Castlevania - Versions Comparison (HD 60 FPS)

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  • เผยแพร่เมื่อ 15 มิ.ย. 2024
  • Comparison video of Castlevania / キャッスルヴァニア / Akumajō Dracula (Konami 1986) that features gameplay of the first level of the following versions:
    0:00 Famicom Disk System / FDS (1986)
    2:35 NES / Famicom (1987)
    5:14 Arcade (PlayChoice-10) (1987)
    7:45 Arcade (VS. Castlevania) (1987)
    10:10 Amiga (1990)
    12:43 PC DOS (1990)
    15:55 Commodore 64 / C64 (1990)
    19:11 Sharp X68000 (Castlevania Chronicles) (1993)
    24:04 PlayStation (Castlevania Chronicles) (Original Mode) (2001)
    28:48 PlayStation (Castlevania Chronicles) (Arrange Mode) (2001)
    32:39 Game Boy Advance / GBA (Classic NES Series) (2004)
    35:10 J2ME / Java Mobile (2004)
    38:08 J2ME / Java Mobile (2004)
    40:40 Xbox One, Switch, Steam, PS4 (Castlevania Anniversary Collection) (2019)
    43:12 BONUS: MSX (1986)
    46:11 BONUS: Arcade (Haunted Castle) (1988)
    49:01 BONUS: Super Nintendo / Super Famicom (Super Castlevania IV) (1991)
    You might wonder why we added Super Castlevania IV and Haunted Castle. Although they are different in many ways to the FDS game, both titles recycle the same plot and are considered reinventions of the original game so we thought that could be a good idea to include them as a bonus.
    We couldn't get the sound of the first J2ME version featured in the video to work so we decided to remix the gameplay footage with the soundtrack of the other J2ME port. Amiga and Commodore 64 ports had load times between scenes but we have cut out from the video.
    Which version did you play? Which one is you favorite?
    If you liked the video, subscribe to our channel and click the bell icon to get new updates.
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  • @retrosutra
    @retrosutra  2 หลายเดือนก่อน

    🕹️ Explore retroserk, my other channel dedicated to retro game reviews and comparisons in Spanish. Join the fun! youtube.com/@retroserk

  • @xinus2286
    @xinus2286 3 ปีที่แล้ว +99

    Man the Arrange version of Chroincles goes HARD on the music

    • @craigjuan5744
      @craigjuan5744 2 ปีที่แล้ว +6

      Some people hate it. But I love that soundtrack.

  • @anubisDS
    @anubisDS 3 ปีที่แล้ว +162

    The Sharp X68000 never ceases to amaze me, there's a reason why they are still so expensive

    • @luisreyes1963
      @luisreyes1963 3 ปีที่แล้ว +18

      Those Japanese can put out a high quality PC game, unlike the awful renditions of Castlevania for the Amiga & C64.

    • @mypkamax
      @mypkamax 3 ปีที่แล้ว +9

      @@luisreyes1963 The DOS version isn't any better...
      I guess it's just a part of japanese nature to maintain good quality.
      Konami would probably want you to forget the Amiga, DOS and Commodore 64 conversions existed if they saw how bad they are.

    • @quadttro8569
      @quadttro8569 3 ปีที่แล้ว +1

      x68k version looks like bloodlines port

    • @camulodunon
      @camulodunon 3 ปีที่แล้ว +2

      @@luisreyes1963 the C64 version is actually pretty good.

    • @androidoficeandfire9667
      @androidoficeandfire9667 3 ปีที่แล้ว

      I once saw a copy of the game at a convention but didn't buy it because the system is so expensive

  • @TruculentSheep
    @TruculentSheep 3 ปีที่แล้ว +154

    I wept tears of joy when I saw the Amiga version. Actually, no - I just wept.

    • @jammadamma
      @jammadamma 3 ปีที่แล้ว +34

      Gah! Eww. Yes. For a system that powerful, it sure had some god awful ports! At least change that horrible music!

    • @paul1979uk2000
      @paul1979uk2000 3 ปีที่แล้ว +19

      @@jammadamma Yep, the Amiga version should have been more in line with that Sharp version considering the hardware the Amiga had.

    • @NozomuYume
      @NozomuYume 3 ปีที่แล้ว +26

      @@paul1979uk2000 Not really possible as the Sharp's sprite engine was far and away better than the Amiga's. The Amiga could use the blitter to make up for some of that, but not all. Also the Sharp had native 256 and 32768 color modes. The Amiga could do some cool stuff but its sprite engine was always kinda crappy by Japanese standards (the hardware sprites only looked impressive compared to the popular American/European computers that had no sprites at all).

    • @OmegaTakenZ
      @OmegaTakenZ 3 ปีที่แล้ว +3

      The Sound Track Vamire Hunter and Wicked Child get switched and with weird enemies in the 1st Stage with Barefoor Women???

    • @giorgegi4060
      @giorgegi4060 2 ปีที่แล้ว +1

      However, the amiga had a very sophisticated sound chip. It deserved a better ost.

  • @docstrangelove1347
    @docstrangelove1347 3 ปีที่แล้ว +32

    49:56 this soundtrack still gives me a cold shiver. So good.

  • @BAZFANSHOTHITSClassicTunes
    @BAZFANSHOTHITSClassicTunes 3 ปีที่แล้ว +35

    Amiga is my fave computer of all time, but come on everyone together "WHAT WERE THEY THINKING".

