Wait, Why Do I Hear Boss Music? - Railbound

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  • เผยแพร่เมื่อ 24 ธ.ค. 2024

ความคิดเห็น • 204

  • @Aliensrock
    @Aliensrock  2 ปีที่แล้ว +1033

    **VIDEO SPOILERS BELOW**
    Railbound review, starting with what I liked:
    - The overall difficulty curve of these puzzles was excellent. The main track had a fair and easy difficulty (except for the final world), allowing the players to get familiar with the new mechanics, and the challenge levels lived up to their expectation. Despite my initial impressions, I was happy with the level of challenge eventually reached.
    - Many of the mechanics lead to unique and interesting solutions that didn't involve brute force. These were the tunnels, gates, stations, and zombie cars. The zombie cars in particular were incredibly fun to work out.
    - The graphics were perfect for a puzzle game.
    - There's more puzzles and mechanics still to come!
    What I didn't like:
    - Most puzzles with 3+ button-activated switch tracks, regardless of whether the button was on the switch track itself or on another piece, were uncomfortable to logic your way through. The closest I got to fully using logic was testing out a random combination of tracks and adapting from there, and even that got tedious. Most of the time, it was much more reasonable to use trial and error than to come up with a tangible idea. As the game went on, I felt I was getting better at trial and error rather than getting better at switch track puzzles.
    - Too many puzzles could be solved by placing the exact number of tracks allowed in their most obvious positions, then adjusting the arrows until something worked. It was a cool strategy at first, but wore off quickly.
    - The bonus levels in world 8 being sandbox-y was disappointing. I wish you could've unlocked a full-fledged sandbox with place-able parts instead.
    - Alternative idea to replace the sandbox-y levels: levels where you can place down parts that aren't just regular tracks, such as tunnels or switch tracks with buttons. Using those to solve puzzles could reward creativity and would also feel more sandbox-y, but in a fun way like Poly Bridge.
    Overall Rating: 7/10 (Very Good)

    • @rupert_1491
      @rupert_1491 2 ปีที่แล้ว +63

      agreed, game looked fun and very entertaining, 6.9420 out of 10

    • @Kendo47Wowgeek
      @Kendo47Wowgeek 2 ปีที่แล้ว +39

      I think the "sandbox" challenge levels are there for you to try to beat it with the fewest tracks without any hints from the number of tracks available.

    • @sarka8243
      @sarka8243 2 ปีที่แล้ว +27

      I was kinda hoping that the World 8 challenge levels would have some sort of secret code with the leftover tracks. Since there were 8 challenge levels and 8 worlds maybe they could have tied that together, like you would see a hidden number in the end postcard?

    • @Hanmacx
      @Hanmacx 2 ปีที่แล้ว

      Please check out Sokobond

    • @Patashu
      @Patashu 2 ปีที่แล้ว +4

      Yeah, great puzzle game, but it had a similar problem to another one I've played called Causality, where you have very little control over what the game pieces do and they just kind of chaotically butterfly-effect-ripple tiny changes into massive consequences. It feels like a kind of puzzle game that might be thinky to aliens who can see in 4D rather than to us.

  • @TraeKryzer
    @TraeKryzer 2 ปีที่แล้ว +716

    With those final levels, I really thought they were gonna pull, "What you have placed here is forced-placed in these other challenge levels."

    • @bang_lihat
      @bang_lihat 2 ปีที่แล้ว +36

      Just like the layered puzzle in Taiji!

    • @TraeKryzer
      @TraeKryzer 2 ปีที่แล้ว +1

      Yeah!

    • @spacenoodles5570
      @spacenoodles5570 2 ปีที่แล้ว +76

      I thought it would be that many tracks to solve all the challenge levels and that he would run out because he used so many in the first few levels

    • @megadeth116
      @megadeth116 2 ปีที่แล้ว +19

      i thought you had this amount of rails for all the levels

  • @maddog2314
    @maddog2314 2 ปีที่แล้ว +414

    Levels meant to chill and soothe the brain.
    Tyler: Panik

  • @Yipper64
    @Yipper64 2 ปีที่แล้ว +150

    19:26 the levels meant to relax and sooth gave your overthinking brain anxiety lol

