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Developer Update | New UI & Feature Changes | Hunt: Showdown
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- เผยแพร่เมื่อ 16 ส.ค. 2024
- The first reveal of our upcoming UI/UX overhaul is here.
For this week’s Developer Update, learn more about the changes and features of the new UI in our latest video. 🎨
00:00 - Intro
00:12 - Why The Change?
01:22 - Designing For Console Players
02:21 - Features: New and Old
03:56 - New UI Features
05:45 - Actions Menu
06:12 - Health Bar Respec
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PLEASE allow us to drag and move equipped weapons, tools and consumables on the loadout menu into the slots we want without having to unequip both slots and then re-equip them again.
Mostly applies to recruiting hunters with presets already equipped and not being allowed to drag and move them around.
I believe they said in a much earlier video, that part of this rework includes drag-and-drop functionality. I hope that's still true.
Presets?
yes! i wanted this for so long
If you're on PC you can still change your the placement or your weapons/tools/consumables by just equipping and then press the button you want it under. Example: medkit is on 4 but you want in under 3. Hold it in your hand and press and hold 3 and it changes.
Pickup and drag is so ubiquitous to PC usage, its been UNBEARABLE to see how testers didn't mention this.
Being able to favorite perks is my favorite part of this change
I've been waiting for something like that for awhile. Hopefully this makes the selection and quality of life more simple
Very first Perk i'm Favoriting: Quartermaster. 2nd Perk: Greyhound. 3rd Perk, Gator Legs. Honorable Mention: Assailant.
@@JoshuaGanoTyraxLightning Speed list would be Determination, Vigor, Magpie, Whispersmith
@@EpicGamingGuruReal I'm a fan of Determination. :D
Finally man
Im afraid that every game nowadays moves UI to some Smart TV looking like. Would be great if UI for PC will be different from 4 boxes that occupy whole screen
yeah everyone goes towards what's more efficient and eye catching. Even at the cost of uniqueness and character. But it's not like old ui is so unique and original that loosing it would be a tragedy.
I like old ui and I'll probably like the new one when I get used to it. As long as they keep in line with the general art style and dont remove the music from main menu :)
No doubt. With bigger screens + higher resolutions + fewer UI elements, it's hard to feel like there's not a ton of wasted space (although the perks rework seems to be a step in the opposite direction).
I get that the old UI is clunky but I don't think "clunky" is the worst thing.
Seems like they saw COD Warzone 2/MW2/MW3 and said yep that's the thing we are doing. It's 90% same UI design.
This. I hope we will be able to view and criticize t-mates loadouts as easy as it's right now.
@@vitaliyivahiv7245it's only more eye catching because it looks so bad.
Why remove the crisp overview of all 4 recruitable hunters with their equipment easily visible on one page? I think this adds to confusion about which hunter to choose from all the given ones
Agreed.
Never mind I misinterpreted your comment :D I see what you're saying and totally agree.
Definitely designed for console on that screen :P
@@4ndr3w1431 even on console it would be better to just see all four... it's not like consoles are so small as mobiles that you can only show SINGLE loadout,...
updoot this
Plus one
1:04 Throwing Spear at the bottom 😮
Oh yeah, didn't notice that. Nice spot mate! That could be very interesting with Spears.
oh yeahh, i want some spears !!!
Called it!
@@arattactician5697 called it? it was datamined months ago
GOOD EYE
Im all down to making the game more accesible for console players, but at the same time im nervous, as most of the games ive seen doing that type of changes tend to make UIs bigger and clunkier for pc players (Making buttons bigger making having to scroll to see all the info/options, making menus using both horizontal and vertical tabs making kayboard navigation a need, hiding some info/option behind menus) all of which i saw in some form in this video. Id love to either see a balance between the two, or having the option to use either of them.
Im on console (mostly) and i vastly prefer the smaller buttons and cursor. This new one is a big idk man
I would absolutely love to be able to decide which one i prefer to use, but i guess this just takes up unnecessary storage space on your harddrive :/
I don't understand how you don't realize the UI is already huge and clunky because it was entirely built for console players. So someone being scared they might make the UI huge and clunky for console players is weird to see. Consoles currently have to control a cursor with their controller, so to make things easer to select, they had to make the UI elements large. It's why only 6 traits can be seen at a time when selecting them, or why only 4 legendary hunters can be seen at a time when selecting those.
Don't conflate the the huge UI elements of the main menu seen in the video, where there is fewer things to select so there is no reason to not use all that space, with the smaller UI elements of selecting traits, hunters, and other such things also seen in the video. Like, there's more than 6 traits and 4 hunters on the screen at a time when selecting each of those in the video. That's a massive improvement over the current state of the UI.
