4:29 is pure genius!!! Not only that, but the way you sculpted the skull and applied the nose and separated the wings of the nose is a great way of looking at human anatomy.
Oh my god I tried sculpting the same ears a few months back but couldn't figure it out!! The way you used the plane is absolute genius thank you so much for sharing your process :D
ahh this is a really great creation, your sculpture really has that emotive, lifelike quality and that's hard to achieve. the way you sculpted the ears and nostrils blew my mind.
I adopted a lot of your techniques for building a female face for the lead female character sculpt for our latest video game. It makes a lot of sense to build out a little bit of the skeletal structure(even a simplified one) before fleshing it out. Makes the face feel more organized and proportionately soild.
Dude I instantly became a fan of your techniques! I usually can't grasp much from timelapse videos but this one is something else. I know everyone has already said this but....I LOVE HOW YOU MADE THE EARS! :D I am working on my 2nd character and having a hard time with the eyes and making the face have more personality, your video not only helped me understand some techniques but also helped motivate me to push myself a little more. I also really like how you did the nose, gives more freedom to make iterations. I usually just sculpt it on the face and then it becomes so difficult to manipulate it if I don't like how it looks. Seriously, I am very grateful to you for this. Will watch your tutorial on the ears now. Many thanks!
Thank you very much for the nice comment! I really appreciate it and I'm glad that the videos are helpful! If you have questions please feel free to ask anytime! All the best with your work and keep practicing!
one of the most simple, genius, and efficient technique i ever seen so far, thank you for sharing your knowledge, you cant imagine how valuable it can be for noobs like me, and btw, really nice style, love it.
Love the way you did the nose! I always struggle to get the proportions on the cavity using the move brush, and the way you did it sounds a lot simpler and faster. Thanks!
Glad you like it! I will probably do other videos next since I want to do some 3D printing but I will definitely do more females in the future since they are quite a challenge and I learn a lot by sculpting them! And I like to sculpt beautiful things as well^^
Very interesting video, while I think its most important to *properly* understand the geometry of the objects your trying to create, its also hugely helpful to see the techniques that people use to create these sculpted forms.
I agree! once you understand the forms properly you can take shortcuts and skip some steps to get the forms you want but then it gets hard for viewers to follow why someone does a certain stroke or build certain shapes the way they do It's a good idea to break down forms to the most comprehensible shape of your current skill level and build from there. I still like to draw boxes all the time from which I construct more complex forms
Woah... I accidentally stumbled upon this channel and I LOVE your work! I'm new to sculpting and my sculptures look so bumpy :( Idk I'm trying to learn the human anatomy and try to understand all the basics, but it's sooo overwhelming hehe. I think I'll have to adjust my tablet's sensitivity, because I've been using it for drawing since I bought it. Anyways, I loved this elf sculpture and you definitely earned a sub + like from me ;)
Thank you so much! I appreciate it! A tip when it comes to bumpy surfaces: try to work with the lowest amount of polygons in the beginning that still hold up the forms so you can smooth things out easily while working on the big shapes. Once these are established and you want to get into more details increase the number of polys and work your way up from there. Another tip is to use the largest brush size possible to sculpt which makes you faster as well as avoids an uneven surface as well. All the best!
Glad you like it! I like to start of my projects with the 'DynaWax128' project that you can find in the lightbox. It comes with a decent variation of the SkinShade4 matcap where I would then dial down the WaxModifier to around 20 or 30
It's a bit indirect but watching this video seriously helped me apply some shading techniques to my 2D art, believe it or not. I'll definitely refer to this video as well when I have a crack at some good ol' character modelling :D
So glad to hear that! I notice it all the time that my practice in 3D translates into my 2D work as well, it's so cool. Thanks a lot and all the best with your work!
I'm curious about why you make the nose separately... For things like the eyes/lids and ears it's definitely easier to make by adding on new subtools, but the nose seems like an easy thing that you can just pull out of the face - no?
I like to do that to be contious about the plane changes in that area. It helps me to clearly separate the shapes of the nose from the volume of the mouth below and the cheeks around it. And to establish the shapes of the nostrils I find it easier to be able to sculpt it disconnected from the geometry around it. I have a tutorial for the ears as well if you're interested in that and I will probably do one about eyes at some time as well
Looks like he set the spheres into the eye sockets, hid the tool and then sculpted out the forms until they just barely covered up the eyeballs. Then he sculpts the outline of the eyelids, and cuts away at the eye portion until the eyeball subtool shows again. Very clever
when it comes to proportions I really recommend to practice drawing the head with the loomis method. It teaches about proportions on a fundamental level and there are good tutorials out there (Proko for example has a really good one)
What tips or advice do you have for people that use mousepad to sculpt? Using digital pen is nice, but i'm a newbie in sculpt and im looking forward 'cause i can't afford one right now.