    • @coreblaster6809
      @coreblaster6809 2 ปีที่แล้ว +17

      The puzzle not using any of the elements is not relaxing or soothing at all lol

  • @dontdoitdan7965
    @dontdoitdan7965 2 ปีที่แล้ว +56

    I was 100% expecting a cosmic express rug pull of "you haven't even started playing the game yet, kiddo" where you have to start using a certain number of rails per level, but ok, this is fine too

  • @BlueberryCats_
    @BlueberryCats_ 2 ปีที่แล้ว +261

    I wish there was a secret level, that you got tracks to complete it, equal to the number of left over tracks you had in all the other levels

    • @Malam_NightYoru
      @Malam_NightYoru 2 ปีที่แล้ว +7

      and you should work your brain on the other levels to get the tracks that you don't have

  • @Lukas99g
    @Lukas99g 2 ปีที่แล้ว +70

    bruh i legit thought the gimmick of the final challenge levels was that the track limit was global across all the levels and you need to conserve tracks to have enough for the final level

  • @bang_lihat
    @bang_lihat 2 ปีที่แล้ว +270

    The final world looks so sinister with the darker pallete. But the bonus level was a bit disappointing that its just sandbox. Sandbox could've been just another mode (like a Level editor) instead of tucked away hidden behind the hardest difficulty.

    • @Malam_NightYoru
      @Malam_NightYoru 2 ปีที่แล้ว +42

      The bonus levels are to reward the player, an aftergame.
      Not everything in the dark needs to be hard or stressful.

    • @drcgaming4195
      @drcgaming4195 2 ปีที่แล้ว

      @@Malam_NightYoru poetic

  • @s4ad0wpi
    @s4ad0wpi 2 ปีที่แล้ว +122

    Here I thought the final Bonus world there was gonna be that you had a limited number of tracks for the ENTIRE world, and THAT'S why you had so many, because they didn't carry over.
    Sadly, that was NOT the case.

  • @L4Vo5
    @L4Vo5 2 ปีที่แล้ว +37

    Aw, the last levels being "sandboxy" is a shame. I really thought there was some insane twist coming

  • @DJruslan4ic
    @DJruslan4ic 2 ปีที่แล้ว +7

    "Giving this game's worlds/chapters names because why not" part 3 (ground ????)
    1 - train engineer's entrance exam
    2 - Kyiv's path
    3 - Buttons are fun!
    4 - Buttons are essential!
    5 - kitten passengers
    6 - "buttons? in my switchtracks? It's more likely than you think!"
    7 - part-time train carts
    8 - in the loop or just some bonus levels

  • @rosemarytulip355
    @rosemarytulip355 2 ปีที่แล้ว +64

    Sad to see it end, loved this series. Reminded me of Carto

  • @thonk7611
    @thonk7611 2 ปีที่แล้ว +54

    the 2x3 square goes exactly where the 2x3 square goes

    • @twinkyoctopus
      @twinkyoctopus 2 ปีที่แล้ว +12

      2x3 square, eh?

    • @screret4794
      @screret4794 2 ปีที่แล้ว +6

      the 2x3 square goes in the 1x2 square hole

    • @FernTheRobot
      @FernTheRobot 2 ปีที่แล้ว +3

      the rectangle goes into the square hole!

  • @DatNameWasTaken
    @DatNameWasTaken 2 ปีที่แล้ว +11

    The final bonus levels show quite well why the devs couldn't really give 'extra' tracks as a bait in the game.

  • @kuba7170
    @kuba7170 2 ปีที่แล้ว +6

    It's a polish game and your video is 21:37 minutes long, i love you for that

    • @denycast
      @denycast 2 ปีที่แล้ว

      May I ask what is special about this number?

    • @avamaco3357
      @avamaco3357 2 ปีที่แล้ว +1

      @@denycast The hour when John Paul II died. The number 2137 became the "funny number" in Poland, like 69 or 420.

  • @MOE_FUN
    @MOE_FUN 2 ปีที่แล้ว +56

    5:03 The button was hit 5 times. Yes, I counted.

    • @frimi8593
      @frimi8593 2 ปีที่แล้ว +23

      congratulations on counting all the way up to 5!