Being able to use the d-pad or direction keys is going to be a huge boon to making selectable UI elements smaller and more compact, and far easier to select, for both PC and console players. Afterall, PC players are very likely going to still be able to select everything with the mouse, so they only need to click on things like usual if they want. But PC players in particular might find out some combination of keys is going to be way faster than navigating everything with the mouse. It might end up being like buying things at the start of a Counter-Strike match: sure, there's that UI you can use, but that can take several seconds to buy things, especially if you want more than one thing, but keyboard shortcuts are way faster and way more consistent and can be done in well under a second even if buying absolutely everything.
they sacrifice their main audience to go wider.
if we have ui scale options it'd be ok but this 100% is worse for pc players
The new UI is made entirely for consoles. Is there any plan for a UI made specifically for PC? Or are different build versions of Hunt to hard to maintain? There's no crossplay so I don't imagine that should be an issue anyway.
If they create different UI for pc and console that would be increased workload to update it for each platform whenever something new is added and making sure both still work as intended. So I assume it's just easier to make one unified layout.
@@ShuraYoshidaThen make it for the people the game was actually built around?
@@seangrant8871 No.
@@seangrant8871 Its absolutely not a hard job to design and implement the changes specifically for both platforms but they're taking the easy (long term hard) way out, just like 99% of all dev companies today.
@@ShuraYoshida So they need to remove mouse/keyboard control to reduce workaround. Just make all players use controllers!
Some of this is great but I'm skeptical of the consoleified UI for PC players.
For PC it should make no difference really, if you can navigate it with a controller a mouse should have no issue
it literally looks like soulless COD ripoff
Yeah that is what i was thinking too. The screen for traits and hunter recruitment by itself is good but the rest just feels like it's made for well TVs lol. Giant icons, tons of wasted space a lot of scrolling. Doesn't feel right for PC
yes, the interface for PC and consoles should definitely be different. I don't want to see huge weapon icons, I'm even ready for a list in the form of an excel table, just give me the ability to see as many options as possible at once, with fewer unnecessary clicks and scrolling.👀
@@76th exactly, there is a reason why sites use a desktop and a mobile version
Please don't add rarity's to the legendary hunters/skins. That makes people more gravitate towards the "rare" items rather than what they prefer. especially since these Skins are not tied to and random chances. Rarity simply does not fit Hunt in my eyes :)
From an already defined definition from other games, it doesn't fit in hunt at all. Games with rarity ratings, often have special effects on those items, an actual rare aspect to them, and increased stats. Save for bad hand and the new dark tribute hunter, hunt has none of those. The different skins do the same thing as normal skin.
If someone chooses the skin solely based on rarity, that's on them. No one's forcing anyone. To me this is way better, feels like they're somewhat more meaningful
@@ZammyBirdProductionsNot really. Fortnite has certain rarity to skins too, and other games like it do too. It's just a bonus things to encourage people to value the unique design skins more, to me it's fun it adds a small element of being proud of your high rarity skin or using lower rarity (or free) ones to change things up
Why not? As far as i understood, only normal hunters (tier 2/3) will get rarity. Not the legendary ones.
Which makes sense. A hunter u get fron prestige 50 reward should have a higher rarity than a prestige 1 skin
Agreed. That and “Legendary Hunters” just suits Hunt more and sounds bada$$
I think im gonna miss the randomized names of regular hunters, but it should make calling them out during firefights easier in game, im just a little worried as to what regular hunters may be locked behind prestige or bloodbond purchase
Same. I liked how previous random hunters felt like unique characters just because they all had their own names. It made the world feel a little bigger, even if there was still only a handful of models. Some of the Legendary Hunters have a fairly steep cost in Blood Bonds, especially for people who don't want to, or can't, keep spending real-world money, and unless the BB cost is lowered significantly, I feel like a lot of players may be forced to only use a couple of hunters since they won't be able to afford to unlock new models.
@@williamgrace6966they're literally making it so the old unique looking mor3 expensive normal hunters cost blood bonds now and you have to unlock tjem like legendary hunters and will limit players who dont pay to only white shirt tier 1 free hunters. Its all about money. This is disgusting.
@tacticguy536 I get that they want to rebuild the UI and all, but this change to the hunters certainly feels like a kind of greedy move. I love this game, I'm ok with throwing a couple bucks at it once or twice a year for some random new cosmetic or whatever, but don't suddenly take away old content and force us to pay for it if we want it back. That really sucks.
Get ready to see that one hunter in the green moss covered jacket with a green hood and green facecover wearing muddy green pants with a mossy green cape and 2 gold buttons that are barely visible and faded
Legit got him as a free hunter once and if I turned in a bush even with the team outline I couldn't actually be seen sticking almost entirely out of it, it was a effective ghillie suit, it was cool but I am so not excited for the op hunters like that being buyable or earnable cause camping is already a severe problem in us and europe servers in 4-6 star lobbies almost every game for me
Had run into a full trio bushcamping with the most meta youtube
"sweat build" you could get in a random corner of the map away from bounty waiting for someone to cross for over 30 mins to extract, one of the last times I played
Please keep the library. I really wish the hunt team was more confident with the lore because for me it's one of the main interest points of the game. Hunt's lore and setting makes it unique.