    • @agauser3321
      @agauser3321 2 ปีที่แล้ว

      there's a nev version on the road th-cam.com/video/ESL4mIexG3s/w-d-xo.html

  • @xBlaster
    @xBlaster 3 ปีที่แล้ว +34

    no Castlevania Harmony of Despair?
    Stage 10 is literally the whole NES game adapted to the new gameplay mechanics

    • @arthursnyder6424
      @arthursnyder6424 3 ปีที่แล้ว +7

      I don't know if that counts since that was paid DLC

  • @SacilvioSantos
    @SacilvioSantos 3 ปีที่แล้ว +19

    The guy even divides the video in named time stamps for us... Bro, thanks for the great work! Sub and liked, as always!

  • @KLGChaos
    @KLGChaos ปีที่แล้ว +9

    I originally played the arcade version way back when before we for a Nintendo. Convinced my dad to get it as our second game. He was skeptical, but fell in love with it.
    Also, the Amiga version always makes me laugh. Instead of a castle, it's like Dracula lives in a town house with a bunch of jumping redheads instead of zombies. Lol.

  • @watson3047z
    @watson3047z 3 ปีที่แล้ว +38

    Vampire Hunter for the MSX looks like an interesting take on the game with adventure elements.

    • @fradd182
      @fradd182 3 ปีที่แล้ว +4

      Yes, but its obviously MSX2, not MSX version.

    • @tseriesisadisease3090
      @tseriesisadisease3090 2 ปีที่แล้ว +1

      Apparently the game was actually a sequel to the original but I don’t know for sure

    • @kristianferencik8685
      @kristianferencik8685 2 ปีที่แล้ว +3

      @@tseriesisadisease3090 no, both games were developed during the same time

    • @tseriesisadisease3090
      @tseriesisadisease3090 2 ปีที่แล้ว +1

      @@kristianferencik8685 ok thanks for telling me

    • @DeathScorpi0
      @DeathScorpi0 2 ปีที่แล้ว

      That's what the second game tried to do

  • @Z64sports
    @Z64sports 3 ปีที่แล้ว +13

    Why does the DOS one sound like how I imagined an 80s club would sound?

  • @jordanscherr6699
    @jordanscherr6699 3 ปีที่แล้ว +7

    I think the Sharp X68000 is the best "refresh" of the original. It's not a complete re-imagining. Just the same game with a fresh coat of paint. There's some new ideas in there, but they're kept sparse. With Super Castlevania, but nothing held back upgrading the core game. In this case I honestly like the overhaul better, but respect the sharp version's excellent presentation.

  • @f3rns
    @f3rns 3 ปีที่แล้ว +36

    This sure makes appreciate the nes version of Castlevania, I’m not going to criticize other releases but for me the nes holds a special place in my heart. Thank you for your fantastic work.

  • @Viehzerrer
    @Viehzerrer 3 ปีที่แล้ว +25

    "Oh god, there's a C64 version? At least, the music's bound to be goo... nevermind."
    Seriously, this Kris Hatlelid sure is no Hülsbeck, Hubbard or Follin.

    • @nekononiaow
      @nekononiaow 3 ปีที่แล้ว +1

      Yeah, I expected a good SID rendition of the original theme and huh, well, they tried, but that's about it. 😉

    • @camulodunon
      @camulodunon 3 ปีที่แล้ว +5

      Kris Hatlelid was actually a pretty good composer who made some solid SID renditions. He's the guy who arranged the awesome soundtrack for Grand Prix Circuit on the C64, which sounds superior to even the music in the Amiga version.
      th-cam.com/video/FVaXbC4ENe0/w-d-xo.html
      He was just rushed and had to arrange the soundtracks of both the DOS and C64 ports of Castlevania in a few days.

    • @sterling7
      @sterling7 2 ปีที่แล้ว +2

      It probably didn't help that someone had the bright idea that one of the 3 SID voices should be reserved for sound effects. Still, the C-64 version of the game was pretty decent, and quite playable.

  • @mrmadmight266
    @mrmadmight266 3 ปีที่แล้ว +19

    I like the X68000 Version the most. I like how the footage of the PC MS-DOS version has the correct aspect ratio. The MSX version however was clearly running on PAL 50Hz, you have to set the region to japan so the game runs as it should.

    • @Seven71987
      @Seven71987 2 ปีที่แล้ว

      X68000 version (Castlevania Chronicles) is also released in the PS1 therefore americans can play it too if you don't want to spend your money on a very expensive computer.

    • @mrmadmight266
      @mrmadmight266 2 ปีที่แล้ว

      @@Seven71987 The PS1 version kinda sucks. i don't like that the "original mode" is annoyingly hard because you can only take 4 hits,unlike in the X68000 original were you can take a lot more hits. Also,last time i checked,those X68000 computers are no longer as expensive as they used to be.

    • @rhodesdrakethenieliii3209
      @rhodesdrakethenieliii3209 ปีที่แล้ว

      @@mrmadmight266 This is supposed be based on the first Castlevania, that and with the difficulty of Castlevania III U.S where the enemies deal more damage depending on how far you made it through the game as pointed out by SomecallmeJohnny. But face it man, Simon's quest was never easy and neither was Trevor's, Richter's, Christopher's, Sonia's, Leon's, Juste's and the most powerful Belmont of all: Poo

    • @northwindkey
      @northwindkey ปีที่แล้ว

      @@mrmadmight266 I think you played a hack of the X68000 one lol. Original Mode in PS1 Chronicles is literally the OG X68000 game on an emulator.
      And yes it is annoyingly hard because X68000/Chronicles has some of the worst, most bloated level design in classic Castlevania. Classic CV levels were always meant to be fairly short, so that every segment of a level was itself a small micro-challenge you could overcome with good timing, learning from your mistakes, and practice. Chronicles has that Dracula X SNES problem of levels going on way longer than they should, meaning getting sent back to the beginning doesn't feel like a fitting punishment for your mistakes so much as the game just not letting you ever progress. Almost as bad as Vampire Killer MSX in that regard, though better because unlike that game you can get a Game Over without literally being sent back to the beginning of the game.
      The OG CV1 on Famicom/NES is so much better designed. As is SCIV frankly. Chronicles is a step above something like The Adventure or Legends sure, but it's sure as hell no CV1. Even American CV3 is less sadistic, and that's saying something.