    • @shmeepo2428
      @shmeepo2428 2 ปีที่แล้ว +1

      @@frimi8593 lol

    • @therockdolphin
      @therockdolphin 2 ปีที่แล้ว +3

      I think he was talking about the yellow switch-track button, which was 7

  • @someonesomeone7000
    @someonesomeone7000 2 ปีที่แล้ว +3

    I was totally expecting those bonus levels to be building up to a huge final boss level where you have to fill the entire map

  • @unkownbridge7965
    @unkownbridge7965 2 ปีที่แล้ว +2

    I think for the final world they tallied all your rails you saved in the bonus levels to unlock a secret puzzle. But the catch is that if you didn’t do the most minimalist strategy you wouldn’t have enough rails to unlock the puzzle.

  • @Wazy002
    @Wazy002 2 ปีที่แล้ว +13

    My grandpa just died and I needed this. Thanks

    • @Motormouth329
      @Motormouth329 2 ปีที่แล้ว +6

      I'm sorry for your loss.

    • @froggygills3140
      @froggygills3140 2 ปีที่แล้ว +6

      Life can be cruel sometimes 😔 Hope you can recover well 🙏

  • @Wico90YT
    @Wico90YT 2 ปีที่แล้ว +66

    The level 8 bonus levels looked great

  • @pat9353
    @pat9353 2 ปีที่แล้ว +4

    Watching Tyler get so nervous in the “calming” puzzle section was genuinely hilarious.

  • @kdoggames2918
    @kdoggames2918 2 ปีที่แล้ว +2

    Tyler: "3 and 2 won't hit each other."
    *3 and 2 hitting each other*

  • @Bluemangrup
    @Bluemangrup 2 ปีที่แล้ว

    I'm really glad you finished this series. It was a fun journey :)

  • @mloxard
    @mloxard 2 ปีที่แล้ว +3

    I really loved this series

  • @infinitebane
    @infinitebane 2 ปีที่แล้ว +28

    Can’t believe this is the end.

  • @ChibiRuah
    @ChibiRuah 2 ปีที่แล้ว

    honestly loved watching this game and wish it more success

  • @Graveler28
    @Graveler28 2 ปีที่แล้ว +1

    i thought the final level was going to be like "you have 70 rails to solve these 5 levels" and you'd have to micromanage the rail placement

  • @loneassassin4993
    @loneassassin4993 2 ปีที่แล้ว +14

    I do adore trains and watching you play this was very nice, I got hyped when you got a lil stuck on a level and then finished it. On a side note, you remember SNKRX? Well, I've stubbled across a video where someone was playing a game called FLERP, looks to be very similar looks wise. Thought I'd let you know in case you'd like to try it and see what it's like, I plan to get it myself at some point.

    • @drcgaming4195
      @drcgaming4195 2 ปีที่แล้ว

      just a reminder that you can build snkrx for yourself for free, and even mod it (if you know lua)

  • @gawain855
    @gawain855 2 ปีที่แล้ว +3

    Those 'challenge' levels for world 8 made me think very much of playground levels, just levels where you can test out all the mechanics.

  • @theraptor8096
    @theraptor8096 ปีที่แล้ว

    14:56 I thought this was his wish come true. Easy tracks (which if I remember correctly is the first tract bonus levels.) With left over as much track possible.

  • @felisk4304
    @felisk4304 2 ปีที่แล้ว +5

    I was really hoping the final levels were gonna be similar to the ones in Taiji where for example the 77 tracks you were given were shared across all level, so if you don't optimize them, you end up running out by the end.

  • @samueltaylor6421
    @samueltaylor6421 2 ปีที่แล้ว

    Tyler: "Why do I hear boss music?"
    Devs: "Oh this music? It's my chill vibes & relaxation playlist."

  • @tohru121
    @tohru121 2 ปีที่แล้ว

    A very nice series. I enjoyed watching your run through it and hopefully They do make more levels.

  • @skyviktor7103
    @skyviktor7103 2 ปีที่แล้ว +2

    You should play a game called Noita, it was made by the same developers as Baba is You except it's not a puzzle game but a rogue-like and magic game. There are puzzles in the game but most of them are really vague and basically impossible to do without the wiki. It's a game where you spawn as a mage and have to go deeper in a cave with multiple levels and bosses. There is a lot of secrets and the game encourages you to explore the game to get better wands, traits and spells. Each wand is different, for example spells and stats. As you gather better spells and wands, you can make synergies to make the ultimate wand. Learning the game is a lot of trial and error but it's certainly fun. What separates this game from others of it's genre is that every pixel is simulated, you can destroy pretty much everything and pretty much everything can destroy you. There is no time limit in the game so you can explore to your hearts content. Again the game is a lot of trial and error but is super fun to play. I doubt that it will fit the channel although you could stream it if you want. The game is very fun overall but i do suggest watching a video about it to see if you like it and/or if it fits the channel.