I spend many time reading library when I'm waiting for my team. Why they want to remove library? Lore is one of main advantages of Hunt.
They really went for the Hulu interface
Hu knu it was actually easier than the old menu?
I'll have to wait and see how the new UI feels, but first impressions I have are.... mixed. It 'looks' better, but horizontal scrollable menus and submenus on PC is a hard pill to swallow.
Positive things I can say regarding the info in this video:
- the game did need a more modern UI
- visually it does 'look' better (aesthetically I mean, previewed images for sub-menus, icons, contrast, background image animations when switching sub-menus, etc)
- getting rid of redundant pages is good
- getting rid of unnecessary confirmation messages (like those for respecing health bars) is welcomed
What I don't like:
- UX/usability: I have my doubts whether usability will be better for the majority of PC players because horizontal scrollable menus and submenus are worse UX-wise, while it's good for console players, doing 'up/down' instead of 'left/right' would have been the same for console users but is x10 times better for PC users.
- Recruitment layout: while I like the fact that legendary hunters can now be browsed through a grid instead of scrolling left/right 4 hunters at a time, I also think you are unnecessarily sacrificing full-body 3D previews of the characters. Instead you could have used the layout we currently have in game (at the time of writing this) for buying legendary hunters with blood bonds, which basically divides the screen into 3 vertical sections: grid to select a character, full-body preview, text and buttons section. The majority of users (PC and consoles) use wide or ultra-wide monitors, so 16_9, 16_10 and 21_9 aspect ratios would allow you to go with the 3 vertical section layout which isn't bad even if it does require a bit more vertical scrolling in each section, but there's more than enough room to make a vertical grid section have plenty of rows and columns for the characters to minimize vertical scrolling as well if needed.
- Lack of consistency: if you got rid of horizontal scrolling for legendary hunters, presumably because it was annoying... why do I see you have it for recruited hunters in the roster? there are already 75 possible hunter slots in the roster, and now we'll need to scroll through them horizontally 4 at a time? Feels odd and lacking in consistency.
- Trials: while I understand people got frustrated with Trials, the solution shouldn't be removing them from the game, it's a net loss in content that your product offers to the player. It would have been better to have them be unlocked little by little through the prestige system for example, depending on the level at which they start unlocking it would also mean that by then the player is already invested enough to not quit the game just because of them, and this way we wouldn't lose content. (for the record: I have already completed them and I've actually enjoyed doing them, it was one of the first things I completed in the game, so my observation doesn't have to do with me not completing them in time as I've finished them more than a year ago).
- Black Market: black market getting removed feels like a monetization move rather than a UI issue. It allows people to get access to several discounted items at the same time, which in a way encourages people to invest into their collection more. Removing the black market, along with having removed the free blood bonds given after each match last year, feels like there's a little bit too much focus on just monetizing the game. It's ok to give out 1-3 blood bonds after each match, keeps people actually PLAYING the game to eventually get a few premium coins here and there, which they'll still invest into the game anyway, or they could accumulate them hoping to get a better deal in the black market. Now both those options are gone for everyone.
Great summary!
Trials shouldnt be removed!
Consolifying UI for primary a PC game, "nice" idea
okay i played some more, its official, whoever checked and passed this ui, whoever said this ux is okay, needs to be fired immediately, not just from the company, but from all future tries of getting into a similar position
Isn't the main player base one PC? Why is the main focus making the UI better on console? Shouldn't the main priority be the larger PC player base? I feel like this is a lateral step and not a step forward.
i wish they hadn't gone as far as they did in that direction to be honest... UI for hunt on console is one of the worst UIs out there, so it needed fixing, but i think this is a step too far :S
seems like they are giving up on pc, they probably think they will find a bigger market on console for some reason. they have talked about crossplat and aim assist already, clearly pc is not a concern
stupid decision imo but we'll see how it pans out
@@empty5013 Oh dang where have they mentioned crossplatform?
@@empty5013 wait whaaat? crossplay with aimbot console players? nuuuh
There is No aimbot on consol Like in CoD the AIM assist is Trash Just AIM on Zombies Not in Hunters..
Ah yes streaming service UI has now infected Hunt Showdown
🎻
yeah hunts gg'ed
This guy hates good UIs.
thanks console players....
@kubuntukowalski, we don't want this ether man😭
"Simplified hunter recruitment" And thats why you have to click on free hunter to see their equipment, health bars and trait... This is just much worse than current version where you have everything in front of you without ANY clicking. You dont have to refresh UI in places where it is functional just to make it new.
That's such an absurd nitpick. It's simplified because it's easier to navigate and get used to (for new players and console players) having all recruitment done in a single page
I too didnt even notice that the Free Hunter Recruitment Page was that good, because if you have a good User Interface Design, the user doesnt even realize he is using one and just glides across the page.
Just go to the store and pruchase item, ok?
@@Nkrissz What you said made absolutely no sense in the context that was provided
@@TheMightyTranix he may have potato brain.