  • @Emberson-9000
    @Emberson-9000 3 ปีที่แล้ว +20

    Famicom: The original. A nearly perfect game.
    NES: Lacking features, but otherwise is just as good as it's Disk System counterpart.
    Playchoice 10: Why didn't they make the timer match the one in-game?
    Vs.: Making the in game timer go faster works, too.
    Amiga: I wanna like the graphics, but the sound, music and the enemies are all messed up, and the gameplay is so choppy.
    DOS: Well at least they used Vampire Killer for the opening level. Too bad it's making me wish they had forgone the music entirely.
    C64: You know, this doesn't look bad for a Commodore game. I bet it's probably more fun than most of the other PC releases.
    Sharp X68000: The exception being this one. This is definitely the best PC version, even if it's not a 1:1 port. It's still a great remake.
    Chronicles (both versions): The Sharp version, but on a system that already had Symphony of the Night. I feel like a port of Rondo was obvious considering the connection to SotN, but I can't complain with Chronicles being so good.
    GBA: Squished, but still a solid version.
    Java: It's Java. Wasn't expecting much, and didn't get much. I kinda like Simon's sprite, though.
    Anniversary: A great emulation. I particularly enjoy the Record feature so I can watch my best runs.
    MSX (Vampire Killer): There's a reason Kojima had to invent a new genre to get a good game on this thing. The exploration is kinda cool, but Castlevania isn't really a game that the MSX can do justice.
    Arcade (Haunted Castle): I like the music. Everything else? Not really. Once you learn the game, it can be fun, but it's not what I would call a good game.
    SNES (SCV4): A great game, to be sure, but I dont think it's as good as the game it's a reimagining of. Level 3 can go fuck itself, but the others are pretty good. The whip and jump controls are improved, but I like the old whip better. The jump is fine, but why use subweapons unless its a triple Cross for boss fights? Your whip is just too good, and it makes the subweapons mostly useless. If you want a game that improves the jump, but keeps the whip while improving subweapons, Rondo of Blood is a perfect example. Even Bloodlines got it right by limiting the angles you can whip and when you can hit from those angles. I like Super Castlevania, but I dont see what makes it the best like some people have said it is.

    • @jasonlee7816
      @jasonlee7816 3 ปีที่แล้ว

      some people might not see what makes Castlevania Famicom/NES as good as each other or nearly perfect

    • @Emberson-9000
      @Emberson-9000 3 ปีที่แล้ว +1

      @@jasonlee7816 That's fair. I believe that they are nearly perfect, but then I've played a lot of the games on this comparison video. Someone who's only knowledge of this game is what they see here may not believe that the game is as good as it is.

    • @jasonlee7816
      @jasonlee7816 3 ปีที่แล้ว

      chances are Amiga Castlevania might be or probably is a lazy remake of the C64 or NES or PC (DOS) version

    • @Emberson-9000
      @Emberson-9000 3 ปีที่แล้ว

      @@jasonlee7816 Yes. I dont believe much effort was put into this version.

    • @Anakunus
      @Anakunus 3 ปีที่แล้ว +1

      @@Emberson-9000 Someone who has played the game through does not believe that the NES version is a nearly perfect game, either.

  • @DrBIeed
    @DrBIeed 3 ปีที่แล้ว +18

    The Amiga version cracks me up.

    • @nekononiaow
      @nekononiaow 3 ปีที่แล้ว

      It is an absolute horror. The MSDOS version manages to be even worse but at least PCs had the excuse of horrible EGA graphics and crappy sound cards.
      This Amiga version is a blight on such a fantastic machine.

  • @LoganPP
    @LoganPP 3 ปีที่แล้ว +10

    Until today for me, Super Castlevania IV continues to be one of the best games ever.

  • @metalcoola
    @metalcoola 3 ปีที่แล้ว +16

    29:14 - Somecallmejohnny - It's party time!

  • @mypkamax
    @mypkamax 3 ปีที่แล้ว +13

    Imagine if there was a Castlevania Chronicles on the 32X... That would have been a good port that makes use of all the audio and visual capabilities if it wasn't for the Super 32X not selling well and it being released at, uncomfortably, the same time as the Sega Saturn. Although the Sharp X86000 sounds too good to be translated to Mega Drive code, there are still tricks and clever design that can be used.

    • @mypkamax
      @mypkamax 3 ปีที่แล้ว

      And did I mention it would have been expensive to make the cartridges for this?

    • @jasonlee7816
      @jasonlee7816 3 ปีที่แล้ว

      32X Castlevania was in development until it got cancelled due to Konami’s stupid policy towards the hardware changes such as the 32X being a commercial failure it became Symphony of the Night also Dreamcast Castlevania was in development until the GameCube, PS2, Xbox were announced then Konami stupidly ordered all Sega Dreamcast games in production be cancelled

  • @iutugabriel1187
    @iutugabriel1187 3 ปีที่แล้ว +4

    I'm love your TH-cam CHANNEL! (I'm brazilian :D)

  • @castlevaniamusicforever
    @castlevaniamusicforever 3 ปีที่แล้ว +2

    Finally a video about Castlevania 1!
    I hoped you'd do one.