Honestly I would recommend to buy a graphics tablet. Pressure sensitivity is essential for sculpting and the ability to make decent strokes is really important. I have a product from huion which is a more affordable alternative to the wacom tablets and they have small graphic tablets for just 25 dollars. I started out with a wacom bamboo that I used for 7 years and it had cost me 100 euro. That was the best investement that I could make and I think the huion tablets compare quite well to that All the best
dynamesh works like a grid that depends on the scale and the geometry of your object. If you have more complex forms that increase the surface area you will get more polygons as well as when you scale the model up
Me too, I only see progress when I put a lot of effort into practicing something for a while but still the progress takes quite some time But keep going and compare your stuff to something you did a few months ago and you will see your progress as well!
Fynn GB Hi, I really want to sculpt. But how much did you pay for Zbrush? And can it be used on multiple computers? I have a PC but it may not handle all of Zbrush completely so I am still looking to buy a computer but this software interest me!
@@cle2163 it's a matter of sticking to practice for a while! If you keep doing it than you will progress and if you have a plan what and how to learn it from solid resources than you will progress even faster! Take a look at my first videos from several years ago, I wasn't at this level from the beginning but if you like the process you will stick to it anyways :) All the best!
for sculpting I like to start with the 'DynaWax128' project that you can find in the lightbox and then I change the WaxModifier of the material that comes with it to around 20-30
I'm thinking about doing one for a while now but I'm not sure if it is appropriate so far.. I guess I'm overthinking it^^ do you think it would make sense to create one?
@@FynnGB Fynn GB well it really depends on you. Do you think you can continue to keep making new content every month? It really seems to fall apart when you might make a habit of missing out which I doubt. Your content so far seems to be characters. I think I also saw rigging concepts. I am new to your channel and you have a unique workflow! (It's those darn ears!) You have a decent viewer count (, and a lot better than what I have lol). There seems to be many new approaches. Artstation has their own new platform to compete with Gumroad and Cubebrush. I think you need to find out what's your price point per new content. Should it be member exclusive or per content? Look up how others are charging, and find how you can breakup your content into tiers. Regardless, I am here to stay as a viewer you have great content!
Sorry for answering so late! somehow your comment was marked as spam... youtube and it's algorithms.. I think the consistent content is what keeps me back at the moment since I'm still working on my diploma film which takes up most of my time. I will be done in summer next year and I think that will be the time when I open my patreon account. I want to make sure I can realistically put out content on a regular basis. Thank you very much for the feedback!
This this how my elf came out (I slightly experimented myself with hair etc.) Im beginner but I made a huge progress thanks to You, so I will always be grateful. www.artstation.com/artwork/zOPleq
There is no polypaint on the final render. It's just a shader without any textures. But I will probably do some renderings with textures soon so stay tuned!
The way you made the ears and the eyelids were nothing short of genius... I feel like I learned so much
Thank you! Glad to hear that!
I made a tutorial just for the ears if you're interested in the process
@@FynnGB yeah, I'm making a (chibi) character now and I just found in this video a better way to make her ears, ty...
4:29 is pure genius!!! Not only that, but the way you sculpted the skull and applied the nose and separated the wings of the nose is a great way of looking at human anatomy.
Glad you liked it! If you're interested I have a tutorial on the ear where I go into detail about the process
That Plane trick with the ears is so good! Never seen something so smart!
Thank you! I have a tutorial about the process if you're interested in it
@@FynnGB abso-darn-lutely! ill be sure to check it out :)
the way you did the ears was very creative.
i've never seen that before! (by that i mean the process of using and sculpting on a plane)
Thank you :)
I got asked about it a few times so I did a tutorial for it as well that you can find on my channel
@@FynnGB i'll check it out!! thanks!
@@Nadinoosh Worth the watch!
@@FynnGB I was just about ask that! Thank you
I subscribe bcos of this
me: I learned so much from this video
"opens blender"
me: so how to extrude again
@@harithsami843 🤫
Oh my god I tried sculpting the same ears a few months back but couldn't figure it out!! The way you used the plane is absolute genius thank you so much for sharing your process :D
Glad it was helpful!