I'd really like it if the old UI was still included as an option. I'm used to it and as a PC player this seems far less convenient to use.
I'm pc too but on paper this new one looks more clean. I'm sure after they iron out the kinks before release and we get a couple minutes of getting used to it'll feel great
Not gonna happen
Same man. Im not a fan of this UI at all, it feels like they leaned way too far to changing it for console players.
@Lemon_Water9 when barely 20% of the player base is on console, its a complete ripoff of cod UI and is just soulless. They're just trying to market and monitize the game as much as they can now. Even slipped in removing the unique looking more expensive tier 2+ hunters to lock them behind bloodbonds. Every new player unless they buy currency will be white shirts and tier 1 hunters. This is disgusting.
@@tacticguy536 "how dare they, trying to earn a living out of a 6 year old game they're constantly updating... Trying to make console players navigate menus more easily... Terrible! this menu vaguely resembles the skeleton of basic UI design! that means it's a cod ripoff!"
literally how you sound
edit: your last point is factually incorrect. You will still be able to buy high tier hunters with hunt dollars. And new players were never able to have anything besides white t-shirts, since it takes quite some time until the store starts showing high quality hunters.
Funny how we only ever lose ways to earn blood bonds. With the removal of trials, the black market and the weapons book. Were losing one of the last ways to earn bbs in game.
And locking all non white shirt tier 1 free hunters behind bloodbonds too. This is entirely greed.
@@tacticguy536 I agree they are milking the game but i got the feeling crytek isnt doing so hot in terms of money. remember they are in germany which has a horrible economy and is super expensive to run a company in
@@RoyalJesusChrist I have a idea for them to make more money, not releasing a dude in a wolf pelt for 15 dollars cause most aren't gonna buy that lol
@@brekky9202 agreed
Literally Warzone UI
Exactly and it was bad everybody hated it.
Was my first thought too
it is definitely a better UI overall, but please reconsider the main UI with the sideways scrolling. It was absolutely terrible in CoD and while this doesn't seem as cluttered (less game modes etc), it still sucks for PC navigation.
Im on console i also hate this stuff. Also the cursor was my favorite. What dingus thinks its awkward?
Cant agree more, I just want my pre-release UI back man
10,000% agree. Please let me vertical scroll through a LIST of my available hunters in the roster and NOT side scroll through cards. Ugh, I'm genuinely worried about the UI at this point. Feels way too much like strictly console focused UI.
the thing that annoyed me the most is when it shows the hunters and loadouts that you have to click on the hunter to see what they carry instead of having all lists displayed
Yeh i came to hunt from cod and the UI in that game is the worst to navigate ... Can't believe they've copied it when all I've heard is complaints about it. Would rather stick to the original hunt UI myself
I'm not really a fan of rarity tiers
(And yes I know charms already have that, but hardly anyone cares about them, sadly)
Hunt is a very special shooter, and i dont only mean that in the sense that it is my favorite game, but more in the sense that it is very far away from being a "generic shooter"
Rarity tiers for skins just brings it closer to being more generic which is sad to see, hunt is great because it is so unique.
Additionally it kinda bugs me the wrong way thinking about the lore, the legendary hunters were called that in lore for their actions and feats, the word legendary meant that they were legends and now it is being gone back on because now it is a rarity thing not for the lore but for the game
Jesus, now that i think about it, i so agree.(((
I didn't like the new menu not showing the hunter's entire body, it's the only moment we see our own skin...😐
Agreed, actually stupid.
@@Scorylo93 So is the purchase of body skins in a fps…
@@danielring8060you look at your hands constantly, so that alone matters
do we really need rarities for hunters ?
hope this will not be an excuse to charge more money for legendary rarity hunters
We clearly don't but seem's like crytek want people to shine with « rare » stuff.
Looks like they're also adding rarities to gun skins at 3:48. Really weird imo since it just doesn't fit the game at all. If anything this is a huge red flag for the possibility of loot crates in the future.
This will absolutely be an excuse to charge more money for not just hunters, but weapon skins too. Prepare your wallet.
Do yall just have a constant negative lookout on everything in life like jesus chirst?
If they do stupid lootboxes you have the power as a player to NOT BUY THEM ugh...you guys are stupid
The lootboxes are a possibilty, but the in-game store already has gun skins and hunters with varied bloodbond costs even from 200 blood bonds to like 1000 so
Shooter game for PC, where the most community -> lets do UI for the consoles .....
classic crytekt move
Maybe PS5 is their best opportunity to grow the game
@@Calladim yeah, sureee, good luck to them
Ideal would be to let people choose between PC and console UI, like Steam
"shooter game for PC" with stagnant playerbase.
Let's make content for a dwindling core audience until our main product dies 👍
Or let's try to push for expanded markets in the "next" gen consoles to keep our main product alive for as long as possible.
You know absolutely nothing about game development whatsoever.
