*Fiona:* Every time you injure a civilian, I have to use our money to pay off the local media so we don't end up in the nightly news. Remember that next time. *Mattias:* But they're so squishy!
How was it unique? seems like a pretty straightforward sandox shooter, it looks like fun, sure, but unique really isn't something it seems against the competition.
For it's time it was very much unique, the ability to call down vehicles, ammo, you would attack bases and have the ability to call down devastating artillery. Then theirs the destruction aspect of the game that really stands out from most shooters. It is not straightforward at all as it gives you many missions to complete and has a wide range of things you can do, it has some aspects of other genres. You can recruit team mates to help you in the future and most importantly, it was done well, everything ties in nicely and the content does not seem to be just wacked in for any old sake. Most things you do has a purpose in the game, unlike, EDF for example. Yes the demoloshing of unwary apartments was satisfying, but was all that needed? In Merc WIF, it mostly has a purpose and helps the content tie in. I don't see just cause with massive destruction of buildings.
Bowman Will It sounds like Just Cause with the group thing from AC Brotherhood onwards, which is a great idea but not in the least original since you barely ever want to use your aassassins for anything but earning you shit loads of money and Just Cause 2 exists...
Jim Wilkin Pretty much, the only thing that Mercenaries has going for it is the sheer destruction you can wreak. Almost every building can be destroyed regardless of usefulness, and there's something cathartic for it. But in Just Cause 2 you can put jet-boosters on a parachute.
justin canu of course its unice,this is the first game that has alot of glitches and still has noone of them to make you hate it but actualy love every single one of the glitches and say "im not sure if its a good glitch,or an interesting good feature"
not sure if anyone mentioned it yet, but you never even mentioned those awesome musical ads they ran for the game. then again, i have no idea if they even ran it in australia
So you finish rpgs with 14 mega elixirs honestly just use them as soon as you get them garuntee you'll need them in the early to mid game than late game and your so powerful nothing will hurt you
no idiot, they actually have nuclear weapons and have for many years, although the rocket tech there is still 1960's Soviet stuff, which is why we deployed a THAAD in SK.
@@Exigentable The point is that they do not have an extensive or very credible nuclear arsenal, especially compared to, for instance, either of the two main sluggers of the Cold War. Compared to the US or Russia, NK hardly has a nuclear arsenal.
@@DavidEllis94 yeah they arent stockpiling warheads, because they cant. it only takes one warhead to trigger armageddon, though, and proliferation of nuclear weapons even in the double digits to a rogue nation is a big fucking problem.
I felt the same way except did forgive Mercenaries. Mainly because blowing shit up with the hind (anaconda) was really fun and I enjoyed going on rampages probably a bit too much. Also I played with a friend in co-op mode which made it really fun to do shit like winch a gunboat around with a transport heli while he tries to shoot at things with the boat. Oh yeah, one more thing. I hate advertisements and Mercs 2 rewards me for blowing them up. This was especially entertaining when real companies sponsored them. They were paying Mercs to have their shit destoryed and have their stupid ads removed from the game. I found that to be very satisfying, but maybe that's just because I find commercials to be insipid garbage always hyping some crap no one needs while constantly screaming money and stupid bullshit will make you happy.
im just gonna say...money can make you happy since if i had a lot of money i would support pandemic and they would make a great merc game that holdet up servers and then i could be happy as ever with that
I dunno about anyone else but I was so disappointed that in a title called Mercanaries (plural) I didn't get to have a team of badasses, hell after the one cutscene announcing vengeance the other two mercs you can chose from are never seen or heard from again. I really wanted these three different personalities playing off eachother but no I've gotta do EVERYTHING myself. Still a ton of fun pulling Joker-esque acts of terror like rigging a bridge to blow by sticking c4 on the support beams. The watching the destruction from a water tower laughing maniacally.
I think they conditioned us to act with that philosophy because old games normally DID have a "slightly bigger robot crab" just around the corner. So it became ingrained in our heads that unless the music changed to something tense as fuck this fight was only here to bait out the use of all our superweapons. This is my theory anyways as I recently ran through doom II again and a level that stuck out prominently in my head was one that made me fight a ridiculous horde of varying assholes (Imps, demons, Mancubuses, those spider droid things that fire at frankly bullshit speeds, and a single goddamned Revenant), during which I used all my rockets, my single BFG shot, all of my shotgun shells, AND backtracked several times for the spare medkits only to get through the door and get instantly mulched by a mother-fucking Cyberdemon. (1 example out of a few thousand as to why nobody ever disobeys the Treaty of GRC.)