It's the first time I see someone sculpt a head from a skull, digitally at least. Awesome sculpture and awesome video!
Thank you! I appreciate it
I love the way you approach modeling. At the same time I'm studying your techniques, I'm somehow amazed and relaxed. Thanks for your videos!
Thanks for the comment I appreciate it!
that workflow is just beautiful and clean.
Thank you very much!
ahh this is a really great creation, your sculpture really has that emotive, lifelike quality and that's hard to achieve. the way you sculpted the ears and nostrils blew my mind.
thank you very much!
The bg is sooo good and relaxing and mythic
I adopted a lot of your techniques for building a female face for the lead female character sculpt for our latest video game. It makes a lot of sense to build out a little bit of the skeletal structure(even a simplified one) before fleshing it out. Makes the face feel more organized and proportionately soild.
Awesome! Is the result uploaded somewhere to see?
Glad its been useful!
Dude I instantly became a fan of your techniques! I usually can't grasp much from timelapse videos but this one is something else. I know everyone has already said this but....I LOVE HOW YOU MADE THE EARS! :D
I am working on my 2nd character and having a hard time with the eyes and making the face have more personality, your video not only helped me understand some techniques but also helped motivate me to push myself a little more. I also really like how you did the nose, gives more freedom to make iterations. I usually just sculpt it on the face and then it becomes so difficult to manipulate it if I don't like how it looks. Seriously, I am very grateful to you for this. Will watch your tutorial on the ears now. Many thanks!
Thank you very much for the nice comment! I really appreciate it and I'm glad that the videos are helpful! If you have questions please feel free to ask anytime!
All the best with your work and keep practicing!
Excellent sculpt! Beautiful understanding of the curves and form. It’s great to see your process from beginning to end. Very good stuff!!
Thanks for the nice comment! I appreciate it
Amazing sculpt. The effort put into sculpting face is incredible. Also, I approve your choice of music :>
Glad you like it!
@@FynnGB very much :)
one of the most simple, genius, and efficient technique i ever seen so far, thank you for sharing your knowledge, you cant imagine how valuable it can be for noobs like me, and btw, really nice style, love it.
thank you very much! I started to learn zbrush and sculpting through timelapse videos as well so I'm glad I can give back a bit
I like how the artist sculpted the skull first to use as the foundation for the head's features. Learned a new technique for myself
Glad you found it helpful!
Beautiful little elf.
Thanks!
Love the way you did the nose! I always struggle to get the proportions on the cavity using the move brush, and the way you did it sounds a lot simpler and faster. Thanks!
Glad it's helpful :)
I really love your modeling technique. It's very simplified to understand :)
beautiful
Thank you!
Watching you sculpt and am just impressed 💯
Very well done
So witty way of sculpting the ear , never seen that before, awesome stuff!!!
Very interesting technique to build the ears.
Glad you like it. If you're interested I have a tutorial about the ear process on my channel where I go more in depth
@@FynnGB Thank you. I'll check it out.
cutest octopus i ever seen^^
Wow. The result really look like Julia Neyu. A cute french model on MYM. Impressive !
RAW TALENT
You're too kind!
nice workflow, thank you so much
Glad you like it!
another grt sculpture .... i like how u used crumble and spinal brushes to add the fimal details on the elf bust :)
Thank you! It was nice to try them out and I really like the results with the spinal brush
I think I will use it a bit more in the future
khaled ahmad bro I’ve looked at those brushes and wondered what use would someone ever have for these lol
@@davantejohnson8591 you will find more brushes when yr wondering ends lol
No comments... It's fantastic.
Thank you!
Thank you.
Finally female sculpt! More female sculpts!!!
Glad you like it! I will probably do other videos next since I want to do some 3D printing but I will definitely do more females in the future since they are quite a challenge and I learn a lot by sculpting them! And I like to sculpt beautiful things as well^^
@@FynnGB Indeed they're beautiful creatures!
Very interesting video, while I think its most important to *properly* understand the geometry of the objects your trying to create, its also hugely helpful to see the techniques that people use to create these sculpted forms.
I agree! once you understand the forms properly you can take shortcuts and skip some steps to get the forms you want but then it gets hard for viewers to follow why someone does a certain stroke or build certain shapes the way they do
It's a good idea to break down forms to the most comprehensible shape of your current skill level and build from there. I still like to draw boxes all the time from which I construct more complex forms
@@FynnGB yes that is a very good point.
Wow that was some how very satisfying
Glad you like it!