UI really looks like it was made for a mobile game
That's such a nothing burger of a complaint. I could say the previous UI looked like an excel spreadsheet
That's what everyone says about everything
More like for a console game meant to run on large TVs. Which uh i mean is exactly what their focuse seems to have been. However PC players exist too and i mean it's the majority or players so i kinda hope it won't look like this on PC but idk.
Naah
This aged like milk
sad that the Trials are being removed. The Trials were a nice way to a) explore the maps in peace without any monsters or players and b) learn the map layout in an engaging way but without too much pressure through the parcour challenges for example. I had lots of fun with those and always hoped for Trials to come to DeSalle as well.
If Trials are truly gone, then i would suggest to extend the shooting range to the entirety of the map(s) and make all maps available for the shooting range.
Edit: Thanks for all the likes and the support! Save Trials! :)
Same here.
This!
Can some People like this more?? We need that not only for the Exploring type.. but also... well pvp against friends in shooting range is fun!!
Go play fallout or dayz if you wanna explore. The best way to get new guns is to win and buy them with hunt dollars not finding them I'm some random saddlebag. The best way to unlock new variants of weapons is getting kills and leveling them up. Not finding some random blueprint.
@@Dime_time333🫵🤡
Really hate the new ui... hopefully they have a legacy ui option...
🎻
Same
@TheIronpusher how many replies have you made with 🎻
nah bro... how did they actually managed to make the UI even worse than the current one xD
New UI completely fails in both aspects: showing off beautiful style, art, mood of Hunt, and being convenient to operate. Current UI at least is good at first, new one is bad at both.
So you remove trials, black market and library but add nothing new?
the "new" part would be the completely new UI, no?
Oh boy losing things that the community has been asking for reworks to for years only to get a new Hulu smart device UI in place golly gee!
@@bb-sw6ur no
Low player engagement in trials... cause there are no new trials 🙂
i grinded so hard for all library entries and now they are just gone o.O
And trials :/
Sorry your an outlier. I love the game and probally played trials for like 1 hour. I load into this game to fill an extraction shooter niche. Not mirrors edge dying light simulator.
@@Dime_time333 not a outlier I as well as others feel the same. Trials are fun mini games for new players and something for vets, the library entries are where hunts lore can be found... they aren't core parts but they are a quality of life.
Maybe if you want a pvp shooter you should play cod or fornite
Yeah it's kinda weird, like i completely get that they don't want to add desalle trials or like fix the trials that got broken after dualies nerfs and all that. But when they made that gamemode once, why not keep it, it doesn't hurt anybody and it was kind of fun. I prefered to play that when my friends were offline instead of playing solo. And having exclusive skins from it was kinda badass, it's cool where there are skins you can earn only. Hope they introduce some cool new challenges and prestige system as he said.
@@Mike-xp8zc Yeah I'm annoyed the trials skins are getting easy to obtain now. All of us who got them just got slapped in the face for putting in the time. Its like they are taking business notes from Blizzard on how to make players quit.
Are you keeping the lore of the books somewhere?
I wondered this as well, but I can't imagine them ditching all that storytelling work; I'm sure it will be somewhere in the menu trees!
please keep the lore books!
i hope they comeback someway, maybe a new library tab that includes past event lores too
Go make a wiki page to archive them or something. Just in case.
@@sl9dge Pretty sure most of it is on the Hunt wiki.
I can't fully judge the new ui until I experienced it myself, but judging by other apps that are tile based this will most likely be less efficient and convenient for mouse users which I dislike as a pc player 👀
I know this is way more work, but I kinda whish you guys would develop an unique UI for pc and an unique UI for console to optimise the convenience for both inputs to the max without lagging behind the other.
I believe they will keep the UIs for both platforms identical to reduce hours put into unique fixes for each platform
They probably wouldn't even need a completely unique UI for each. Just scale things down on PC, for example so we don't have do scroll through the big panels in the main menu but have them all on one screen.
The perk selection page seems fine to me for both console and PC, just because it has smaller icons and fits a lot on one screen.
True 👀
That's a good idea 👀
I hope the devs are reading the comments!
It's less efficient even on console half the time as well I'd argue
This UI looks super confusing and convoluted. Visually busy, requires a lot more clicks for the same, or even less information. This ain't it, chief. Looks like a mobile game now.
Just tried the new lobby UI and Man, it is abysmal for PC users
abysmal is putting it kindly, its frankly offensive. Things are double binded or just dont even do what they are intended to do. First thing you get is them shoving the battlepass when you open the game. Absoltely one of the worst UI"s ive ever had to use, its like someone who has never played on PC made it.
I hope that the lore entries are kept and accessible in the game.
There is some really great writing in those and I hate to think of them being shuffled off to the wiki
Yeah, hopefully they add the previous season's lore readable somewhere too
Yes! I love how accessable the stories in the Library are. I hope they stay within the game somehow
True only recently the voice acting has come up to par
And the audio recordings
4:12 Horrible! I have to cycle through every hunters to see their loadouts instead of being able to see all of them at once?!