  • @pinkAisle
    @pinkAisle 2 ปีที่แล้ว +1

    oh nice, polish game

  • @AliguraAethernum
    @AliguraAethernum 2 ปีที่แล้ว +3

    At first I thought the mechanic of the sandbox levels was that you share the tracks inbetween levels, so you start with 77 or whatever it was and have to manage them through all the challenge levels to make all of them work

  • @345sdf
    @345sdf 2 ปีที่แล้ว

    lovely content very nice. always enjoy your videos

  • @nahuel_fernandez
    @nahuel_fernandez 2 ปีที่แล้ว

    Ty for explainin'

  • @cyber_dragon_123
    @cyber_dragon_123 2 ปีที่แล้ว +2

    well i guess you could say this is our stop

    • @futrey9353
      @futrey9353 2 ปีที่แล้ว

      Well we were on the right *track*

  • @mechamacabre8962
    @mechamacabre8962 10 หลายเดือนก่อน

    This should've been called 'Wait, why DON'T I hear boss music?'

  • @macrobioscopic
    @macrobioscopic 2 ปีที่แล้ว +3

    I think this game have a very big potential, kinda like baba is you, but i will miss this series a lot

  • @ghoulknight5726
    @ghoulknight5726 2 ปีที่แล้ว

    ALIENSROCK, THERES A NEW UPDATE TO BACKPACK HERO, THERES A NEW HERO, ITS A BIRB

  • @jbisthedj
    @jbisthedj 2 ปีที่แล้ว

    This game rocks so much

  • @Michael-vq2oi
    @Michael-vq2oi 2 ปีที่แล้ว +2

    Ok, i wanna know how much was cut out of 8-3 cause I've been stuck on that one for so long!

  • @G.Aaron.Fisher
    @G.Aaron.Fisher 2 ปีที่แล้ว

    This game does a great job of exploring the category boundary between strategy games and Peggle.

  • @ninjanothewise8214
    @ninjanothewise8214 2 ปีที่แล้ว +1

    I think since it's night themed it was revered. Allot of games have night theme as the reverse of the base game. So maybe the "Hard Levels" were easy because the "Normal Levels" were Hard.

    • @denycast
      @denycast 2 ปีที่แล้ว

      Uhhhh nice theory👍

    • @ninjanothewise8214
      @ninjanothewise8214 2 ปีที่แล้ว

      @@denycast I mean I know the game says it's to relax your brain but this was before I watched that part

  • @mike6916
    @mike6916 2 ปีที่แล้ว +1

    I had a feeling the last extra levels were literal Sandbox levels

  • @keerthan657
    @keerthan657 2 ปีที่แล้ว +3

    Holy, his problem solving skills r insane

  • @ronanh.9261
    @ronanh.9261 2 ปีที่แล้ว

    yessss!

  • @mdqmatias
    @mdqmatias ปีที่แล้ว

    The 8 challenge levels are exactly the easy version, cause it's a "night" level, it's like the opposite.

  • @exphyy
    @exphyy 2 ปีที่แล้ว

    Everybody gangsta until the 5th cart comes in

  • @TBH_Inc
    @TBH_Inc 2 ปีที่แล้ว +1

    I think it would be cool to see levels with multiple trains

  • @Inveestigator
    @Inveestigator 2 ปีที่แล้ว

    19:45 didn't know it was a polish game, cool

  • @334vector
    @334vector 2 ปีที่แล้ว +1

    Great video!

  • @wisppandemonium8106
    @wisppandemonium8106 ปีที่แล้ว

    I was mentally screaming at tyler that it was just a sandbox level on 8-1A

  • @ashleycd6487
    @ashleycd6487 2 ปีที่แล้ว

    5:02
    Orange: 5
    Yellow: 7

  • @rupert7565
    @rupert7565 2 ปีที่แล้ว

    This was a great series! If you are looking for a similar experience, I can recommand Manufactoria 2022.

  • @notgood1321
    @notgood1321 2 ปีที่แล้ว

    It's because Uncle John is coming to the house with an energy sword.

