out the car "See Gassers and race trucks for example" if the front is too high, it will lose power through the tires.
- Drag cars operate properly with solid/live rear axels to keep each tire even on the strip. the problem its that the Forza series physics make it seem as if all cars have Independent rear suspension. The best way to fix this is with the Anti roll bars.
(Anti-Roll Bars)
1. Rear ARB should be all the way stiff to simulate a Solid rear axel, helps with even traction.
2. Front ARB should be completely soft to simulate double wishbone drag suspension.
(Camber)
1. Rear camber should be 0 as with a solid rear axel, the suspension cant flex separately.
2. Front camber should be between .1-.8 positive to help with reducing front tire friction. Too much front camber can cause instability.
"the game Is kinda arcade-sim and I've realized that it tends to make cars with live rear axels act like IRS. If your trying to simulate a car with a solid rear axel in this game, you have to turn the rear anti roll bars all the way up. I've learned this throughout the years of building drag cars, prerunners, and trophy trucks in the horizon series."
- If you would like to test a tune like this, I have a tune on the storefront for the Nova Horizon Edition, my gamertag is BIGBONEBRAKER11. the tune is a little outdated though as I have not played the game in 2 months and have learned a lot more about tuning since then, but it is still a good example if you need to see how a car should launch. I've also built a drag tune for the Hoonigan Chevy Gasser.
You're tune definitely feels effective when put into my MX-5.
Connor for the front and rear alignment, I’ve changed due to more knowledge, for rear camber and toe set to 0, for front camber set to 0, front toe .3 positive, and a 7 caster. I had a newer up to date document of the best drag setups with detailed explanation. If you want a copy, just dm me on snap or insta @brandon88gt
Holy guacamole
yougotjohnwicked lol
yougotjohnwicked this is what months of studying real drag cars and testing countless times gives ya
Very informative and detailed, helped me get some significantly faster times :)
Dude! thanks for droppin' by my little channel 🙏 I've watched quite a bit of your stuff over the years
I love your videos but after doing a lot of research and testing of actual funnycar setups, there is a little wrong in this video, I have notes that go into great detail on everything tunable thing in Forza and I compiled what seems to be a very competitive setup for V8 RWD setups. If you would like me to share them, just DM me on Insta or snap @brandon88gt
Yaaay it’s the race monkey
This is by far one of the best tuning guides I've seen on TH-cam. You actually explain it in a way that I can understand. Most other guides they just kinda show you and tell you it works. But you sound like you know what you are doing based off of experience.
S W I legit said the same thing
Hey man I’ve just started trying to get into tuning all my cars myself on Forza Horizon 4, which mainly stemmed from me working on my own personal vehicle. When I first tried to tune stuff I had no clue what to do for different things, i.e., drag, drift, road, or off-road racing. But then I came across your videos and man have they helped tremendously. I joined a club that had a couple of people in it that make tunes that a lot of the other people in the club use and I tried to get them to help me learn but they just said “just download my tune” and stuff like that. I didn’t wanna do that, and I just want to thank you for your videos, they have tremendously helped me. I’d love you play some forza with you one day or even just sit there and talk about the game/cars.
Man this was a great video. I love cars but honestly don’t know all the ins and outs. I love that you explained in detail the purpose of many of these features. Something I can carry over to FH5. Thanks.
On my mustang build, a lot of these tips actually increased 0-60 time. I was able to get it down to 1.221 by just dropping almost everything to 0 and getting the hearing right. The full quarter mile time is still 8.5 seconds though, so I'll definitely keep using the guide to get it down into the 7's.
Toe is actually incredibly important, as it keeps the tires from pointing outward at high speed, which will increase grip and straight line stability. They toe out naturally because the car is moving forward at incredible speeds
Appreciate this. I have been exploring all the different parts of FH4 and drag races/drifting is completely new to me
Oh wow I didn't even realize this came out just yesterday! Cool! Very informative.