Amazing
Woah... I accidentally stumbled upon this channel and I LOVE your work! I'm new to sculpting and my sculptures look so bumpy :( Idk I'm trying to learn the human anatomy and try to understand all the basics, but it's sooo overwhelming hehe. I think I'll have to adjust my tablet's sensitivity, because I've been using it for drawing since I bought it.
Anyways, I loved this elf sculpture and you definitely earned a sub + like from me ;)
Thank you so much! I appreciate it! A tip when it comes to bumpy surfaces: try to work with the lowest amount of polygons in the beginning that still hold up the forms so you can smooth things out easily while working on the big shapes. Once these are established and you want to get into more details increase the number of polys and work your way up from there. Another tip is to use the largest brush size possible to sculpt which makes you faster as well as avoids an uneven surface as well.
All the best!
@@FynnGB Oooh thank you! I tried it last night ( bigger brush and really low poly count ) and my new sculpture looks so much nicer now!
Love it as always! I was wondering, what matcap do you use for your sculpts? I really love how it looks! Thanks a bunch
Glad you like it! I like to start of my projects with the 'DynaWax128' project that you can find in the lightbox. It comes with a decent variation of the SkinShade4 matcap where I would then dial down the WaxModifier to around 20 or 30
It's a bit indirect but watching this video seriously helped me apply some shading techniques to my 2D art, believe it or not. I'll definitely refer to this video as well when I have a crack at some good ol' character modelling :D
So glad to hear that! I notice it all the time that my practice in 3D translates into my 2D work as well, it's so cool. Thanks a lot and all the best with your work!
I like it. Thank you very much. I wish, I will be as you someday :)
Glad you like it! Just keep practicing and learn from good resources and nothing can stop you :)
All the best!
good luck)
wow man, you are really really awesome I am going to keep practicing!
All the best!
I really lost words. It makes me very emotional, haha lol maybe weird? But i love elves anyway. But how super cute!!
Thank you very much for your kind words! :)
I'm curious about why you make the nose separately... For things like the eyes/lids and ears it's definitely easier to make by adding on new subtools, but the nose seems like an easy thing that you can just pull out of the face - no?
P.S. the way you did the eyes and ears is also really interesting; never seen those exact methods before!
I like to do that to be contious about the plane changes in that area. It helps me to clearly separate the shapes of the nose from the volume of the mouth below and the cheeks around it. And to establish the shapes of the nostrils I find it easier to be able to sculpt it disconnected from the geometry around it.
I have a tutorial for the ears as well if you're interested in that and I will probably do one about eyes at some time as well
Thanks for sharing .
Great Work! I learn A lot! Thanks!
Have a quick question, how did you do the eyebrows? I mean the texture on the final redering piece.
Glad you like it! I sculpted the details mostly with the dam standard brush trying to get the direction of the 'hairs' working
so, so calm, i going to sleepy, good night guys
Should've named this "Dark Elf Girl", lol. Anyway, good job.
Thanks!
Nice
Its amazing
Thank you!
Brilliant!
Thanks!
Amazing! Make me your apprentice
*cries in inexperience*
beautiful!
Thank you very much!
I'd love to see an animal head (eg wolf, fox) sculpted in your style
That's a nice idea, I might do an animal in the future
how to download z brush
مرحبا مكن اسم لبرنامج
Do you use a tablet for digital sculpting? Or is everything done with a mouse?
I'm using a tablet for it since it's essential that you have the pressure sensitivity and the ability to make decent strokes
pleasee make a tutorial video about how you do your eyes and mouth
I'm planning to do that! I have to finish my diploma project before and then I can focus more on youtube videos! Stay tuned
How you made the eyes? I could definitely learn something here.
Looks like he set the spheres into the eye sockets, hid the tool and then sculpted out the forms until they just barely covered up the eyeballs. Then he sculpts the outline of the eyelids, and cuts away at the eye portion until the eyeball subtool shows again. Very clever
Subscribed 😍
I'm cry...
How you make proportional head?
It's like dance... So easy , and so hard.
when it comes to proportions I really recommend to practice drawing the head with the loomis method. It teaches about proportions on a fundamental level and there are good tutorials out there (Proko for example has a really good one)
What tips or advice do you have for people that use mousepad to sculpt? Using digital pen is nice, but i'm a newbie in sculpt and im looking forward 'cause i can't afford one right now.