  • @Alphoric
    @Alphoric 2 ปีที่แล้ว

    This game would pop off if it had community created maps like poly bridge

  • @BaconNuke
    @BaconNuke ปีที่แล้ว

    I am surprised there wasn't a mechanic of a 4-way track, like all the switch/turns were 3-way but also compared to cosmic express it does seem more like "get the required connecting tracks in and just click turns until it works" and there is a bit of waiting for things to just work out.. like if I tried playing this so many levels I'd quit prematurely since a train car would loop a few times and I'd assume it was stuck..
    And those bonus levels were weird, did they think people would overcomplicate it? Other fun idea is since the world is night themed, there are invisible mechanics like imagine you magically can't place a track somewhere and it's a tunnel that pops out elsewhere on the map.. or is that mean? Maybe invisible until uncovered?
    I find it hilarious you ignored the switch tracks for the most of the bonus levels though.. them being meant to relax you was confusing af since it's the last main world, so you expect just more challenges like the past 7 worlds of bonus challenges.. and if they were to do sandbox I'd think they'd do "hey here is bonus sandbox world" and not "we got lazy for the last world.. eh fuck it do whatever"

  • @anitagofradump5195
    @anitagofradump5195 2 ปีที่แล้ว

    Ah yes, railbound ass pain

  • @BeeLol.3
    @BeeLol.3 2 ปีที่แล้ว +1

    I might have to get this game

  • @someguywithatophat7599
    @someguywithatophat7599 2 ปีที่แล้ว

    3:07 if you tilt your head to the right it looks sus

  • @sethdon1100
    @sethdon1100 2 ปีที่แล้ว

    5:02 the button was hit 7 times.

  • @Lowqualitygenshinplayer
    @Lowqualitygenshinplayer 2 ปีที่แล้ว

    He clearly refused to get a job at Nasa

  • @robertthompson6905
    @robertthompson6905 2 ปีที่แล้ว

    THERE’S A NEW RAILBOUND UPDATE

  • @manlyminotaur99gaming8
    @manlyminotaur99gaming8 2 ปีที่แล้ว

    Level 8-6 was way easier than the way you did it, those switch tracks were a distraction
    You could have gone straight to the end after 1 picked up it’s passenger

  • @DogeMultiverse
    @DogeMultiverse 2 ปีที่แล้ว +2

    Lmao lvl 8 is too easy so the guide was used. Seems like a very good way for developers to get players to Google their game

  • @sheersternfeld1914
    @sheersternfeld1914 ปีที่แล้ว

    15 :00 you could cover the whole map with rails, and you didn't even notice?
    Edit: oh, he realized that

  • @malpkakefirek
    @malpkakefirek 2 ปีที่แล้ว +1

    I just want to point out one thing to all the Polish people out there...
    21:37 :D

  • @hyper2426
    @hyper2426 2 ปีที่แล้ว

    bruh cool puzzle

  • @ralexcraft990
    @ralexcraft990 ปีที่แล้ว

    Dude started to budget tracks. The polybridge is too strong.

  • @lukasjohansen8086
    @lukasjohansen8086 2 ปีที่แล้ว

    0:28 *Coco* :)

  • @warfin1379
    @warfin1379 2 ปีที่แล้ว

    woop woop love da vids

  • @rupert_1491
    @rupert_1491 2 ปีที่แล้ว

    sans is that you

  • @andipandabear1
    @andipandabear1 2 ปีที่แล้ว +1

    I don’t understand a lot of puzzle games you play, all I know is I see amonguses in most of the solutions and it makes me regret what society has become as well as what it morphed my mind into

  • @MUCK-the-monster-addict
    @MUCK-the-monster-addict 2 ปีที่แล้ว

    10:01 ut van be traversed just not effectively

  • @styxscorpion4541
    @styxscorpion4541 2 ปีที่แล้ว

    I thought they were gonna pull a cosmic express where you beat the game but wait theres more... beat it again but wait... theres more... and so on.

  • @AS-us1cy
    @AS-us1cy 2 ปีที่แล้ว

    Maybe try total party kill
    Like they say in that game
    A sacrefice must be made

  • @nekomango3115
    @nekomango3115 2 ปีที่แล้ว

    I think it want you to fill the map with rail.

