Bloodstain [Doom II] Map 31 "Labyrinthe" - UV-Max in
ฝัง
- เผยแพร่เมื่อ 27 พ.ย. 2024
- "Bloodstain" is a Doom II Megawad that consists of 32 brand new maps designed for Boom-based ports. It was designed solely by Pavel "Pipicz" Tvrznik and took roughly five years in development. It was released to the public via the idgames website on January 1st 2016. The maps in Bloodstain range from medium to hard difficulty and each one has a great design aesthetic; truly one of the better Megawads designed in recent months.
Source Port used: GZDoom v2.0.05 (Boom-Strict Compatibility enabled)
Recording Software used: LoiLo Game Recorder v1.1.0.1
Control Scheme: Keyboard only (slightly deviated from default)
Mods implemented: Smooth Doom, custom monster/item/weapon sounds
Megawad: Bloodstain
Map Title/Number: Labyrinthe / Map31
Kills: 100%
Items: 100%
Secrets: 100%
Time Completed: 7:53
Difficulty Played: Ultra Violence
Category: UV-Max
You can download the Bloodstain WAD file from the idgames archive, here:
www.doomworld....
A full UV-Max playthrough of me playing Bloodstain can be found here:
• Playlist
Finally, if you want to visit my channel for more Doom related content, click here:
/ @thev1perk1ller
what an interestingly architectured map.... hated the beginning labyrinth part, but loved the "inside" and end parts of the map
looks like an upgraded version of Plutonia's Map 11 "Hunted"