Because we've all been in the situation where we spent all our superweapons fighting the crab robot and spent the boss fight against the giant crab robot throwing our shoes impotently at it, wishing we had saved just one superweapon.
The Addiction 2 Because everyone knows that the final boss always have an ultimate ULTIMATE form that it pulls out of it's ass after you barely survived the first phase. Thats video game boss fights 101.
This would be a massively enjoying game if they just ironed out the bevvy of bugs and glitches. Fixed the A.I. so they act like people and not misdirected children. Gave it a bit more content. Or, make a Mercs 3, and this time actually double check the game instead of spending 3/4 of the development time generating the explosion animations.
SaburoCherry id say they should rival the new game Just cause 3 ... with a crapton of more development on design. and an interesting villain ... why cant people make interesting villains, >:l but since pandemic died a horrible and quick death ... there is like 0.001% of it happening.
Pl4sm4Ro4ch I was discussing this with my friend. If someone were to pick up the pieces, I'd say I would pray for it to be Volition. It'd be amazing if they could bring the Physics engine from the Red Faction games into Mercs 3. That'd be great.
+SaburoCherry Yeah, the first one was so damn fun, but the second one was so bad in comparison that it became the first game I ever actually returned solely because of it's crappiness.
Same, but that does not change the fact that it did have it faults. I think one thing that I recall being annoyed at is just the shear scale of the map. I eventually grew tired of having to fly so long just to get places. Though it was one of few games that actively made me want to beat it and unlock EVERYTHING back in the day.
I strongly recommend playing the first mercenaries game. It is easily one of my favorite open world sandbox games of all time and Mercenaries 2 was an absolute insult to how good the first one was.
The Playstation 2 version was SO different from the rest. I suppose Pandemic Studios saw that the PS Double's capabilities were limited and this was back when the PS Triple and XBOX Circle just came out, I wager, so they made the gameplay in the PS Double flow so much differently; in it you could bring vehicles back to your PMC HQ and they'd get added to your stockpile and supplies weren't randomly dotted all over the landscape. Also, you could go into your stockpile menu and press Square on your controller to spawn a specific stockpile item at your safehouse so you can pick it up then and there - no calling the Irish pilot and wasting precious fuel. Moreover, fuel was so limited that you had to literally go around the map and collect a VERY limited amount of fuel. Luckily, cheats existed and you could just use Infinite fuel to save you a load of arse Pandemic would call "exploration". Play the PS Double version, you will have a COMPLETELY different experience than if you play it on other systems.
Paul Berger I absolutely loved Mercenaries 2 (on 360), now, these days i think I love the first more, I just wish it had some of the additions 2 has, like being able to destroy trees and sandbags. This PS2 version of 2 sounds interesting though, I'm curious enough now to see if I can get it when I get a PS2 someday.
Paul Berger Doesn't the PS2 version suffer from horrible pop in? I love the first game (was actually just playing it earlier today) but I saw a video of the second one showing a bridge not appearing until the guy was 5ft from it.
My friend and I got a real kick out of the game, partly because of some of the hilarious glitches. One thing we'd do for laughs is call for a helicopter while on a beach; the Irishman brings it in, gets out, says "Don't worry about me Boss, I'll just go for a walk" take five steps, fall into the water and die while rag-dolling furiously. You are literally the only person in Venezuela who knows how to swim.
Airstrikes 2: Revenge of the airstrikes, a game where you use airstrikes, featuring airstrikes. Also, something even worse than "i might need it later" is "ok, i spared this for two chapters. This is a giant boss so i'll need it." and then uses it and it's one of those unkillable bosses.