  • @kalebanderson7483
    @kalebanderson7483 2 ปีที่แล้ว

    Imagine a custom made level thing

  • @Unavailable-0
    @Unavailable-0 2 ปีที่แล้ว

    Haha yay

  • @Maker0824
    @Maker0824 2 ปีที่แล้ว

    Wish that finished with a bit more pizazz

  • @rextanglr4056
    @rextanglr4056 2 ปีที่แล้ว

    You can do much more with four.

  • @Pappaws
    @Pappaws 2 ปีที่แล้ว +1

    The world8 levels u use every mechanic, and in the challenge levels u used none

  • @malknight4197
    @malknight4197 ปีที่แล้ว

    If only in 8-5 he’d just flipped the early fail where he got 1432 bc then it would’ve become 1234

  • @pikminman13
    @pikminman13 2 ปีที่แล้ว +8

    " maybe it isnt odd that i have one left over"
    tyler you should have paid better attention in preschool smh one is an odd number take better notes

  • @larrylam4823
    @larrylam4823 2 ปีที่แล้ว

    In fact, I didn't think at first that the branch level in chapter 8 would be so simple. It's so simple that the organs that are placed are like a display. (So much so that I'm watching When I was in the Chinese version of the transplant in China, there was a sentence on the way to watching the video. Is this level design sick? Anyway, for me, this kind of semi-yarn level with almost no design. It is quite fun, it is this kind of semi-sandbox, after all, it is not a sandbox level. This has to be said, for me, a player who likes railway games, it is undoubtedly a pity.

  • @Toprak135
    @Toprak135 2 ปีที่แล้ว

    Uh oh.

  • @michaelfrancis9949
    @michaelfrancis9949 2 ปีที่แล้ว

    Please try and get the minimum rails achievement

  • @aethar2750
    @aethar2750 2 ปีที่แล้ว +1

    There was a lot of potential to go out of the box with the world 8 levels

  • @vietkoala303
    @vietkoala303 2 ปีที่แล้ว

    uh oh

  • @adamzero_
    @adamzero_ 2 ปีที่แล้ว

    **VIDEO SPOILERS BELOW**
    Train

  • @sapphire--9375
    @sapphire--9375 2 ปีที่แล้ว

    Episode 1- too easy
    World 8- tyler whT the fuCK is Going on

  • @bennetteaston4035
    @bennetteaston4035 2 ปีที่แล้ว

    Tyler do you like your own videos?

  • @herohalv4543
    @herohalv4543 2 ปีที่แล้ว

    "why do i hear boss music"
    The boss music:
    th-cam.com/video/lAIGb1lfpBw/w-d-xo.html

    • @herohalv4543
      @herohalv4543 2 ปีที่แล้ว

      man, imagine not making any real challenge levels for the final world :/

  • @GarrettHoward22
    @GarrettHoward22 2 ปีที่แล้ว +518

    Day 716 of telling Tyler that he never finished his minecraft series and that he should finish it.

    • @Motormouth329
      @Motormouth329 2 ปีที่แล้ว +21

      Nice commitment, we need to get this comment to the top to have it recognized!

    • @NStripleseven
      @NStripleseven 2 ปีที่แล้ว +34

      Day 676 of agreeing

    • @Motormouth329
      @Motormouth329 2 ปีที่แล้ว +23

      Day 1 if agreeing with the guy agreeing

    • @i1KiCK1BUTT
      @i1KiCK1BUTT 2 ปีที่แล้ว +9

      We need all 716 comments in a list.

    • @GarrettHoward22
      @GarrettHoward22 2 ปีที่แล้ว +22

      @@i1KiCK1BUTT its more like ~670 comments, as there was a ~1 month period where I was in big trouble with my parents, and my phone was taken away for a while. But when I got it back I had a really big and grand comment that said like "day 140-176" for it. If you wanna go looking for it, its roughly when he finished cluster truck

  • @zakariadiop9080
    @zakariadiop9080 2 ปีที่แล้ว

    Imaginr being late😹

  • @syndere6755
    @syndere6755 2 ปีที่แล้ว +1

    I have to ask why there are different stations for the cars. Can you not walk from car to car to be where you're supposed to? All the stations should allow every car to pick them up.

    • @ChaosStorm21
      @ChaosStorm21 2 ปีที่แล้ว +1

      It's a puzzle 😓

    • @doomse150
      @doomse150 2 ปีที่แล้ว

      It's a puzzle game, not a simulator

  • @Joemama69420.
    @Joemama69420. 2 ปีที่แล้ว

    NO I WANT MORE CARD SHARK