  • @jaitheminecraftgamer5046
    @jaitheminecraftgamer5046 3 ปีที่แล้ว +5

    Let’s Compare Castlevania
    1: Famicom Disk System (1986)
    2: NES (1987)
    3: Arcade (Playchoice-10) (1987)
    4: Arcade (Vs Castlevania) (1987)
    5: Amiga (1990)
    6: Pc Dos (1990)
    7: Commodore 64 (1990)
    8: Sharp X68000 (Castlevania Chronicles) (1993)
    9: Playstation (Castlevania Chronicles) (2001)
    10: Playstation (Castlevania Chronicles) (2001)
    11: Game Boy Advance (Classic NES Series) (2004)
    12: J2me (2004)
    13: J2me (2004)
    14: Castlevania Anniversary Collection (2019)
    15: Msx (1986)
    16: Arcade (Haunted Castle) (1988)
    17: Super Nintendo (Super Castlevania Iv) (1991)

  • @robbiezampini-is3en
    @robbiezampini-is3en 9 หลายเดือนก่อน +1

    Title Screen, Game Start, Stage Start, Boss Battle, Stage Clear, and Game Over

  • @0ace0hitta0
    @0ace0hitta0 3 ปีที่แล้ว +1

    Thanks for this video comparison!!!

  • @briansideas
    @briansideas 3 ปีที่แล้ว +4

    Great video.
    Question: Was Vampire Killer for the MSX considered since is a parallel version of the FDS version?

    • @notnevertibbs7444
      @notnevertibbs7444 2 ปีที่แล้ว

      It kind of released in Europe a month earlier before the US version but i guess it released parallel to the FDS version.

    • @notnevertibbs7444
      @notnevertibbs7444 2 ปีที่แล้ว

      for your question, no.

  • @DanteFromDMC
    @DanteFromDMC 3 ปีที่แล้ว +7

    The Java version may look kinda bad but God does it sound good.

  • @tadeuferreira4059
    @tadeuferreira4059 3 ปีที่แล้ว +7

    The zombies from the Amiga Versions really creeps me out, they are so strange looking!

    • @darkfalzx
      @darkfalzx 3 ปีที่แล้ว +4

      Novatrade sure took some shitty liberties with this "port"! And it's not like Amiga couldn't handle smooth scrolling or not-janky-ass controls.

    • @kurokoro
      @kurokoro 3 ปีที่แล้ว +3

      I like simons sprite but the rest of the game and the music sounds horrible...

    • @AFFL1CTED1
      @AFFL1CTED1 3 ปีที่แล้ว +3

      They creep you out? I found them hilariously terrible. They looks so cheesy.

    • @davezanko9051
      @davezanko9051 3 ปีที่แล้ว +1

      @@kurokoro Especially since it's the wrong damn song. Wicked Child is one of the best tracks in the game, but it doesn't go on the first level!

    • @kurokoro
      @kurokoro 3 ปีที่แล้ว

      @@davezanko9051 I don't have an issue with the song order if it's done nicely the sound is just horrible and some of the notes are off and are way too slow, it sounds worse than a music maker ringtone made on a old phone.

  • @pauloblack5225
    @pauloblack5225 ปีที่แล้ว +1

    On Commodore 64 Simon Belmont walks with some level of funk

  • @marcosm1023
    @marcosm1023 3 ปีที่แล้ว

    muy buena recopilación Gracias!!!!!

  • @vicrattlehead5614
    @vicrattlehead5614 3 ปีที่แล้ว +12

    13:14 Ah, the days of DOS... The days when every human character had literal white skin.

    • @enidesouzabarros8852
      @enidesouzabarros8852 3 ปีที่แล้ว

      Aww my ears

    • @camulodunon
      @camulodunon 3 ปีที่แล้ว +1

      The limitations of EGA graphics.

    • @timp2751
      @timp2751 3 ปีที่แล้ว +3

      The DOS version is not a good port. 256 colour VGA had been around for 3 years by this point and was common in hardware and games. Adlib music can apparently be forced with a command switch...

    • @vicrattlehead5614
      @vicrattlehead5614 3 ปีที่แล้ว

      @@timp2751 Did I say it was?

  • @Blademan54
    @Blademan54 3 ปีที่แล้ว +7

    Veo que me falta jugar algunas versiones como la Amiga, PC DOS, Mobiles.
    43:13 La MSX lo probe una vez, pero me parecio tedioso estar buscando llavecitas para encontrar la puerta correcta, parecia un RPG, y casi lo comparo con el CV2, al final no lo pude pasar, no por la dificultad, si no porque me aburria estar buscando llaves ocultos en paredes de donde menos lo pienso y a veces me perdía.

  • @caedavch.9883
    @caedavch.9883 3 ปีที่แล้ว +2

    Castlevania Chronicles (original style) was my favorite because they reimagined Classic Simon in a new outfit

  • @Halbared
    @Halbared 3 ปีที่แล้ว +4

    C64 version looks and sounds fairly good.

  • @Vespyr_
    @Vespyr_ 2 ปีที่แล้ว +2

    That Sharp x68000 version looks and sounds amazing.

  • @dalton2k538
    @dalton2k538 3 ปีที่แล้ว +4

    Not going to look at opcode's Colecovision port of Castlevania? It requires Super Game Module (2 I think) but it's hella impressive

  • @SomeOrangeCat
    @SomeOrangeCat 3 ปีที่แล้ว +4

    The C64 port, actually ain't half bad.

    • @cedurion
      @cedurion 3 ปีที่แล้ว +1

      I was surprised how smooth it looked.