My dad got me this game not too far after learning I enjoyed Mercenaries: Playground of Destruction. Now, the original Mercenaries was a game with a decent storyline, and interesting ally/rival mechanic (which because a gigantic pain in the asshole when South Korea and China start hating each other), and the idea that anything and everything was destructible (I think I found only 4 objects that couldn't be destroyed). After playing through the entire game, finding every member in the deck of 52 (which was very hard), and killing General Song in the end, I expected a pretty kickass game when I played its successor. Needless to say, I was bored out within ten minutes of playing it, picked it up once or twice more, then never touched it again. Mechanics were awful, hated that countries weren't factions, AI was laughably stupid (I could blair my horn in an AN tank through an NK fortress and STILL not get noticed in comparison), and the character was AWFUL. -8/10. Bottom of the shit pile.
Now in Mercs 1, there was a perfectly okay reason to use the Anti-tank airstrike and that was when I found an entire battalion of T-59's and the first cannon blast hit me and put me at 20 health. I manned up, lost a testicle and called the airstrike because there was only so many hijacks and counters I could do before I died and lost all progress.
This game was designed for you to use the cheat codes. Nothing beats raining nukes down on a shantytown or loading a super car with more C4 than the game can render and launching into a skyscraper
Ah, Mercs 2. Most of the problems probably can be explained away with the "Pandemic Studios was essentially burning down in 08/09, so rigorous QA wasn't exactly on the priority list" excuse.
In the first Mercenaries game, you could order a chopper, then hijack it while the guy tries to land it for you. And then you can tell him to get back in the chopper, and promptly tell him to leave the chopper once again, just as you take off, thus causing him to exit the chopper very politely and turn to fall to his death.
@Th3beat Actually, Mercenaries 1 came out years before Just Cause did, and Mercenaries 2 was almost finished development by the time Just Cause 2 was announced. Also, while the concepts of the two games are similar, the methods differ greatly. Mercenaries = Explosive Destruction. Just Cause = Explosions, yet almost no destruction.
I absolutely love the Mercenaries series, and would heartily recommend it to anyone. You should play the first one before you play the second one, and NEVER get the PS2 version of Mercs 2.
I can't believe this is the sequel to Mercenaries: Playground of Destruction, which is in my opinion, the best sandbox game ever made. Still pretty fun though, given it's Mercenaries.
idc about what people say about glitches in merc 2,the only glitch i find uncool is that your team AI is freaking stupid...whatever people say about merc 2 it will be forever in my heart
not to mention that you can't just buy everything, now you have to get two different things: gas and equipment to do your stuff, and the maximum cap for gas is so small, that it sucks whenever you call in maybe 2 or 3 drops you have to refill again from one of the respawning gas props. Oh and here's another thing, if you're so low on gas that you need it constantly, why can you pick up the gas with a helicopter when the gas is already empty?
As well as the subtitles he used for AC: Brotherhood (Oh no! More Faffing about!), AC:Revelations (Faff and the World faffs with you), AC:3 (Faff to the Future) and Street Mortal Kombat Fighter vs. Marvel, DC, TV All-Stars and the New Testament.
In the end, I have to agree with him. Mercs 2 was easily one of my favorite games (and let it be known I'd still play it were it not for the fact that I no longer own the proper consoles), but I can't deny that is has all the polish of last week's leftover liver and fuck casserole. If it was a pair of boots, their owner would get masted just for owning them.
I have not played Mercs 2 (though ironicly got it like 3 days ago), so I don't know about it, but I know Merc 1 is a great game, but I did have the problem that it never really gets hard and helis make it really easy.
"I might need it later" Good god. I have now realized why when I play Fallout I always carry my nukes yet never used them even though I have had my back end kicked a load of times by a load of enemies after me because I wanted to test if I could 360 no scope with a shotgun. While right next to someone... What was I talking about again?
Mercs 2 was an awesome bargain bin game, you can get it for like $5 now and it provides mindless fun for at least a weekend. A friend of mine gave it to me for free and man did I enjoy playing it.
Are you referring to the glitch in the PS2 version of the original Mercenaries game where the shotgun made no noise at all, or are you referring to something else. That glitch actually drove me a bit mad.
I personally loved this game. That being said it does suffer heavily from EA's patented policy of only making 80% of a game. Money is ridiculously easy to basically max out, the only worthwhile reward is fuel capacity, and once you obtain one of the airstrikes that utilizes the laser range finder the challenge becomes non-existent.
I wanna say, I played the PS2 version of this game and only that one and that version was pretty much Mercenaries 1 with a slightly different location. Yes, it did have the terrible AI still, but, I thought it was pretty fun and I wondered if the PS3/PC/Xbox 360 versions were so crap because new machines and showy-offness. I'll probably never know.