Perks display is nice at least...
Why remove hunter tiers in recruitment? I don't get it? The system is easy to understand and use.
They are removing all the unique looking tier 2+ hunters to lock them behind bloodbonds for more money. Unless you pay bloodbonds you dont get to yse anything but white shirt tier 1's now. Greedy and disgusting move to make the game worse.
Ive earned my 96 trials stars and I want to keep that trophy on my UI.
Same.
You are not the first person, i`ve heard it from))
Same
This all looks really great, but I am going to miss the monstrom and weapon books. There's so many cool stories hidden in there, and I really hope they stick around in some way as they add such a cool part of the world of Hunt:Showdown. I really hope we see the return of it in a way that's more accessible, because the loss of them would hurt what I feel is a core part of the world of Hunt.
Still excited for what's coming though!
Me too, those little stories add a lot more depth to the atmosphere for those who seek it out, they rekindle that feeling of mystery and fear that get lost as you get used to gameplay
@@jungamcgrunga4583 The thing is, there probably aren't enough players engaging with that portion of the game to keep it in its current state. Any players who have already read them will never look at them again, and any new players will be confused by an extra menu.
I'm sure they'll find a way to make it accessible without making it a core part of the UI that doesn't offer any real gameplay functionality.
@@YashokiGames for sure you're right, I'm jus nostalgic
Yep, i`m not a lore fan, but i must admit that the understanding of depth of the game creating and design were just impressive.. but now it looks like the game will become an average simple non-storied money-maker.. sadly.
The sideways-scrolling menus look really annoying to me. At least there’s the grid view option, but it feels like they’re just designing based on what other games do, not what would work for this game specifically.
New UI is a pain to use
Im honestly not sure about how to feel regarding the removal of the library, i mean im a big lore guy and i know a lot of people aren't but all of the stories there are great in my opinion, (especially the ones focusing on the twins, Linch, Russel Chambers, and Daniel Glanton) and should not be outright removed.
Edit: also just remembered that two of the game's achievements *require* you to get entries from the library, so do with that knowledge what you wish.
I feel ya... honestly this update has pushes me away from hunt a little
yeah so far most of the stuff they said in these videos were great news but this one is a bit on the edge. The UI looks way too much like dedicated TV or Console menu, completely ignoring pc players and removal of trials and library is just kinda weird imo. If they already made it, they could just keep it in the game, it doesn't hurt anybody.
I'm not even really a lore guy and i loved reading those entries. I've legitimately booted the game up when i was bored just to read some of it. I really hate to see them go.
Same
It sounds like a temporary absence from his words. They probably want to update the library and hopefully be able to access all previous event lore as well.
For now it feels even more confusing, but all I need is ability to do everything I need fast, and responsive UI that doesn't lag with each action I take.
That's cause it's new. Once you're used to it, it should be quicker. Especially with that grid layout, I absolutely love the change.
once we get on hands on, we'll know for sure. But yeah currently looks odd. excited to try it though
New UI is more confusing should make it simpler. And also drag and drop so you can swap slots easier those developers are retared
@@rousrouslan4023it's imo as simple as it gets. Hunt has a lot of stuff going on. If you're confused it's because it's new but once you go through the exploring process for a couple minutes I think you'll love it
@@rousrouslan4023joined 10 years ago. Still talks like a child. How old are you? Grow up.
Little hidden easter eggs:
1:04 - throwing spear
4:31 - new Hunters including some viking skins, some city skins, native American skins that will be dlc, and a hunter or 2 far left top with a bird cage for a head
5:09 - in the trait window we can see a new trait thats unlockable at lvl 44 all the way to the right and in the middle and judging by the fact its an eye it has something to do with aiming or darksight
5:34 - two renamed firearms the Uppermat turned into the "Lemat Haymaker" & the "Nagant M1895 Officer" has been condensed to just "Officer"
45:09 look at the trait frist lane 4 from right
6:43 - new challenge "visit compounds" at 0/20. These aren't hidden easter eggs, these are spoliers ;)
please bring back the old UI - although this video made it sound nice, its hands down the worst pc menu I've ever seen...
Please remove "uncommon" "rare" and "legendary" tags on stuff
Agreed. It's such a weird concept for Hunt. In other games it makes sense, as the different rarity would tie to stats. In hunt every skin for guns are the same, just look unique. And charms do nothing but look different. So having them get rarity, serves as a way to price them only. Had a friend in my discord ask if my legendary compass charm gave better loot or damage while watching me play recently.
Told him it does nothing. He got confused and asked why it had a rarity then. Literally no reason but Fomo.
Trails Mode is such a great way to learn the different areas. Can you remove the rewards, but have the mode accessible? Without the rewards driving negative engagement with it, it leaves the positive fun aspects.
The only thing I'm not wild about here is the removal of the Library, with no immediate replacement.
That is essentially the Game Manual, and series Lore Book, all wrapped into one. Most of the details and worldbuilding - celebrated by the community, and a huge selling point for the game - are found in the Library and Codex. That goes beyond 'streamlining' and lapses more into 'dumbing down' territory.