  • @MidBoss666
    @MidBoss666 3 ปีที่แล้ว +1

    Amazing video ^^
    That's gonna be an hour well spent ^^

  • @arthurpendrake2339
    @arthurpendrake2339 2 ปีที่แล้ว +2

    1094
    Castlevania Lament of Innocence
    1476
    Castlevania III Dracula's Curse
    1479
    Castlevania Curse of Darkness
    1576
    The Castlevania Adventure
    1591
    Castlevania II Belmont's Revenge
    1666
    Castlevania Resurrection
    1691
    Castlevania
    1698
    Castlevania II Simon's Quest
    1699
    Super Castlevania IV
    1748
    Castlevania Harmony of Dissonance
    1792
    Castlevania Rondo of Blood
    1797
    Castlevania Symphony of The Night
    1810
    Castlevania Order of Ecclesia
    1830
    Castlevania Circle of The Moon
    1844
    Castlevania Legacy of Darkness
    1852
    Castlevania (Nintendo 64)
    1897
    Dracula
    1917
    Castlevania Bloodlines
    1944
    Castlevania Portrait of Ruin
    1999
    The Demon Castle War
    2035
    Castlevania Aria of Sorrow
    2036
    Castlevania Dawn of Sorrow

    • @northwindkey
      @northwindkey ปีที่แล้ว

      This is not a correct timeline.
      * Super Castlevania IV is a REMAKE of Castlevania 1, not a sequel to Simon's Quest. That was a translation error.
      * The KCEK Games (Circle, 64, Legacy) are not and have never been officially canon. No Japanese timeline ever included them, Konami of America kept shoving them into their timelines because they sold well, but those timelines also had Legends and Dracula X SNES. They were never officially sanctioned by the CV devs, and KCEK even said they always intended their games to be non-canon spin-offs.
      * Castlevania Resurrection (Dreamcast) never actually got written so it isn't technically canon.

  • @OmegaTakenZ
    @OmegaTakenZ 3 ปีที่แล้ว +1

    The NES gave me so much Nostalgia when i came to the 3th Stage called wicked child i fell so good by caming to the 3th Stage with the Great Sound Track

  • @buttering0
    @buttering0 3 ปีที่แล้ว +4

    You couldn't wait 2 more days till spooktober when this would have been perfect

    • @joemignogna6486
      @joemignogna6486 3 ปีที่แล้ว +2

      Castlevania content is always perfect. Only knaves limit their spooky time to one month

    • @buttering0
      @buttering0 3 ปีที่แล้ว

      @@joemignogna6486 agreed but if only we were able to start spooktober like this

    • @megaruhe6296
      @megaruhe6296 3 ปีที่แล้ว

      Ok

  • @kefastvplaypedroariel2143
    @kefastvplaypedroariel2143 3 ปีที่แล้ว +1

    @
    retrosutra 19:10 WOW! I didn't know the Sharp X68000 was capable to handle the music so well in that version with only 8 FM channels and 1 channel for 16-bit DAC samples... and it's not even a version, it's much better than that considering that is a major remake/remastered version of the original game! If that version should be ported to the SEGA Genesis/Mega Drive, this could make the console very succesful to handle all of this good stuff from the X68000, especially the game's OST if they made it right.
    28:48 I love how the enemy boss theme and the Stage Clear music sounds much better and different in this remake than what the NES/FDS version had and I also love the way they have remixed the theme of the original game in the Arrange Mode of the PlayStation version, it's just... SO DOPE! AND OH, THAT MIDI GUITAR IN THIS REMIX... IT SOUNDS SO REAL!!! Those developers at Konami must have worked THIS hard to make the X68000 and the SNES versions REALLY stand out from the competitors in a good way, especially the original NES version!

  • @alexskibicki2262
    @alexskibicki2262 3 ปีที่แล้ว +1

    Awesome comparison. \m/ castlevania is one of my favorite video games. from this video, I personally like the nes version, the ps1 version, the arcade version, and the snes version.

  • @Freshbrood
    @Freshbrood ปีที่แล้ว +1

    They all do a passable job on the chiptunes too. They understood how important and good the soundtrack was.

  • @Halbared
    @Halbared 3 ปีที่แล้ว +2

    Super Castlevania is just the best looking and playing game here.

  • @rolingthunder8612
    @rolingthunder8612 3 ปีที่แล้ว

    where to get the j2me port? also, is that the android soundfont you're using?

  • @bumparchive
    @bumparchive 3 ปีที่แล้ว

    I always wondered why some ports of games put music in wrong levels? like the Amiga port of this for example has the 3rd stage theme instead of the 1st.

  • @RetroMatter
    @RetroMatter 3 ปีที่แล้ว +1

    First look at zombies on amiga, and you already know that they f****d it up hard.

  • @mirndalink7231
    @mirndalink7231 2 หลายเดือนก่อน +1

    Simon got the animan studios walking

  • @BalancedSpirit79
    @BalancedSpirit79 3 ปีที่แล้ว +7

    Good comparison, but I would've added the Intellivision hombrew version; it's really impressive considering the system's limitations!

  • @Guernicaman
    @Guernicaman 3 ปีที่แล้ว

    Dude! Why couldn't we get a port of the Sharp X6800 version of Castlevania on the Castlevania Collection for current-gen consoles?

  • @convexcornet2169
    @convexcornet2169 ปีที่แล้ว +1

    You forgot to include the SC-55 music in PSX Castlevania Chronicles. That music was the best, better than arranged imo.

  • @tats_sacs
    @tats_sacs ปีที่แล้ว +1

    The MSX 2 version was actually harder. You have to look for those keys.

  • @Deimos_Fresh
    @Deimos_Fresh 3 ปีที่แล้ว

    Played NES and Chronicles games. I like boss theme in Chronicles arrange mode the most.