It is fun with cheats, i mean whilst it is ridiculous that a motorcycle with a tread instead of wheels and two miniguns can go as fast (or faster, been awhile) as a normal bike, i still find the very idea both creative and flabbergastingly awesome
I'm guessing you're still lost in the endless amounts of Zero Punctuation videos out there? Forever destined to watch the newer videos and reviews, or the one's you haven't seen before? And then when you do finally get to the end, you realise you've forgotten what happened at the start of the first one you watched, inevitably forced to ask yourself the question..."how many have I watched more than once...?" And it's then that you realise this is the second time you've been here...
*Fiona:* Every time you injure a civilian, I have to use our money to pay off the local media so we don't end up in the nightly news. Remember that next time.
*Mattias:* But they're so squishy!
Ha, with the current events in Venezuela and North Korea, this review just got even better.
Being a person who completed this game, I do agree with some of the things, but I really did like it. It is unique. It's not just any shooter.
How was it unique? seems like a pretty straightforward sandox shooter, it looks like fun, sure, but unique really isn't something it seems against the competition.
For it's time it was very much unique, the ability to call down vehicles, ammo, you would attack bases and have the ability to call down devastating artillery. Then theirs the destruction aspect of the game that really stands out from most shooters. It is not straightforward at all as it gives you many missions to complete and has a wide range of things you can do, it has some aspects of other genres. You can recruit team mates to help you in the future and most importantly, it was done well, everything ties in nicely and the content does not seem to be just wacked in for any old sake. Most things you do has a purpose in the game, unlike, EDF for example. Yes the demoloshing of unwary apartments was satisfying, but was all that needed? In Merc WIF, it mostly has a purpose and helps the content tie in. I don't see just cause with massive destruction of buildings.
Bowman Will It sounds like Just Cause with the group thing from AC Brotherhood onwards, which is a great idea but not in the least original since you barely ever want to use your aassassins for anything but earning you shit loads of money and Just Cause 2 exists...
Jim Wilkin Pretty much, the only thing that Mercenaries has going for it is the sheer destruction you can wreak. Almost every building can be destroyed regardless of usefulness, and there's something cathartic for it. But in Just Cause 2 you can put jet-boosters on a parachute.
justin canu of course its unice,this is the first game that has alot of glitches and still has noone of them to make you hate it but actualy love every single one of the glitches and say "im not sure if its a good glitch,or an interesting good feature"
not sure if anyone mentioned it yet, but you never even mentioned those awesome musical ads they ran for the game. then again, i have no idea if they even ran it in australia
Holy shit. The "what if i need later" thought PLAGUES me ALL the time!
So you finish rpgs with 14 mega elixirs honestly just use them as soon as you get them garuntee you'll need them in the early to mid game than late game and your so powerful nothing will hurt you
I think this game is canon considering how Venezuela is now a days
Dragon XZero Came here to comment this after I watched the 2008 Compilation!
DAE Vuvuzuela
Good thing I already cashed the $35,000 cheque
Oh no… oh no! Oh no you didn’t!!
"Sitting on a nuclear stockpile to shame north Korea"... So you're sitting on a bow and arrow?
no idiot, they actually have nuclear weapons and have for many years, although the rocket tech there is still 1960's Soviet stuff, which is why we deployed a THAAD in SK.
please re-iterate that but with a year of letting North Korea build up nuclear weapons and make consistent threats at america, yeh
No he's sitting on a rock with a angry face drawn on it.
@@Exigentable The point is that they do not have an extensive or very credible nuclear arsenal, especially compared to, for instance, either of the two main sluggers of the Cold War. Compared to the US or Russia, NK hardly has a nuclear arsenal.
@@DavidEllis94 yeah they arent stockpiling warheads, because they cant. it only takes one warhead to trigger armageddon, though, and proliferation of nuclear weapons even in the double digits to a rogue nation is a big fucking problem.
To anyone watching this review I would recommend checking out the soundtrack for the first Mercenaries. One of the best out there.
This game is actually one of my favs :3
+Floyd Keim III You should try Saints Row 2.