My dad is actually really big into the Drag Racing scene in Hawai'i (which is actually huge over there, check it out some time!), and I was as well back when I lived with him, but I kind of fell out of it when I moved away so this is actually really neat to dive back into after spending almost 16 years nowhere near this scene. I definitely appreciate all this info and I'm sure my dad will laugh knowing I'm looking into tuning cars for drag racing, even if it is just for a video game.
P.S. - I have no idea where he sits on the squat debate. If I were to ask I'd probably get a definitive answer, I just don't talk to him much about cars even though he practically builds them for a living.
Dang thats awesome! My fiance has family in Hawaii so Ive been a few times but never for car related stuff, will have to keep that in mind next time I go! If you ever talk to him about the whole squat debate Id love to hear what he's got to say!
forza horizon 5, 2022, and I'm still here watching it on repeat. keep up the great work man, cheers from brazil
I really needed this for my Ford Escort 73 (remake of my uncle's one )
Great video... I’m just starting out on forza. Tbh none of this really made sense to me because idk much about this but I wanna learn it... I’m definitely gonna watch more of your videos
Thank you so much for this. I applied the same tips to my Chevelle on NFS pro street which was running 10.5 before, and I just ran 8.8
Ayy, I just found your channel today wondering how to tune my Lamborghini aventador and I’ve been watching through all of your tuning videos. In the video about gearing you mentioned a drag tuning video in the future and I was just about to come look for it. New subscriber. Thanks for the awesome videos and advice.
Hoki, your videos are not only one of the most well prepared videos on Forza, but also on TH-cam. They're so informative and so clear! Keep it up man. KHAN ACADEMY OF FORZA! 👍
Love how you describe everything with such detail really explaining exactly what you're gonna be looking for great job!
el guap Joe Sniadecki I love this guy but after doing a lot of research and testing of actual funnycar setups, there is a little wrong in this video, I have notes that go into great detail on everything tunable thing in Forza and I compiled what seems to be a very competitive setup for V8 RWD setups. If you would like me to share them, just DM me on Insta or snap @brandon88gt
How do you have less than 10k subs? Your videos are amazing!
Probably because he has about 11 videos of the course of some 2 years. I like quality over quantity but let's not act like he commonly uploaded videos.
Hes reading a script
For the damping I usually run (from top to bottom) lowest highest highest lowest. It works for keeping weight tranfered to the rear wheels so it doesn’t bounce back forward when shifting to maintain maximum grip, it sorta locks the car in a nose up position when power is applied.
You make it so easy to understand how to tune, thank you!
Really good tutorial, no "bro science" shit. The positive camber setting is really clever.
Thank you! Ive always been used to doing highway run tunes and trying to traverse into drags
very helpfull i took your tuning advice and copyed almost everything and made a 7.708 second car without much tuning also did it by 8:20
still coming back to these videos!! I still love the go content!!!
Thank you I hope you hit 1 million subscribers
Great guide! I'm beating unbeatables with this tune! Thanks HokiHoshi.
I searched so much for such explanation for tuning... This is great man! Thanks..
I'VE BEEN WAITING FOR THIS. SUCKIN FUCKIN YEAH!
I wish you showed the gearing tweaks i cant seem to get it right
WOW your helpful videos are awesome, I am learning so much to help my gaming and in reality, if I was being into drag racing in life, I could use all this info to tune a real car. Thank you very much. Jim
Hey man, you make excellent videos. You deserve more views, keep it up and you'll get there.
I sweae i could watch your guides all day and night
Dude thanks for the intricate work. I have to tell ya'. FH4 frustrates me. I have all game installments, yet i still struggle. Wish you had a twitch channel for dummies.
good explained as ever. love your videos, keep it up!
Thanks so much! very helpful and very well explained!