Strongly agree with you, I don't want the lore removed. I would have been way less upset if they specifically said that "lore" would be returning, not just that there was a new method of "progression" that they are working on.
if you're going to add literal walla of character icons to sift through, can I please also get a "random" button that selects a random hunter but doesn't recruit them? that way I can either choose to recruit fully at random or even just sift around a bit first
Why remove the library?
Probably because no one looks at it
They mentioned they'll be looking into a replacement, for the moment though it is considered not used enough and thus removed to reduce bloat.
Hope it stay.
@@dreskar1921 There is literally progression. How people are not looking at it lmao.
Most probably cause it gives people bloodbonds and when its the last thing you need to do to progress (as when there isn't an event going on it's the only progression apart from prestiging) and people can get pretty fixated on unlocking the whole book and then it can be frustrating, making yourself play with specific weapons you might not prefer and all, driving people away. He also mentioned that trials drive people away because they are frustrating (And people play them cause they want the skins and money).
something you guys could do is tidy up the current UI, take out the things you said you would take out, add the stuff you said you would add, but keep it more or less the same. and have the option to turn it to this new one, after the august event is over, see which one people prefer, what they like and dont like about both, tweak and improve the ui afterwards
so far, great improvements, new layout is gonna be tricky to get used to cause i finally got the hang of the current one, but honestly thats no biggie, making the ui less cluttered and redundent is amazing. keep doing great work guys!
The funny keywords in this video are "quickly", "for our console players" and "reduces the number of clicks".
The Ui might be from 1896.
So you are explaining to the PC players who have backed your game that from now on you are betting on the console by not making a menu based solely on the ergonomics of the console and the controller, and who through experience in other games are counterintuitive on PC
Well, i think its like that now
Most of this is amazing, but i’m sad the library is going! maybe you could keep it in a small menu button or something. also i’m going to miss the random hunter names, unless that is staying in some form.
True I think removing the library is a big mistake even for the lore aspect of the game.
*DON'T* get rid of the random name generator! It's one of the best things about Hunt!
I like the new trait and recruitment grids.
However as a PC player, the hunter roster carousel is a huge backwards step. Maybe using some kind of grid there would help. I prefer an overview of my hunter slots, not scrolling pages around.
Can the UI for PC not be a god awful cod menu. The menu rn with more improvements would be better than more….dam… menus.
how tf is the black market confusing? what?
They don't want you to have heavily discounted skins. It's just pure greed.
@@unpaintedarmy Black Market is also pay to win. It's unfair to everyone else when I can buy legendaries I already own for discounted Hunt Dollar prices.
@@unpaintedarmyit literally says on the video that they'll just add the discounts to the shop, dense dummy
@@MaggotAddict21 except no skins that sre available give any sort of advantagem
@@robertharris6092 It's not the skins themselves. It's the fact that if you own a skin that you roll onto in Black Market then you pay Hunt Dollars for it instead of Blood Bonds since you own it. That is pay to win. I get tons of discounted weapons only because I paid for a lot of legendaries
Finally, the ability to Favourite Lulu so I don't have to scroll through anyone else....I also really like that we can select T2/T3 skins outright. Had wanted that for a looooong time.
Boosh hunter OP?
Two suggestions
Add a "buy previous loadout" option which will fit your character with the same equipment you bought for the previous game. Thisll be great for completing challenges.
Move the dismiss hunter button to the far bottom of the menu so it isn't accidentally clicked
A UI overhaul! Finally this is just what I always wante- wait. Wait. STOP. WHY ARE THE BUTTONS SO DAMN HUGE? WHAT ARE THESE CONSOLE MENUS? Nooo! Go back!
Initial feedback remove the rarity tags such as the ones seen at 3:52, for the black market it was also used to get discounted gear (if already owned) would like to see that as an option for the discount tab. A lot of great improvements.
The hunter and trait pages are definitely an improvement.
I wasn't a fan of that tile based main navigation when Call of Duty introduced it. So I'm curious if/how they improved on that model.
Didn't this guy used to work on CoD?
Every PC gamers nightmare: a console UI. I hope its better for all, not just the 17 console players.
As a PC player I definitely prefer lists over the horizontal large pictures that have been the current norm because of console and mobile. Lists are just better for so many reasons. However, I do think this ui/ux update is in the right direction and it looks great, so I'm willing to give it a chance.
So in order to make ui better for console players you made call of duty style ui that sucks for pc users. GOOD JOB.
🎻
Am I the only one that enjoyed the black market? 😭
No, I loved it. Got most my Legendary Hunters there.
I bought everything from it each time. Loved it
Black market was the only place where you could get value from bb's. This is not something about players liking/disliking the system but pure greed from crytek.
Wait, so I might have this wrong, but your gonna take previous teir 2/3 skins, give them names, and charge blood bonds for them?