So what your saying is "This game is just JUST CAUSE 2 without the Grappling hook and UNLIMITED PARACHUTE OF UNLIMITED-NESS!"
in mercenaries no matter how high you fall from you'll live
Hunter Snider
I did not know that. Guess that explains why they don't have a Grappling Hook and Unlimited Parachute.
MURFGAMING1228 Actually you do haVe a grappling hook but you can only use it on helicopters.
MURFGAMING1228 I played this game a lot.
Hunter Snider
Seems like it. Now I want to know if it runs on the same engine as Just Cause 2.
I felt the same way except did forgive Mercenaries. Mainly because blowing shit up with the hind (anaconda) was really fun and I enjoyed going on rampages probably a bit too much. Also I played with a friend in co-op mode which made it really fun to do shit like winch a gunboat around with a transport heli while he tries to shoot at things with the boat. Oh yeah, one more thing. I hate advertisements and Mercs 2 rewards me for blowing them up. This was especially entertaining when real companies sponsored them. They were paying Mercs to have their shit destoryed and have their stupid ads removed from the game. I found that to be very satisfying, but maybe that's just because I find commercials to be insipid garbage always hyping some crap no one needs while constantly screaming money and stupid bullshit will make you happy.
im just gonna say...money can make you happy since if i had a lot of money i would support pandemic and they would make a great merc game that holdet up servers and then i could be happy as ever with that
Vangjo Pula dude, pandemic is gone
Dagan Schoen i know,but if pandemic is supported then it maybe can be back
I dunno about anyone else but I was so disappointed that in a title called Mercanaries (plural) I didn't get to have a team of badasses, hell after the one cutscene announcing vengeance the other two mercs you can chose from are never seen or heard from again. I really wanted these three different personalities playing off eachother but no I've gotta do EVERYTHING myself. Still a ton of fun pulling Joker-esque acts of terror like rigging a bridge to blow by sticking c4 on the support beams. The watching the destruction from a water tower laughing maniacally.
Yahtzee's line of it being unhelpful but fucking funny to be golden.
I wonder how games conditioned us to act with the giant robot crab philosophy of combat, because I literally know of no one who dare disobey it.
I think they conditioned us to act with that philosophy because old games normally DID have a "slightly bigger robot crab" just around the corner. So it became ingrained in our heads that unless the music changed to something tense as fuck this fight was only here to bait out the use of all our superweapons. This is my theory anyways as I recently ran through doom II again and a level that stuck out prominently in my head was one that made me fight a ridiculous horde of varying assholes (Imps, demons, Mancubuses, those spider droid things that fire at frankly bullshit speeds, and a single goddamned Revenant), during which I used all my rockets, my single BFG shot, all of my shotgun shells, AND backtracked several times for the spare medkits only to get through the door and get instantly mulched by a mother-fucking Cyberdemon. (1 example out of a few thousand as to why nobody ever disobeys the Treaty of GRC.)
Because we've all been in the situation where we spent all our superweapons fighting the crab robot and spent the boss fight against the giant crab robot throwing our shoes impotently at it, wishing we had saved just one superweapon.
The Addiction 2 Because everyone knows that the final boss always have an ultimate ULTIMATE form that it pulls out of it's ass after you barely survived the first phase. Thats video game boss fights 101.
Does this mean I can blame my hoarding tendencies on my video game-influenced upbringing?
This would be a massively enjoying game if they just ironed out the bevvy of bugs and glitches. Fixed the A.I. so they act like people and not misdirected children. Gave it a bit more content. Or, make a Mercs 3, and this time actually double check the game instead of spending 3/4 of the development time generating the explosion animations.
SaburoCherry id say they should rival the new game Just cause 3 ... with a crapton of more development on design. and an interesting villain ... why cant people make interesting villains, >:l
but since pandemic died a horrible and quick death ... there is like 0.001% of it happening.
Pl4sm4Ro4ch I was discussing this with my friend. If someone were to pick up the pieces, I'd say I would pray for it to be Volition. It'd be amazing if they could bring the Physics engine from the Red Faction games into Mercs 3. That'd be great.
Zach Avent Really?... I never had a hard drive for my 360. (My parents bought me the cheap-ass arcade version.)
+SaburoCherry Yeah, the first one was so damn fun, but the second one was so bad in comparison that it became the first game I ever actually returned solely because of it's crappiness.