  • @davidrivera9061
    @davidrivera9061 ปีที่แล้ว +2

    The best version was saved for last, love it!

  • @Multifacted_Brotha
    @Multifacted_Brotha 3 ปีที่แล้ว +1

    Wow I only had the nintendo version!! Didn't know there were so many other console versions of this game!

  • @watson3047z
    @watson3047z 3 ปีที่แล้ว

    I'm a huge Castlevania fan. Used to own Chronicles for the PS1 and didn't think much of it at the time. Looks like he's power walking all the time.

  • @damarfadlan9251
    @damarfadlan9251 4 วันที่ผ่านมา

    Castlevania both on NES and SNES are equally awesome.

  • @roadkill_52
    @roadkill_52 3 ปีที่แล้ว +2

    No Bloodlines (Genesis)? The first stage is also a remake of the NES one and I would say it's a lot more faithful than the SNES one.

    • @retrosutra
      @retrosutra  3 ปีที่แล้ว

      Yes, maybe we should have included it as a bonus at the end of the video.

    • @MastaGambit
      @MastaGambit 3 ปีที่แล้ว

      It's a completely different game. By that logic you should also throw Rondo of Blood into this vid.

    • @camulodunon
      @camulodunon 3 ปีที่แล้ว

      @@MastaGambit the first stage is a remake of the NES stage.

  • @DEIMOSarts
    @DEIMOSarts 11 หลายเดือนก่อน +1

    Despite all the parts that came after, and even if the Lords of Shadow/Mirror of Fate Roobot series tells the best story for me - Super Castelvania IV - still transports the most coherent atmosphere.

  • @stiffels0ear
    @stiffels0ear 7 หลายเดือนก่อน

    The MSX version had great background music. However, the game could not be interrupted because there was no way to save the game, even though the levels were large. The content was also different from the NES version, which was frustrating for children who could not play the NES version.

  • @dingusbingus7463
    @dingusbingus7463 ปีที่แล้ว +1

    If someone could mesh together the MSX and NES/Famicom versions I believe it would be a true masterpiece

  • @bobmanperson599
    @bobmanperson599 11 หลายเดือนก่อน +1

    The Amiga version feels so uncanny, because it's so close to being an accurate port, but every difference sticks out like a sore thumb

  • @baalfgames5318
    @baalfgames5318 3 ปีที่แล้ว +1

    Wait, are you sure those were the EARLIEST J2ME versions? I swear there was an 8-bit version with non detailed graphics.

  • @BluesM18A1
    @BluesM18A1 3 ปีที่แล้ว +4

    The C64 and DOS conversions by Unlimited Software sound like the arranger only ever listened to the NES version only once while piss drunk, then wrote all the notes from memory.

    • @camulodunon
      @camulodunon 3 ปีที่แล้ว

      Fun fact. That's actually what happened.

  • @retrogamer33
    @retrogamer33 3 ปีที่แล้ว +1

    There is one missing from this list. Castlevania: A Spectrum Interlude for the Spectrum 128K. I've played it on my ZX Spectrum Next and it's good.

  • @noside.foxhound
    @noside.foxhound 3 ปีที่แล้ว +1

    46:37 This is my jam!

  • @punchabunchabuttons
    @punchabunchabuttons 2 ปีที่แล้ว +1

    Amiga: Such an awesome soundtrack
    Dos/Como64: My ears are bleading.....
    X68: What a badass version

  • @KREllis-vr1ix
    @KREllis-vr1ix 3 ปีที่แล้ว +13

    I'm surprised the C64 port looked and sounded as good as it did.

    • @paul1979uk2000
      @paul1979uk2000 3 ปีที่แล้ว +3

      Considering the sound hardware chip in the C64, I thought it sounded quite bad, the C64 was known for sounding much better than the Nes with a lot of games.

    • @Krayzar
      @Krayzar 3 ปีที่แล้ว +1

      It sounds like the version used is the C64 PAL version. NTSCs music does sound slightly better on hardware, but definitely not up the usual C64 snuff.

    • @paul1979uk2000
      @paul1979uk2000 3 ปีที่แล้ว +2

      @@Krayzar It did seem a little slow but the actually quality of the song sounded bad by C64 standards.

    • @Krayzar
      @Krayzar 3 ปีที่แล้ว +2

      Definitely, I agree.
      In general the C64 version is the most NES like in terms of gameplay though. If they would have implemented holy water similarly and taken a little more care with mechanics, it would be close.
      The controls are quite good for a "press up to jump" port. Still think it's probably the most faithful early home computer port.
      CV1 Amiga on the other hand, can rot. That port is torture to play. Probably one of the worst games ever made.

    • @paul1979uk2000
      @paul1979uk2000 3 ปีที่แล้ว +1

      @@Krayzar It's all about the quality of the ports, the C64 and the Amiga got some really bad ones but with more care and attention, both those hardwares could do much better, especially with arcade ports.
      The Amiga version was really bad but I even learned when I was a kid using the Amiga, avoid arcade and Japanese games on the platform because either little effort goes into them or they are being made to look worse than they should to make Japanese home computers and consoles look better, I say that because the pattern was too consistent with games from that region.

  • @xavierbelmont8935
    @xavierbelmont8935 3 ปีที่แล้ว

    If you want to get technical you have to put in haunted castle in your video as well cuz that was the first version of Castlevania and it was for the MSX

  • @OmegaTakenZ
    @OmegaTakenZ 3 ปีที่แล้ว

    The Arcades with Nintendo Games inside called Play Choise 5 it has famous NES Games in Gaming Halls with Billiard

  • @unknownuser1013
    @unknownuser1013 3 ปีที่แล้ว +1

    Missed the opportunity to add Castlevania HD texture pack for NES as a BONUS

    • @kya6568
      @kya6568 3 ปีที่แล้ว +1

      That would be excessive, since the texture pack is not an official release. But the "3rd iteration" J2ME game, which was the source of the graphics for that HD Pack would've been welcome in this video.

