How to create Particle Environments in Foundry's Nuke

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  • เผยแพร่เมื่อ 15 พ.ย. 2024

ความคิดเห็น • 9

  • @FoundryTeam
    @FoundryTeam  3 ปีที่แล้ว

    Dicover more Nuke tutorials here: bit.ly/34gI8J4

    • @masummitra7683
      @masummitra7683 2 ปีที่แล้ว

      Sir u r a legend
      Oneday I will be also.
      Love from KOLKATA 🇮🇳

  • @mrvfx2282
    @mrvfx2282 4 ปีที่แล้ว

    Very good tutorial

  • @MiguelAngel-rd4wx
    @MiguelAngel-rd4wx 5 ปีที่แล้ว

    Great, good to know!!

  • @MilanGuragainArts
    @MilanGuragainArts ปีที่แล้ว

    what if you want to emit animated plant? I guess it wont work when you freeze the frame. how to do that?

  • @amidamaruDS
    @amidamaruDS 4 ปีที่แล้ว +1

    How could i avoid clipping between particles?if you increase the number of particles somtimes they are very close to each other in the same face. And if you have a free camera moving the particles start blinking. Thanks!

    • @darrencoombes4829
      @darrencoombes4829 ปีที่แล้ว +1

      try making the lifetime of particles 1 and then set the amount to be greater to compensate

  • @cobrafilms3995
    @cobrafilms3995 ปีที่แล้ว

    Nuke keeps crashing whenever I'm trying to position the camera for animation. Files are 1080 in size. Seems like it's struggling to update the viewport whenever the camera angle is adjusted. Does it have something to do with the Read file connecting to a Group node?

  • @Arminkenedi
    @Arminkenedi 3 ปีที่แล้ว

    project files?