'Murrican Oil no the ps3 version had bugs too
The fact that this doesn't have a million views is mind-blowing. This is one of my top 5 videos
I... I like Merc. 2...
me too, man. me too.
Same, but that does not change the fact that it did have it faults. I think one thing that I recall being annoyed at is just the shear scale of the map. I eventually grew tired of having to fly so long just to get places. Though it was one of few games that actively made me want to beat it and unlock EVERYTHING back in the day.
I might of liked it better if I hadn't played the first.
RangaRiis This.
Ibara Kasen I never said it was good. It's just a fun ad cheap game if you wanna see something blow up.
I literally can't stop laughing at the line 'O JAYSIS BEGORRAH!'
I always wondered why hitting a guy was more effective than a few bullets to the chest.
He is right. We would miss him if he were gone.
I strongly recommend playing the first mercenaries game. It is easily one of my favorite open world sandbox games of all time and Mercenaries 2 was an absolute insult to how good the first one was.
the second was no where near as good as the original
I had it on the xbox 1, I agree completely.
Remeber the street sweeper cheat?
this reminds me of metal gear solid 4,people say the originals were better but i dissagree for some reason
Vangjo Pula To each there own. The thing about art in all of it's forms is that it comes down to personal taste
4:27
Why, yes! We would miss you if you were gone.
The Playstation 2 version was SO different from the rest. I suppose Pandemic Studios saw that the PS Double's capabilities were limited and this was back when the PS Triple and XBOX Circle just came out, I wager, so they made the gameplay in the PS Double flow so much differently; in it you could bring vehicles back to your PMC HQ and they'd get added to your stockpile and supplies weren't randomly dotted all over the landscape. Also, you could go into your stockpile menu and press Square on your controller to spawn a specific stockpile item at your safehouse so you can pick it up then and there - no calling the Irish pilot and wasting precious fuel. Moreover, fuel was so limited that you had to literally go around the map and collect a VERY limited amount of fuel. Luckily, cheats existed and you could just use Infinite fuel to save you a load of arse Pandemic would call "exploration".
Play the PS Double version, you will have a COMPLETELY different experience than if you play it on other systems.
ps triple ?? xbox circle ?? if this is a joke it's good . if it's not ,, wtf ??
Yazan Amer Don't forget about Game Hexahedron!
***** Not trolling; making use of malapropisms.
Paul Berger I absolutely loved Mercenaries 2 (on 360), now, these days i think I love the first more, I just wish it had some of the additions 2 has, like being able to destroy trees and sandbags.
This PS2 version of 2 sounds interesting though, I'm curious enough now to see if I can get it when I get a PS2 someday.
Paul Berger Doesn't the PS2 version suffer from horrible pop in? I love the first game (was actually just playing it earlier today) but I saw a video of the second one showing a bridge not appearing until the guy was 5ft from it.
This game was fun because I always used to play this game with my father when I was 8. Good time
Ooh.. this game is my guilty pleasure :-)
The original is just a pleasure :)
disturbedrocks1996
I Loved both
Too good to be true.
My friend and I got a real kick out of the game, partly because of some of the hilarious glitches. One thing we'd do for laughs is call for a helicopter while on a beach; the Irishman brings it in, gets out, says "Don't worry about me Boss, I'll just go for a walk" take five steps, fall into the water and die while rag-dolling furiously. You are literally the only person in Venezuela who knows how to swim.
Airstrikes 2: Revenge of the airstrikes, a game where you use airstrikes, featuring airstrikes. Also, something even worse than "i might need it later" is "ok, i spared this for two chapters. This is a giant boss so i'll need it." and then uses it and it's one of those unkillable bosses.
This is the first review in a while where I've had to pause just to catch up on the laughing. Love it. :D
2:46 I have the same question about MGSV.
for some reason listening to yahtzee talk about bad AI or bugs is more hilarious than actually seeing the bugs or faulty AI.
My dad got me this game not too far after learning I enjoyed Mercenaries: Playground of Destruction. Now, the original Mercenaries was a game with a decent storyline, and interesting ally/rival mechanic (which because a gigantic pain in the asshole when South Korea and China start hating each other), and the idea that anything and everything was destructible (I think I found only 4 objects that couldn't be destroyed). After playing through the entire game, finding every member in the deck of 52 (which was very hard), and killing General Song in the end, I expected a pretty kickass game when I played its successor.
