@@Prushle If the Tyranids met the flood, they would likely combine. At the least, Tyranids would adopt the floods infection process. Leading to an endless war.
What the Hive Mind having a grudge looks like. “That Prey in red has denied us significant amounts of biomass and are a threat. Also they’re delicious and we can taste the possibilities of new adaptations in their genetic code. Time to task a fleet to eat their home.” So they do develop grudges they just like to sit down have the object of their grudge for dinner and move on stronger than ever. As Jebbles said… I know you think it can’t… but trust me… it gets so much worse.
My favorite theory on the origin of the 'nids is that they were made by the Old Ones during the War in Heaven as a last desperate deny the invader and save what we can move. The Necrons masters the C'tan needed organics to torture to empower themselves, by cleansing large swaths of the galaxy where there was no life, they might have been able to direct the Necrons away from places the Old Ones cared about and still save the genetic information of those sacrificed to create this cosmic scale firebreak. Further backing up this hypothesis is the Pharos incident, where an ancient beacon was overloaded and attracted the attention of the Hive Fleets to invade the Milky Way. In the book it's mentioned that the Tyranids had been waiting for this signal. This is all speculation but I find this a far more compelling story than mysterious extra-galactic space bugs.
I've heard a similar theory about them being the reason the Old Ones came to experiment on species in the 40k galaxy from their (possibly?) original home galaxy, to try to find something that could fight off the Nids and the beacon was a "break glass in case of emergency" deal in case of the Old Ones' defeat here in this galaxy. Kind of a "If we can't have this galaxy, no one can cuz the bugs will eat it" petulant response, but no one ever said the Old Ones were fully benevolent beings.
I would like to add that it was the Tyranids that brought the Silent King back to the setting. Let me put this in perspective, the leader of the Necrons who waged a war with the Old Ones, the C’tan, the Eldar and Orks in their prime and can close the eye of terror with the press of a button, is scared of the Tyranids.
Currently the Ork Whaaaagh lead by Mr Plot Armor the Ork himself, is the one holding back the Tyranid Hive Fleets. Basically in order to beat the bugs, the Orks have to play defense while EVERYONE ELSE...yes that includes Chaos, would have to hit the nids from the sides. Nothing short of a galaxy united will stop them, even then victory is not assured.
@@JebblesJunior Problem with that is, unless nids stop selling so well, the Necrons will never be allowed to do the one thing that makes sense. At present there is one way to best the nids. Their ground forces are nearly unmatched but in the void, they can be beaten back.
I am inclined to disagree. A strategy that works against the tyrranids that you would just need guardsmen for would be combined arms. Have big guns to shoot the big chunky synapse creatures, have small arms infantry kill of the now hive-mindless smaller bugs and have the navy nuke anything that is too far gone. They would need only an efficient imperium(still a little much)
We can hope to high heaven that it's a scouting fleet. Otherwise, use fire and hope for the best. Space Marines are about the best chance at winning the human side.
I hate to be the bearer of bad news, but they do. Artillery units, flying bombardment units, snipers, they did it all. They've even got giant ones that have other small Tyranids attached to them controlling guns.
@@JebblesJunior Nnnnoooo, it's starting to seem like the world of warhammer is just straight up suffering with short moments of respite and maybe, just maybe, a tiny sprinkling of joy.
@@minty257 When you pause and think "It's not that bad" you're right. It's usually worse. There are some nice moments, that's usually space marine brotherly love territory.
Guys look, its the Terminid's badass and significantly scarier older brother.
Also, me personally, as scary as the Tyranids are, they ain't got shit on the Flood from Halo.
@@Prushle If the Tyranids met the flood, they would likely combine. At the least, Tyranids would adopt the floods infection process. Leading to an endless war.
What the Hive Mind having a grudge looks like.
“That Prey in red has denied us significant amounts of biomass and are a threat. Also they’re delicious and we can taste the possibilities of new adaptations in their genetic code. Time to task a fleet to eat their home.”
So they do develop grudges they just like to sit down have the object of their grudge for dinner and move on stronger than ever.