One day I'm sure you will have millions of subs keep up the great content 👍
Make you damping 1 1 for rebound and 10 10 for bump it allows the suspension not to rock back like the 1 10 10 1 damping setup. The 1 1 1010 damping setup really helps your launch
I love learning from your channel. I am still struggling with gearing and hope you can revisit that topic to go a little more in detail, maybe include some mathematic formulas if possible. Other than that all your other videos really help me out a lot. A good video idea for you to do could be a video on player settings that can help improve your game, I found the control advance settings to help me control my car better.
Good vid. A few things 1st take the cage out, the slicks offer enough grip without it and the excess weight of cage means the top end loses out. Also the wing and front splitter arent needed for a similar reason the slicks don't need downforce to grip. Not realistic i know but just a game mechanic i noticed...
I'm a complete nono when it comes to drag racing so this tutorial was very helpful!
This helped me managed to get my 242 down from 2.3 to under 2.2 in 1/4 mile
seconds? dfq...
Doing great man!
Thank you, this was very helpful.
Thanks for the vid it was very helpful to finally know how to tune
This video deserve more attention
Finally the video ive been looking for
Very nice Hoki, thanks for the tips bud.
I’ve been waiting for this
Needed this my 1,400hp mustang and 1,500hp ford XB(forget full name😆) and dodge Daytona 950hp will enjoy the drag strip later
Highest quality horizon 4 chanel. Fking great
When you tune the springs I usually stiffen the back and soften the front
I have to say your videos are awesome. Please let me know what suspension is best. Some say rally. Is that true?
Thanks bro i just got an xbox and just started on Forza like a day ago, thanks heaps for the tips! 😆
Thanks man! Helped a lot
very thankful for for this channel
i do have a question. whether in drag or regular racing, with traction control OFF, are you pushing the throttle all the way down from start? because that completely changes what your gearing would be. for instance, i just switched to traction off, and its hard to not make it always wheel spin from the start, with full throttle.
OH SNAP BOYS ITS A HOKI HOSHI DROP!!
First video that i physically like..u teach well
Nice video! I'll have to try out the suspension settings you suggested.
I tend to put positive camber on my front tires with the belief that it lessens contact for the front tires, which reduces drag. Don't know if it works or not, but I'll do a comparison between it and your tune.
If all goes well, I'll have a pretty decent GMC drag van. =D
I really wish you would have went into the tuning more on this video so we could understand it more, example how to choose the tune percentages with the slider and how to choose final gear ect. Your first vid was more in depth, but for people who don't understand this stuff seeing it again but different rules applied would really help.
A trick that a lot of people don’t know is that for all wheel drive cars don’t put wider tires because all it does is add weight
Ok so this gets really technical but the basics are rally/off-road suspension, stiff rear, soft front but reversed on bump stiffness, stiff ARB, no areo cause it usually adds weight and that’s it, oh and just put final gear at 2.70 for 2WD and 3.60 for AWD
Thank now with that tuning tips i go 7.90s with my Dodge dart 68💪💪
I messed up my first car and this helped
Thank you for another wonderful escape from reality Hoki Aka Forza God! P.S. please adopt me!
Was making a drag car early this morning, was hitting 166-168 mph and I have little experience with drag tuning. The car was a 1990s Porsche 968, car pass car.
awesome vid! i've never been a very good drag tuner and i cant wait to use this guide! What's your GT? We should race some time :)
Still helping a ton in Horizon 5!
Been subbed for a bit, you should do a drift tune/build and what the best drift cars are
....... 4 weeks ago he made a drift tune/technique video
I learned more in this vid than a month in school
i found its better to lift the front springs all the way up and lowering the back all the way down as it puts all the weight on the rear axle and less weight on the front but it only makes a differnce if you have only have RWD
Really awesome videos. Are you going to do a race car tune guide?
it is the sane for off road you want less tire pressure to give you are more footprint on the ground to obviously give you more traction
Super helpful 👍👍👍
thanks man, trying to tune this 5.0
I have learned so damn much from this channel love the content keep it up. Was wondering if you could do an addition to this vid more focused on FWD cars I can tune RWD and AWD just fine but FWD is lost on me, mainly I have no idea what to do with the suspension on a FWD drag car would be nice to learn.