Needless to say, I was bored out within ten minutes of playing it, picked it up once or twice more, then never touched it again. Mechanics were awful, hated that countries weren't factions, AI was laughably stupid (I could blair my horn in an AN tank through an NK fortress and STILL not get noticed in comparison), and the character was AWFUL.
-8/10. Bottom of the shit pile.
Interesting how I never played this game but I remember the "Oh No You Didn't" commercial and this review so vividly.
Love the Aliens reference at the end!
"CHAREG!"
Now in Mercs 1, there was a perfectly okay reason to use the Anti-tank airstrike and that was when I found an entire battalion of T-59's and the first cannon blast hit me and put me at 20 health. I manned up, lost a testicle and called the airstrike because there was only so many hijacks and counters I could do before I died and lost all progress.
0:46 not too dissimilar to current events in Venezuela.
I choked on the part with the Irish pilot.
That catsuit though...best thing about the second.
I didn’t realize how long you’ve been at this, Yahtzee. I now understand why you’re so angry.
I loved that game, still do.
"But I might need it later"
My only response when picking up anything in any Pokémon game.
This game was designed for you to use the cheat codes. Nothing beats raining nukes down on a shantytown or loading a super car with more C4 than the game can render and launching into a skyscraper
Man the first Mercs was so fun. It's such a shame that Pandemic got shut down before they could make Mercs 3.
"But I might need it later." I usually always think that, especially when playing Resident Evil 4 and 5
Ah, Mercs 2. Most of the problems probably can be explained away with the "Pandemic Studios was essentially burning down in 08/09, so rigorous QA wasn't exactly on the priority list" excuse.
3:40 did anyone else hear the thing (i think it was a bird) in the background?
First one was pretty good, they even threw in an extra curveball mid game and gave you a new map to play with
Anyone else hear a weird background noise at 03:30
And again at 03:40
In the first Mercenaries game, you could order a chopper, then hijack it while the guy tries to land it for you. And then you can tell him to get back in the chopper, and promptly tell him to leave the chopper once again, just as you take off, thus causing him to exit the chopper very politely and turn to fall to his death.
I couldn't agree more with the first message in the credits
@Th3beat Actually, Mercenaries 1 came out years before Just Cause did, and Mercenaries 2 was almost finished development by the time Just Cause 2 was announced. Also, while the concepts of the two games are similar, the methods differ greatly. Mercenaries = Explosive Destruction. Just Cause = Explosions, yet almost no destruction.
I absolutely love the Mercenaries series, and would heartily recommend it to anyone. You should play the first one before you play the second one, and NEVER get the PS2 version of Mercs 2.
I know I’m late to the game but what was wrong with the PS2 version? I have a copy and I recall it working quite well.
May have something to do with the fact that that song is awesome. There's a full version, look it up.
Hearing magpies in the audio at 3:40 is very Australian
Cant stop watching
I like when he talks about inconsistency and you see barack obama in a pic XD
Trump 2020
seppuku restores honour, he's talking about seppekku which restores honer
By far the funniest one yet!
I so desperately want to play the game pictured at 3:31. Someone build a game around that image.
I have a friend who loves this game. I showed this review and now he will only refer to the game as Airstrikes 2.
I can't believe this is the sequel to Mercenaries: Playground of Destruction, which is in my opinion, the best sandbox game ever made. Still pretty fun though, given it's Mercenaries.
this is also why I often carry around heavy stuff I never use :(
"But I might need it later"
Why I can never seem bring myself to use powerups in games.
If he did we'd have a game that is really damn good and that'd have a really good hard story
I've had this game for like 4 years now, and I've never played it once.
You really should.
I've only played the PS2 copy which makes me think that I really should get to playing the PS3 version that my brother owns.
Its good when you get to the end and you have a sh*t ton of power ups, healing items, money, etc. when stuff gets tough. :)
There's also The Adventure of Captain Scowlyface and his Angsty Little Pal
idc about what people say about glitches in merc 2,the only glitch i find uncool is that your team AI is freaking stupid...whatever people say about merc 2 it will be forever in my heart
not to mention that you can't just buy everything, now you have to get two different things: gas and equipment to do your stuff, and the maximum cap for gas is so small, that it sucks whenever you call in maybe 2 or 3 drops you have to refill again from one of the respawning gas props. Oh and here's another thing, if you're so low on gas that you need it constantly, why can you pick up the gas with a helicopter when the gas is already empty?
