Regarding why the show lifelink triggering after damage, I highly doubt it has anything to do with ease of coding. I'm pretty sure it's like that just so it's easier for players to see the effect of lifelink. If they show everything happening all it once it's easy to miss what happened, especially for new players. You don't die if your life total dips below 0 before they show you gaining life, so it works properly
Man, seeing how oppressive having 2 of MTG's best reanimation targets both in Standard makes me VERY happy that both Rest in Peace and Leyline of the Void are in Standard!
@@omidthebigbearsalari Rule 702.15b defines lifelink. It states that the damage dealt by the object CAUSES the controller (or owner if there is no controller) of the object to gain life. As it is a cause and effect, the damage exists first. However, 704.3 states that state based actions are checked whenever a player would gain priority, and neither damage being dealt nor the life gain from lifelink would cause a player to gain priority, which is why the life gain happens regardless of whether you go below 0 life.
I think Seth had the win in that Winter game and punted. He had enough blockers that they couldn't kill him by swinging out with the overlords, and any overlord would mill them out so the overlords were stuck on defense. Carnosaur does 14 damage in 2 turns of attacking, which would be enough time for Winter to mill them out completely and make them lose. Unless they had a way to kill Winter, it was an instant loss, and even if they could kill the Winter, some chump blocks might have kept Seth alive long enough for the mill plan.
Seth. Did you discover the combo of the panarhonicon room with ghostly dancers? If you play ghostly dancers first, then you play the mirror room You end up with two ghostly dancers and 5 3/1s I was able to do this in limited to great success. Obviously this is standard but it's a 2 card combo that might make a good against the odds.
Trumpeting carnosaur combo has been a deck since ixalan printed it, first with clone effects (non-deterministic, janky), then with molten duplication in OTJ. But with BLB the deck lost greater tanuki and a few other playable high mana cards (vanquish the horde), channel lands (eiganjo best removal), lost the triomes that enabled cheap leyline binding, while the meta got super fast. And now its actually not getting all that much playable from duskmourn. Yeah you can run overlords and have extra threats but they aren't low cost enough to stabilize, and the one ramp one is actually 5 mana so it doesn't work. The deck really just wants more draw/tutor and removal and it didn't get it with duskmourn. In fact the best card in the set for the deck, I don't think your opponent played- run 4 copies of Altanak with fabled passage and other fetches so you can ramp for 2 mana like Tanuki did.
I feel like chat and Seth were highly overstating how bad Winter is. He's not a win con, but a hard to remove body that draws you cards, whilst making your opponent unable to hold on to theirs, and ensures your discard cards always do something.
Agreeed, yeah! Just need to focus down on which rooms are actually good enough. I'd also not be shocked if Promising Stairs ends up more as a side board against control and your core wincon is just Dancers and Fractured Realm value.
Seth you're not supposed to early scoop on early access. You lost vs the terror of the peaks deck but you should have let them show off what they were gonna do
I know Atraxa is a really good card and a good reanimation target, but playing it in early access? Everyone has been staring at that card for too long ... Put in something new instead.
Regarding why the show lifelink triggering after damage, I highly doubt it has anything to do with ease of coding. I'm pretty sure it's like that just so it's easier for players to see the effect of lifelink. If they show everything happening all it once it's easy to miss what happened, especially for new players. You don't die if your life total dips below 0 before they show you gaining life, so it works properly
49:38 "Overlord of the Boyerbiggles"??
Never change, Seth. Love the brews, looking forward to more in the new set!
Man, seeing how oppressive having 2 of MTG's best reanimation targets both in Standard makes me VERY happy that both Rest in Peace and Leyline of the Void are in Standard!
Wasn't that oppressive at all?
Technically, you do gain life from lifeline after the damage is dealt, but before state based conditions are checked.
How can I look this up?
@@omidthebigbearsalari Rule 702.15b defines lifelink. It states that the damage dealt by the object CAUSES the controller (or owner if there is no controller) of the object to gain life. As it is a cause and effect, the damage exists first. However, 704.3 states that state based actions are checked whenever a player would gain priority, and neither damage being dealt nor the life gain from lifelink would cause a player to gain priority, which is why the life gain happens regardless of whether you go below 0 life.
oh dude seth the wisdom tooth story hits very close to home, hope that random chatter heals well
I think Seth had the win in that Winter game and punted. He had enough blockers that they couldn't kill him by swinging out with the overlords, and any overlord would mill them out so the overlords were stuck on defense. Carnosaur does 14 damage in 2 turns of attacking, which would be enough time for Winter to mill them out completely and make them lose. Unless they had a way to kill Winter, it was an instant loss, and even if they could kill the Winter, some chump blocks might have kept Seth alive long enough for the mill plan.
Biggles vs Boggles...lol! You're the best, Seth!
"Biggles to the face, biggles to the face!" ...moments later: "...whether or not this build".. So close to saying bilge, Seth!
Really want to see against the odds dollmaker room and white sun's twilight. 7 mana wrath and make 5 5/5s feels pretty neat.
Seth. Did you discover the combo of the panarhonicon room with ghostly dancers?
If you play ghostly dancers first, then you play the mirror room
You end up with two ghostly dancers and 5 3/1s
I was able to do this in limited to great success. Obviously this is standard but it's a 2 card combo that might make a good against the odds.
Check around 2:14:00 where he nearly breaks Arena with all the triggers.
Arabella would be a sweet wincon for pauper commander
1:05:15 Seth very slowly and deliberately mispronouncing Bilge absolutely sent me 😂😂😂 omg what a comedian
"I knew I was close" OMG 😂😂
Trumpeting carnosaur combo has been a deck since ixalan printed it, first with clone effects (non-deterministic, janky), then with molten duplication in OTJ. But with BLB the deck lost greater tanuki and a few other playable high mana cards (vanquish the horde), channel lands (eiganjo best removal), lost the triomes that enabled cheap leyline binding, while the meta got super fast. And now its actually not getting all that much playable from duskmourn. Yeah you can run overlords and have extra threats but they aren't low cost enough to stabilize, and the one ramp one is actually 5 mana so it doesn't work. The deck really just wants more draw/tutor and removal and it didn't get it with duskmourn. In fact the best card in the set for the deck, I don't think your opponent played- run 4 copies of Altanak with fabled passage and other fetches so you can ramp for 2 mana like Tanuki did.
Any list?
the name being Saffron OMTG just makes me giggle
In his set review Jim Davis confessed to fear of aliens and is not a fan of Fear of Abduction
Hi Seth, I think in a deck with Sheoldred and Razorking Needlehead, Winter works much better.
How do I submit a decklist for you to play? I built a new Rakdos Sacrifice deck for Standard that is genuinely insane & insanely fun to play!
I feel like chat and Seth were highly overstating how bad Winter is. He's not a win con, but a hard to remove body that draws you cards, whilst making your opponent unable to hold on to theirs, and ensures your discard cards always do something.
Rooms actually looks good. Probably less rooms more control in the end version, but I think you have a good shell there!
Agreeed, yeah! Just need to focus down on which rooms are actually good enough. I'd also not be shocked if Promising Stairs ends up more as a side board against control and your core wincon is just Dancers and Fractured Realm value.
Seth you're not supposed to early scoop on early access. You lost vs the terror of the peaks deck but you should have let them show off what they were gonna do
I know Atraxa is a really good card and a good reanimation target, but playing it in early access? Everyone has been staring at that card for too long ... Put in something new instead.
if you're gonna make a reanimator deck, you can't just not include the best reanimation target of all time