As Jebbles said… I know you think it can’t… but trust me… it gets so much worse.
It's not just downhill. It's falling off the edge of the Grand Canyon.
The only good thing about the Tyranids is that the Orks are having a TON of fun fighting them.
The bad thing is they are starting to breed like Orks as well.
My favorite theory on the origin of the 'nids is that they were made by the Old Ones during the War in Heaven as a last desperate deny the invader and save what we can move. The Necrons masters the C'tan needed organics to torture to empower themselves, by cleansing large swaths of the galaxy where there was no life, they might have been able to direct the Necrons away from places the Old Ones cared about and still save the genetic information of those sacrificed to create this cosmic scale firebreak. Further backing up this hypothesis is the Pharos incident, where an ancient beacon was overloaded and attracted the attention of the Hive Fleets to invade the Milky Way. In the book it's mentioned that the Tyranids had been waiting for this signal. This is all speculation but I find this a far more compelling story than mysterious extra-galactic space bugs.
I've heard a similar theory about them being the reason the Old Ones came to experiment on species in the 40k galaxy from their (possibly?) original home galaxy, to try to find something that could fight off the Nids and the beacon was a "break glass in case of emergency" deal in case of the Old Ones' defeat here in this galaxy. Kind of a "If we can't have this galaxy, no one can cuz the bugs will eat it" petulant response, but no one ever said the Old Ones were fully benevolent beings.
I think there's definitely more to them than space bugs. I haven't been able to get around to speculating just yet, but I will sometime.
I would like to add that it was the Tyranids that brought the Silent King back to the setting. Let me put this in perspective, the leader of the Necrons who waged a war with the Old Ones, the C’tan, the Eldar and Orks in their prime and can close the eye of terror with the press of a button, is scared of the Tyranids.
I think he's less scared and more "What the hell did you kids do to my living room while I was out"
Currently the Ork Whaaaagh lead by Mr Plot Armor the Ork himself, is the one holding back the Tyranid Hive Fleets. Basically in order to beat the bugs, the Orks have to play defense while EVERYONE ELSE...yes that includes Chaos, would have to hit the nids from the sides.
Nothing short of a galaxy united will stop them, even then victory is not assured.
I think the Necrons have the best bet simply on account of their "delete X portion of reality" weapons they made once upon a time.
@@JebblesJunior Problem with that is, unless nids stop selling so well, the Necrons will never be allowed to do the one thing that makes sense.
At present there is one way to best the nids. Their ground forces are nearly unmatched but in the void, they can be beaten back.
I am inclined to disagree. A strategy that works against the tyrranids that you would just need guardsmen for would be combined arms. Have big guns to shoot the big chunky synapse creatures, have small arms infantry kill of the now hive-mindless smaller bugs and have the navy nuke anything that is too far gone. They would need only an efficient imperium(still a little much)
Did that thing just eat a tank
Yes, yes it did
And now it's growing tank parts.
Now how in God's green f#$@ are we even supposed to fight and win against these freaks in Space Marines 2? (besides having plot armor)
We can hope to high heaven that it's a scouting fleet. Otherwise, use fire and hope for the best. Space Marines are about the best chance at winning the human side.
With enough dakka (and nukes) everything is possible.
I really love your videos man. You commentary is hilarious and informative. You my fav w40k TH-cam next to lutien09 and Mr bones 40k
Hell yeah man, I appreciate it.
Oh damn, what if they start using guns? By the way, if it's like pissing in the wind, I would just pee harder.
I hate to be the bearer of bad news, but they do.
Artillery units, flying bombardment units, snipers, they did it all. They've even got giant ones that have other small Tyranids attached to them controlling guns.
@@JebblesJunior Nnnnoooo, it's starting to seem like the world of warhammer is just straight up suffering with short moments of respite and maybe, just maybe, a tiny sprinkling of joy.
@@minty257 When you pause and think "It's not that bad" you're right. It's usually worse.
There are some nice moments, that's usually space marine brotherly love territory.