[Read this First!!] A reminder that we’re casual players rolling dice for fun, so we forget things a lot. If there are any rules queries please roll with them, and avoid spamming a load of timestamps with corrections, as it tends to come off as more disrespectful than helpful. Thank you all for watching!
I dont think you Made a mistake here but why did almost every seperatist unit get a Surge in the opening round? I am fairly new to the Game myself and just want to know which rule that is, it didnt seem as if the General had any Card which granted them these?
General Grievous had an upgrade called Aggressive Tactics. After he gives orders, you can pick up to 4 units with orders and give them a surge token. It's a great way to get extra effectiveness out of B1s in particular, and Red Save units love it too because you effective up their 50/50 save to a 66% save. @@Lorenzsidlo
29:50 I was a bit confused on General G doing a second attack. I thought you could only attack once per turn. The pip card shouldn't give him the ability to do that, right? It just gives him that weapon to use as an option with his Arsenal 2, right? Maybe im understanding the pip card wrong.
[Read this First!!] A reminder that we’re casual players rolling dice for fun, so we forget things a lot. If there are any rules queries please roll with them, and avoid spamming a load of timestamps with corrections, as it tends to come off as more disrespectful than helpful. Thank you all for watching!
Appreciate the batrep!
I dont think you Made a mistake here but why did almost every seperatist unit get a Surge in the opening round? I am fairly new to the Game myself and just want to know which rule that is, it didnt seem as if the General had any Card which granted them these?
General Grievous had an upgrade called Aggressive Tactics. After he gives orders, you can pick up to 4 units with orders and give them a surge token. It's a great way to get extra effectiveness out of B1s in particular, and Red Save units love it too because you effective up their 50/50 save to a 66% save. @@Lorenzsidlo
i loved your production quality and hearing your thought process throughout the game! More batreps should be like this.
29:50 I was a bit confused on General G doing a second attack. I thought you could only attack once per turn. The pip card shouldn't give him the ability to do that, right? It just gives him that weapon to use as an option with his Arsenal 2, right? Maybe im understanding the pip card wrong.
How many Points were played? Didnt hear it if mentioned, thank you
500ish mate, skirmish size
🍷🧐🎩 Well done Lads!