  • @KyuJuEX099
    @KyuJuEX099 2 หลายเดือนก่อน

    Sharp X68000/Chronicles will always be my favorite version of Castlevania 1.

  • @AxiomofDiscord
    @AxiomofDiscord 2 ปีที่แล้ว

    Weird to call the one on the 68000 chronicles when that is the PlayStation title and it is just Akumajo Dracula so I guess using the translation everyone else uses it would just be Castlevania again.

  • @The90sGamingGuy
    @The90sGamingGuy 3 ปีที่แล้ว +1

    Castlevania (NES) US and Japanese versions are my favorites.

  • @dextersbeard3472
    @dextersbeard3472 3 ปีที่แล้ว +3

    I think the Amiga version looked really interesting, its a shame the scrolling is a bit weird

    • @davezanko9051
      @davezanko9051 ปีที่แล้ว

      Controls are stiff as heck, too. Makes it difficult to play. Especially since, like a lot of Amiga games, it uses the default 1-button joystick inherited from the C64. Still the most annoying thing about Amiga games.

  • @Alucard1242
    @Alucard1242 3 ปีที่แล้ว +1

    Those zombies in the amiga version 🤣🤣🤣

  • @ilprofsatoru
    @ilprofsatoru 3 ปีที่แล้ว

    Hi, can you tell me how to play the mobile phone versions?

  • @Theaveragegamer768
    @Theaveragegamer768 ปีที่แล้ว +1

    the amiga version is terrifying

  • @basicallysnake
    @basicallysnake หลายเดือนก่อน

    The C64 and MS-DOS ports are done by the same group that did TMNT for those systems IIRC

  • @Anakunus
    @Anakunus 3 ปีที่แล้ว +1

    Castlevania Chronicles is my favourite version.

    • @luisreyes1963
      @luisreyes1963 3 ปีที่แล้ว

      So glad it's available for the PS1, if you can find a copy of it that is. 😕

    • @davezanko9051
      @davezanko9051 3 ปีที่แล้ว

      @@luisreyes1963 There's a reason I bought it the day it came out. It wasn't a major release (indeed if i recall correctly it was essentially a bargain title from its release in the US). I had known about the X68000 version so I jumped all over that thing when I could get it.

  • @Nolendo
    @Nolendo 3 ปีที่แล้ว +1

    Is it just me or does the music in the Commodore version slap

  • @chano7053
    @chano7053 ปีที่แล้ว

    Vampire Hunter on the MSX2 is an intetesting variation but it's also really tough and unfair. The worst of the bunch is the arcade version. The only reedeming factor is the soundtrack which is of the usual high quality on the series.

  • @natelecarde962
    @natelecarde962 2 ปีที่แล้ว

    Chronicles was underrated, although it did start Simon's weird gothic phase...

  • @axelmenzel3585
    @axelmenzel3585 3 ปีที่แล้ว

    Love this channel, amo este puto canal

  • @robertmiles9942
    @robertmiles9942 3 ปีที่แล้ว +1

    Looks like someone tried to play the C64 version on a PAL machine. You need to put your emulator in NTSC mode for NTSC games, please. It's running at 4/5 normal speed, that's why the music sounds weird.

  • @gordyowl9455
    @gordyowl9455 ปีที่แล้ว +1

    The AMIGA versión looks like if it was made by the guys from Dark Castle

    • @gordyowl9455
      @gordyowl9455 ปีที่แล้ว

      Olvide que hablas español, pero bueno espero tener la atención del resto del mundo hablando en inglés

  • @cimbrelus
    @cimbrelus 3 ปีที่แล้ว

    En los recreativos de mi barrio hubo una placa de haunted castle pero con el nombre vampire killer como en msx.Una versión bastante desconocida de la franquicia

  • @kurokoro
    @kurokoro 3 ปีที่แล้ว +3

    Cv chronicles, Super castlevania 4 and Haunted Castle(technically) are just remakes of CV1, the whole Simon Belmont must defeat Dracula again part in the cv4 scrolling text was added for the American release and makes no sense whatsoever as the text implies a hundred years has passed since Simon defeated dracula prior to this game, also Cv1 was changed to cv 4 in order as Simon is a decendant of Trevor Belmont from cv3 making it somewhat correct in a chronologic order Lament of innocence being the first game in chronological order followed by cv3 then Curse of darkness then the gb games With Christopher Belmont castlevania adventures 1 & 2(Cv rebirth for wii which is a remake/retelling of the story of Cv adventure 1 in the same way as Chronicles/HC/scv4 was to cv1) then Simon's story begins with cv1 & cv2 simons quest followed by harmony of dissonance, rondo of blood/dracula x/ vampire kiss then Symphony of the night followed by order of ecclesia, castlevania bloodlines(generations), Portrait of ruins and then the final games in the timeline aria and dawn of Sorrow. The rest of the games like the 64 ones, circle of the moon and cv legends for gb are side stories and not actually canon to the main games.