As well as the subtitles he used for AC: Brotherhood (Oh no! More Faffing about!), AC:Revelations (Faff and the World faffs with you), AC:3 (Faff to the Future) and Street Mortal Kombat Fighter vs. Marvel, DC, TV All-Stars and the New Testament.
In the end, I have to agree with him. Mercs 2 was easily one of my favorite games (and let it be known I'd still play it were it not for the fact that I no longer own the proper consoles), but I can't deny that is has all the polish of last week's leftover liver and fuck casserole. If it was a pair of boots, their owner would get masted just for owning them.
'Airstrikes 2: Hooray for Airstrikes' sounds like a DLC for a COD clone.
I have not played Mercs 2 (though ironicly got it like 3 days ago), so I don't know about it, but I know Merc 1 is a great game, but I did have the problem that it never really gets hard and helis make it really easy.
I remember when Solidsnake stabbed Donkey Kong ontop of the shop in Megaton
I am Irish and I love this game. I am also a pilot.
I also live in Brisbane. I think Ben is stalking me.
"I might need it later" Good god. I have now realized why when I play Fallout I always carry my nukes yet never used them even though I have had my back end kicked a load of times by a load of enemies after me because I wanted to test if I could 360 no scope with a shotgun. While right next to someone... What was I talking about again?
Airstrikes 2: Hooray for Airstrikes
Mercs 2 was an awesome bargain bin game, you can get it for like $5 now and it provides mindless fun for at least a weekend. A friend of mine gave it to me for free and man did I enjoy playing it.
"it's a face photographed by an artist which was - according to Yahtzee - the best fit for 'emotionless' he'd ever seen in his life."
i just binged watched 3 hours worth of theses videos i may have an issue
You remember the one part where godzilla smashes up tokyo, and then king kong comes in and starts shooting lazers?
I think this is my fav zp of all time
Are you referring to the glitch in the PS2 version of the original Mercenaries game where the shotgun made no noise at all, or are you referring to something else.
That glitch actually drove me a bit mad.
I personally loved this game. That being said it does suffer heavily from EA's patented policy of only making 80% of a game. Money is ridiculously easy to basically max out, the only worthwhile reward is fuel capacity, and once you obtain one of the airstrikes that utilizes the laser range finder the challenge becomes non-existent.
Anyone else hear wheezing before 3:44?
I wanna say, I played the PS2 version of this game and only that one and that version was pretty much Mercenaries 1 with a slightly different location. Yes, it did have the terrible AI still, but, I thought it was pretty fun and I wondered if the PS3/PC/Xbox 360 versions were so crap because new machines and showy-offness. I'll probably never know.
OMG YES THAT EXACT ONE. Pissed me off SO much -_-
I think the fact that I can fly 5000ft air with a helicopter then jump out and survive with 002 health make this game shit I LIKE TO DIE IN GAMES
Trying to get the platinum on this right now.
I'd like to play a game called "Airstrikes 2: Hooray for Airstrikes."
I never played Mercenaries 2 but do you have to play as Mattias? Or can you play as Jacobs or Mui like in the first one?
You can choose between all three
You forgot The Adventures Of Captian Scowly Face And His Angsty Little Pal.
It is fun with cheats, i mean whilst it is ridiculous that a motorcycle with a tread instead of wheels and two miniguns can go as fast (or faster, been awhile) as a normal bike, i still find the very idea both creative and flabbergastingly awesome
Loved this game.
That is the exact reason I never used shotguns in that game, even though they were one of the most effective weapons.
the main character gets off on explosions that's why there are so many. It's in the bio in mercenaries 1
I'm guessing you're still lost in the endless amounts of Zero Punctuation videos out there?
Forever destined to watch the newer videos and reviews, or the one's you haven't seen before? And then when you do finally get to the end, you realise you've forgotten what happened at the start of the first one you watched, inevitably forced to ask yourself the question..."how many have I watched more than once...?"
And it's then that you realise this is the second time you've been here...
I just spent three consecutive hours watching these reviews. I am okay with this.
Did anyone else hear birds at 3:40?