MrShenanigans I know that a good majority of FWD cars in real life run NO rear suspension, so the best was to replicate that if Forza is to stiffen the rear springs, dampening, and ARB all the way, as for the front, I feel it’s best to stiffen the arb all the way to keep equal weight to both wheels, stiffen the springs to about 900-1100inches, and stiffen the rebound all the way but lower the bump all the way, this will help keep all the weight on the front wheels under acceleration the help keep traction, also you’d want to have the front about .3 - 2inches lower to shift the weight to the front.
@@TheLoverofhalo Sweet thanks, I have some real life experience with RWD drag builds but don't know much about FWD drag builds and always happy to learn something new will put this into practice later today.
I'd argue that the ride height has a lot more to do with the racing than you'd think, but that's it. Otherwise, the video was very educational.
Now, you have a car with a solid rear axle that you're tuning.
Depending on how much of a simulation the game is, I wouldn't use any camber at all in the rear because on that kind of suspension the camber shouldn't change at all under load (hence why drag racers use a solid live axle)
the game Is kinda arcadesim and ive realized that it tends to make cars with live rear axels act like IRS. If your trying to simulate a car with a solid rear axel in this game, you have to turn the rear anti roll bars all the way up. Ive learned this throughout the years of building drag cars, prerunners, and trophy trucks in the horizon series.
Thanks for this video it was very helpful
My drag impala super sport '96 is really cool but the only bad thing about it, it just burnout a lot in the start
You sound exactly like Nick from big mouth and I can't unhear it haha love ur vids too
You want you declaration differential set to 0 not 100 or the diff is going to grab and cause the car to lunge forward everytime you lift off the throttle and clutch into the next gear
Are you car engineer ?
I worked in the car field for a few years, and have been a hobby mechanic/driver all my life, but definitely not quite as knowledgeable as an engineer!
I'm an engineer and I don't know shit. 😂
I think you just helped me with tuning
Great video!
I don't even play this game & find it very helpful 😎👍
Thanks to this guide i got to like top 200 on the lego drag strip in a fiat 500 abarth! See if u can beat me
Great vid. Subbed.
Thanks for the informative videos great work. Rick
Wow, thanks! I made a drag supra using this :D
Edit: I get 8.540 second runs consistently
How do you go to the info screens for the car, like the suspension telemetry
I’m tuning a Supra for drag and my center diff has been giving me issues because I’m raising it rearward to gain better 0-60 and 0-100 times but it always causes my car to cold start ruining my launch. Does anyone know how to combat this without taking away acceleration??
Thank you for your help!
Can someone explain what he means at 8:45 about the bouncing thing. I don't understand
Watch the needle on the RPM dial at the bottom right
"Bouncing off the revs" is a term used when the wheels dont have enough traction and free-spin so much that the engine hits the rev limiter and starts "bouncing", before youve hit the actual top speed of that gear
@ Thank you!
My all around tune that works on almost all cars in anny setting is fast as possible first and second gears with large 3rd and 4th and small equal size 5-6 gears
Final some that actually explains they and how thank god
Joe Sniadecki I love this guy but after doing a lot of research and testing of actual funnycar setups, there is a little wrong in this video, I have notes that go into great detail on everything tunable thing in Forza and I compiled what seems to be a very competitive setup for V8 RWD setups. If you would like me to share them, just DM me on Insta or snap @brandon88gt
what option should i use for cars with the ability to change the front and back track width?
New subscriber here .. Nice info vid . pretty close on how i do my set ups ..i like more stiff n the rear to counter wheel spin tho
BigSteveEazy (EazY) s/n - FH4 .. Close to DL- 4* I do a lot of Dragging have about 325 of my 750 cars built 4 drag , have a bunch of Brutal Set-ups but def was able 2 take some tips away from your Video . Thanks 4 the info Bro - 👍Liked and Subbed 💥💯
Finally a guide that knows what their doing..