    • @msolom9521
      @msolom9521 3 ปีที่แล้ว

      Can we expect, since Lords of shadow (only the 1st exists to myself), Lament of of innocense is just a distopic story ? (honestly, the vampire killer making in lament is just ridiculous)

    • @kurokoro
      @kurokoro 3 ปีที่แล้ว +1

      @@msolom9521 I dont think it was a bad story(if you meant that by distopic not sure so sorry if I didnt get the meaning of the word right) it was just simple and it made sense that the whip needed a sacrifice to become the vampire killer unlocking its power against unholy creatures thanks to Saras tainted soul from Walter turning her into a vampire,the whole alchemy story was kinda cool the betrayal of Mathias to his friend leon, lords of shadow parallels both events with Maries death and Gabriel killing her(unknowingly so this time thanks to zobek) and the betrayal of zobek himself with his false friendship only that this time around Gabriel is actually a cronqvist( there is a text in the game that reveals this as he was abandoned and left to the church as its implied he was a bastard of a wealthy family possibly being the cronqvist) and actually him becoming Dracula at the end confirms this, also gandolfi created the combat cross just that this time it's more of a mechanical weapon than a full alchemic one like in the og series, I do prefer the origins in cv los1 than cv loI since the story is well made, written and the acting is amazing but the game got a bit to distant from the lore later on for me atleast, not saying it's bad but if there where no sequels to los I would be kinda bum as I wanted it to be closer to its og counterpart and it kinda did and im glad and I actually enjoyed and liked the trilogy a lot,it even made me like the first game a lot more and I specially liked MoF as for me is closer both in story and gameplay to the og series( feels like a mix between cv3 and cv circle of the moon for me) I wish they would continue the story of los or atleast made a game around Victor Belmont before the events of cv los 2 or of the decendants of Simon Belmont between Mof and los 2.

    • @msolom9521
      @msolom9521 3 ปีที่แล้ว +1

      @@kurokoro Agree, the story of LoS 1 is great. The main weapon is not alchemy but not totally mechanical to me cause its name, clearly a religious reference (so kind of mystic power). In Lament, this sacrifice seems too "drama" to convince me.
      Honnestly, I feel betrayed by LoS 2, after playin the E3 demo of the game, I expected something else, more like Gabriel becomes the powerfull Dracula till his own fall, facing the 1st epic fight against his family. Instead, we've got the rat possession ... ( I know, there's more than that but ... voilà).
      Finishing by distopic, just because there're two making of vampire killer, and I decide LoS1 is the real one (just a point of view)

    • @kurokoro
      @kurokoro 3 ปีที่แล้ว

      @@msolom9521 Oh ok now I get you but since its a reboot is a different take on the origin but to each their own and I respect your decision to choose this one,the rat parts didnt bother me and really people made a lot of complaints for something that was used just a few times also Dracula can turn into rats and other animals in lore, I really dont think that makes los 2 a bad game and it was hated for nonesense( atleast thats my opinion I dont think its perfect but it didnt dissapoint me), in Mirrors of fate is focused more on the struggle and relationship between the Belmonts and Dracula and the secret that binds them, it was a great tale and if you haven't played it I dont want to spoil it but really explains a lot and the ending was so nostalgic that I just really love that game, tbh about it the los trilogy is very dramatic and tragic I may say more so than cv LoI( which I dont think its bad and quite the contrary I love it), Yeah the Combat Cross has a major religious symbolic reference they also kinda fused both the vampire killer and the boomerang cross into it except you dont throw the combat cross lol which Its a feature I actually wanted it to have kinda like thors hammer but CV as a whole is a huge reference to religion in a way (also the name Gabriel and giving him wings plus he fights lucifer is a huge religious reference), Leon and Gabriel where both knights of religion Leon being a Crusader and Gabriel a knight of the brotherhood of light and both ended departing from that title became hunters of the night (and their decendents) with the exception of Gabriel becoming a lord of shadow himself.
      P.S I love that Simon uses the leather whip at first in Cv los Mof a nice reference to the og whip.

  • @LorenHelgeson
    @LorenHelgeson 3 ปีที่แล้ว

    The SharpX is the best looking and sounding, but my favorite is still Super Castlevania 4.
    Also, is it just me or is that not a very strange version of "Wicked Child" playing in the Amiga version.

  • @deathcold_longplaysua4846
    @deathcold_longplaysua4846 ปีที่แล้ว +1

    Don't see any difference between first 4 versions. The one of famicom, on nes and other two on arcade (playChoice) and vs castlevania, is the same game.

  • @hosiris5770
    @hosiris5770 3 ปีที่แล้ว

    Very good job ! But where is "Castelvania Rebirth" ??? (WiiWare) Is the must version...

  • @Multienderguy37
    @Multienderguy37 2 ปีที่แล้ว

    Why does both Haunted castle and Chronicles have that weird hunch?

  • @carlcouture1023
    @carlcouture1023 3 ปีที่แล้ว

    So we just gonna ignore how the cross chases you in the DOS version?

  • @scotter140
    @scotter140 2 ปีที่แล้ว

    I didn’t know there were castlevania arcades. Cool
    Also whoever played all this had got some skill

  • @ArturABC-1701
    @ArturABC-1701 3 ปีที่แล้ว

    the msx version was the only "vania"?

  • @peter0287
    @peter0287 3 ปีที่แล้ว

    Please,link to 2 J2ME versions!

  • @cartridgegamer5224
    @cartridgegamer5224 2 ปีที่แล้ว

    The arcade version could not be compared to any other because it was shrunk down to fit 15% of the screen so you can't see it. But thanks for sharing.

  • @manu1972
    @manu1972 3 ปีที่แล้ว

    43:12 MSX2版のBGMが異様に遅い…
    恐らく、日本仕様ではなく欧州仕様のMSX本体かエミュレータですね。

  • @carlosalbertoinaciofilho5512
    @carlosalbertoinaciofilho5512 3 ปีที่แล้ว

    MSX Version is being emulated in an european MSX with 50hz... music is just slower because of this. has to be emulated on american msx or japanese for the right sync