Honestly I would recommend to buy a graphics tablet. Pressure sensitivity is essential for sculpting and the ability to make decent strokes is really important. I have a product from huion which is a more affordable alternative to the wacom tablets and they have small graphic tablets for just 25 dollars. I started out with a wacom bamboo that I used for 7 years and it had cost me 100 euro. That was the best investement that I could make and I think the huion tablets compare quite well to that
All the best
@@FynnGB Thanks bro, God bless you, and keep up your wonderful work!!
*WOW*
somehow when I activate SDiv 2 on Dynawax128 I got 172k active points not 195 like in your case
dynamesh works like a grid that depends on the scale and the geometry of your object. If you have more complex forms that increase the surface area you will get more polygons as well as when you scale the model up
Could you make a tutorial? Please really need this
I'm currently in the last month of my diploma film and I hope to get to make tutorials after that so stay tuned!
the importance of not trying to cheat anatomy 👍
you sculpt on a graphics tablet?
Yes I do work on a pen tablet for sculpting
@@FynnGB ok
@@FynnGB And I'm a computer mouse
Why are nose and nostrils separate?
Wow 😍
I struggle with character design so much. Even after watching so many tutorials I still find it hard
Me too, I only see progress when I put a lot of effort into practicing something for a while but still the progress takes quite some time
But keep going and compare your stuff to something you did a few months ago and you will see your progress as well!
Fynn GB Hi, I really want to sculpt. But how much did you pay for Zbrush? And can it be used on multiple computers? I have a PC but it may not handle all of Zbrush completely so I am still looking to buy a computer but this software interest me!
@@elletangere8964 - Blender 2.81, its free and has sculpting tools. If you really like Zbrush alot, try Sculptris.
Please upload 2hours video
Esplêndido 👏👏👏
Thank you!
Tá sendo difícil , mas to estudando , espero chegar no seu nível algun dia
@@cle2163 it's a matter of sticking to practice for a while! If you keep doing it than you will progress and if you have a plan what and how to learn it from solid resources than you will progress even faster! Take a look at my first videos from several years ago, I wasn't at this level from the beginning but if you like the process you will stick to it anyways :)
All the best!
Ундина?
🙂👍👍👍
Please tell me sir how this is software
It's called Zbrush
whtat the program to make it . tell me please
It's Zbrush
which tool is this..
Explain each step
I do have a few tutorials on my channel if you're interested
I will do more in the future
Imagine having patience
Oh man, that would be great!
music name pliz
The album name is in the description
How long did it take?
A bit under two hours
What material are you using?
for sculpting I like to start with the 'DynaWax128' project that you can find in the lightbox and then I change the WaxModifier of the material that comes with it to around 20-30
Which software is that?
Zbrush
Do you have a patreon?
I'm thinking about doing one for a while now but I'm not sure if it is appropriate so far.. I guess I'm overthinking it^^
do you think it would make sense to create one?
@@FynnGB Fynn GB well it really depends on you. Do you think you can continue to keep making new content every month? It really seems to fall apart when you might make a habit of missing out which I doubt. Your content so far seems to be characters. I think I also saw rigging concepts. I am new to your channel and you have a unique workflow! (It's those darn ears!) You have a decent viewer count (, and a lot better than what I have lol). There seems to be many new approaches. Artstation has their own new platform to compete with Gumroad and Cubebrush. I think you need to find out what's your price point per new content. Should it be member exclusive or per content? Look up how others are charging, and find how you can breakup your content into tiers.
Regardless, I am here to stay as a viewer you have great content!
@@FynnGB yes
Sorry for answering so late! somehow your comment was marked as spam... youtube and it's algorithms..
I think the consistent content is what keeps me back at the moment since I'm still working on my diploma film which takes up most of my time. I will be done in summer next year and I think that will be the time when I open my patreon account. I want to make sure I can realistically put out content on a regular basis. Thank you very much for the feedback!
free mem 124 GB ..omg you work on nasa pc ? xD
S2
This this how my elf came out (I slightly experimented myself with hair etc.) Im beginner but I made a huge progress thanks to You, so I will always be grateful. www.artstation.com/artwork/zOPleq
Thank you very much for sharing! All the best with your practice!
Show off. How about a tutorial for us slow folks, Zbrush Rock Star?😆
If you're interested in tutorials I have some on my channel!
this sculpte is very nice, but the polypaint is not too "good" in my opinion. keep on going it's cool
There is no polypaint on the final render. It's just a shader without any textures. But I will probably do some renderings with textures soon so stay tuned!
Bande de salpar
beautiful
Nice