People have always wanted to be able to use certain teir 2/3 skins but just allowing us to be able to pick the skin out of teir 2/3 outfits makes more sense instead of monetizing an outfit that was already in the game..
Having a pre-set for health bars would be awesome especially as its free to change the bars manually, it would save time
Go for this, it will save time!
I really hope you guys will keep the lore in-game, though!
Agreed.
Put the lore books all in one place plz, also toss in the Louisiana Incident book while you’re at it.
RIP trials! I consider them to be very useful, as they allowed us to scout the map and undergo challenges.
5:34 LeMatt Uppermat renamed to LeMatt Haymaker. They're really leaving no annoyance untouched with this one
and with lower dmg only 122, so its useless again.
@@masternh7016 Good I hate the long ammo pistols
i am legitimately crying i've waited 5 years for this
edit: after rewatching yeah this looks oversimplified to cater to casual players
Sorry you’ve waited 5 years for your game to look like a zoomed in card\mobile game
@@dash7661 not wrong but it's better than the abhorrent mess we have rn
Same😂
@@sunkenmonk777 absolutely not better.
I would honestly be very disappointed to see the lore books removed. They need to stay in the game in some capacity, that lore is incredibly important to many players.
Dang, I really liked the black market. I just wanted to be able to insert with it more than once every 2 months.... usually in the first day I'd have bought everything in it anyway
Crytek: "we care more about 100 console players than our 10k pc players, it will be good."
Love the UI, and the throwing spear(1:05). But please god don’t add rarities to skins!!!!
I personally think it could be fun, at the end of the day you can just ignore it and use whatever since previously none of the skins had any unique worth anyways
LEGGO, HUNT SANTA IS BACK
the egg
Tartarus, the Brute Chieftain
I will really miss the library. Prestiging was always very tedious, but completing the books felt like completing a pokedex and was always something I enjoyed whenever new weapons and monsters were introduced. I do hope the library returns, otherwise this looks like quite the improvement!
2:08 I really hope there's a vertical roster list like the old one still available. Only seeing 4 Hunters from my roster at a time with these big pictures of them will be useless for me.
The good thing is that you can switch to grid view in the roster. Dunno why they have the 4 hunter section when it's worse than the current roster and much much worse than grid view.
Yes, old UI isn't good, but this one visually definitely isn't better.
Oh no, no, no, I've seen this type of UI in CoD Warzone 2 and it sucks.
If this UI stays, i hope it will be better and more responsive. Large panels that take the whole screen are really bad.
they really got that Fornite CoD Netflix Hulu UI now 💀💀
Like it's a bad thing?
@@nickarooroo6397 yes.
@@nickarooroo6397 yes.
@@nickarooroo6397 it is literally changing your Ui 6 years is an aboslute braindead move everyone is used to it and now they just want their bullshit hulu UI in their game too Old hunt Ui was completly fine
@@nickarooroo6397 because it is...
I really hope they will keep the library in some way. I absolutely love hunt's lore and reread it from time to time. It's one of the main things that makes hunt my fav multiplayer game, gives it more depth and immersion. All the little things on the maps that follow the lore, like the rift deep in the Kingsnake mine. The writers did such an outstanding job, so I hope the lore will be getting more attention as it deserves.
The new ui is why I quit completely
Call of Duty has been doing this kind of despicable menu for 3 years, they understood after 3 years they are stopping, this UI is probably not very ergonomic, and even more so on PC, I already feel the ordeal that it will be, I hope the rest will be better, it's a no for me at this level
man i liked the old ui -.-
New Ui will save time and look simpler to new players
the old ui is definitely much better for mouse and keyboard, the new ui looks like call of duty now
@@bradicalss6780 yeah but I'm not a new player. I'm an old player and I feel like I'm being looked over
@@vacantknight true i dont like it
@@bradicalss6780 i doubt it'll save time, i've tried navigating it while pausing the video, it's the same amount of clicks, just easier to find stuff.
"Being able to pre-configure health bars is not yet available" Come on guys! This should be available day 1.
Your new UI is horrible for the player who are playing Hunt Shodown with mouse/keyboard ! Please give us a option to get the old one ! WORST UI EVER I EVER SEEN as a pc player !
please make sure that if the UI is now allowed to stretch out over wide screen monitors that we still have the option to lock it to a centered 16:9 area like the game currently does already
at 32:9 most games are unplayable due to the UI being spread all over and to the extreme edges of the screen (they are really far apart)
Bro looks like hes part of the lore
I'm on console and love this game and the old UI please don't take my cursor away😢
I agree with ever change but the book removal, I think the books should stay but be updated a bit so it’s more friendly when searching for unlocks in them
yeah, wish they'd just add a search bar and night mode
The trait UI rework is something I've been wanting for so long. It looks great, thanks!
Yay, another company that has decided to prioritize the console experience and decided to do so by trashing the PC UI.
CoD's Netflix style tile UI has been a bane on the gaming industry.
rarity on skins have no place in this game, it serves zero practical function